It was more "The Others are acting in full force against you everything be dammed" and less "Others circumvent magic loop because of anger". Again if restitution was enough of a cause to break the loop...there would be a lot more dead Chosen.
I suppose. Still, it'll suck to be them when we stomp their forces into the ground and Bloodraven gets his go as well. Given the amount of power they're dropping here and anything else we haven't seen yet, it'll be a doozy.
The thing is that Viserys isn't the OG, he's a freelancer who does business with them, and the balance action thing applies to their opposition alone. Any action they take that doesn't expend a token given by the OG hands one over to them, our provocation shouldn't effect that.

If that wasn't the case then they'd have gained the right to go after us with the force of one exploded mountain when we killed that mythic wight the first time we were here. Blood Raven would probably have mentioned that when we talked to him afterwards.


That list of reasons seems more like a description of how we irritated them enough to notice us and decide it's worth it to send a hit squad to put Viserys down.
Fair enough. Honestly I figured Viserys has done enough damage in the past that they wouldn't need excuses to try to kill us, but maybe I overestimated our efforts.
To whit, his reply was "COME AT ME BRO".
...which him is this, exactly? Bloodraven or Viserys?
 
I would like to suggest capturing one Wyrmwraith and regular Wraith...if possible. You know how Qyburn likes his undead. We should get one for him...as a gift. A very dangerous gift but a gift nonetheless.
 
I would like to suggest capturing one Wyrmwraith and regular Wraith...if possible. You know how Qyburn likes his undead. We should get one for him...as a gift. A very dangerous gift but a gift nonetheless.
Preferably we would capture all the Wyrmwratihs so we can try resurrecting them to serve us, but I think it's supposed to be rather difficult. Unless we can do that even after killing them here? It probably depends on if there's any remains...
 
Preferably we would capture all the Wyrmwratihs so we can try resurrecting them to serve us, but I think it's supposed to be rather difficult. Unless we can do that even after killing them here? It probably depends on if there's any remains...
Technically they have not got that Voidshit all up in them, so if they die they go back into the Dragon Dream.

Meaning Dany can contact them, though to retrieve the soul we'd have to go searching for them like we did Saenena's kids.

Personally, if we can avoid a fight with them here by offering to bring them back to life, that has some extreme utility, especially if they turn on the rest of the enemy force.

On the other hand, going looking for them would not have much utility for us. We can grow similarly dangerous murderbeasts and they have less baggage.

So if they don't take the first offer, fuck 'em.
 
Last edited:
It was more "The Others are acting in full force against you everything be dammed" and less "Others circumvent magic loop because of anger". Again if restitution was enough of a cause to break the loop...there would be a lot more dead Chosen.
Yeah, it definitely read like this.

Normally the Others and the Old Gods can't risk overt moves lest they allow their enemy a free move in turn, but they are allowed to retaliate against direct attacks on themselves. And we've been hammering them so far.
I would like to suggest capturing one Wyrmwraith and regular Wraith...if possible. You know how Qyburn likes his undead. We should get one for him...as a gift. A very dangerous gift but a gift nonetheless.
*cocks Ghostbusters Vacuum*
 
The fun thing about these Wyrms is that they are Whites, beneath all this zombiefication.

Even if we can't outright rezz them... for one reason or the other...
Well, I reckon we could still slap together enough of the Essense from their remains to fleshforge a single True White out of all their remains.

And a True White is a ready-made, uniquely capable wielder for the Heart of Ice, if nothing else.
Would make a lot of places far easier to deal with if we make an uncorrupted Champion-Dragon with no direct relation to either Timmie or the Others.

The fact that we'd probably also increase the poor thing's INT is just the icing in the cake :V
 
The fun thing about these Wyrms is that they are Whites, beneath all this zombiefication.

Even if we can't outright rezz them... for one reason or the other...
Well, I reckon we could still slap together enough of the Essense from their remains to fleshforge a single True White out of all their remains.

And a True White is a ready-made, uniquely capable wielder for the Heart of Ice, if nothing else.
Would make a lot of places far easier to deal with if we make an uncorrupted Champion-Dragon with no direct relation to either Timmie or the Others.

The fact that we'd probably also increase the poor thing's INT is just the icing in the cake :V
Yeah, I'm pretty sanguine about the opportunity. It would be nice. The best part of the idea is making The Enemy eat some serious crow by flipping a bunch of dragons they explicitly fucked over.

If Amrelath can retain his sanity in abysmal conditions as he did, these guys should be thriving off of nothing more than raw spite against TGO.
 
Technically they have not got that Voidshit all up in them, so if they die they go back into the Dragon Dream.

Meaning Dany can contact them, though to retrieve the soul we'd have to go searching for them like we did Saenena's kids.
... is there a reason we haven't done that for other dragons? Or do we need some kind of connection for that? Because it might be easier to do that than go looking for wherever the Blacks and Greens got off to.
 
... is there a reason we haven't done that for other dragons? Or do we need some kind of connection for that? Because it might be easier to do that than go looking for wherever the Blacks and Greens got off to.
Because we can implant more amenable spirits into our flesh chassis and True Dragons all have serious baggage. And if we explicitly want dragons we have better alternatives than Chromatics.
 
... is there a reason we haven't done that for other dragons? Or do we need some kind of connection for that? Because it might be easier to do that than go looking for wherever the Blacks and Greens got off to.
Because we have better things to do than have Dany poking the dreamlands, mainly. Also what @Crake said.

Collecting dragons isn't a priority.
 
The fun thing about these Wyrms is that they are Whites, beneath all this zombiefication.

Even if we can't outright rezz them... for one reason or the other...
Well, I reckon we could still slap together enough of the Essense from their remains to fleshforge a single True White out of all their remains.

And a True White is a ready-made, uniquely capable wielder for the Heart of Ice, if nothing else.
Would make a lot of places far easier to deal with if we make an uncorrupted Champion-Dragon with no direct relation to either Timmie or the Others.

The fact that we'd probably also increase the poor thing's INT is just the icing in the cake :V
Speaking of the Heart of Ice, I can't remember what that thing does, exactly. Where could I find it's stats?
 
Fair enough. Honestly I figured Viserys has done enough damage in the past that they wouldn't need excuses to try to kill us, but maybe I overestimated our efforts.
I'm pretty sure that the guy Waymar killed is the first agent of theirs that we've killed that the Others gave even the tiniest shit about. That mythic wight was banished for being a fuck up, and that white dragon was basically a beefed up hunting dog.

The biggest thing we do that they'd directly care about is feed the old gods stupendous amounts of exotic food. We were a neat new arms dealer in their Cold War; a problem, but not one worth giving the real enemy an opening to kill. Then we walked up to the front door of one of their facilities, shot the guy at the gate and stole some knickknacks from the entryway. Our normal stuff is more of a real issue, but this is definitely more of a material provocation.
Edit: autocorrupt
 
Last edited:
I'm pretty sure that the guy Waymar killed is the first agent of theirs that we've killed that the Others gave even the tiniest shit about. That mythic wight was banished for being a fuck up, and that white dragon was basically a beefed up hunting dog.

The biggest thing we do that they'd directly care about is feed the old gods stupendous amounts of exotic food. We were a neat new arms dealer in their Cold War; a problem, but not one worth giving the real enemy an opening to kill. Then we walked up to the front door of one of their facilities, shot the guy at the gate and stole some knickknacks from the entryway. Our normal stuff is more of a real issue, but this is definitely more of a material provocation.
Edit: autocorrupt
Huh. I guess we were just too busy being a problem for literally everybody else, all things considered. We should probably spend more time fucking with them if that's all we've managed so far.
 
Or Metallics.
In the words of @Deliste, like a caterpillar got drunk on its way to turning into a moth. 🤢
I'm pretty sure that the guy Waymar killed is the first agent of theirs that we've killed that the Others gave even the tiniest shit about. That mythic wight was banished for being a fuck up, and that white dragon was basically a beefed up hunting dog.

The biggest thing we do that they'd directly care about is feed the old gods stupendous amounts of exotic food. We were a neat new arms dealer in their Cold War; a problem, but not one worth giving the real enemy an opening to kill. Then we walked up to the front door of one of their facilities, shot the guy at the gate and stole some knickknacks from the entryway. Our normal stuff is more of a real issue, but this is definitely more of a material provocation.
Edit: autocorrupt
Granted, when we captured the Ancient Mythic Wight Lord, we also blew up a mountain sanctified to Winter. Though that does dwarf in comparison to the shit we're pulling here.
 
See you all again in a few weeks!

Quite optimistic of you. See you next year :V

I... very vaguely recall meeting an adamant one a while ago, but don't remember hiring him. I do have shit memory though, so that's not very odd.

Darleth the Delver. Cheeky DP's expy of Trazyn the Infinite, down to stealing generals in the middle of combat.

Also, the Heart of Winter is the Frost Dragon's heart. It can be used to cast Fimbulwinter.
 
Inserted tally
Adhoc vote count started by Goldfish on Apr 30, 2020 at 10:54 PM, finished with 148 posts and 13 votes.

  • [X] Plan Thennkirk
    -[X] Nirah (with anti-Other spell loadout detailed HERE) will return to Thennhold and wait until the Others make their play.
    --[X] In transit, Nirah will activate his Crown to increase his caster level 19 for the next 10 minutes, then he will begin casting the following spells in this order: Greater Hide from Undead, Undeath Ward, True Seeing, Life's Grace, Battlemagic Perception, Ghost Trap, Sign, Shield of Faith, Conviction, Entropic Shield, and Ironskin. This assumes he has already cast and is currently affected by Divine Insight, Venomfire, Wind Walk, and Nine Lives.
    ---[X] He will place a Celestial Brilliance spell in a strategically advantageous location upon reaching Thennhold.
    ---[X] Before battle is joined, he will cast Righteous Might, Divine Power, Sunbeam, and Caustic Blood, and he will try to protect as many of the defenders of Thennhold with a Mass Resist Energy (Cold) spell as he can.
    -[X] Nettles and Sheepstealer will accompany Nirah, avoiding engaging the Wyrmwraiths and Dread Wraiths in melee, instead peppering them with Fireballs, Magic Missiles, and arrows while evading enemy fliers.
    --[X] Nettles will cast the following spells in this order, sharing all relevant effects with Sheepstealer: Greater Invisibility, Dragonskin, Scintillating Scales, Mirror Image, Shield, Heart of Earth, Freedom of Movement, Protection from Arrows, Gravity Bow, and Greater Blink (reserve Greater Blink for immediately before engaging enemies)
    -[X] Each Moonchaser-class vessel beings using their Weather Control Stations to attempt to quell the unnatural blizzard. They will use their Brilliant Barrier Projectors to create Walls of Force (up to two per round per Moonchaser) to actively hinder the Incorporeal creatures sent by the Others while attempting to fire on them and any other hostile forces which become apparent. No Moonchaser is to allow an Incorporeal creature to approach close enough to risk being boarded.
    --[X] Each Moonchaser will take up position over one of the Ward Anchors.
    --[X] Each Wyvern pilot activates their craft's Energy Siege Shot enchantment to transform all bolts fired from their Launchers into Force Bolts (2 bolts per Wyvern per round, 4d6 damage per bolt). Three Wyverns will deploy to the airspace around each Ward Anchor and three will act to defend Thennhold.
    -[X] Two Heralds will move to defend each Ward Anchor and two will move defend to Thennhold.
    -[X] Danar and Alyssa Crowl, Velen, the twin Feylords, and the Hadhayosh will coordinate with the residents of Thennhold to defend the city until additional help arrives.
 
@Goldfish Bee Tee Dubs, for Waymar's first Mythic Tier, I'm not saying we shouldn't grab Legendary Item, but we should get it at 2nd Tier when Waymar hopefully uses Purity in a fight to get it. And incidentally there's immediate gratification for grabbing it again at 3rd Tier as the Tier before it gains two abilities, then three and scales all the way to 6th where we can grab it again and scale it to 10th.

In place of Legendary Item which we hold off of for one more Tier, we take Mythic Spell Lore and at 1st Tier pick Lightning Lance.

It also gives Lya time to upgrade it up to par with Oathkeeper before doing so... that sword is going to have so many bells and whistles.
 
@Goldfish Bee Tee Dubs, for Waymar's first Mythic Tier, I'm not saying we shouldn't grab Legendary Item, but we should get it at 2nd Tier when Waymar hopefully uses Purity in a fight to get it. And incidentally there's immediate gratification for grabbing it again at 3rd Tier as the Tier before it gains two abilities, then three and scales all the way to 6th where we can grab it again and scale it to 10th.

In place of Legendary Item which we hold off of for one more Tier, we take Mythic Spell Lore and at 1st Tier pick Lightning Lance.

It also gives Lya time to upgrade it up to par with Oathkeeper before doing so... that sword is going to have so many bells and whistles.
That was my thought as well, after someone reminded me that Legendary Items only gain one power per Mythic tier of their owner. So rather than starting with three, Waymar's would only have one.

With that in mind, I would prefer for him to learn Energy Conversion and Mythic Spellcasting (Lightning Lance). I'm looking forward to him being able to fight an Efreeti using a Sudden Maximized Cold Lance.

That reminds me, once our latest magic item order is ready, Waymar is going to be one of the people who gets a Lesser Maximize Rod and a Lesser Quicken Rod. He can use his Sudden Maximize feat 1/Day and he can Quickcast 1/Day, which duplicates a Quickened spell, but that's...limiting. He could launch eight Lightning Lances in four rounds, four of them Quickened and four of them Maximized. (39d6 [136] + 234) = 370 x 4 = 1,480 damage. Even if every saving throw was successful, that would still be 740-ish damage.

😳
 
Back
Top