Well, I think we can all agree that series of rolls proves it really was a major risk to Tell and I hope those who voted in favor will reconsider next time. Just because we got lucky once is no reason to keep taking risks that really gain nothing.
The Light everything on fire includes using the rangers to help set the place on fire. Ideally I'd imagine they'd set the outskirts on fire while Mathilde sets the sides near the Citadel on fire thus resulting in a cage of fire that will consume the Greenskins.So have we considered having the rangers sneak in and set grobitown on fire?
Dude, QM said not to start the argument again.Well, I think we can all agree that series of rolls proves it really was a major risk to Tell and I hope those who voted in favor will reconsider next time. Just because we got lucky once is no reason to keep taking risks that really gain nothing.
Precisely. Dwarfs are usually perfectly happy to resolve grudges through payments of gold or deeds performed in their service, or other peaceful recompense. It's just... It's Warhammer. Most of the people they have grudges against aren't inclined to resolve things peacefully.So less that grudges don't happen much and more that they don't escalate much. And if then, deliberately so rather than accidentally so.
Do you have literally any hard evidence that this is the case? Examples of attempted greenskin pacificism, maybe?He can be sad about things, like the end of a good fight. What he's not allowed to do is, say, decide to become a pacifist, or something else that is really against the tenets of Greenskins. If he did that the direct connection between him and other greenskins, and between him and Gork and Mork, would kick his ass so hard he'd never sit still again.
The only issue with this plan is that doppelganger doesn't affect our voice. We'd be relying on Mathilde doing her best orc impression which I don't feel would be sufficiently convincing.-[x] impersonate a big orc to scream out lies about who is attacking and from where. Slip away, repeat elsewhere.
So have we considered having the rangers sneak in and set grobitown on fire?
You have taken this quote extremely out of context. It was the final part of a conversation on how we expected the difficulty to rise as the amount of shadow used for burning shadows increases. Notably the standard use is the equivalent of a large room which is a significantly smaller area than a sprawling greenskin city.
Well orc diplomats are a thing so...Oh, there's some control. But it's riding the current of the Waagh, not fighting against it. That why they're orc pirates and mercenaries, not orc merchants and farmers.
I generally like your plan, but what gate? If you mean the gate to the Citadel, the way I understand things the dwarves want to enter the Citadel through the gate.-[] Panoramia ritual casts father of thorns to quietly seal the gate.
Presumably that depends on how many people are left alive.
It's dubious canon, but IIRC Warhammer Online did feature Orcs who we never saw do anything other than buy and sell.Oh, there's some control. But it's riding the current of the Waagh, not fighting against it. That why they're orc pirates and mercenaries, not orc merchants and farmers.
I dunno, we've just seen goblin farmers growing shrooms and squigs when we took Lhune.Oh, there's some control. But it's riding the current of the Waagh, not fighting against it. That why they're orc pirates and mercenaries, not orc merchants and farmers.
I always figured those exist for logistics reasons. The Waagh is meant to be fully self sufficient, so obviously someone has to do the necessary tasks. Squig rearing is basically raising beasts for combat as much as for food. Mushrooms are of course for food, though they may also supply poisons, and being part of the greenskin environment may have a hand in the wider life cycle of growing new greenskin combatants.I dunno, we've just seen goblin farmers growing shrooms and squigs when we took Lhune.
As wizards age and grow in power with their training and straining of arcane might, their wind of power begins substituting part of their soul. IIRC this is one of the reasons why they might live longer., as they technically stop being properly human. Or i might be talking out of my ass, just repeating something i overheard on one discord somewhere.I am also more curious about the implications of dwarven soul lore than I am pleased about the natural 100. We should definetly track down that priest and ask what the hell is up with our shadow.
I am really looking forward to us explaining the money to the grey college
Personally I think orks have a lot of personality. They just...Theres enough individuality around to bust that.
I'd actually lean towards there being a lot more potential persons out there, what with a fantasy setting. We saw a giant spider with enough intelligence to register in Ulgu.
Not that it changes much IC, since we've killed quite a number of humans as it is. State Inquisitors don't tend to ask a lot of questions about human rights even for other humans.
More concerned with citizens and allies.
But thats not really that much different from the human farmer is it? Not like most of them choose to farm, but farming makes food and wealth for them.I always figured those exist for logistics reasons. The Waagh is meant to be fully self sufficient, so obviously someone has to do the necessary tasks. This does not necessarily mean they like doing those things, of course. Squig rearing is basically raising beasts for combat as much as for food.
Well no, it doesn't need to. Certainly we don't see orcs trying for many alternatives besides the normal life style. The ones well known are pirates and mercenaries, which could be argued to be a variant of the same. I guess the real question is, are orcs really so monolithic they never try? Or does any thought of trying get systematically squashed?But thats not really that much different from the human farmer is it? Not like most of them choose to farm, but farming makes food and wealth for them.
The Waagh doesn't need to enforce the Orc way of life magically.
You are getting them mixed up with Orks from 40K again.Well actually that depends we know that some Orks are just born with the innate ability or know how to do certain tasks.
Like Meks and Pain Doks.
As for Orcs, they were constructed as society of absolute warriors, with zero redeeming qualities that are not related to fighting some more, like being brave, or loyal (Da Immortulz and Grimgor come to mind). They have a society, a brutal one but it works, they can socialize, they even have rudimentary culture, they can form bonds that kind of resemble friendships (Gobbla and Skarshnik). But all they are is bent towards all-consuming war. Thats the beginning and the end of what they are. I personally don ´t think that any debate on what they happen to deserve or not will get us anywhere but to another threadlock.
Again, hard evidence? This isn't 40k. We don't actually know how or why orks were created in fantasy - heck, it's not even certain they reproduce through spores, although clearly BoneyM is going with that. It's entirely possible that some orks do desire or even practice a peaceful existence, and we just don't hear about it because it's Warhammer, that kind of thing isn't in the narrative focus for a wargame, action RPG or heroic fantasy novels.Well no, it doesn't need to. Certainly we don't see orcs trying for many alternatives besides the normal life style. The ones well known are pirates and mercenaries, which could be argued to be a variant of the same. I guess the real question is, are orcs really so monolithic they never try? Or does any thought of trying get systematically squashed?
When i say constructed, i don ´t mean how they are born in-universe. I mean how they come off and are written off as in source materials.Again, hard evidence? This isn't 40k. We don't actually know how or why orks were created in fantasy - heck, it's not even certain they reproduce through spores, although clearly BoneyM is going with that. It's entirely possible that some orks do desire or even practice a peaceful existence, and we just don't hear about it because it's Warhammer, that kind of thing isn't in the narrative focus for a wargame, action RPG or heroic fantasy novels.