Last bit of Character Creation, with some introductory information to the setting to tide you over till the first turn.
[ ] Name (Write In)
Discord is gone. The word spreads across the land, throughout the world, shouted from mountaintops and echoing off of cavern walls. The news seems too good to be true. But as the sun and moon cease their frantic, inconsistent movement through the sky, as floating mountains finally return to their rightful place upon the ground, and as fish cease to swim through the air, the evidence cannot be denied. And thus begins the greatest celebration in living memory, as peoples across the earth emerge from their hiding places and begin to live without fear of the vile Draconequus.
Of course, the celebration doesn't last forever. Eventually words like "reconstruction" and "return to glory" start getting tossed around, kingdoms begin to rise from the ashes of the past, and with a common enemy no longer serving to rally them, different factions begin to square off for land, wealth, and power. And nowhere is this more true than in the lands of the Griffons.
The ancient Empire of Gryphus, the shining beacon of the Northern Mountains, was shattered by the machinations of Discord. Under the sway of his foul magics, brother turned against brother, father against son, and noble against emperor, until the Griffon race was divided between numerous feuding fiefdoms. As time passed, bridges were mended and rivals were conquered as the strong brought the weak under their control and consolidated their power, but the former lands of the Empire remain divided against themselves.
You are the ruler of the Kingdom of Griffonia, and the only known living descendant of the Imperial House of Gryphus. You govern nearly a third of the former Empire, command an army numbering in the thousands, and possess a level of wealth even you struggle to comprehend. The title of Emperor is your birthright, your fate, your destiny! Too bad not everyone sees it that way. It will be up to you to make them see the light and unite all Griffins under a single banner. Whether they like it or not.
To your west lies the Duchy of Wingbardy, a smaller, weaker realm, but possessing fertile soil and ample game for hunting, trapping and skinning. While the might of your army could doubtless bring it under your control with little difficulty, doing so would enrage your true rival to Empire: Aquileia. Holder of the Western third of the lands of Gryphus, its strength, size and wealth match your own, and its King has no intention of submitting himself and his subjects to you. And finally, scattered across the territory of all three, the independent city-states that compose the Feathersian League. And though the members of the League are pitifully weak individually, they are quick to leverage their combined economic might against those that would seek to threaten them, hiring armies of mercenaries to supplement their own militias.
There are many challenges ahead, and much work to be done. Will you reforge the Empire of Gryphus and make your mark on history, or will you be doomed to become a footnote in the history books?