There are valuable prisoners actually, that's part of the cargo, I can't recall if it was confirmed or wishful thinking in the thread of a Winged Snake.Searing agonizing firebrands until everything dies?
We are not taking prisoners, these are Dispater's devils.
@DragonParadox How much time has actually passed since we attacked the turtle ships?
There are valuable prisoners actually, that's part of the cargo, I can't recall if it was confirmed or wishful thinking in the thread of a Winged Snake.
Problem: they are in on this exactly for the winged snake.Needless to say, we're also going to be walking away with the entire ship and the winged snake since we'll be doing the brunt of the work here.
@DragonParadox can't they simply bring the ship within 300-400ft of the enemy while veiled?
True Seeing, and various extra senses, shouldn't reach that far.
Then we just attack simultaneously. Viserys can sweep the decks with searing breath, pull back and let the ship rain attacks from the opposite side.
True. We'll have to see how the whole thing pans out in the end.
I don't want to do anything that might destroy the entire ship.So, what about Arcane Spellsurge, then flying over to hit everything on the ship with a Quickened, Searing, Agonizing Firebrand, then following it up with a Maximized, Searing, Agonizing, Dispelling Fire Breath?
Then Dany and Tyene each Teleport a strike team to the ship, composed of Richard, Waymar, Rina, and Yrten with four of his most effective combatants? While the Devil's are distracted, the Golden Wind flies in to support the assault?
We are only targeting enemies, not the ship itself, well, except for the Firebreath, but energy attacks do less damage to objects anyway. It'll survive.I don't want to do anything that might destroy the entire ship.
Not only would we be denied a ship, we might accidentally kill the winged snake which was Yrten's goal in the first place.
We tend to underestimate our firepower quite a bit and just go full HAM on everything.
@DragonParadox, how much does Viserys expect the following plan:We are only targeting enemies, not the ship itself, well, except for the Firebreath, but energy attacks do less damage to objects anyway. It'll survive.
to damage the ship? Would the Firebrand in particular focus damage on the crew, or would the ship take heavy collateral damage?So, what about Arcane Spellsurge, then flying over to hit everything on the ship with a Quickened, Searing, Agonizing Firebrand, then following it up with a Maximized, Searing, Agonizing, Dispelling Fire Breath?
@DragonParadox, how much does Viserys expect the following plan:
to damage the ship? Would the Firebrand in particular focus damage on the crew, or would the ship take heavy collateral damage?
And if we aim it away from the decks we could mostly avoid the damage?It would almost definitely damage the superstructure but you could aim it away from the decks (head height or so).
And if we aim it away from the decks we could mostly avoid the damage?
Keep in mind, chained spells have -4 to their DCs for anyone not the original target.@DragonParadox - do we (our hosts) have any idea how many devils to expect on our target ship, and any idea about the backup?
@thread - chained turtling might work if the numbers aren't too high.
Was mainly thinking about the lower level 'sailors' manning the stationary weapons, so the other party members/pirates can concentrate swording the higher ups. Cuts down on collateral damage - if it's feasible.Keep in mind, chained spells have -4 to their DCs for anyone not the original target.
Granted, that's still quite a lot for Viserys.
Not possible today, unfortunately, as we have already used Ancestral Awakening. Viserys learned Snowsight in order to give everyone the ability to see unimpeded despite Rina's Blizzard spell.@DragonParadox - do we (our hosts) have any idea how many devils to expect on our target ship, and any idea about the backup?
@thread - chained turtling might work if the numbers aren't too high.