To Snare a Wandering Mind
Nineteenth Day of the Eleventh Month 293 AC
The Snare has held a great many spirits over the past few months, Daemons of plague and pestilence, Abyssal generals, and on one memorable occasion one whose trophy is now a familiar weight upon your shoulders, an Arch-Duke of Hell. Yet for all the horrors of the Dark Realms that have stood in this place, there has never been one stranger than the twisted idol that now stands within the summoning circle, not that you expect it alone to contain whatever might be lurking within. With cunning
wards layered upon those already anchored into the stone, and
runes of death laid out so close to the line that thin arcs of sickly green light dance between them, you hope to trap any foe even as heavy lead and a
protection forged by Dany upon each mind present, aught to keep any wandering seer's eyes from glimpsing what is to come.
To his credit, Master Nazath had waited patiently through all your preparations, though his eyes never strayed from the idol for a moment. Hatred smolders there, but not un-tempered by the caution and the restraint which is a hallmark of his strange mental discipline. At your nod to proceed, he steps from between Relath and Lya opposite to you. A colorless crystal ring upon his finger that you had missed before burns with white flame, the light reflected in the scores of Pearls of Clarity scattered throughout the chamber,. Hung upon chains, spread along the ground, and fused into walls, the Pearlswill detect unseen trespass from those tainted by the Far Realm, or so at least you hope.
Thereare no incantation to the githzerai master's work, nor can you sense more from it than a vague luminescence floating though the chamber despite your sharp senses humming in anticipation. His eyes remain closed, his expression serene. Turning your gaze to Jeyne, you see her watching intently, almost fearfully. She is probably getting more out of this than you.
The mind mage's robes rustle in a breeze only he can feel before he takes half a step back, his expression momentarily pained, then determined. A muscle in his jaw twitches. Abruptly his eyes snap open. "You must destroy it quickly, before it can call for aid. There is no time for gods and sacrificial daggers! The sooner it is cleansed, the sooner the peril is passed from your realm, great lord."
You open your mouth to ask for details on just what is coming. You had dealt with Mammon in this chamber, after all.
If an enemy was so considerate as to give you time to prepare... But something feels odd, rather than merely disappointing about the answer. You had not mentioned any sacrificial daggers, and Nazath had not felt the need to grant you any titles when you had first met. Mayhap it was only a moment's awkwardness. Were this any other time, any other place, you would not give the matter a second thought. Here and now, however, you strain your sight to its utmost, the contours of the room almost painfully bright...
there.
Thin tendrils of corpse-pallid light now bind the deformed idol to the mystic, like strings on a puppet. The subtlest you have ever seen, and all done though the mind ward. A chill runs down your spine... no, the aura is a little too bright. Hollow, false. The idol, or whatever power inhabited it, had dispelled the ward, enthralled Nazath, and spun a false aura all under the cover of his own magic. Better than the enthrallment working though the ward, but not by much.
What do you do?
[] Attempt to break the enthrallment
-[] With dispel
-[] With an antimagic field
-[] With a miracle
[] Play along, perhaps, it does not know you have seen though the guise, perhaps you might learn something of use
[] Write in
OOC: The gith did not have much luck with rolls, but Viserys rolled quite high on his sense motive so here we are. Not yet edited.