Versatile Spellcaster is one that would be needed eventually, but for right now Relath wouldn't get much use out of it with his current spell list.

If you just don't want Strafing Breath, he could learn something different. I was thinking about Expanded Arcana to get him another 4th level spell. Draconic Bloodline would get him some spells, too, but doesn't quite fit him, IMO.
It's less that I don't want Strafing Breath and more that I thought Versatile Spellcaster is where his progression fits better. Expanded Arcana could of course work as well.

That and Hover can easily be retrained, so if you want Strafing Breath I'm all for getting it as a second feat.
 
It's less that I don't want Strafing Breath and more that I thought Versatile Spellcaster is where his progression fits better. Expanded Arcana could of course work as well.

That and Hover can easily be retrained, so if you want Strafing Breath I'm all for getting it as a second feat.
Hover is pretty important for any flying creature that intends to actually do much in the air besides fly, such as casting spells. Unless they already have Perfect maneuverability.

I'm not particularly attached to Strafing Breath, though, if you want Versatile Spellcaster.
 
Hover is pretty important for any flying creature that intends to actually do much in the air besides fly, such as casting spells. Unless they already have Perfect maneuverability.

I'm not particularly attached to Strafing Breath, though, if you want Versatile Spellcaster.
Duly noted, I'll leave it up to your judgement.

Out of curiosity, if you pick Expanded Arcana, what other Level 4 spell would you choose?
 
Vee can undo curses, right?
Yep. With her Bead of Karma she can push her caster level to 20th and she can use one of her items to get another +2 bonus to Dispel checks up to 5/day. If necessary, she can just keep casting boosted Greater Dispel Magic spells until the curse is removed, assuming the curse doesn't kill Yara.

In the case, however, Vee can just Resurrect her.
 
Yep. With her Bead of Karma she can push her caster level to 20th and she can use one of her items to get another +2 bonus to Dispel checks up to 5/day. If necessary, she can just keep casting boosted Greater Dispel Magic spells until the curse is removed, assuming the curse doesn't kill Yara.

In the case, however, Vee can just Resurrect her.
Cyclic Reincarnation for the win. :D
 
[X] The Chamber's Sphere, the political heart of the city to attempt to forge diplomatic relationships with the Council of Five
-[X] You are presenting yourself as an introduction specifically and will meet with any who request your audience, but you won't pursue political entanglements as some might wish to do without collecting information on the players first.

[X] Relath Level Up
-[X] Class: -1 Sorcerer, +2 Dragon Mystic
-[X] Feat: Versatile Spellcaster
-[X] Skills (5 points): +1 Bluff, +1 Diplomacy, +1 Sense Motive, +3 Concentration, +3 Spellcraft
--[X] Retrain (+4 points): -4 Survival
-[X] Spells:
--[X] 3rd Level:
---[X] Retrain: Call of the Void >>> Ancestral Awakening
--[X] 4th Level:
Voice of the Dragon
 
@Goldfish

If we can get some more enchanters here, what are our prospects for crafting the Gemstone Table and the anchors to monitor Legion movements?

Figuring out the right ratio of anchors to produce per Legion would be a thing to do. Costs can be found in audit conversation using keyword "Gemstone".

Producing geographic anchors to monitor borders and forts and stuff still has lower priority at the moment, though it's too useful to ignore entirely, but allowing for Imperial High Command to direct entire units from the size of a squad, to a cohort, to a company, then an entire column, knowing precisely where they're positioned and how to leverage them for maximum impact in real time?

The training makes them scary. The Magnificent Bastardry of Imperial High Command will be legendary.

[X] Goldfish
 
@Goldfish

If we can get some more enchanters here, what are our prospects for crafting the Gemstone Table and the anchors to monitor Legion movements?

Figuring out the right ratio of anchors to produce per Legion would be a thing to do. Costs can be found in audit conversation using keyword "Gemstone".

Producing geographic anchors to monitor borders and forts and stuff still has lower priority at the moment, though it's too useful to ignore entirely, but allowing for Imperial High Command to direct entire units from the size of a squad, to a cohort, to a company, then an entire column, knowing precisely where they're positioned and how to leverage them for maximum impact in real time?

The training makes them scary. The Magnificent Bastardry of Imperial High Command will be legendary.

[X] Goldfish
That would be a neat project to finally get started on. Useful, too.

/fingers crossed for more enchanters
 
@Duesal, @Diomedon, @TotallyNotEvil, @Goldfish
This is what I have planned for our War Room and to coordinate our armies and defenses.

I see it as the original design of which the painted table is a pale imitation.

Gemstone Table
The surface of this finely made stone table looks as if it was made of powdered rubies, emeralds and saphires, yet is perfectly solid to the touch. If the right command word is spoken, the powderer gems flow like water to form a detailed miniature of the area within 50 miles of the table. The user can also add minor illusions to this landscape if he so desires. The user can display any area in range and with as much details as he wishes.

But the true power of this item is only revealed when coupled with linked stones, called anchors. These offer additional abilities and extend the range of the table. Anchors must be attuned to a given Gemstone Table with a ritual. This is not permanent and the user of the table can disconnect any anchor again. Some anchors may temporarily loose the connection for other reasons. All connected anchors and their positions can be seen as glowing dots on the map.
Market Value - 50,000 GP

Fortress Anchor - 4,000 GP
This anchor looks like a small copy of a true Gemstone Table. When linked to one, the user of the table can see and hear any person near this anchor and vice versa. It also allows to show a ghostly image that matches the map currently shown on the Gemstone Table. Lastly, the Gemstone Table treats the area in a 50 miles radius around this anchor as part of it's range.
If this anchor is moved, it looses the connection to the Gemstone Table temporarily and can't be used for a day and a night.

Generals Anchor - 8,000 GP
This works like a Fortress Anchor, but can be moved freely without loosing its attunement.

Officers Anchor - 1,000 GP
These anchors are made to be carried by a single person and allows to send and receive spoken messages to or from the Gemstone Tablet, Fortress Anchors or Generals Anchors.

Border Anchor - 500 GP
As the name implies, these anchors are mostly used along borders. They extend the range of the Gemstone Table to include a 50 miles radius around the anchor. If disturbed, it ceases to function for a day and a night.

Soldiers Anchor - 10 GP
This least of anchors is usually a small pebble worn on a amulet. It offers the wearer bo direct benefit, but can be tracked by the Gemstone Table like all other anchors. If it's wearer dies, the anchor ceases to function.


Thoughts? Pricing advice?

@DragonParadox, approval?
Found the original post for curiosity, would credit Azel but please don't tag or quote him.
 
I wonder if the Inquisition could use that in their efforts. The Anchors are needed for a per soldier basis but could we repurpose it to track civilians?

The mapping part only tracks individual anchors and provides details on the local geography, it won't tell you enemy positions, you have to mark that yourself with the illusion part of the enchantments.

The real benefits are being able to instantly communicate in real time with your officers using those anchor types, knowing where they, and thus their men are positioned, and using simple math and logistical knowledge to overlay what the battle-sphere looks like as it takes place. This combined with ravens and messengers allows you to constantly add detail from a broad view, to the general, to personal details obtained from people at the front. Combining the three allows you to issue orders either like out of a text book, the perfect solution for any problem presented all while from the comfort of a nearby hill or shaded pavilion.

Or to enjoy similar benefits and communicate with members of High Command like using a Star Wars hologram system anywhere in the realm from thousands of miles away. And some of the Anchors can be used for fixed structures for similar utility of the main hub, or mobile and while on the move. A council of generals and advisers could direct a multi-front war without ever having to lay eyes on the battlefield.

Today it is mighty titans like Robert Baratheon, Tywin Lannister, Eddard Stark, Randyl Tarly, Brynden Tully who lead and fight wars.

Tomorrow it is the accursed and ever elusive "Imperial High Command". Like the dread eye of Sauron gazing upon you.
 
The mapping part only tracks individual anchors and provides details on the local geography, it won't tell you enemy positions, you have to mark that yourself with the illusion part of the enchantments.

The real benefits are being able to instantly communicate in real time with your officers using those anchor types, knowing where they, and thus their men are positioned, and using simple math and logistical knowledge to overlay what the battle-sphere looks like as it takes place. This combined with ravens and messengers allows you to constantly add detail from a broad view, to the general, to personal details obtained from people at the front. Combining the three allows you to issue orders either like out of a text book, the perfect solution for any problem presented all while from the comfort of a nearby hill or shaded pavilion.

Or to enjoy similar benefits and communicate with members of High Command like using a Star Wars hologram system anywhere in the realm from thousands of miles away. And some of the Anchors can be used for fixed structures for similar utility of the main hub, or mobile and while on the move. A council of generals and advisers could direct a multi-front war without ever having to lay eyes on the battlefield.

Today it is mighty titans like Robert Baratheon, Tywin Lannister, Eddard Stark, Randyl Tarly, Brynden Tully who lead and fight wars.

Tomorrow it is the accursed and ever elusive "Imperial High Command". Like the dread eye of Sauron gazing upon you.

Now I want this even more. I also wish to test such a thing soon. We just need the administration to catch up to the Empire before expanding again. When expansion occurs...we shall test the true power of the system.
 
Are the Legions equipped with Archers Standards and Commanders Pennants right now? They are on the Item Wish list.

And going over the Imperial Provinces list again. Wow there are more provinces without even Guard Posts or Messangers than with let alone the rest. We really have a lot of Infrastructure build ahead of us huh?

Guard Posfs, Messenger Service, Inquisition bases, Sanitation, Orphonages, Healthcare. These should be in every province. Do we have no Public Schools outside the Step Stones?
 
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Canon Omake: Forgetting the Score
Forgetting the Score
Fifth Day of the Eleventh Month 293 AC

"Your Honor. Most Esteemed Council. I posit before you thus, in summary, my client's proclaimed innocence twice confirmed now, with the established evidence of no prior wrongdoing and no credible claims of maleficence, and with the testimony of the witnesses who have taken the stand and twice been tested with divination and truth compelling magic against the accounts of the accused--my client's alibi remains completely solid. And I now have solid proof of his innocence. Your Honor?"

"You may approach the stand, Solicitor," the call had a less sharp edge to it than it had at the start of this trial, Elbert thought inwardly, though he did not allow the satisfaction to show on his face. "You say you have further evidence to present before the Court?"

The shock on the face of the oh-so-smug Magister Baeros was sweet as the honeyed wine that was so popular in the Deep. His plot to erase all trace of his wrongdoings by using smuggled Memory Moss was far worse than covering up a series of murders of his business rivals and even partners.

He had been so very careful to work through intermediaries and to guide events such that no one would ask the right questions, or those divined would lead to false and twice-tangled trails with men accused of crimes they did not recall committing in earnest. No. Because of his trade ties to foreign backers from the west and east, the fool had revealed he had committed high crimes of treason! His title and wealth might stave off the noose at the lower courts using the right patsies to take the fall and distance himself from the crimes committed, but to draw the attention of the Crown to his activities? Dos had named it sheer madness.

Elbert called it justice in poetry writ.

It was unfortunate, then, that Elbert had to use his connections to the higher officials through his friend, to get the right spell cast to help him turn over a niggling suspicion he had held onto the first he laid eyes upon the odious trade magnate in question, as they just could not keep the smug expression of triumph and vindictive pride off their face while offering simpering words of support to those wronged and giving testimony on the stand that was just a tad too confident of their own lack of involvement in such "vile affairs". Elbert felt guilt for abusing that friendship to aid in his own case such as he had, but then again he was likely allowed to even approach the spirit-kin mage because of his own usefulness at resolving unusual cases in the favor of the right party, such as the case may be. Men would lose their heads for this, plots of the merchant princes aside, men had betrayed their oaths to guard and monitor the Crown's holdings.

Lady Beryl was all too happy to help regardless, so the guilt did not linger long enough for him to hesitate at the last.

Magister Baeros kept his nose clean enough, to be sure, but rather than leading to the arrest of the proxies he used for his scheme to rule Sorcerer's Deep grey market from afar--as no sale of goods there could be said to be done without assent from the powers-that-be, he had led to his own downfall through sheer towering arrogance.

And it had been entirely undone and by a dozen private investigators or mercenary troubleshooters... who he couldn't be entirely sure weren't really agents of the Inquisition in some cases.

And one spell cast at the right time and place, asking the right question.

Elbert's client had been willing to pay for them and didn't seem the sort to have any far-reaching connections of that nature, but then again, a man could be a peasant or a prince and still remain a pawn.

***​

"What do you mean you want to remain a Solicitor?" Dos tried not to scream the words at him, the shock having made him shift through a myriad number of emotions before finally settling on 'disgusted amusement'. "You could be a Justice if you applied yourself. Hell, you're the one with connections at Court..."

"And I don't intend to abuse those connections," unless it's to cheat to acquire evidence for a case, he thought, somewhat troubled at doing something ethically questionable even if for a good cause. "Besides, we are helping people! Just like we intended when we set out to study and practice the law."

"Only because you couldn't make it as a playwright," Dos accused blandly, leaving unsaid how he could not either, shuffling through pages for his own work. "Legal counsel does pay better here, however, when you inflate your own reputation by helping out sea people and bull men and other strange folk for a song." For some reason, success at representing such minorities had garnered better optics for their practice than if he had spent time representing the merely poor or disadvantaged, Dos had remarked upon it cynically more than once. After all, the fantastic and unique had a wealth of their own and frivolous men of status would pay to be advised by 'the best' if not necessarily represented. It was worth noting that they could not rely on simple bribery and political connections to assure a case would be thrown out of court if they committed wrong-doings, these days.

"T-that aside... You have to admit, we are being paid unusually well. Court-room procedures here are very elaborate compared to anywhere else bar Braavos, even the lower courts are quite thorough." Proceedings in Braavos to represent the less affluent or those without high status were far more cursory affairs, working off established precedence but not as much jurisprudence as those found in the Deep or even Tyrosh. The other cities were adapting at varying speeds, though he did not doubt Braavos would hit the ground running.

"How goes your own 'courtship'?" Dos broke his train of thought with a lift of his eyebrow, expression that of stone.

"Non-existent as always," Elbert replied, barely blinking at the accusation by this point. "Do you think Companions are busy running all over the world fighting monsters and abolishing slavery and whatever else they get up to on an average week? Well, high officials are probably busier. They have to do their own paperwork, after all," Elbert finished with a smile, dropping the final stack of his own penmanship in the 'out' bin on his desk. There was a chiming of a bell signaling the approach of a new client. "You or I?" Elbert asked his partner in time-honored tradition to determine who would take the lead on a case.

Dos took out a coin stamped with the King's face and flipped it.
 
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Elbert and Dos appeared once in an interlude and again in an omake by me.

The court cases that get brought up in the Deep are often weird, sometimes intense, always thorough and sometimes even exhausting in detail, and in some cases turn up a rat. This was a really fat rat.
 
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