[X] Snowfire
You miss the point: while the average genie is much stronger than the average human, not only do genie fight genie, but the ladder doesn't stop with your average CR 4-8 outsider, oh no, it goes much, much higher.No, because the whole reason we're doing augments is we're worried about Outsiders. We don't want Praetorians to fight squishy humans, the Legion is enough to dominate all mortal armies we've faced. By the same token, Outsiders don't want Praetorian equivalents to fight other Outsiders.
And even if they did, they have existing methods of self-improvement which are likely more efficient than a new augmentation program since they don't demand a ton of research (we piggybacked off Valyrian flesh crafting, which piggybacked off deals with Aberrations, of all things, and reason we can do what we can so easily is because we have a pre-existing Valyrian Flesh Forge besides), or have chances of failure and side effects.
I got the impression lords or hell can and did just slap the advanced template on things if they felt like it.You miss the point: while the average genie is much stronger than the average human, not only do genie fight genie, but the ladder doesn't stop with your average CR 4-8 outsider, oh no, it goes much, much higher.
They have as many reasons to want them as we do, if not more, as they are far "closer" to the Big Nasties than we are. Way, way easier to go from Hell to, say, the City of Brass, than from Hell to King's Landing.
Nothing is free.I got the impression lords or hell can and did just slap the advanced template on things if they felt like it.
Which is... Most of what we have right?
Considering that you can't travel to one unless you know its exact location or use a portal to reach it, there are probably far more abandoned or derelict Greater Demiplanes than there are inhabited ones.
I wonder how much soul juice it takes for an Archduke to slap an Advanced template on a Devil? Just curious! No ulterior motives at all.
Just gotta make sure we don't stumble into a dead magic Demiplane. That would be embarrassing.Divinating Permanent Demiplanes for abandoned and forgotten loot?
Just gotta make sure we don't stumble into a dead magic Demiplane. That would be embarrassing.
Well they probably don't need to catch a godlike Landwarden as step one of the process like flesh forges require, so it's certainly cheaper to set up than the stuff we do.I wonder how much soul juice it takes for an Archduke to slap an Advanced template on a Devil? Just curious! No ulterior motives at all.
You do realize that there's higher genies right? There's nobles and then there's bigger nobles all the way to the sultans, who can't quite fake being gods but then most of them don't want to. The genies are not in fact in danger of being conquered by the lower planes, easier access or not. Being a race of beings with Wish SLAs of all the damn things, it baffles me that you think they'd feel outgunned.You miss the point: while the average genie is much stronger than the average human, not only do genie fight genie, but the ladder doesn't stop with your average CR 4-8 outsider, oh no, it goes much, much higher.
Forgotten Demiplanes may have been "forgotten" for a reason. They make excellent prisons for beings unable to Plane Shift, as well as repositories for nasty shit. Drop someone or something in the place, then leave it there forever.C'mon man we've all seen Stargate, you just send a scout first . Definitely a good callout though, any other tricks we should look out for?
We can make some of the anti-Illithid Constructs next turn.I had previously tried to make an anti-Illithid construct, that fell by the wayside a little and I started thinking on a Fungus Forge creation, with our more frequent clashes with Deep Ones it seems all the more important, if we can get ahold of a Bar-Lgura to feed the forge then we can be much more ready to go hot with faster and more disposable assets.
Bar-Lgura are one of the only things that can at-will teleport AND take an unwilling creature with them (with a save). If we also include a Wildfire suicide charge inside of them they can be extremely useful with a successful abduction or not, force their allies to decide between stopping an asset from being taken from the Elder Brain or allowing Ur-Fire to tear through their domain.
Thoughts?
Forgotten Demiplanes may have been "forgotten" for a reason. They make excellent prisons for beings unable to Plane Shift, as well as repositories for nasty shit. Drop someone or something in the place, then leave it there forever.
I wouldn't want to unleash a plague, or worse, by accident.
True, but souls spent on improving Devils are souls which themselves cannot become Devils. You pay for quality but lose quantity. Sometimes it's worth it and sometimes it's not.Well they probably don't need to catch a godlike Landwarden as step one of the process like flesh forges require, so it's certainly cheaper to set up than the stuff we do.
You do realize that there's higher genies right? There's nobles and then there's bigger nobles all the way to the sultans, who can't quite fake being gods but then most of them don't want to. The genies are not in fact in danger of being conquered by the lower planes, easier access or not. Being a race of beings with Wish SLAs of all the damn things, it baffles me that you think they'd feel outgunned.
For sure.Again though, Planeshifting a pigeon that we have cast Chain of Eyes or Possession on means we don't have to let anything at all out after exploring what's inside.
We can make some of the anti-Illithid Constructs next turn.
FYI, though, according to DP, Lya and possibly others Companions are unwilling to create sentient beings meant to suicide. That's why the Beetle Bombs aren't intelligent.
Being a PC is a bigger boost and often comes with trauma, so I wouldn't worry on that side.My bad then.
Well now i feel a bit worried about letting mentally unstable individuals have access to the boosts of the project.
Dude, PCs we can control to a degree. We will be making NPCs with a lot of power with no mental check up to find out whether or not they are in danger of snapping and going berserk.[X] Snowfire
Being a PC is a bigger boost and often comes with trauma, so I wouldn't worry on that side.
We never made a policy of psych-evaluations for the people we teach to throw 10d6 Fireballs at level 6.Dude, PCs we can control to a degree. We will be making NPCs with a lot of power with no mental check up to find out whether or not they are in danger of snapping and going berserk.
Normally that wouldn't be as bad with magic on our side but if they take part in the project they will be able to do a lot more damage than would be normally possible.
There is a reason people are required to take a mental evaluation before they are allowed to own a gun in the USA. Now imagine not even doing THAT MUCH for someone buying a rocket launcher and some heavy machine guns because that seems to be what we might end up doing....
True, but we HAVE focused quite a bit into making our law enforcement and investigation particularly skilled in finding criminals, the fact that the headmistress is almost everywhere in the tower at the same time, the fact the students self police and would report trouble students, and more.We never made a policy of psych-evaluations for the people we teach to throw 10d6 Fireballs at level 6.
Don't get started with how tankier fighters will be a big risk.
Sacrifices | Presumed Individual HD | Total HD | Old Gods Bonuses | Individual HD after Old Gods bonuses |
Total HD after Old Gods Bonuses |
Individual CR |
Total CR |
1 Abishai Wizard Creature | 14 | 14 | +35% (Outsidier), +20% (Caster) | 22.4 | 22.4 | 16 | 16 |
Total | 22.4 | 16 |
Sacrifices | Presumed Individual HD | Total HD | Old Gods Bonuses | Individual HD after Old Gods bonuses |
Total HD after Old Gods Bonuses |
Individual CR |
Total CR |
Reason |
1 Colossal FiendishMonstrous Spiders |
32 HD | 32 HD | -50% (Low Intelligence) +35% (True Outsider) | 27.2 HD | 27.2 HD | 13 | 13 | Valyrian Steel |
1 Wizard CreaturePleasure Devil | 12 HD | 12 HD | +25% (Caster) +35% (True Outsider) | 19.2 HD | 19.2 HD | 13 | 13 | Fungus Forge |
1 Sorcerer Creature Blood Maidens | 12 HD | 12 HD | +25% (Caster) | 15 HD | 15 HD | 10 | 10 | Fungus Forge |
1 Imp Sorcerer 4 | 7 HD | 7 HD | +25% (Caster) +35% (True Outsider) | 11.2 HD | 11.2 HD | 6 | 6 | Potential Recruit |
1 Desert Devil | 8 HD | 8 HD | +35% (True Outsider) | 10.8 HD | 10.8 HD | 6 | 6 | Fungus Forge |
1 Sand Devil | 4 HD | 4 HD | +35% (True Outsider) | 5.4 HD | 5.4 HD | 3 | 3 | Fungus Forge |
1 Zebub | 4 HD | 4 HD | +35% (True Outsider) | 5.4 HD | 5.4 HD | 3 | 3 | Fungus Forge |
1 Obsidian Devil | 10 HD | 10 HD | +35% (True Outsider) | 13.5 HD | 13.5 HD | 6 | 6 | Fungus Forge |
1 Harvester Devil Sorcerer (4 levels Sorcerer) | 13 HD | 13 HD | +35% (True Outsider) +25% (Caster) | 20.8 HD | 20.8 HD | 11 | 11 | Potential Recruit |
Astral Dreadnaught | 18 HD | 18 HD | +35% (True Outsider) | 24.3 HD | 24.3 HD | 17 | 17 | Possibly upgrade Xor's eye, or short of that try to reverse-engineer the anti-magic field effect |
1 Greater Intellect Devourer (Advanced by HD, Psion caster 13) | 13 HD | 13 HD | +35% (Aberration), +25% (Caster) | 20.8 HD | 20.8 HD | 16 | 16 | To be the sacrifice for Merling King's participation in creation of Tiamat-Snare among other gods. |
1 Lormar (level 11 Wizard) | 11 HD | 11 HD | +25% (Caster) | 13.75 HD | 13.75 HD | 10 | 10 | To be questioned and possibly subverted based on the results of questioning. |
1 Lormar's Apprentice | 5 HD | 5 HD | +25% (Caster) | 6.25 HD | 6.25 HD | 4 | 4 | To be questioned and possibly subverted based on the results of questioning. |
Total | 172.8 HD | 102 CR |
Sacrifices | Presumed Individual CL | Total CL | Bonuses | Individual CL after Bonuses | Total CL after Bonuses |
Arson Ice-Axes' frost magic axes | CL 8 | CL 8 | None | CL 8 | CL 8 |
Gilded Devil's Loot | CL ??? | CL ??? | None | CL ??? | CL ??? |
3 Winterborn Ala Talismans (2 Amulets, 1 Ring) | CL 5 | CL 15 | None | CL 5 | CL 15 |
Wyrm-Breaker Spear | CL 8 | CL 8 | None | CL 8 | CL 8 |
3 Fire Giant Greatswords (+1) | CL 5 | CL 15 | None | CL 5 | CL 15 |
Claw sheaths that give the worn creature's claws the keen property and count as evil for the purposes of overcoming damage residence. | CL 7 | CL 7 | None | CL 7 | CL 7 |
2 Djezet Skin | CL 5 | CL 10 | +2 (Strength Domain) | CL 7 | CL 14 |
Cursed Bracelet | CL 5 | CL 5 | None | CL 5 | CL 5 |
Warped Dragonsteel Sword | CL 12 | CL 12 | None | CL 12 | CL 12 |
Cursed Amulet | CL 14 | CL 14 | None | CL 14 | CL 14 |
5 Thanadaemon Staves | CL 11 | CL 55 | None | CL 11 | CL 55 |
Total CL Accumulated | 153 + ??? CL |
This not a post I ever wanted to write.
I know this sounds ominous but it's not quite that bad. With @Azel and @Duesal taking a break from the thread, the recent mess with the moral choice update that fell like a pig from the sky (and has rightfully been called out for it) I find myself less enthusiastic about writing this. It's not that I lost all enjoyment or anything, but more and more I'm thinking less of themes and the flow of the story and instead focusing on the mechanics,on getting though this or that action without dragging or pushing the characters into doing something OOC, all things any storyteller should be concerned with of course, but it's taking a lot more of my time and effort to keep everything and everyone straight. Those moments when my fingers practically fly off the keyboard not able to keep up with the story that's in my head are getting rarer.
I'm not saying this to get sympathy or reassurances just to warn you that it is happening so that if one day I look at the thread and realize I can't go on it will not just be an abrupt closing. Once again it's nowhere near that bad right now, hopefully it will never get that bad I just felt it was right to tell you guys my concerns after all we've gone though.
This not a post I ever wanted to write.
I know this sounds ominous but it's not quite that bad. With @Azel and @Duesal taking a break from the thread, the recent mess with the moral choice update that fell like a pig from the sky (and has rightfully been called out for it) I find myself less enthusiastic about writing this. It's not that I lost all enjoyment or anything, but more and more I'm thinking less of themes and the flow of the story and instead focusing on the mechanics,on getting though this or that action without dragging or pushing the characters into doing something OOC, all things any storyteller should be concerned with of course, but it's taking a lot more of my time and effort to keep everything and everyone straight. Those moments when my fingers practically fly off the keyboard not able to keep up with the story that's in my head are getting rarer.
I'm not saying this to get sympathy or reassurances just to warn you that it is happening so that if one day I look at the thread and realize I can't go on it will not just be an abrupt closing. Once again it's nowhere near that bad right now, hopefully it will never get that bad I just felt it was right to tell you guys my concerns after all we've gone though.
Have you considered putting the quest on hiatus and taking a break? It might help you get your energy back and find new ideas.