Those aren't free days. All of Dany's assignable days are already allotted to various actions. If something finishes up early, she might have some time available, but I would rather put that toward research the Black Dragonscale Tablets. We had to use almost every day allotted to them last turn.

Soft Strider's group should be just fine; Bronn, Vee, and Xor are all quite powerful and provide a good range of abilities.

I'd meant free as in her free time, her days off. That's why it'd be up to her whether she'd want to go or not. :p
 
[] That they create more of their kind (Price 50% of standard of a being with the relevant CR, or standard crafting cost, whichever is lower)
-[] Write in and reasoning
OOC: The way that is calculated is you get 1/3 of the total HD of the creatures recycled to pay with, no single one higher than 1/3 of the CR of the strongest monster delivered (in this case the advanced Vitreous Drinker). Leftover HD can be reused in a later batch.
In unrelated news...
@DragonParadox, can the Fungus Forge make something like this guy? Great Caretaker – d20PFSRD
Not at the moment. It has a limit of CR 10 on what it can make.
5. How much of the Kongamato do we need to leave for the Fungus Forge in order to further research towards Darkenbeasts and other draconic plant creatures, and to unluck research for Sonic Breathweapons on our plant creatures?
You have to leage its heart and fundamntum (breath weapon organ)
@DragonParadox, for fiendish graft collection, are we getting the Maelephant's amazing breathweapon? That's the only one I can think of. Well, that, and harvesting Tor's magic.

After we're done studying it, will tossing the graft into the Fungus Forge be enough to unlock that breathweapon for our plant creatures?
You would have to toss it in with its breath weapon intact
@DragonParadox, I think I hunted down all the important rulings you made on the Fungus Forge.

1. Plant creatures created at the Fungus Forge cost 50% of standard of a being with the relevant CR, or standard crafting cost, whichever is lower.
2. The current limit on creatures that may be created at the Fungus Forge is CR 10, but that can be changed through research.
3. If corpses are recycled in the Fungus Forge, you get 1/3 of the total HD of the creatures recycled to pay with, no single one higher than 1/3 of the CR of the strongest monster delivered.
4. Draconic Template creatures as well as the Sonic Breathweapon are unlocked, but both still need to be researched.
5. If we want the Maelephant breathweapon for our plant creatures, the entire thing needs to be tossed into the Fungus Forge.
 
@re: Erynies assignment.

We definitely want Mereth hanging around, and guarding Rhaella is pretty important I feel. It's far more subtle than an Iron Golem, for one.

Let Malarys and the Inquisition have two a piece, and the rest could Adventure?
 
@re: Erynies assignment.

We definitely want Mereth hanging around, and guarding Rhaella is pretty important I feel. It's far more subtle than an Iron Golem, for one.

Let Malarys and the Inquisition have two a piece, and the rest could Adventure?

Right now Rhaella is barely above scrub-tier NPC, and only because of her Special Snowflake--*cough* mean her super special class.

Sure, given time, even a few more levels, I bet Mereth could stand to be in her presence without Viserys breathing down her neck--but consider this...

What on earth would ever possess Viserys to leave his mother alone with an Erinyes unless Rhaella could obliterate the Erinyes with her mind if she needed to herself?

I'm pretty sure that's a practical concern. Better to just hire a more mentally stable bodyguard.

Edit: That's not to say they aren't useful, they are for a variety of tasks, but I'm dubious about their utility in protecting anyone who actually legitimately needs their protection.

And I wouldn't give them that assignment for long. In fact I would necessitate they be rotated out frequently. Familiarity breeds contempt.
 
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@Goldfish There's an item that allows you to hold up to five wands and draw them as a swift action right? Or similar items.

That's a definite must. I'm also eyeballing Quickdraw feats for later on.
Yes, though I think it has a four wand limit. I think. It's been a long, long time since I saw that item, whatever it is called.
@re: Erynies assignment.

We definitely want Mereth hanging around, and guarding Rhaella is pretty important I feel. It's far more subtle than an Iron Golem, for one.

Let Malarys and the Inquisition have two a piece, and the rest could Adventure?

We can give them more permanent assignments later, but let's try to keep them as busy as possible this month? "Against the Harpys" and "To the Sound of Drums" will be 20 days of the month, unless they finish early. It will also get them used to taking order from others, namely Garin and Richard. Maybe Malarys, too, if we can reassign any remaining "A Call into the Ether" days he didn't need.

@DragonParadox How many days did Malarys use to Summon the Erinyes?
 
Regarding the hunt for the Ifequevron:

1. Vee gets a Sending Stone
2. The PCs are given whispering sand to stay in constant communication with us
3. Give them a Bag of Holding
4. @Goldfish, Phantom Steeds are more than a little important here, alternatively with each day have Viserys scry and teleport to them and give them all phantom steeds at the start of each day, but this is why I've been insisting for either Viserys or Maelor to be fixtures for all the long-distance trips. An item of Phantom Steed would drastically reduce this need if we had it. Let's please think about making one?
5. PCs are to be given dozens of stones with the Dragoneye Rune to toss around so we get more teleport spots.
 
Right now Rhaella is barely above scrub-tier NPC, and only because of her Special Snowflake--*cough* mean her super special class.

Sure, given time, even a few more levels, I bet Mereth could stand to be in her presence without Viserys breathing down her neck--but consider this...

What on earth would ever possess Viserys to leave his mother alone with an Erinyes unless Rhaella could obliterate the Erinyes with her mind if she needed to herself?

I'm pretty sure that's a practical concern. Better to just hire a more mentally stable bodyguard.

Edit: That's not to say they aren't useful, they are for a variety of tasks, but I'm dubious about their utility in protecting anyone who actually legitimately needs their protection.

And I wouldn't give them that assignment for long. In fact I would necessitate they be rotated out frequently. Familiarity breeds contempt.
I agree with everything but the last part.

Actually knowing Rhaella is unlikely to increase the baseline-contempt an Erinyes has for a low-level, good, mostly normal human.

She might even appreciate Rhaella's skill at intimidation.
 
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And this reminds me: Planar Ally, which he has to use, burns XP.

Planar Binding, which we can Bloodwish, doesn't.

Sorry Mal :V
Yeah, I realized that after the fact as well. :oops:

We'll need to pick up all variants of Planar Binding for Lya when we can.

Malarys did great, though. 8 out of 9 Erinyes recruited is a hell of a good track record.
 
@Crake Found it. It's a Rod of Many Wands, and it can hold up to three wands at a time.
Make a large version, slot three Rod of Many Wands inside.

Then make a huge version, and slot three Large Rod of Many Wands inside.

Then make a gargantuan version, and slot three Huge Rod of Many Wands inside.

Then make a colossal version, and slot three Gargantuan Rod of Many Wands inside.

Shoot 243 Scorching Rays in one go.
 
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Make a large version, slot three Rod of Many Wands inside.

Then make a huge version, and slot three Large Rod of Many Wands inside.

Then make a gargantuan version, and slot three Huge Rod of Many Wands inside.

Then make a coloccal version, and slot three Gargantuan Rod of Many Wands inside.

Shoot 243 Scorching Rays in one go.

There needs to be a maniacal laughter rating. There really does.
 
Regarding the hunt for the Ifequevron:

1. Vee gets a Sending Stone
2. The PCs are given whispering sand to stay in constant communication with us
3. Give them a Bag of Holding
4. @Goldfish, Phantom Steeds are more than a little important here, alternatively with each day have Viserys scry and teleport to them and give them all phantom steeds at the start of each day, but this is why I've been insisting for either Viserys or Maelor to be fixtures for all the long-distance trips. An item of Phantom Steed would drastically reduce this need if we had it. Let's please think about making one?
5. PCs are to be given dozens of stones with the Dragoneye Rune to toss around so we get more teleport spots.

1) Will add to plan.
2) That's standard operating procedure now.
3) Will add to plan.
4) That's already taken care of. Xor is learning Ghost Wolf from Teana this month before the expedition. He currently has three 4th level spell slots, allowing him to create three Ghost Wolves. That's one for Vee, one for Bronn, and one for Soft Strider, who will use the trusty harness to pull Xor along as he floats behind her. The Ghost Wolves will also provide some extra offensive power, if necessary.
5) Will add to plan.
 
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