I was under the impression that you were providing the Westerosi part of the vote while someone else (I assumed Azel) would draft a response to Yrten and Siduri. Judging by Azel's lack of response to me I guess I was wrong.
I was under the impression we were gonna wait until the Djinn got here before making an official policy for the planes this turn.
 
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1. Cersei and Jaime have been cuckolding Robert, none of the "royal children" are true Baratheons, and Varys has been actively covering for them so they don't get revealed at a time inconvenient to his plans. Also, Robert himself has been protected by Varys because Cersei wants to kill him and isn't smart enough to realize how dumb the idea is.
I still maintain that this is the greatest gift ever. As we now control "Varys", we can trigger both the reveal of the incest and the death of Robert at our leisure. And the best part? We can honestly say that we didn't kill the drunken idiot. All we did was removing his safety blanket and letting nature run it's course.
2. Varys sought to raise the Faith against us.
This is actually quite urgent, as one bit of it is that Varys had people to sabotage the conclave next month. We need to figure our who, how and the best way to get rid of them while we are taking care of Garth the Gross.

3. The Lord and Heir of House Florent are devil cultists who are actively working to implicate us in exchange for control of the Reach. The rest of the House is vaguely aware of fishy activity but they have not sworn to any dark powers.
Not much to say here. We need to get the present Florent on our side for this, as otherwise it will look like us having straight up murdered opposing Lords, which is very bad on the PR side.

However, we might be able to spin this into uncovering collusion between the "Faithful" and Baator. Doesn't matter if it's true or not, it just needs to be believable.
4. Garth Tyrell, called Garth the Gross, Lord Seneschal of Highgarden, is being possessed by a Brachina. He was meant to implicate us at the Conclave of the Faith by staging an attack with fake Darkenbeasts, and then flee with a very obvious trail to Sorcerer's Deep.
Viserys taking out the Brachina and once we got the location of GC goons, we drop Vee on them. After all, DP hinted that we could grow replacement limbs and organs with the Fungal Pods and Vee wil certainly not mind to drug these goons up and harvest a few choice parts before composting the rest.
5. Varys was trying to raise up the Faith Militant in the Vale, and while it is slow, they have the Chosen of the Smith and the Crone with them. Currently they're doing something with the Arryn fey!baby, though neither Bloodraven or Varys could figure it out.
Another of those things I have forgotten. The situation should keep for a month longer, but we should tell Dana to dig around a bit. If we have a location, we can capture two Chosen. The Old Gods will need a change of underwear when we pull this.

The kid is a problem though, as he is the current heir to the Arryn line, which is one of those scheduled to have it's final chapters written. We should take the kid, fix whatever the fey did to it and drop it into one of our orphanages. Preferably while implicating the Faith Militant to have murdered it in a act of blind zeal. Having fanatics kill the heir of important noble families is the stuff that would get Lords begging us to burn some septs.
6. Varys has been working on driving a wedge between the Martells and the Yronwoods, so we should probably talk to the Yronwood dude while he's here. It doesn't hurt to at least get his measure. Also, news of Elia and Rhaenys' resurrection is very likely to become known to the Lannisters soon.
Yeah, talking to Yronwood. Not much else we can do about the intel leaking, but the Lannisters won't really be able to act upon it while the two are in SD.
7. Varys intended to frame Amrelath for the assassination of the Sealord, driving a wedge between us and Braavos. Also, he was the one behind a select few Braavosi moving against us. We mostly solved that, though.
Pretty much over and done with.
8. The Champion of the Smith is currently in the Vale forging what looks like Dragonbane weapons in preparation for fighting us. It's not clear what the Champion of the Crone is doing, but she was previously a woods witch who was spared from death on the condition of service to the Seven.
The thing is, I'm kinda expecting this to be Maggy the Frog. After Bloodraven easily got the last chosen of the Crone murdered, it's likely that she has chosen a stronger chassis for the next try. Of the two named wood witches in canon, Maggy died in the right time frame to fit the description.

There is however an other option. The Crone's chosen isn't the Crones chosen at all, but a plant by the Others. Her circumstances are the same as those of Rina and that Bloodraven got nothing on her means she is protected far better then any other Chosen so far.

Either way, we should be cautious with her.
9. The Chosen of the Father, Lucan, was recently at Crakehall and worked with the Golden Shields to throw back a Deep Ones incursion. He called down angels for the task (see Rumors post). It seems likely, however, that the Lannisters might just make their own splinter of the Faith rather than relying on the Chosen of the Father.
Given the location of Crakehall, I'm petting Sovereigns to Pennys that Lucan will be at the conclave. We still have too little actual knowledge about his character, but this has vast potential. With the right manipulations, he might serve us Oldtown, the Lantern Bearers, the Maesters, the Faith and his own head on a silver platter.
10. Bloodraven's splinters of the Faith include: a faction that preaches that Weirwoods are trees of the Stranger and that there are a lot more gods than seven, the chill dude we met in the Riverlands, a faction that says something to the effect of "each person must be their own shepherd", etc. Also, for the septon preaching each person must be their own shepherd, according to Rumors post he was recently captured. It is recommended that he is to be publicly freed by some kind of angel to spark more rumors.
Already planned for.
11. We learned the locations of all of Varys' agents and where precisely they could be found.
Being worked on.
12. Lanna and Gerion Lannister appear to be angling to place Tyrion as the next Lord Paramount of the Westerlands.
The good thing is, they should not be in a position to pull this any time soon, as it would be very inconvenient for us. However, with Sandor now in our employ, I'm having decent hopes that they will look for another option. Talking to us.
13. Unfortunately little information on the Warlocks of Qarth, as they even managed to ferret out Varys' agents. Also little to no information on Castamere's laboratories.
I still maintain that we should ignore Qarth for the time being. They are not threatening us and too far east for proper force projection needed for the take-over. A post Slavers Bay project.
14. Fishy, fishy things went on when the lords confronted Tywin over the Golden Shields. There is evidence that at least some of them were outright mind controlled.
This is something we should probably talk with the Westerlander knights about. They might no more or at least be able to give us names to dig ourselves.
15. The Farmans had a successful mission Beyond the Wall to recover lost lore from the Thenns. They would flip to us if we offer them enough. The Leffors are iffy. The Marbrands are an outright no.
Ultimately I consider the Farmans a no too. They hate the Ironborn and would be under Theons rule in the Greyport scenario, so having them suffer an unfortunate direct hit with explosives sounds like it will spare us a lot of annoyance later on.

Also, they are already rather powerful, so they would likely demand Casterly Rock, Lannisport or the whole Lord Paramount position. They are not worth that much.
16. Regarding Stannis, it's best to simply let him on the Small Council and let Robert do all the work for us in making an ass of himself to his brother. Inevitably they'll clash and Stannis will probably thrown back to either Storm's End or Dragonstone.
It seems likely that Sunglass will be out sooner rather then later from what we saw in the interlude. Maybe some Ned and Stannis bonding wouldn't be all that bad either.

Also, I think if Robert actually ordered Stannis back to Dragonstone, he would take the ship straight to SD instead. Even Stannis has limits.
17. We have the name of the Brachina currently enthralling Garth the Gross and the two Bone Devils guarding it, the name of the Gilded Devil heading the cabal in the Vale which includes the Corbrays (and presumably all lesser devils therein) ((should be noted this Gilded Devil can perform divine miracles, and that it has Lamentation)), and we learned that Varys sacrificed his dragon eggs to Mammon. We should expect some kind of Fiendish Dragon at some point.
Ultimately they are all mooks compared to Viserys, so I consider this a delivery of free VS.
18. The Fey will approach us to bargain for the Crown of Flowers, but they need to be carefully persuaded to accept Imperium Law or else they'll just declare war on us. We have the locations of various Old Gods-friendly courts, as well as not-so-friendly courts. Also, it is possible to shape their nature with stories.
We need to remember talking with Moonsong before she departs. I'm especially curious about her opinion on what we told Tarly, as she was awfully quiet there.
19. Garth the Green won the crown by telling a story. Also the fey won't try to steal the crown from our cloak.
You are missing an important point her. Bloodraven said "making you give it back by blandishments", which translates to PR efforts against us. We will likely be approached by them either at Highgarden or at the conclave.
20. A Bloodraven equivalent for the Others appears to have popped up, and tried to sneak a rather powerful wight into Wintertown. Thankfully, Bloodraven found out and put a stop to it. We also already wrote a letter about the danger to Lord Stark, which he received.
And this is why I'm so adamant about the B-Party having Amrelath along when they poke around in the North.
21. Rodrik the Reader and imported Lanternbearers and even Westermen are hunting down Drowned Men and Deep Ones, and the Westermen are studying Deep One corpses to try to understand their enemy and develop weapons against them. Also, some poorer villages have made bargains with the Deep Ones to offer up sacrifices for whatever they may need, but those villages are universally destroyed when discovered.
Between that and our invitation to the Gith, we should expect escalation soonish.
22. Bloodraven recommends we keep the Inquisition away from Oldtown for now and instead infiltrate the Arbor and spread slowly. Also for the Dornish Marches we're supposed to subvert various trader families as a start.
Ultimately a secondary concern, as we currently lack the resources to do this and we have a lot of friendly territory to cover first.
25. Varys plotted to have a mob burn down a crap ton of buildings in Pentos including Braavos-owned buildings, thus making it untenable for the Sealord to negotiate with them. This was to be used with Illyrio's old contacts, whom we should have gotten intel on.
Garin, Tyene, Glyra, Aradia, Nuri, and Sharah Rogare to get some seasoning in her new job.
They will turn all of Pentos inside out next month.
26. Varys had some plans to assassinate the leaders of Lorath and Qohor.
Some contacts I would like to capitalize on the month after next, especially in Qohor, but ultimately a cold matter. Without Varys, those plots are done for.
34. The Stranger's Chosen is unseen by Bloodraven, but apparently the Mother hasn't even selected a champion yet since she seems to be waiting for something.
Since I've already shared a few wild theories: Calling it now, the Stranger's Chosen is the leader of the Faceless Men.
 
@Azel I PM'd DP with these munitions questions. Depending on what he says, we should be able to firm up Wyvern payloads a bit more, as well as have some more options for special munitions.

1) Alchemist's Fire, when used in a 10 pound canister, does this;
Alchemical Fire: This hard, ceramic canister of alchemist's fire can be used as ammunition in catapults and trebuchets. When it hits its target square, it deals 4d6 points of fire damage to each creature and wooden structure within 5 feet of the target space, and each creature must make a DC 20 Reflex saving throw or catch on fire (wooden objects automatically catch on fire). Every creature and wooden object within the area between 5 and 30 feet of the target space must make a DC 20 Reflex saving throw or take half the fire damage, but they do not catch on fire.
Since Liquid Ice weighs two pounds per unit compared to the one pound per unit of Alchemist's Fire, does this work for a 10 pound canister of Liquid Ice?
2d6 Cold damage to everything within 5 feet of the target space and 1d6 to everything between 5 and 20 feet (DC 20 Reflex save for half damage).

2) Extrapolating the above damage figures, what about these?
  • Alchemist's Fire:
    • 10 pounds (4d6 damage/5 feet, 2d6 damage/5-30 feet, DC 20 Reflex save for half damage)
    • 20 pounds (6d6 damage/10 feet, 3d6 damage/10-40 feet, DC 22 Reflex save for half damage)
    • 40 pounds (8d6 damage/15 feet, 4d6 damage/15-50 feet, DC 24 Reflex save for half damage)
    • 80 pounds (10d6 damage/20 feet, 5d6 damage/20-60 feet, DC 28 Reflex save for half damage)
  • Liquid Ice:
    • 10 pounds (2d6 damage/5 feet, 1d6 damage/5-20 feet, DC 20 Reflex save for half damage)
    • 20 pounds (4d6 damage/10 feet, 2d6 damage/10-25 feet, DC 21 Reflex save for half damage)
    • 40 pounds (6d6 damage/15 feet, 3d6 damage/15-30 feet, DC 22 Reflex save for half damage)
    • 80 pounds (8d6 damage/20 feet, 4d6 damage/20-35 feet, DC 24 Reflex save for half damage)
3) 20 pounds of Explosive Packs would normally do 10d6 points of Bludgeoning & Slashing damage in a 20 foot blast radius (DC 19 Reflex save for half damage). Putting them in proper bomb casing increases that to 20d6 Piercing & Bludgeoning damage in a 40 foot blast radius (DC 20 Reflex save for half damage). With that in mind, are these acceptable Launcher munitions?
  • Explosive Penetrator Shell: Contains 6 pounds of Explosive Packs in a Hardened steel casing designed to explosively propel a half pound Hardened Adamantine spike through the target at tremendous speed: Primary Damage (6d6 Piercing damage & 4d6 Bludgeoning inflicted upon the creature or object struck, DC 25 Reflex save to reduce Bludgeoning damage by half), Secondary Damage (4d6 Bludgeoning damage to everything within 5 feet of the explosion, 2d6 Bludgeoning damage to everything between 5 and 10 feet of the target, DC 15 Reflex save for half damage), Weight: 10 pounds
  • Anti-Personnel Shell: Contains 8 pounds of Explosive Packs in a steel casing designed to fragment into razor sharp shrapnel upon detonation. Damage (8d6 Piercing & Bludgeoning damage in a 15 foot blast radius, DC 20 Reflex save for half damage), Weight: 10 pounds
Here's the basic summary of Explosive Packs from the source book: Alchemical explosive that can be set to go off on a timer. 1d6 bludgeoning/slashing in a 5' radius burst (DC 15 Reflex save for half damage). Can stack packs, each one adding 1d6 damage and every three increasing the blast radius by 5' (+1 save DC per 5ft increase in blast radius). Maximum of 10 packs used per explosion.
 
@Goldfish, the explosive penetrator shell wouldn't work. You are trying to build a gun into a artillery shell. If you want to do armor busting ammo, use a hardened Adamantine penetrator head on a Explosive Pack with a time delay fuse. Then the shell embeds into armor and detonates inside of it, or punches through and detonates within the target.

We are tech-wise far too low to think about explosively formed penetrators, which is the closest equivalent to the concept you have there.

For the anti-personal shell, use steel balls packed around an explosive pack with an outer shell made of copper.
 
@Goldfish, the explosive penetrator shell wouldn't work. You are trying to build a gun into a artillery shell. If you want to do armor busting ammo, use a hardened Adamantine penetrator head on a Explosive Pack with a time delay fuse. Then the shell embeds into armor and detonates inside of it, or punches through and detonates within the target.

We are tech-wise far too low to think about explosively formed penetrators, which is the closest equivalent to the concept you have there.

For the anti-personal shell, use steel balls packed around an explosive pack with an outer shell made of copper.
Okay, no-go on the penetrate then. Was iffy on it myself.

It wouldn't hurt to had some steel shot to the fragmentation round.

Thoughts on the Alchemist's Fire and Liquid Ice numbers? The damage is nearly as impressive as the explosives, but we can produce the stuff in larger quantities and have enemies weak to each of the substances that make them much more effective.
 
That took way too long... Anyway, @Azel, Bloodraven intel with more urgent bits of intel marked in red.

BLOODRAVEN INTEL

1. Cersei and Jaime have been cuckolding Robert, none of the "royal children" are true Baratheons, and Varys has been actively covering for them so they don't get revealed at a time inconvenient to his plans. Also, Robert himself has been protected by Varys because Cersei wants to kill him and isn't smart enough to realize how dumb the idea is.



2. Varys sought to raise the Faith against us.


3. The Lord and Heir of House Florent are devil cultists who are actively working to implicate us in exchange for control of the Reach. The rest of the House is vaguely aware of fishy activity but they have not sworn to any dark powers.


4. Garth Tyrell, called Garth the Gross, Lord Seneschal of Highgarden, is being possessed by a Brachina. He was meant to implicate us at the Conclave of the Faith by staging an attack with fake Darkenbeasts, and then flee with a very obvious trail to Sorcerer's Deep.



5. Varys was trying to raise up the Faith Militant in the Vale, and while it is slow, they have the Chosen of the Smith and the Crone with them. Currently they're doing something with the Arryn fey!baby, though neither Bloodraven or Varys could figure it out.


6. Varys has been working on driving a wedge between the Martells and the Yronwoods, so we should probably talk to the Yronwood dude while he's here. It doesn't hurt to at least get his measure. Also, news of Elia and Rhaenys' resurrection is very likely to become known to the Lannisters soon.


7. Varys intended to frame Amrelath for the assassination of the Sealord, driving a wedge between us and Braavos. Also, he was the one behind a select few Braavosi moving against us. We mostly solved that, though.


8. The Champion of the Smith is currently in the Vale forging what looks like Dragonbane weapons in preparation for fighting us. It's not clear what the Champion of the Crone is doing, but she was previously a woods witch who was spared from death on the condition of service to the Seven.



9. The Chosen of the Father, Lucan, was recently at Crakehall and worked with the Golden Shields to throw back a Deep Ones incursion. He called down angels for the task (see Rumors post). It seems likely, however, that the Lannisters might just make their own splinter of the Faith rather than relying on the Chosen of the Father.


10. Bloodraven's splinters of the Faith include: a faction that preaches that Weirwoods are trees of the Stranger and that there are a lot more gods than seven, the chill dude we met in the Riverlands, a faction that says something to the effect of "each person must be their own shepherd", etc. Also, for the septon preaching each person must be their own shepherd, according to Rumors post he was recently captured. It is recommended that he is to be publicly freed by some kind of angel to spark more rumors.


11. We learned the locations of all of Varys' agents and where precisely they could be found.



12. Lanna and Gerion Lannister appear to be angling to place Tyrion as the next Lord Paramount of the Westerlands.


13. Unfortunately little information on the Warlocks of Qarth, as they even managed to ferret out Varys' agents. Also little to no information on Castamere's laboratories.



14. Fishy, fishy things went on when the lords confronted Tywin over the Golden Shields. There is evidence that at least some of them were outright mind controlled.


15. The Farmans had a successful mission Beyond the Wall to recover lost lore from the Thenns. They would flip to us if we offer them enough. The Leffors are iffy. The Marbrands are an outright no.


16. Regarding Stannis, it's best to simply let him on the Small Council and let Robert do all the work for us in making an ass of himself to his brother. Inevitably they'll clash and Stannis will probably thrown back to either Storm's End or Dragonstone.



17. We have the name of the Brachina currently enthralling Garth the Gross and the two Bone Devils guarding it, the name of the Gilded Devil heading the cabal in the Vale which includes the Corbrays (and presumably all lesser devils therein) ((should be noted this Gilded Devil can perform divine miracles, and that it has Lamentation)), and we learned that Varys sacrificed his dragon eggs to Mammon. We should expect some kind of Fiendish Dragon at some point.


18. The Fey will approach us to bargain for the Crown of Flowers, but they need to be carefully persuaded to accept Imperium Law or else they'll just declare war on us. We have the locations of various Old Gods-friendly courts, as well as not-so-friendly courts. Also, it is possible to shape their nature with stories.


19. Garth the Green won the crown by telling a story. Also the fey won't try to steal the crown from our cloak.



20. A Bloodraven equivalent for the Others appears to have popped up, and tried to sneak a rather powerful wight into Wintertown. Thankfully, Bloodraven found out and put a stop to it. We also already wrote a letter about the danger to Lord Stark, which he received.


21. Rodrik the Reader and imported Lanternbearers and even Westermen are hunting down Drowned Men and Deep Ones, and the Westermen are studying Deep One corpses to try to understand their enemy and develop weapons against them. Also, some poorer villages have made bargains with the Deep Ones to offer up sacrifices for whatever they may need, but those villages are universally destroyed when discovered.


22. Bloodraven recommends we keep the Inquisition away from Oldtown for now and instead infiltrate the Arbor and spread slowly. Also for the Dornish Marches we're supposed to subvert various trader families as a start.


23. Varys had an insane plan to plunge the world into chaos and war and then have f!Aegon Blackfyre swoop in and save the day.


24. This was already taken care of, but Varys had a diabolic orator and several cultists poised to assassinate Benerro and frame Zherys for it, and thus keep us occupied with that. Benerro was warned, and the cultists were presumably disposed of.


25. Varys plotted to have a mob burn down a crap ton of buildings in Pentos including Braavos-owned buildings, thus making it untenable for the Sealord to negotiate with them. This was to be used with Illyrio's old contacts, whom we should have gotten intel on.


26. Varys had some plans to assassinate the leaders of Lorath and Qohor.


27. The Golden Company is heavily active east of the Bone Mountains, is led by Aegon Blackfyre who is a cleric of the sixth circle, and openly worships Tiamat. Aegon was cared for by Jon Connington. Illyrio is known by Varys to be Aegon's father.


28. Illyrio is hiding in the Shadow Fortress out of fear of us. A cabal of mages from N'ghai has moved against the Golden Company because they're anti Valyrian (very ironic). And we got intel on the strength the Golden Company wields.


29. Varys planned to assassinate the rebel Yi Tish general who styled himself as the first Orange Emperor in Trader Town. Also, Varys was unaware of the three Gilded Devils in the court of the Azure Emperor.


30. The Golden Company is responsible for the undead Sarnori arranging themselves into a parody of a kingdom. One of the undead, the Rat King, is a guard for the Shadow Fortress, and has a spellbane against Mind Blank. We also got a map in general of how to get to the Shadow Fortress and the traps along the way and inside.



31. Varys was apparently "tolerated by" the Bloodstone Emperor. We also gained knowledge of paths into the Shadow Plane.


32. The Old Gods say yes please to a plant dragon guardian. As for the adamantine mine it's in the lands of the Brunes of Brownhollow and was once a shrine to the Sky Father.


33. The Golden Company doesn't have dragon eggs, but Asshai has more than a dozen, and the court of the Azure Emperor has three (which the Golden Company has their eye on).


34. The Stranger's Chosen is unseen by Bloodraven, but apparently the Mother hasn't even selected a champion yet since she seems to be waiting for something.


35. Bloodraven advice on how to make the Imperium a pseudo-deity controlled by us.



36. After a meeting with "Dywen of the Old Gods," Lord Grafton should be properly convinced to sacrifice Corbray to the Old Gods.



37. Pycelle stumbled across the Maester conspiracy against magic (the last Grand Maester was assassinated for this), Tywin is aware of said conspiracy, and Pycelle recently decided to throw himself at our mercy, so we recruited him.


38. No pulling a Bran and bringing a Deep One, Devil, or Other to Bloodraven's weirwood. That will ruin the wards.


39. Euron intel from Bloodraven.

And once again, this is what it is like to have a comprehensive intelligence network.

And this is a Spymaster working with the intel equivalent of whacky glue and cardboard cutouts.

Once we have an Inquisition base in every single province across the realm, we will be in business.
 
So I was wondering what are we going to do publicly to "Varys" when we take over westeros? Could anything Viserys did with devils and stuff lead back to us if we don't kill "Varys" when we take over westeros?
 
Okay, no-go on the penetrate then. Was iffy on it myself.

It wouldn't hurt to had some steel shot to the fragmentation round.

Thoughts on the Alchemist's Fire and Liquid Ice numbers? The damage is nearly as impressive as the explosives, but we can produce the stuff in larger quantities and have enemies weak to each of the substances that make them much more effective.
The larger ones really cut into the cargo capacity, but a Wyvern could still carry 6 of the 80 pound bombs and those would be great to wreck siege engines and the like.

Do you remember the smaller fire thingy that @Snowfire brought up? I still want that incendiary cluster ammo for use against armies.

Also, do you have any idea how to best stat Lazy Dog Flechettes? Because they would be dirt cheap, but pretty damn lethal against pretty much every kind of infantry.
 
8. The Champion of the Smith is currently in the Vale forging what looks like Dragonbane weapons in preparation for fighting

@Azel can we send somebody to flip him?

I think he was still pretty young.

What about the warriors chosen. We work on diplomancing her or her family at all yet?
 
@Duesal, I was writing a fuck-huge response to you, that's why I didn't react. :anger:
You had a post directly after mine, and added to responses from earlier today I could only assume I was being ignored. ¯\_(ツ)_/¯
8. The Champion of the Smith is currently in the Vale forging what looks like Dragonbane weapons in preparation for fighting

@Azel can we send somebody to flip him?

I think he was still pretty young.

What about the warriors chosen. We work on diplomancing her or her family at all yet?
We'd have to get to him first, and even Bloodraven and Varys were having a lot of trouble getting close enough to get answers. We might be able to dream to him to poke at them, but that could also be super dangerous and end up with us running away from the Seven in the dreamlands.
 
You had a post directly after mine, and added to responses from earlier today I could only assume I was being ignored. ¯\_(ツ)_/¯

We'd have to get to him first, and even Bloodraven and Varys were having a lot of trouble getting close enough to get answers. We might be able to dream to him to poke at them, but that could also be super dangerous and end up with us running away from the Seven in the dreamlands.

He was probably responding to each point while itemized, meaning he would read one, and then write in a response to the item, then read another.

OH, we should really work on Brienne some more too.
 
We'd have to get to him first, and even Bloodraven and Varys were having a lot of trouble getting close enough to get answers. We might be able to dream to him to poke at them, but that could also be super dangerous and end up with us running away from the Seven in the dreamlands.
Eh, the Smith probably loves us.

Also can we not just physically find and approach him?

He doesn't have mind blank I don't think.
 
He was probably responding to each point while itemized, meaning he would read one, and then write in a response to the item, then read another.
Yeah, I just didn't know at the time.
Reeeally want to deal with her before she becomes the local Joan D'Arc.
OH, we should really work on Brienne some more too.
I've written Brienne off as a lost cause at this point. Either she realizes the insanity of the Seven and defects, or she doesn't and we have to deal with her.
Eh, the Smith probably loves us.

Also can we not just physically find and approach him?

He doesn't have mind blank I don't think.
I'm confused. Why would the Smith love us?

As good of an Emperor as we are, the Imperium is still built on blood sacrifice which the Seven despise, and the Champion of the Smith is busy making dragonbane weapons as we speak.
 
I've written Brienne off as a lost cause at this point. Either she realizes the insanity of the Seven and defects, or she doesn't and we have to deal with her.

Capture her and throw Dany at her. Enough said. @Azel I can find you something from that alchemical table that ignores Hardness I think. Once I wake up tomorrow, of course, but still.
 
Wonder what the Mother is waiting for? A champion but what in detail is a great champion for her? Ever thought of trying to get the Mother a champion and support our version of the Faith?
 
Yeah, I just didn't know at the time.


I've written Brienne off as a lost cause at this point. Either she realizes the insanity of the Seven and defects, or she doesn't and we have to deal with her.

I'm confused. Why would the Smith love us?

As good of an Emperor as we are, the Imperium is still built on blood sacrifice which the Seven despise, and the Champion of the Smith is busy making dragonbane weapons as we speak.

I think it's worth noting that the Smith might be reluctantly committing his Champion to the cause. What proof have the Seven had recently other than the real manifest fear that if not destroyed, they will at least be diminished if Westeros comes under our dominion?

The Maiden probably ain't our greatest fan, but her compassion overwhelms any degree of hatred quite clearly, just like the virtues of innovation would seem to cleave harder to the Smith's interests.

Though with all that said it all comes down to how much of a pantheon they actually are, I think that at the core they were envisaged to be just one part of a greater whole, but over thousands of years individual aspects had been worshiped much more than the other ones. For example Death would draw more power from the conceptual ties to its aspect, rather than faith, whereas the Warrior and the Mother and Father are probably drawing in the vast majority of focused worship, with the Maid and the Smith behind and the Crone getting a trickle. This might have made some aspects more willful than others, with the Smith and Crone having the least agency, and the Stranger being weird in that there's so much death that it has already been mantled by a thousand other religions in some ways.
 
The larger ones really cut into the cargo capacity, but a Wyvern could still carry 6 of the 80 pound bombs and those would be great to wreck siege engines and the like.

Do you remember the smaller fire thingy that @Snowfire brought up? I still want that incendiary cluster ammo for use against armies.

Also, do you have any idea how to best stat Lazy Dog Flechettes? Because they would be dirt cheap, but pretty damn lethal against pretty much every kind of infantry.

What about hardpoints on the wings for additional bomb capacity? They could be dropped first in any bombing engagement to cut down on weight and drag.

I think I know what you're talking about that @Snowfire brought up, but those are kinda cheesy and better than Alchemist's Fire in every way. I'm pretty sure we agreed not to use them. They're listed in my Alchemical Item Reference tab on the quest spreadsheet.
Basically this = Firestone: 1d6 fire damage to everything in a 5' square. No save. Fires set by Firestones burn normally. Dragon Compendium(p. 117)

It's hard to even think about calculating real world physics for something like a KKW and translating it into D&D numbers. For the sake of sanity, I would ask DP to just rule that they can inflict between 1d6 and 4d6 damage depending on the altitude from which they are dropped and the speed the craft dropping them is moving at the time. This is for the smaller flechette types. If we start talking about the larger KKWs, just scale it up, 3d6 to 10d6, for something rocket-sized, and so on.

It gets stupid pretty quick, so it's best to not think about it too hard. That said, a good part of my plans to obliterate the Deep Ones cities involve massive KKWs, Alchemical explosives, and copious amount of magic to make it all work.
 
I think it's worth noting that the Smith might be reluctantly committing his Champion to the cause. What proof have the Seven had recently other than the real manifest fear that if not destroyed, they will at least be diminished if Westeros comes under our dominion?

The Maiden probably ain't our greatest fan, but her compassion overwhelms any degree of hatred quite clearly, just like the virtues of innovation would seem to cleave harder to the Smith's interests.

Though with all that said it all comes down to how much of a pantheon they actually are, I think that at the core they were envisaged to be just one part of a greater whole, but over thousands of years individual aspects had been worshiped much more than the other ones. For example Death would draw more power from the conceptual ties to its aspect, rather than faith, whereas the Warrior and the Mother and Father are probably drawing in the vast majority of focused worship, with the Maid and the Smith behind and the Crone getting a trickle. This might have made some aspects more willful than others, with the Smith and Crone having the least agency, and the Stranger being weird in that there's so much death that it has already been mantled by a thousand other religions in some ways.
Point, but even so, there's a difference between grudging admiration and having the Smith actively be our fan. He might be reluctant in committing his Champion to this, but if he had a choice he'd still probably work against the Sorcerer King whose kingdom practically swims in blood magic.

I do agree with you, however, that we're looking at an impending split of the aspects. I'm wondering when it'll happen. Maybe we can slay an Avatar of the Father or the Warrior?
 
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