So in terms of actual punishment, I think we should start with making them do a detailed review of all cases involving infernal influences* , possibly by having some of our devils detail how they'd take them apart. To avoid looking like hypocrites (and therefore driving them towards Hell) we probably need to have something to say about our exception that clarifies the situation without giving them the idea that they can get one too.
Predicated on our ability to break it when they've learned we their lesson, afflicting them with a Spellblight Jinx to make clear we're not fucking around could be useful. Death is an abstract threat to sheltered academics, losing their magic until we think they're worthy of it is much more immediate.
[X] Crake
edit: dropped some words there *involving people like them we have
Predicated on our ability to break it when they've learned we their lesson, afflicting them with a Spellblight Jinx to make clear we're not fucking around could be useful. Death is an abstract threat to sheltered academics, losing their magic until we think they're worthy of it is much more immediate.
[X] Crake
That makes more sense as bait than just getting a stronger familiar, but it also makes them even more arrogant. Playing games with an imp is one thing, but trying to exploit it's commune entails risking the attention of whatever it's communing with. It also means sending whoever that happens to be an itemized list of things you care about and places you're likely to go, which could end very poorly if it has more pieces on the board and wants to use you for something.You can get Divination out of the House of mirrors which is the future up to a week, commune has no limit except the power of whatever entity you are contacting. You could ask them about lost arcane secrets, treasures from the Age of Dawn anything and everything. At least that is what the perpetrators in this particular instance justified themselves.
edit: dropped some words there *involving people like them we have
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