Somewhere, Ser Richard feel so ism copuright has been infringed.
That's pretty generous.He was under the effects of Arcane Spellsurge at the time, which DP has been allowing to affect Wild Arcana duplicated spells as if they were regular spells for the whole time we've had it available.
BTW, you finally going to get caught up?
No, I asked because we were using it as a standard action.Using non-errata'd. Because the errata'd version isn't even official.
Edit: I stand corrected. See above. Spellsurge, ain't gotta explain shit!
I see now.
In this system, "high level" very much means what it says.Viseryis is so bullshit its not even funny, lets just shift to narrative combat and give him a challange that way.
I love how everyone certainly went to dark places at "children's tears", but the woman just had the kid smell chopped onion.She brewed a potion from thornapple and ghostberry, a child's tears..."
"Where did she get that?" Rina asked worriedly.
"She asked for mine, had me smell some onion,
Very nice, if I haven't said it before.
It's far north in the anti-teleport area.Very nice, if I haven't said it before.
Which reminds me: did we ever figure out what's Rina's eidolon? She supposedly bound to a very powerful winter thingy.
Or chuck it in a Sphere of Ultimate Destruction. It's in the name.Just remember, y'all. Don't fall for the same schmuck bait that Faerex did. If there's something in her lair that absolutely should be purged by fire, make that shit Searing and do it on the spot.
@Goldfish, Heatstones. Not sure what else. There's lots of stuff we could sell.
Ah, Heatstones. Yeah, those are a definite winner. We should start working on a production facility to produce those next month so we can start churning them out in the new year.
Just remembered that we are crafting a batch of Heatstones using our smaller scale Alchemy production this month. Only 378 of them, but that will expand significantly once they go into full production.Best part about Heatstones is they're reusable. And you can keep every room in your home toasty with them! Just put a brazier in the corner of each room with a Heatstone in it.
Not really relevant now... and really won't be for awhile. But we'll be glad we made "arbitrarily stupidly huge number of them" years from now. Into the stockpile they go. TBH we might only have enough to supply SD's needs with just one facility going full tilt. Definitely add on... pretty much any number more. There will be huge demand later on, and there already is demand in places like the North and Ibben. "Summer Snow" and all.Just remembered that we are crafting a batch of Heatstones using our smaller scale Alchemy production this month. Only 378 of them, but that will expand significantly once they go into full production.
Very nice, if I haven't said it before.
Which reminds me: did we ever figure out what's Rina's eidolon? She supposedly bound to a very powerful winter thingy.
Public Bathhouses? Both the Roman, Turkish and Onsen types. Make em huge and put em in every district.@Goldfish What spell would allow you to create bastardized Air Conditioning channeled through vents? And I figure we can already handle internal heating. All we have to do in fact is create an underground spring of our own using an Everfire Furnace. You can bathe in it, and channel water through copper pipes! Just like Winterfell. It'll definitely be part of the Imperial Palace write-up. We'll need a lot of copper for all those pipes... and steel for the ventilation.
Public Bathhouses? Both the Roman, Turkish and Onsen types. Make em huge and put em in every district.
We do indeed. It was one of the first public works projects in Sorcerer's Deep.
Scale people scale. I'm talking things as big as waterparks. With capacities to match.
Each big enough to be considered a wonder of the world. Except we make em in every city. A central Eternal Furnace. A couple hundred tons of piping and every type of bath and waterworks you can think of.
A full production facility will be able to produce several thousand Heatstones per month, so SD should be covered relatively soon.Not really relevant now... and really won't be for awhile. But we'll be glad we made "arbitrarily stupidly huge number of them" years from now. Into the stockpile they go. TBH we might only have enough to supply SD's needs with just one facility going full tilt. Definitely add on... pretty much any number more. There will be huge demand later on, and there already is demand in places like the North and Ibben. "Summer Snow" and all.
A combination of the Breeze and Ray of Frost cantrips could be used to create a cooling and air circulation unit. Add some simple ductwork, which could easily be handled by a Pech and their Stone Shape SLA or built into new homes while under construction, with simple sliding grates to adjust the amount of cold air being delivered through vents into each room, and we could easily have an air conditioning unit. It could also just move air around, without cooling it.@Goldfish What spell would allow you to create bastardized Air Conditioning channeled through vents? And I figure we can already handle internal heating. All we have to do in fact is create an underground spring of our own using an Everfire Furnace. You can bathe in it, and channel water through copper pipes! Just like Winterfell. It'll definitely be part of the Imperial Palace write-up. We'll need a lot of copper for all those pipes... and steel for the ventilation.
A full production facility will be able to produce several thousand Heatstones per month, so SD should be covered relatively soon.
A combination of the Breeze and Ray of Frost cantrips could be used to create a cooling and air circulation unit. Add some simple ductwork, which could easily be handled by a Pech and their Stone Shape SLA or built into new homes while under construction, with simple sliding grates to adjust the amount of cold air being delivered through vents into each room, and we could easily have an air conditioning unit. It could also just move air around, without cooling it.
The base Breeze effect would be command-activated and cost 90 IM. Adding the Ray of Frost effect for cooling, which would need to be a constant effect, would cost 245 IM.
Central heating could be accomplished by inserting a Heatstone into a special receptacle to warm Breeze-affected air before it can circulate.
90 IM for fresh circulated air and centralized heating isn't bad at all, and 335 for on demand, zero cost after installation AC, is pretty damned nice, IMO.