Voting may now commence.
Ugh, I still have to change my plan...

[X] Plan More Contact, the Search for the Lost Zone, and Sandcrete
-[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
-[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (-11 Materials) - (0/3 Turns Complete)
-[X][Diplomacy] We Are One People! - (Locals) - (3/4 Successes Complete)
--[X] +6FF
-[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
-[X][Learning] Scientific Theory - (0/6 Successes)
-[X][Learning] Sandcrete Localized - (Chemical) - (Cannot Use In The Name Of Profit) - (0/1 Successes)
-[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (0/2 Turns)
-[X][Tree of Knowledge] Living Quarters - Grand - (2/4 Turns Complete)
-[X][Tree of Knowledge] Administration Center - Grand - (Faith) - (-10 Materials) - (0/2 Turns Complete)
-[X][Personal action] Too Much To Do - (School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (0/2 Turns Complete)
-[X][Personal action] Too Much To Do - (Unity Of Purpose) - (1/3 Turns Complete)
-[X] Merchants - (All Are Free Actions)
--[X] Repaying the loan owed to the Merchant Guild - (-15 Materials)
--[X] Buying Goods In Bulk - (Laboratories)
-[X] The Union Of Herbalists - (1 Free Action)
--[X] Study Sessions - (-3 Materials) - (2/8 Turns Complete)
-[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
--[X] Suffer Their Arrogance - (-6 Materials) - (3/4 Turns Turns Complete)

Ok, I changed the Learning action to Sandcrete so we can get started on that.

The second Personal action is changed to diplomatic training because that +15 will be very useful once we start sabotaging the Church of Eden. This way we also can keep Unity Of Purpose as a Personal action for three turns to keep the bonus at its end.

Besides, this way we have the two free Personal actions next turn we need to do the marriage.
 
[X] Plan More Contact, the Search for the Lost Zone, and Sandcrete

We're starting to get enough income that once we get both cost-reducers in for Sandcrete it'll be worthwhile to start using. We have a lot of construction that we could really do with getting in faster.
 
We already have a +15 in diplomacy so exfiltrate has 95% success and illuminate has 75% against the Church of Eden those are great odds. It still is going to take at least a year till sandcrete is worthwhile, if you want to make it good faster then it'd be better to research options that increase income first (like Under Pressure) and leave the sancrete research for when the Mixer is finished. And I can't see how someone can say that Gallery is too dangerous and yet vote for the Zone.
 
Adhoc vote count started by HeroCooky on Aug 26, 2020 at 11:04 AM, finished with 12 posts and 7 votes.
  • 8

    [X] Plan More Contact, the Search for the Lost Zone, and Sandcrete
    -[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (-11 Materials) - (0/3 Turns Complete)
    -[X][Diplomacy] We Are One People! - (Locals) - (3/4 Successes Complete)
    --[X] 6FF
    -[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
    -[X][Learning] Scientific Theory - (0/6 Successes)
    -[X][Learning] Sandcrete Localized - (Chemical) - (Cannot Use In The Name Of Profit) - (0/1 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (0/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (2/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - Grand - (Faith) - (-10 Materials) - (0/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (0/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (Unity Of Purpose) - (1/3 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Repaying the loan owed to the Merchant Guild - (-15 Materials)
    --[X] Buying Goods In Bulk - (Laboratories)
    -[X] The Union Of Herbalists - (1 Free Action)
    --[X] Study Sessions - (-3 Materials) - (2/8 Turns Complete)
    -[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    --[X] Suffer Their Arrogance - (-6 Materials) - (3/4 Turns Turns Complete)
    [X] Plan Noble Connections
    -[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
    -[X][Faith] Establish A Poor-House (0/2 Turns)
    -[X][Diplomacy] Unity of Purpose (1/3 Turn )
    -[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
    -[X][Learning] Scientific Theory - (0/6 Successes)
    --[X] 6FF
    -[X][Learning] Lock and Key (0/1 Successes)
    -[X][Archeology] Prepare an Expedition (TOP-01 )(2 Turns)
    --[X] House Mirn support: Y
    -[X][Tree of Knowledge] Living Quarters - Grand - (2/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - Grand - Faith - (0/2 Turns Complete) 10 materials
    -[X][Personal Action] Too Much To Do - (We Are One People! - (Locals)) - (3/4 Turns Complete)
    [X][Personal Action] Personal Introduction (Marquis of Tessen)
    -[X] Merchants - (All Are Free Actions)
    --[X] Pay debt 15 Materials
    --[X] Buying Goods In Bulk - Laboratories - Basic
    [X] The Union Of Herbalists - (1 Free Action)
    -[X] Study Sessions - (2/8 Turns) 3.4 Materia
    [X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    -[X] Suffer Their Arrogance - (3/4 Turns) 6 Materials
    [X] Plan Noble Connections
    -[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
    -[X][Faith] Establish A Poor-House (0/2 Turns)
    -[X][Diplomacy] Unity of Purpose (1/3 Turn )
    -[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
    -[X][Learning] Scientific Theory - (0/6 Successes)
    --[X] 6FF
    -[X][Learning] Lock and Key (0/1 Successes)
    -[X][Archeology] Prepare an Expedition (TOP-01 )(2 Turns)
    --[X] House Mirn support: Y
    -[X][Tree of Knowledge] Living Quarters - Grand - (2/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - Grand - Faith - (0/2 Turns Complete) 10 materials
    -[X][Personal Action] Too Much To Do - (We Are One People! - (Locals)) - (3/4 Turns Complete)
    [X] Plan More Contact, the Search for the Lost Zone, and Sandcrete
    -[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (-11 Materials) - (0/3 Turns Complete)
    -[X][Diplomacy] We Are One People! - (Locals) - (3/4 Successes Complete)
    --[X] 6FF
    -[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
    -[X][Learning] Scientific Theory - (0/6 Successes)
    -[X][Learning] Sandcrete Localized - (Chemical) - (Cannot Use In The Name Of Profit) - (0/1 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (0/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (2/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - Grand - (Faith) - (-10 Materials) - (0/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (0/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (Unity Of Purpose) - (1/3 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Repaying the loan owed to the Merchant Guild - (-15 Materials)
    --[X] Buying Goods In Bulk - (Laboratories)
    -[X] The Union Of Herbalists - (1 Free Action)
    --[X] Study Sessions - (-3 Materials) - (2/8 Turns Complete)
    -[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    --[X] Suffer Their Arrogance - (-6 Materials) - (3/4 Turns Turns Complete)
 
@Leon12431 please assign any boni in the next three hours.

The Options are:

Establish Soup-Kitchens (Bulk)(Mirn)
We Are One People! - (Locals)
Scientific Theory
Sandcrete Localized
School The Diplomat-Corp - (Specialized) - (The Church Of Eden)
 
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I need 5 1d100 for your Actions with a DC of:
20
40, rolled with +19, if successful, roll 3d20 Recruits, 1d12 Goodwill
25/45/55
60/75/110
60, rolled with +45

The first failure is re-rolled
All others have a DC of 50 for Goodwill roll.

Further Rolls:

Unknown:

1d100
1d100

Artifacts:
2d3
2d2

Piety:
1d6

Faithful:
(1d100) DC of 77

Income:
12d4+11

The first rolls that are complete are taken as official.
I will roll on the 27.08.20 at 17:00 CET if there are no other rolls posted.
 
ok going to roll at least some. Going to leave any other rolls to other people
Leon12431 threw 1 100-faced dice. Reason: 1st DC 20 Total: 96
96 96
Leon12431 threw 2 3-faced dice. Reason: Artifact Total: 4
2 2 2 2
Leon12431 threw 2 2-faced dice. Reason: Artifact Total: 2
1 1 1 1
Leon12431 threw 1 6-faced dice. Reason: Piety Total: 1
1 1
Leon12431 threw 1 100-faced dice. Reason: Faithful DC 77 Total: 94
94 94
 
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oh yeag,time for some rolls

we have 45+49 = 96

and 72+19 = 91
armentho threw 4 100-faced dice. Reason: action rolls Total: 273
96 96 72 72 56 56 49 49
 
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Recruits and goodwill
46 income
Profectus threw 3 20-faced dice. Reason: recruits Total: 44
14 14 11 11 19 19
Profectus threw 1 12-faced dice. Reason: Goodwill Total: 8
8 8
Profectus threw 2 100-faced dice. Reason: Unknown Total: 166
76 76 90 90
Profectus threw 12 4-faced dice. Reason: income Total: 35
4 4 3 3 3 3 3 3 4 4 2 2 3 3 4 4 3 3 1 1 1 1 4 4
Profectus threw 2 4-faced dice. Reason: 2d4-2 Total: 5
2 2 3 3
 
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[X] Plan More Contact, the Search for the Lost Zone, and Sandcrete
-[X] Buy It. For Comedic Purposes. Yes. That's Why. No Sinister Moves Here. (More Fluff for Marry Selene)(+0.67 Materials, - Lingerie)
Success!

-[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (-11 Materials) - (1/3 Turns Complete)
Needed: 20 Rolled: 96
+1 Turns of Progress.

-[X][Diplomacy] We Are One People! - (Locals) - (4/4 Successes Complete)
--[X] +6FF
Needed: 40 Rolled: 96 + 6 = 102 Artificial Critical Success
Success!
Rewards increased by 50%!
+1 General Opinion on Mutated
+22.5% Piety, 66 Recruits, 12 Goodwill

-[X][Martial] Build An Armory - (Basic) - (1/2 Turns Complete)
Complete!

-[X][Learning] Scientific Theory - (3/6 Successes)
Needed: 25/45/55 Rolled: 91
+3 Successes

-[X][Learning] Sandcrete Localized - (Chemical) - (Cannot Use In The Name Of Profit) - (1/1 Successes)
Needed: 60/75/110 Rolled: 56/65
+1 Success.
Complete!

-[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (1/2 Turns)
+1 Turn of Progress.

-[X][Tree of Knowledge] Living Quarters - Grand - (3/4 Turns Complete)
+1 Turn of Progress.

-[X][Tree of Knowledge] Administration Center - Grand - (Faith) - (-10 Materials) - (1/2 Turns Complete)
+1 Turn of Progress.

-[X][Personal action] Too Much To Do - (School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (1/2 Turns Complete)
Needed: 60 Rolled: 49 + 45 = 96
+1 Success

-[X][Personal action] Too Much To Do - (Unity Of Purpose) - (2/3 Turns Complete)
+1 Turn of Progress.

-[X] Merchants - (All Are Free Actions)
--[X] Repaying the loan owed to the Merchant Guild - (-15 Materials)
Success!

--[X] Buying Goods In Bulk - (Laboratories)
Success!

-[X] The Union Of Herbalists - (1 Free Action)
--[X] Study Sessions - (-3 Materials) - (3/8 Turns Complete)
+1 Turn of Progress.

-[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
--[X] Suffer Their Arrogance - (-6 Materials) - (4/4 Turns Turns Complete)
Complete!

Further Rolls:

Unknown:

76 = An Ancient Machine, Awakens...
90 = Run.
Turns Delayed: 3

Artifacts:

2d3 Mundane = 4
2d2 Mundane+ = 2

Piety:
1d6 = 1% Piety reduction

Hidden:
Battle for the 3rd Ringway North 72 + 55 = 127 vs. No-one? Why is the city empty? Empire Win?
Battle for the 3rd Ringway South 57 + 55 = 122 vs. Were is everyone? Empire Win?
Catching the Pilgrims [2nd Ringway west]: Needed: 65 Rolled: Irrevelant. No living soul is here.
The Emperors Reaction: 21 Call. Everyone.


Faithful:
Needed: 77 Rolled: 94
Success!
+1 Faithful

Income:
12d4+11 = 35 + 11 = 46

The update will be online on the 30.08.20 at 17:00 CET.
 
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Rumor Mill Turn 25
Rumors:

4th Ringway Swarmed By Prospectors, Accountants, Bureaucrats, Etc.
After the 4th Ringway has been placed under lock-and-key by our forces, with the third almost fully conquered, a veritable army of paper-pushers has invaded the region. New sites for mines and farms are searched for, while the existing ones are rigorously and exhaustively surveyed and noted down in detail, all the better to tax! Huzzah!

Mass-Mobilization Of Knights
Knights are deserving of nothing less than awe from the citizenry, no matter of whether the Knights return polished from a patrol keeping our roads safe, or battered and broken from a battle against Mutant, Machine, and worse. It is a sight to see a Chapter march to war, as the earth shakes from those titans' steps build by our might. And those steps are what many people have stopped in their work to witness, as almost every Chapter in the whole of the Empire has seen sending all that can be spared towards the Crusade. This is rumored to be the Emperor, long may he reign, calling for all available Knights to march to war, without compromising the safety of the people. Some regions, like Tessen, remained unable to comply due to various dangers rearing their heads. For what exactly so many Knights are needed is, for now, unclear, since rare is the nation that can field as many as we can, nonetheless, over 9.000 Knights march.

Starlight will fall, one way or the other.

Violent Crime At All Time Low
For reasons that are as of now unclear, the number of violent crimes reported has dropped sharply over the last year. Debates over the cause of this rage inside the halls of justice, as some fear that those crimes are, instead of not being committed, not reported. We can only hope that this development is something good, instead of evil.


***

Spy-Network:

The Church Of Eden
looks down on you with disdain, which worsened after successfully campaigning for Mutated-Rights. The only saving grace is that they think you of no consequence, your low numbers deterring them from taking any overt actions. The lower members have started to incorporate Anti-Pilgrim sentiments in their sermons, which, as far as you can tell, are sanctioned by the higher clergy.

The Common People are patriotic, content, and are concerned regarding the mass-mobilization of Knights. Many have joined the Pilgrims, feeling that they could make a difference in the world by helping you. The most pressing matter is a lack of sanitation, though expanded sewers are currently being drafted.

The Mutated breathe freely for the first time in a long while amongst the masses of man. Sure, they are still not allowed to visit or buy in many of the same places as humans do, but they won't be beaten for being near one for more than a few minutes. Many of them have joined you, some out of a desire for a better life, knowing that you are legitimately better than many others, some because they feel it only fair to give back what you gave.


+++New Directives Recieved+++
+++Updating Subroutines+++
+++Subroutines Updated+++
+++Begin The Harvest+++
 
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Well crap, frankly the Emperor is being smart, but I feel that this is going to be terrible.

Another horror is on the march for sure now. Something has eaten most of Starlight or the rulers of SL have gone completely insane and have eaten their people to force back the Emperor. So fun times ahead and our military tech is beyond crappy, so great.
 
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