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[X] Plan Smoke and Mirrors
[X] Plan Fire Is Distracting
[X] Plan Murderbeast Distraction
I'll approval vote that.

EDIT: Edited after further conversation and consideration in thread.
 
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Didn't Matilda walk on air entering this place? How often to goblins look up...
K.I.S.S principle here, theres enough goblins in the room that at any given point SOME of them are likely to be looking upward, and Take No Heed doesn't work when you're doing something visibly not possible for your guise.
 
[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

Mathilde does not need micromanaging, and the core of this is pretty solid. Everything else has some issues, complicated, or complicated and has issues.
 
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[X] Plan Pain Train

[X] Plan Come and Get Me
-[X] Skywalk over the trapped floor and use Move to trigger the goblin siege weapons.
--[X] Lure the goblins over their own trapped floor.
-[X] Just start fighting. If there's any Goblins left when the Throng arrives, they can join in.
--[X] Target goblins with ranged weapons first.

Sure, this is a stupid plan, but it's my stupid plan.
 
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Adhoc vote count started by Sinsystems on Sep 8, 2019 at 1:17 PM, finished with 154 posts and 35 votes.

  • [X] Plan Murderbeast Distraction
    -[X] Sabotage the defences...
    -- [X] By unleashing whatever is under this floor upon the greenskins above it.
    -[X] Slip out...
    -- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Plan Pain Train
    -[X] Sabotage the defences...
    -- [X] By using Substance of Shadow to walk silently and safely across the wooden floor and pulling the triggers on every bolt thrower you can.
    -- [X] By unleashing whatever is under this floor upon the greenskins above it.
    -- [X] By setting the wooden floors aflame.
    -[X] Who needs stealth? There's an army coming up those stairs. Smash your way through the Goblins and have them chase you into the teeth of the approaching Throng.
    [X] Plan Fire Is Distracting
    -[X] Sabotage the defences...
    --[X] By setting the wooden floors aflame.
    ---[X] Closer to the siege engines if you can manage that.
    -[X] Slip out...
    - [x] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Sabotage the defences...
    - [X] By unleashing whatever is under this floor upon the greenskins above it.
    [X] Slip out...
    - [x] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Plan Sneaky Git
    -[X] Doppelganger and Take no Heed to walk around and collect some torches from side tunnels.
    -[X] Sneak about the edges of the room until you are level with the bolt throwers.
    -[X] Fling the torches to the middle of the stage, and use Move to pull the triggers on as many bolt throwers as you can.
    -[X] Sneak out of the gates during the ensuing confusion.
    [X]Plan No Wizard Here
    [X] Slip out...
    - [X] By casting Pall of Shadow on the gates themselves and streaking through the patch of impenetrable darkness.
    [x] Plan Crush the Floor
    [X] Sabotage the defences...
    - [x] By crushing the wooden floor with substance-of-shadow boulders and unleashing whatever is under this floor upon the greenskins above it.
    [X] Other (write in): Use doppelganger and raise the alarm with "We're being attacked by rat boys. They're attacking from behind us. They're with the Stunties." before the dwarves attack then slip out in the confusion.
    [X] Plan Pointy Sticks
    [X] Sabotage the defenses...
    -[X] By moving along the wall until you're level with the bolt throwers, and pull as many triggers as you can with Move from a distance.
    [X] Plan Smoke and Mirrors
    [X] Plan: Leeroy Jenkins Was a Great Example
    -[X] Sabotage The Defenses
    --[X] By using Substance of Shadow to walk silently and safely across the wooden floor and pulling the triggers on every bolt thrower you can.
    - [X] By unleashing whatever is under this floor upon the greenskins above it.
    -[X] Just start fighting. If there's any Goblins left when the Throng arrives, they can join in.
    --[X] Before anything though, see if there are any Goblin Spellcasters and mark them for elimination after the defenses are sabotaged.
    [X] Plan Come and Get Me
    -[X] Skywalk over the trapped floor and use Move to trigger the goblin siege weapons.
    --[X] Lure the goblins over their own trapped floor.
    -[X] Just start fighting. If there's any Goblins left when the Throng arrives, they can join in.
    --[X] Target goblins with ranged weapons first.
 
[X] Plan Murderbeast Distraction

pretty sure those are trolls down there. but it could be something else. Either way, them going on a rampage is likely to take out the balastie and a good chunk of the goblins in the gatehouse.
 
[X] Plan Pain Train
-[X] Sabotage the defences...
-- [X] By using Substance of Shadow to walk silently and safely across the wooden floor and pulling the triggers on every bolt thrower you can.
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-- [X] By setting the wooden floors aflame.
-[X] Who needs stealth? There's an army coming up those stairs. Smash your way through the Goblins and have them chase you into the teeth of the approaching Throng.

Been a while since we've taken a horribly over the top risk. Also I liked that mining metaphor.
 
[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
 
[X] Plan Murderbeast Distraction Mk2
-[X] Sabotage the defences...
--[X] By unleashing whatever is under this floor upon the greenskins above it.
---[X] When you pass by the bolt throwers on your way out, fire them using Move.
-[X] Slip out...
--[X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

Fire is fun, but too troublesome.

No reason to not unleash more destruction on our way out, it's a very simple spell, and the set up is just to good to pass up. We can kill dozens to hundreds of gobbos like this.
 
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