So, it had the action-economy to cast one or more spells per round while also stabbing Waymar hard enough that his emergency-pacts activated within the first exchange of blows?
Hardcore.
 
Wow, Waymar really dodged a bullet there. For a moment I feared this Fey bargain bullshit would try to make the "marry the Princess to save her from the Others" part of the deal stick. I can't imagine Waymar's current beautiful sort-of-princess girlfriend would have appreciated that !
He really does accumulate beautiful women from ancient noble/royal bloodlines, doesn't he? They're basically loot drops from his highjinks, at this point.

@DragonParadox, could we have the stats for the Mournblade now? And can be put it down, or is it one of those cursed blades?
 
Dancing with Death

Fifth Day of the Twelfth Month 293 AC

"Dance with me then," Waymar could feel a smile pulling at the corner of his mouth in defiance of death and ruin. I've been here before, some distant voice in the back of his mind whispered, and in that fleeting instant before the battle was joined, he caught a glimpse of a meeting more real than the dream of power yet infinitely distant now. A black-cloaked figure fallen on the snow, blood pooling from its wounds...

The vision passed, but the moment lingered, for though Waymar Royce may have been alone upon the field of battle this day, he was a friend of kings and archmages, the wealth of empires, the lore of the infinite planes borne upon his armor of bronze. A cerulean crystal sang in his left gauntlet and lulled time into slumber. Rushing around his now truly frozen foe, the knight drew a bag of quick-set alchemical sludge forth with one hand and with the other sheathed the cursed sword in Purity's sheath. If he had more time to ponder such things he likely would have worried over the way the enchanted leather smoked and hissed at the touch of the bronze. He summoned forth the power of his belt and wove not lightning, but magic unbound and bright as star-fire into his weapon...

Time stuttered to a start and the enemy moved. Swifter than anything on two legs had a right to be, the Other ducked out of the way of the alchemical bag and turned to face him once more, with one hand conjuring a breath of bone chilling wind to strip blessings from flesh. One enchantment after another crumbled, though to judge from the flash of anger across the pale too-perfect features, not near as much as it had hoped.

As Waymar's sword descended to strike its collar-bone just above the armor, the fey hissed one syllable more in winter's ancient tongue and a cold mist rose all around it to guard it from the blow. Bronze struck and sparked as though against steel. Behind the veil, the Other smiled now, a mirthless empty thing.

The ward wasn't armor tight against the skin, that much Waymar recognized of its magic, so in a twist of sorcery he willed himself behind it, too close for the foe to weave that spell between them again yet even as he readied his own blow, the sword of ice moved with impossible swiftness. The first blow was like a brand of fire in his side, the second pierced his armor at the shoulder, a spike of pain to bring tears to his eyes, the third mercifully clanging harmlessly against his side.

Golden light poured from Waymar's wounds knitting them together, but the knight paid the magic no mind. The damned thing was trying to twist away to work more of its magic, but this time Waymar was ready. Pouring another wave of magic into the ancient sword he feinted an overhand strike for the head then twisted to strike the left arm. Armor of ice shattered and the Mournblade found at last the purpose for which it had been forged long ago. Bloodless flesh withered and blackened under the blow.

No cry of pain passed the Other's lips, only a single dreadful curse, and though Waymar knew not the tongue it was speaking, he understood that word with dreadful certainty, blindness. To have his sight stolen against such a foe would almost surely be death, or at the very least cause for the others to intervene and invoke whatever forfeit the duel held.

Waymar's gaze did not darken, the dream-wrought wards held, and for the merest instant he saw his enemy's eyes widen in something that might have been shock. Then his sword descended once again, not one blow, two blows one after another, the dead hall filling with the echoes of breaking ice and, all its inhuman grace unable to withstand Waymar's vengeful strikes.

Again the ethereal wind rose to strip away his blessings, three more fell, including his ward against the cold, again the enemy hid behind his veil, and again Waymar stepped behind it and paid the price in blood. This time there was no hidden spell to soothe his wounds, but still he fought, his world seeming to narrow to the flash of his enemy's sword the cold mocking blue of its gaze. Anger rose in him, clean and sharp. This thing did not belong in the world, in any world, less even than the worst of fiends this... should... not be.

Blood pooling in his mouth he cast a final spell to strike through the ruin of the foe's armor, seeking his frozen heart. Bronze pierced true and with a scream that almost sounded like...relief, the Other crumbled to the ground dead, shattering into thousand thousand shards.

Waymar Gains the First Mythic Rank

Vision blurry, probably from all the blood pooling around him...that was a lot of blood...Waymar saw Lady Melisandre rushing forward, crimson pendant in hand. "The Lord of Light does not anoint knights, good ser, but know that if he did you would be first offered the honor," the priestess said gravely.

As the light of healing washed over him, Waymar had the strangest sense the priestess was not speaking for herself alone. "My thanks to you and to your God, my lady," he replied in like tone, though it had been Dany's spell that saved him from the worst of the curses the Other had actually cast. The gods alone knew what spells it would have woven had he been less well protected at the battle's start.

"Know that you have the thanks of Riwen, daughter of Dovak, bold warrior," a soft voice called from behind him. Turning he saw the specter no longer under the veil of winter, but was now shimmering white. "Although it is much too late to fulfill my father's final pledge to wed the slayer of Their champion, I would aid you as much as the dead can aid the living."

What do you ask of the spirit?

[] Knowledge of her people
-[] Write in

[] Aid in protecting the evacuation

[] Write in


OOC: So here we are, your first Other fight and the reason why they are so terrifying. Others, true Others not just the Winter-touched but the Lords of the Long Night themselves are all gestalt characters. Such are the blessings of the Void to those who give themselves wholly to it. Not yet edited.
Here's an edited version of the chapter, DP.

Whew, that was tense. Freaking Gestalt PC Others...that's worrisome.

But Waymar really Waymar'd that fucker like a boss!
 
  1. It's going to need an actual arch-mage skilled in runes to take a look at it to figure everything out, fortunately you have Lya so it's stats will be in the next update
  2. It needs someone to cast miracle or wish on the bearer to be set down

How many steps would we need to rez the girl? She obviously has some very important lore, but does she have rune lore as well?
 
[X] Ask her to join him in our realm, allow herself to be resurrected and accept a new body. (No marriage included)

No matter how many steps it takes, her consent is the first.
 
How many steps would we need to rez the girl? She obviously has some very important lore, but does she have rune lore as well?
  1. There is a research action for creating an all purpose ancient undead raising ritual but you guys did not take it yet so someone is going to have to design a ritual specifically for her circumstances or you could ask a friendly god to help
  2. She has historical lore, but was not herself a rune-crafter
 
I'm supremely meh on reincarnating her for the Pokemon collection.

[X] Ask her to protect the Thenns and teach their skalds the stories of her people, so that they may not be forgotten.
 
"The Lord of Light does not anoint knights, good ser, but know that if he did you would be first offered the honor," the priestess said gravely.

As the light of healing washed over him, Waymar had the strangest sense the priestess was not speaking for herself alone. "My thanks to you and to your God, my lady,"

I now imagine R'hllor squatting at the back of Melisandre's mind with a tub of popcorn, cheering at Waymar.
 
Also this is a hell of an addition to the hall of horrors, really want to know what kind of gestalt this Other was
 
Here's what I've put together so far for Waymar's first Mythic rank.

Archmage is actually a better fit for Waymar than the more martially inclined Paths. The Mage Strike ability is perfect for him, since it can stack with Arcane Strike (which I guess we're never gonna cheese like I proposed last night), and Energy Conversion is not only really useful for him, but extremely thematic considering how Waymar gained his first Mythic rank. Unable to use his powerful Lightning magic due to the Others' curse, his new power instinctively responded in such a way to make him less dependent on Lightning in the future. His Electricity spells can ignore regular Electricity Resistance and reduce Immunity to a mere 20 Resistance, but with Energy Conversion, he can tailor his attacks to specific enemies (Cold against an Efreeti, Fire against an Other, etc).

We don't know the stats of Mournblade yet, so this one is subject to change, but the Legendary Weapon power fits this situation so well it makes my teeth hurt. A powerful weapon created by a master of Runecrafting, baring a dangerous curse but still wielded by Waymar against a relentless, inhuman foe, and used to strike it down, resulting in him gaining Mythic Power.

These abilities fit Waymar and the situation so well that I cannot imagine a better Mythic route for him even if we did build him a custom Path.

[] Waymar's 1st Mythic Rank
-[] Mythic Feat: Extra Path Ability (Energy Conversion)
-[] Path: Archmage
--[] Mage Strike: As a Swift Action, you can expend one use of Mythic power to make one melee attack. This is in addition to any other attacks you make this round. If you expend one arcane spell that you've prepared or arcane spell slot that you have available, you gain a bonus on the attack roll equal to double the spell's or slot's level, and the attack deals an additional 2d6 points of energy damage (your choice of Acid, Cold, Electricity, or Fire) per level of the spell or slot expended. The normal damage from this attack bypasses all Damage Reduction, but the energy damage is still affected by resistances and immunities.
-[] Path Abilities:
--[] Energy Conversion: Whenever you cast a spell with the Acid, Cold, Electricity, or Fire descriptor, you can expend one use of Mythic power to switch the energy type to a different one of those energy types. If the spell normally has its original energy type as a descriptor, it loses that descriptor and gains the new type as a descriptor. All other effects of the spell remain unchanged.
--[] Legendary Item (Mournblade):
---[] Mournblade's Legendary Powers:
----[] Powerful: An item with this ability has two additional uses of Legendary power per day.
----[] Unstoppable Strike: This weapon bypasses all armor. The wielder can expend one use of Legendary power when attacking to make the attack against Touch AC. If he instead expends two uses of Legendary power, the weapon also bypasses any Deflection bonus to AC the target has.
----[] Foe-Biting: When this item deals damage, its user can use Mythic power to double the total amount of damage it deals. If the attack is a normal attack, the bearer can expend one use of Legendary power to double the total amount of damage. If the attack is a confirmed Critical Hit, the bearer must instead expend two uses of Legendary power to double the total damage. Damage from weapon special abilities (such as Flaming) and Precision-based damage are also doubled.
 
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We don't know the stats of Mournblade yet, so this one is subject to change, but the Legendary Weapon power fits this situation so well it makes my teeth hurt. A powerful weapon created by a master of Runecrafting, baring a dangerous curse but still wielded by Waymar against a relentless, inhuman foe, and used to strike it down, resulting in him gaining Mythic Power.

While this is very flavorful, it's worth keeping in mind that the Mournblade is cursed and that even its original creator did not envisage it being carried by one of his people after the duel. Investing Waymar that far into the artifact as it is might not be entirely safe. That said Lya might be able to apply some of its runes to Purity given her present skills and available lore
 
While this is very flavorful, it's worth keeping in mind that the Mournblade is cursed and that even its original creator did not envisage it being carried by one of his people after the duel. Investing Waymar that far into the artifact as it is might not be entirely safe. That said Lya might be able to apply some of its runes to Purity given her present skills and available lore
Oh, so the curse is going to persist?

Bummer. :(
 
basically the sword is a good thing to first research how it works and what we can learn from it's make, then give to either the trees or Burny if the curse sucks to much for us
 
What about Mythic Spellcasting for Waymar instead of Legendary Weapon?

A Mythic version of his Lightning Lance could be neat.

I'm thinking that increasing the damage dice to d8 is a good default, plus each bolt that strikes a target Staggers them for 1 round. If two bolts hit, the target is Dazed, and if all three hit they're Stunned.

An Augment at 3rd level could add another bolt, or just increase the duration of the Stagger/Daze/Stun effect.
 
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