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We can stand right on the edge of a bonfire thanks to the belt, right? That would give our burning shadows a really wide angle and let us change the target area with a simple sidestep. We've trained to have a decent reach with the spell too. How about doppleganger and take no heed to walk up to the nearest bonfire and start corroding? Begin with the ballistae and the goblins around them - even the shallow damage done to objects will do a number on bow cords and torsion cables.
 
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[X] Plan Sneaky Git
-[X] Doppelganger and Take no Heed to walk around and collect some torches from side tunnels.
-[X] Sneak about the edges of the room until you are level with the bolt throwers.
-[X] Fling the torches to the middle of the stage, and use Move to pull the triggers on as many bolt throwers as you can.
-[X] Sneak out of the gates during the ensuing confusion.
 
We can stand right on the edge of a bonfire thanks to the belt, right? That would give our burning shadows a really wide angle and let us change the target area with a simple sidestep. We've trained to have a decent reach with the spell too. How about doppleganger and take no heed to walk up to the nearest bonfire and start corroding? Begin with the ballistae and the goblins around them - even the shallow damage done to objects will do a number on bow cords and torsion cables.
We could probably climb on the bonfire and roleplay a witch burning gone rogue.
 
We can stand right on the edge of a bonfire thanks to the belt, right? That would give our burning shadows a really wide angle and let us change the target area with a simple sidestep. We've trained to have a decent reach with the spell too. How about doppleganger and take no heed to walk up to the nearest bonfire and start corroding? Begin with the ballistae and the goblins around them - even the shallow damage done to objects will do a number on bow cords and torsion cables.
Hell we could apparently stand WITHIN the bonfire. Though I'm not sure how that would mess with the shadows. Would make it relatively difficult to tell what the hell we were though.
 
We can stand right on the edge of a bonfire thanks to the belt, right? That would give our burning shadows a really wide angle and let us change the target area with a simple sidestep. We've trained to have a decent reach with the spell too. How about doppleganger and take no heed to walk up to the nearest bonfire and start corroding? Begin with the ballistae and the goblins around them - even the shallow damage done to objects will do a number on bow cords and torsion cables.
That...could work. Throw in Dread Aspect and we might be able to start a stampede.
 
We can stand right on the edge of a bonfire thanks to the belt, right? That would give our burning shadows a really wide angle and let us change the target area with a simple sidestep. We've trained to have a decent reach with the spell too. How about doppleganger and take no heed to walk up to the nearest bonfire and start corroding? Begin with the ballistae and the goblins around them - even the shallow damage done to objects will do a number on bow cords and torsion cables.
You remember that part where we talked about how if you get into a fight where you have to cast dozens, hundreds of spells, you're doing it wrong. This is what I meant. Go back and reread Mat's reaction to drawing the attention of this many goblins.

There is no fighting thousands of goblins alone. It isn't happening. Bonfires don't matter. Spells don't matter. That's not a fight she can win, and she knows it. Just read her reaction. If everyone in this room comes after us, our choices are Stand and Die, or Run for your life. Battle Wizards don't want to fight a thousand goblins alone.

Wizard Lords don't want to fight a thousand goblins alone. Don't win a Darwin award folks. Our Job is Sabotage and Scouting.

If we had an option for destroying the siege weapons, I might be interested. As is? No thanks. Don't start a fight we can't finish.

[] Plan Mayhem version 2
-[] Stealthily make your way till your are level with the bolt throwers, set fire to the stage and pull the triggers with magic.
-[] Take no Heed + Doppelganger to sneak away while everyone is distracted by the fire, death and, hopefully, monsters. Burning Shadows if a good number are in range as you make your way out.

[] Plan Sneaky Git
-[] Doppelganger and Take no Heed to walk around and collect some torches from side tunnels.
-[] Sneak about the edges of the room until you are level with the bolt throwers.
-[] Fling the torches to the middle of the stage, and use Move to pull the triggers on as many bolt throwers as you can.
-[] Sneak out of the gates during the ensuing confusion.
See the issue with both those plans is simple. How are you going to stealth carrying torches? You can't. And the instant you fire those bolt throwers, every goblin in the place is going to be looking for you. So how are you going to bring torches(or another kind of fire) within reach of the siege, to do both?

EDIT: The quote appears to have bugged out. Not idea how.
 
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You remember that part where we talked about how if you get into a fight where you have to cast dozens, hundreds of spells, you're doing it wrong. This is what I meant. Go back and reread Mat's reaction to drawing the attention of this many goblins.

There is no fighting thousands of goblins alone. It isn't happening. Bonfires don't matter. Spells don't matter. That's not a fight she can win, and she knows it. Just read her reaction. If everyone in this room comes after us, our choices are Stand and Die, or Run for your life. Battle Wizards don't want to fight a thousand goblins alone.

Wizard Lords don't want to fight a thousand goblins alone. Don't win a Darwin award folks. Our Job is Sabotage and Scouting.

If we had an option for destroying the siege weapons, I might be interested. As is? No thanks. Don't start a fight we can't finish.


See the issue with both those plans is simple. How are you going to stealth carrying torches? You can't. And the instant you fire those bolt throwers, every goblin in the place is going to be looking for you. So how are you going to bring torches(or another kind of fire) within reach of the siege, to do both?

EDIT: The quote appears to have bugged out. Not idea how.
Three or four spells isn't "dozens or hundreds"


Using magic to fire the bolt throwers obviously. We can stick to the wall while doing that and still reach half.
 
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[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

Keep it simple. Boney has in the past levied penalties for trying to do too much, so it stands to reason focusing on one task will have benefits from focus, and this seems like the most all-in-one option. We don't need to sabotage the bolt throwers if whatever this murderbeast is eats half the crews and smashes some of them in the course of its rampage, and frankly, unloading the bolt throwers seems like a poor option to me - they can just be reloaded.
 
[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

Keep it simple. Boney has in the past levied penalties for trying to do too much, so it stands to reason focusing on one task will have benefits from focus, and this seems like the most all-in-one option. We don't need to sabotage the bolt throwers if whatever this murderbeast is eats half the crews and smashes some of them in the course of its rampage, and frankly, unloading the bolt throwers seems like a poor option to me - they can just be reloaded.
I agree with keeping it simple, but I'm not so sure it'll be so easy to get the beasts out of the pit, nevermind if they'll actually attack. Though considering that Boney pointed out gown this plane is good some ways, stupid in others, makes me think it's at least possible they didn't think "hey, what happens to us when the beasties get out and the sneaky rats iz ded?"
 
[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

I have to agree, keep it simple. I want dead goblins as much as the next guy but we don't have to do it all at once. No need to get greedy.
 
Hm. The floor is super rickity, which makes me think there's probably only a few support beams running under it. To some degree, we even know where one of those beams is, since it's where the fulcrum was when the floor started to tilt. And since the beams are under the floor, they should be almost entirely in shadow.

@BoneyM , would it be possible to turn the support beam under the floor insubstantial, making the floor collapse down into the pit as more-or-less one piece? That would give the gribblies a ready-made ramp to use to get out, albeit a flimsy one.
 
See the issue with both those plans is simple. How are you going to stealth carrying torches? You can't. And the instant you fire those bolt throwers, every goblin in the place is going to be looking for you. So how are you going to bring torches(or another kind of fire) within reach of the siege, to do both?
Take no Heed + Doppelgänger.

"Nothing out of the ordinary here".

Then the next thing they know is that dozens of bolt throwers have been fired and the stage is on fire.

No one will notice the single goblin skulking in the shadows, especially a he still has a notice-me-not aura.

Your noise plan draws too much attention, too early.

Given how massively convenient it is to fire a solid half of the bolt throwers just be sneaking besides the stage, not incorporating it into a plan is a waste.
 
@BoneyM , would it be possible to turn the support beam under the floor insubstantial, making the floor collapse down into the pit as more-or-less one piece? That would give the gribblies a ready-made ramp to use to get out, albeit a flimsy one.

1) The support beam would not be a separate object for the purposes of this spell, 2) you cannot see the support beam to cast this spell on it, 3) It would continue having the same effect it is having on the rest of the structure.


Throwing burning torches would very much fall under the heading of 'drawing attention to yourself'.
 
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Unleashing the beast seems a bit fiddly at present, since we don't know how smart it is.
However, fire fixes that.

[X] Plan Fire Is Distracting
-[X] Sabotage the defences...
--[X] By setting the wooden floors aflame.
---[X] Closer to the siege engines if you can manage that.
-[X] Slip out...
--[X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

Reasoning:
-Given how close the wooden floor is to the siege engines, a fire has a chance of setting the engines or their bolts on fire. This means goblins running around trying to stop the fire, which means goblins near the gribblies OR goblins abandoning their siege engines. We win either way
-Fire on the rickety wooden floor means the floor will collapse unevenly, giving the beasts readymade ladders to climb up.
-Flaming bits landing on beasts or even people of any sort tends to make them panic and run around screaming. This means we have higher chance of the beasts doing damage.
-Given the map, the wooden floors on fire will cast lots of shadows because the siege engines are between the goblins and the fire. This is good for us if we need to change plans midway.
-Given the map, the siege engines will hide the fire from the feasting goblins until its large enough to be visible or until the beasts are going nuts, letting it spread further before they take action to put out.

Setting things on fire is one of the routinely simplest sabotage methods
 
[X] Plan Murderbeast Distraction
-[X] Sabotage the defences...
-- [X] By unleashing whatever is under this floor upon the greenskins above it.
-[X] Slip out...
-- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)

This keeps it simple, kills goblins, hopefully lets us figure out what the beasts are, and hopefully keeps the artillery offline during the battle to come.
 
[X] Plan Murderbeast Distraction
[X] Plan Fire Is Distracting

The second is basically just an expansion on the first.
Adhoc vote count started by Thor's Twin on Sep 8, 2019 at 12:53 PM, finished with 145 posts and 33 votes.

  • [X] Plan Murderbeast Distraction
    -[X] Sabotage the defences...
    -- [X] By unleashing whatever is under this floor upon the greenskins above it.
    -[X] Slip out...
    -- [X] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Plan Pain Train
    -[X] Sabotage the defences...
    -- [X] By using Substance of Shadow to walk silently and safely across the wooden floor and pulling the triggers on every bolt thrower you can.
    -- [X] By unleashing whatever is under this floor upon the greenskins above it.
    -- [X] By setting the wooden floors aflame.
    -[X] Who needs stealth? There's an army coming up those stairs. Smash your way through the Goblins and have them chase you into the teeth of the approaching Throng.
    [X] Plan Fire Is Distracting
    -[X] Sabotage the defences...
    --[X] By setting the wooden floors aflame.
    ---[X] Closer to the siege engines if you can manage that.
    -[X] Slip out...
    - [x] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Sabotage the defences...
    - [X] By unleashing whatever is under this floor upon the greenskins above it.
    [X] Slip out...
    - [x] By walking out while they're otherwise distracted. (note: ensure your plan includes an otherwise distraction)
    [X] Plan Sneaky Git
    -[X] Doppelganger and Take no Heed to walk around and collect some torches from side tunnels.
    -[X] Sneak about the edges of the room until you are level with the bolt throwers.
    -[X] Fling the torches to the middle of the stage, and use Move to pull the triggers on as many bolt throwers as you can.
    -[X] Sneak out of the gates during the ensuing confusion.
    [X]Plan No Wizard Here
    [X] Slip out...
    - [X] By casting Pall of Shadow on the gates themselves and streaking through the patch of impenetrable darkness.
    [x] Plan Crush the Floor
    [X] Sabotage the defences...
    - [x] By crushing the wooden floor with substance-of-shadow boulders and unleashing whatever is under this floor upon the greenskins above it.
    [X] Other (write in): Use doppelganger and raise the alarm with "We're being attacked by rat boys. They're attacking from behind us. They're with the Stunties." before the dwarves attack then slip out in the confusion.
    [X] Plan Pointy Sticks
    [X] Sabotage the defenses...
    -[X] By moving along the wall until you're level with the bolt throwers, and pull as many triggers as you can with Move from a distance.
    [X] Plan Smoke and Mirrors
    [X] Plan: Leeroy Jenkins Was a Great Example
    -[X] Sabotage The Defenses
    --[X] By using Substance of Shadow to walk silently and safely across the wooden floor and pulling the triggers on every bolt thrower you can.
    - [X] By unleashing whatever is under this floor upon the greenskins above it.
    -[X] Just start fighting. If there's any Goblins left when the Throng arrives, they can join in.
    --[X] Before anything though, see if there are any Goblin Spellcasters and mark them for elimination after the defenses are sabotaged.
 
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I thought they are turned towards the gate?

Would an invisible boulder work with Take no Heed, then? Just a bit of odd gesticulation in the shadows by the edges of the stage...

There's hundreds of them. They're not all going to be looking in the same direction.

Invisible boulder got hit with the nerfbat.
- Anything longer in any dimension than a meter, or heavier than 10kg/22lbs, will be much more difficult to cast this upon; anything more than twice that is approaching the limits of possibility.
 
There's hundreds of them. They're not all going to be looking in the same direction.

Invisible boulder got hit with the nerfbat.
- Anything longer in any dimension than a meter, or heavier than 10kg/22lbs, will be much more difficult to cast this upon; anything more than twice that is approaching the limits of possibility.
So, we can't cast it on people?
 
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