:confused: Guys!
I'd rather hear a "this is acceptable"/"missing xy"/"you fool!" than baby Hitler step dancing.
 
Winning vote

[] "It is odd that you claim allegiance to the Father, not the Seven, and invoke the Crone when asking for wisdom. Would he do the same, or trust that his judgement is always above such reproach?"
-[] "One thing though I would ask you to ponder in your meditation. How many have you slain not by the blade, but by denying them the help of others? How many of those vile witches and warlocks that wished not to raise their blades for your gods could have become healers and scholars? If you think there is a price for magic to be paid in the future, then there must also be a price paid for it's absence. And maybe it would be a much lower price to watch those practitioners for wrongdoing instead of judging them not by their deeds, but by your fears."
 
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Part MMDCCCX: Of Broken Scales
Of Broken Scales

Tenth Day of the Ninth Month 293 AC

"It is odd that you claim allegiance to the Father, not the Seven, and invoke the Crone when asking for wisdom. Would he do the same, or trust that his judgement is always above such reproach?" The words are far from the kindest you have spoken, in truth you feel a twinge of conscience, followed by a rush of anger.

The being before you had killed mages for no other crime than refusing to abandon their craft. They would never get their chance to confront their murderers, but fade away reviled by kith and kin for having fallen short of an angel's standards, one who has eternity spread out before it. "One thing though I would ask you to ponder in your meditation. How many have you slain not by the blade, but by denying them the help of others? How many of those vile witches and warlocks that wished not to raise their blades for your gods could have become healers and scholars? If you think there is a price for magic to be paid in the future, then there must also be a price paid for its absence. And maybe it would be a much lower price to watch those practitioners for wrongdoing instead of judging them not by their deeds, but by your fears."

To your satisfaction no answer emerges from beneath the gilded helm, no appeal to the Father's divine justice, no further proclamation of the evils of magic, only silence followed by a bow in parting and the rush of air as he wills himself away.

"He is young," Yrael comments, his voice softer than the sound of crickets. "Wrought by the mold of Younger Powers."

You nod, glad to see he shares your discontent. His next words are not so comforting: "Asmodeus was the eldest of us all."

***​


"So..." Dany muses, absently chewing on a piece of sweetroot. "Lucan's angels may not be as united behind him as they were, though on the other hand he will know we are nearby and probably meddling in the Conclave. And on a more immediate note we still need to deal with Ser Garth and his three companions. Having the secondborn heir apparent of House Hightower in the company of three of their most important bannermen at the behest of a traitorous septon could well interfere with more than just the Conclave. Do you have any notion of what they were saying?"

"They rode in mostly silence the remainder of the way and did not speak much upon arriving at Silverbrook."

"That's the manor Garth had been sent to, right?" Ser Richard asks. "Did any of the servants look like they might be taken with Lucan's lunacy?"

"I could not say about the servants, but there were handful of hedge knights garbed in far more magic than they could have reasonably afforded or found. One even had what looked like a soul-bonded weapon," you reply, the face of the dark-hared man who had almost been able to see through your glamour by skill alone clear in your mind. "I think Brother Lucan is using the wine maker's estate as a gathering point."

"But he was not there himself yet?" Dany asked, more to herself than you, for it is clear you would have mentioned seeing the priest first in your account. "I wonder what's keeping him."

"Probably the same thing as you," the Hound speaks up unexpectedly. "Jumping around trying to get his hands on more septons."

"We already have leverage on Septon Kyle's faction, I think we would be best served moving on to either the traditionalists or the High Septon's representative," your mother continues. "Both have authority to move the Conclave, though in slightly different ways, while the Septon Ollidor is seen as bought and paid for. The only votes he is likely to sway are those he brings with him, and perhaps not even those if faced with an impassioned motion."

"Or proof of miracles," you finish. You all have a great deal of work yet to do... and that is not even counting the Fiends and Deep Ones.

What do you do next?

[] Approach the Lantern Bearers to help them deal with at least the Deep One plot you know of once and for all
-[] Write in

[] Use Archmaester Ryam's invitation to infiltrate the Citadel
-[] Write in

[] Approach one of the other factions
-[] Write in


OOC: Really short, but it's very late so I just focused on getting something up.
 
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And just because they wouldnt leave my fricking brain!


Warlord Archon​
CR 15​
XP 51,200
LG Medium outsider (archon, extraplanar, good, lawful)
Init +10; Senses darkvision 60 ft. detect evil, discern lies (DC 20), low-light vision; Perception +13
Aura aura of menace (DC 18)
DEFENSE
AC 32, touch 13, flat-footed 27 (+3 Dex, +17 natural; +2 deflection vs. evil)
hp 212 (8d10+32)
Fort +17, Ref +16, Will +17; +4 vs. poison, +2 vs. evil
DR 10/evil; Immune electricity, petrification; SR 24
OFFENSE
Speed 40 ft., fly 90 ft. (average)
Attack: Melee +1 Holy Flaming Burst Greatsword +24/+19/+14/+9 = (2d6 + 1d6 Fire + 32/19-20 x2) - +2d6 damage against Evil targets, +2d10 fire damage on critical.
Ranged +1 Holy Flaming javelin +22/+17/+12/+7 = (1d6 + 1d6 Fire + 23/ x2) - +2d6 damage against Evil targets - 30 ft range increment
Special Attacks flames of faith
Spell-Like Abilities (CL 16th)
Constantdetect evil, magic circle against evil, discern lies (DC 20),
At willaid, continual flame, greater teleport (self plus 50 lbs. of objects only), message,
3/daymass align weapon, mass versatile weapon, Mark of Justice, Wall of Fire,
1/dayMass Fire Shield,

STATISTICS
Str 26, Dex 20, Con 22, Int 18, Wis 24, Cha 20
Base Atk +16; CMB +24; CMD 33
Feats: Deadly Aim, Power Attack, Improved Initiative, Point-Blank Shot, Precise Shot, Clustered Shots, Pinpoint Targeting, Call Truce,
Skills: Diplomacy +24, Intimidate +24, Knowledge (the planes) +22, Knowledge (War) +22, Knowledge (Local) +22, Perception +25, Sense Motive +25, Spell craft +22, Profession (general) +24, Bluff +24, Knowledge (Nobility) +22, Profession (Management) +24,
Languages
Celestial, Draconic, Infernal; truespeech
SQ: second skin, Deliver Judgement, Vibhuti

Deliver Judgement (Su)

Lastly When an Archon detects a creature lying in his presence, he can immediately target said creature with his Mark of Justice SLA as a free action. More than one careless fiend has met their doom attempting sweet lies or false promises against an Archon Lord.

Vibhuti (Su)
A Warlord Archon can summon a Thurible which acts as Suzerian Scepter as a move equivalent action. The Thurible vanishes when the Warlord Archon dies.

The Warlord Archon and only the Warlord archon can use a free hand to draw forth burning ash from the thurible to attack.

Treat these attacks as if they were made with a +1 Holy flaming burst greatsword or a +1 Holy flaming javelin. The holy ash fades into useless powder after it is used to attack, or after one round.

In addition a when Warlord Archons uses its Wall of Fire and Mass Fire Shield spell like abilities half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks.

Finally a Warlord Archons Mass Fire Shield has a duration of 1 minute/level, and grants immunity to all damage dealt by the Archons Wall of Fire spell like ability.

The Warlord Archon MAY lend another creature it's thurible, but will only do so in the most dire circumstances.

If it does so it loses all listed abilities and the creature wielding the thurible only gains the benefits of a normal Suzerian Scepter.

Cleric Spells: Caster level 13 (13 levels of spells) [Prepared] (Protection and War domains for spells)
0th: (6) Cure Minor Wounds x2, Detect Poison, Detect Magic, Mending, Light,
1st: (7+1) Barbed Chains, Bless, Moment of Greatness, Sign, Divine Favor, Shield of Faith, Clarion Call, Sanctuary(D),
2nd: (7+1) Silence, Close Wounds, Divine Protection, Ironskin, Divine insight, Sound Burst, Elation, Spiritual Weapon(D),
3rd: (6+1) Alter Fortune, Dispel Magic, Mass Aid, Mass Conviction, Mass Resist Energy, Knight's Move, Magic Vestment(D)
4th: (5+1) Assay Spell Resistance, Blessing of Fervor, Freedom of Movement, Mass Shield of Faith, Recitation, Divine Power(D)
5th: (4+1) Fickle Winds, Revivify, Righteous Wrath of the Faithful, True Seeing, Spell Resistance(D)
6th: (3+1) Banishment, Chains of Light, Heal, Antimagic Field(D)
7th: (2+1) Mass Spell Resistance, Radiant Assault, Power Word Blind(D)




Warlord Archon​
CR 15​
XP 51,200
LG Medium outsider (archon, extraplanar, good, lawful)
Init +10; Senses darkvision 60 ft. detect evil, discern lies (DC 20), low-light vision; Perception +13
Aura aura of menace (DC 18)
DEFENSE
AC 32, touch 13, flat-footed 27 (+3 Dex, +17 natural; +2 deflection vs. evil)
hp 212 (8d10+32)
Fort +17, Ref +16, Will +17; +4 vs. poison, +2 vs. evil
DR 10/evil; Immune electricity, petrification; SR 24
OFFENSE
Speed 40 ft., fly 90 ft. (average)
Attack: Melee +1 Holy Flaming Greatsword +24/+19/+14/+9 = (2d6 + 1d6 Fire + 32/19-20 x2) - +2d6 damage against Evil targets, +2d10 fire damage on critical.
Ranged +1 Holy Flaming javelin +22/+17/+12/+7 = (1d6 + 1d6 Fire + 23/ x2) - +2d6 damage against Evil targets - 30 ft range increment

Holy Ice Barrage.
Range medium (100 ft. + 10 ft./level) = 260ft
1 Full round action, any number of targets, no two of which may be more than 10ft apart

22 = [+16 (bab) +7 (wisdom) +4 (morale) -5(Deadly aim)]; [1d6 (base) +1(cold) +1(holy water) +4 (morale) +10 (deadly aim)
Repeat ten times.

Special Attacks
flames of faith
Spell-Like Abilities (CL 16th)
Constantdetect evil, magic circle against evil, discern lies (DC 20),
At willaid, continual flame, greater teleport (self plus 50 lbs. of objects only), message,
3/daymass align weapon, mass versatile weapon, Mark of Justice, Holy Ice (wall only)

STATISTICS
Str 26, Dex 20, Con 22, Int 18, Wis 24, Cha 20
Base Atk +16; CMB +24; CMD 33
Feats: Deadly Aim, Power Attack, Improved Initiative, Point-Blank Shot, Precise Shot, Clustered Shots, Pinpoint Targeting, Call Truce,
Skills: Diplomacy +24, Intimidate +24, Knowledge (the planes) +22, Knowledge (War) +22, Knowledge (Local) +22, Perception +25, Sense Motive +25, Spell craft +22, Profession (general) +24, Bluff +24, Knowledge (Nobility) +22, Profession (Management) +24,
Languages
Celestial, Draconic, Infernal; truespeech
SQ: second skin, Deliver Judgement, Vibhuti

Deliver Judgement (Su)

Lastly When an Archon detects a creature lying in his presence, he can immediately target said creature with his Mark of Justice SLA as a free action. More than one careless fiend has met their doom attempting sweet lies or false promises against an Archon Lord.

Aspersorium (Su)
A Warlord Archon can summon an Aspersorium which acts as Suzerian Scepter as a move equivalent action. The Aspersorium vanishes when the Warlord Archon dies.

The Warlord Archon and only the Warlord archon can use a free hand to draw forth holy ice from the Aspersorium to attack.

Treat these attacks as if they were made with a +1 Holy icy burst greatsword or a +1 Holy frost javelin. The holy ice fades into useless water after it is used to attack, or after one round.

Lastly Warlord archon may also launch a barrage of Holy Ice Javelins (from the spell Holy Ice) as a full round action that does not provoke attacks of opportunity at caster level 10.

Cleric Spells: Caster level 13 (13 levels of spells) [Prepared] (Protection and War domains for spells)
0th: (6) Cure Minor Wounds x2, Detect Poison, Detect Magic, Mending, Light,
1st: (7+1) Barbed Chains, Bless, Moment of Greatness, Sign, Divine Favor, Shield of Faith, Clarion Call, Sanctuary(D),
2nd: (7+1) Silence, Close Wounds, Divine Protection, Ironskin, Divine insight, Sound Burst, Elation, Spiritual Weapon(D),
3rd: (6+1) Alter Fortune, Dispel Magic, Mass Aid, Mass Conviction, Mass Resist Energy, Knight's Move, Magic Vestment(D)
4th: (5+1) Assay Spell Resistance, Blessing of Fervor, Freedom of Movement, Mass Shield of Faith, Recitation, Divine Power(D)
5th: (4+1) Fickle Winds, Revivify, Righteous Wrath of the Faithful, True Seeing, Spell Resistance(D)
6th: (3+1) Banishment, Chains of Light, Heal, Antimagic Field(D)
7th: (2+1) Mass Spell Resistance, Radiant Assault, Power Word Blind(D)
 
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I would say influencing the High Septon would be a good idea. The traditionalist already have every reason to stand against magic and we want to have the representative fan the flames rather than snuff it out.
 
What angle could we use to approach Aglantine?
Most Devout Septa Aglantine (High Septon's Loyalist): A stern and pious woman Aglantine is nonetheless known for championing the cause of the poor and dispossessed, and a reluctant admirer of Danelle called by some the Maiden's Chosen for her good works, if not her choice in companions.
 
The conclave is on the 15th. Meaning that we have a couple days to turn septons to act against each other. When is the hit on the Deep Ones lair?
 
Is there any reason to delay acting against the Deep Ones now? Lucan will know of our presence as soon as Roland tattles.

If we root out the Deep Ones, we can garner serious favor with Septon Kyle for avenging his father. We could even drop a miracle in his lap by Resurrecting the old man. As Dywen, of course.
 
Is there any reason to delay acting against the Deep Ones now? Lucan will know of our presence as soon as Roland tattles.

If we root out the Deep Ones, we can garner serious favor with Septon Kyle for avenging his father. We could even drop a miracle in his lap by Resurrecting the old man. As Dywen, of course.
Please no more willy nilly resurrections...

It's wholly unnecessary for the plotting, the plot and frankly tiresome.
 
[X] Contact Baelor Hightower about facilitating a clandestine introduction to what passes for leadership of the Lantern Bearers of Old Town.
-[X] According to Baelor, the Lantern Bearers are poor in magic, at least in part due to Deep One interference. We would like to offer Lantern Bearers training in the magical arts in one or more of our Scholarium branches, free of charge or obligation. What they do is too important for not just Old Town or the Reach, but all of humanity, for them to be hampered by politics and fear.
--[X] In addition, we would offer them enchanted gear and Alchemical substances, free of charge. Although we would need some time before we could deliver much in the way of magic, we can give them ten Healing Belts right now.
---[X] Donated Alchemical Substances: Alchemist's Fire (x100), Antiplague (x10), Antitoxin (x10), Auran Mask (x10), Fungal Stun Vials (x20), Healing Salve (x100).
--[X] Offer to provide assistance to the Lantern Bearers wrapping up the Deep One plot, though for obvious reasons the identities of our allies would need to remain hidden from those not intimately involved.
---[X] Ask Waymar and Tyene to provide extra muscle and magic to the Lantern Bearers, should they accept our offer.

-[X] While the Lantern Bearers are dealing with the Deep Ones, Viserys, Malarys, Vee, Richard, and a pair of Erinyes will assault the corrupted Sept of the Smith to eliminate the Tiamat cultists and capture her Red Abishai minion.
--[X] Coinciding with the raid on the Sept, Dany, Sandor, Lya, Rina, and Garin, with Erinyes support, will assault the Golden Company's safehouse.
-[X] All three raids will be planned making use of Divination for maximum effectiveness while working around our enemies' own Divinations.
--[X] Take steps to prevent the surveillance on Baelor from learning of our presence or Baelor's interactions with us, including using body doubles and deliberate distractions.
 
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[X] Goldfish

This is excellent. Should we try to prioritize capture with the Devil Abishia?
That's specifically mentioned in the plan;
-[] While the Lantern Bearers are dealing with the Deep Ones, Viserys, Malarys, Vee, Richard, and a pair of Erinyes will assault the corrupted Sept of the Smith to eliminate the Tiamat cultists and capture her Red Abishai minion.
Don't worry, I know my audience. ;)
 
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