As the Spheres Turn
Twenty Fourth Day of the Eleventh Month 293 AC
Morning arrives, as it often does when you are not out and about in the world with an armful of parchment, though this is not like any stack of parchment that has ever crossed your desk.
"You could say that about many things," Varys hisses sleepily in your ear.
"Much do you study that was lost, and more that is new."
She has a point of course, but this is not a report on any of your arcane creations of metal or stone, of relic or ritual. This is a report on the War of the Three Spheres, or the War of the Genies as it begins to be known in the Deep, as more and more factors and merchants from the Opaline Vault and Armun Kelisk use the Terminus to travel her for business and pleasure. Thankfully, you have quite a bit more
context as to the battle grounds and the forces in play than rumor tells of.
The Ashen Cysts remain a bloody quagmire with the Shaitan not quite able to tighten the noose or incite rebellion among the 'Pale Ones', leaving only the slow grinding advance of dozens of 'Xorn-Spirals' to eat away at the Efreeti fortresses one by one. You find yourself momentarily sidetracked by a drawing of the device made by someone with an eye for detail, though without any technical insights into their making. The great stone-boring ships share the ability of its Shaitan crew to pass though stone without disturbing it, though given the spiked maw that serves as their prow, they had been named after the voracious Xorn.
Hopefully they won't eat any of the Efreeti treasures those forts may hold, unlike their namesakes.
News from the River of Tears, the main pathway of accursed trade that binds the City of Brass into the wealth and armaments of Hell, make for a poorer reading. Perhaps in reaction to their failed expedition to Valyria, the Brazen throne had redoubled its efforts to root out Djinn raiders, in the process destroying over a dozen Storm-Ships outright and slaying most of their crew, though a few unfortunates were also enslaved.
The only ray of light from that front is that the Wyverns had served in an exemplary manner, their swift launchers and payloads of alchemical bombs helping to turn the tide in any battle they were involved in, though not without a few frightful moments. It seems the illusionists of the Brazen Throne had eventually caught on that the ones flying the swift ships of ruin were mortal and not as hardened in will as many of the warriors of the inner spheres. On two separate occasions, skillfully woven figments had almost caused Wyvern pilots to bomb their own allies. In spite of this, the reports from the Djinn admiralty were wholly positive, with a note that they would assign more mages capable of casting mind melds to any future joint raids.
The seeds of rebellion you have sown in the sea of fire seem to be catching surprising root. Whether through some slip of the eye of the Great Sultan or the covert actions of Shaitan or Djinn agents, many of the Salamander Realms that had remained loyal to the Brazen throne have now erupted in fresh rebellion. It is not yet enough to make any of them defect, but sufficient to deal the local Efreeti Commander, Bey Hakim Three-Eyes, a stinging defeat while those Princedoms in full rebellion continue to rally into what is increasingly more than an alliance of convenience. Where before the Battle at Ember Sound they had been fighting to throw off the yoke of Efreeti rule, now they fight for plunder.
Moving on, you discover that Div's Delight endures in its age old stalemate, though there have been more Shaitan losses than usual. You suspect the urgency in wishing to capture that damned place has to do with the revelation of Efreeti willingness to create Divs in their war, but so far there is no intelligence report on that front.
Of more immediate interest is the war of raids and feints that swirls between the Skyholds and the Brazen throne. Djinn captains appear to be doing the most damage in a series of lightning quick opportunistic raids mostly focused on freeing and rescuing slaves, but Efreeti captains under the command of the Dervish Lord Kharabi have focused on targets of immediate military use, particularly where it comes to trade in materiel between the two allied empires.
Clashes in the Veil of Brimstone continue inconclusively, with both sides withdrawing their heavy ships for deployment elsewhere.
What do you do next?
[] Return to the Riverlands to speak to the Ghost of the High Heart
[] Speak with the Red Priests of Volantis and commune with the Red God himself to ask for aid against Tiamat
[] Set up a meeting with either a powerful enough servant or manifestation of Weeping Lady of Lys' power to ask for aid against Tiamat
[] Have a personal meeting with the Chosen of Smith
[] Receive the report on what happened to Hardhome and what was causing Bloodraven's birds to malfunction.
[] Write in
OOC: I thought about doing a report again but that just felt too impersonal, I wanted to get some reactions from Viserys in too. Not yet edited.