Tyrosh Tree:
- prepare some people who are willing to take the blessings of the tree once it is grown, Legionaires, Legionaires in plain-clothes, locals, etc.
- do not announce this, these people will come "spontaneously" to take the gifts
- speech:
- we came to save this city from the creatures of the pit
- greatly saddened by the losses during the fighting that was needed to remove the cancer, especially those poor soul who were enslaved to the wills of these creatures
- great wrath at those who permitted this cancer to grow under their nose and a reconning will come for those magisters and officials who failed in their duties
- great disgust at those who pledged themselves to these dark things, pacting with beings that desire nothing but to destroy and despoil
- the noose isn't enough to remove the stain brought to the city by these people and since they have chosen their side, they will know die along with their daemonic masters
- the Old Golds will cleanse the taint, heal the wounds on body and soul, by taking the fell powers and turning them to wholesome goals
- commence gardening
- let the prepared people go to the tree to take its gifts, thus encouraging others to do the same
@Duesal, yes there is, by necessity, a significant overlap, but the city is huge so it's unlikely that we will have many people who hear both.

Also a good moment to announce the reconstruction efforts, to keep with the mending of wounds theme here.
 
@Duesal, can we experiment with the face?
Candleman? Trios? Balerion as depicted by his clergy (Malarys)?

[X] Duesal
I'd rather not, honestly. I want all the power to go to the Old Gods, not spawn another god or revive a dead one. Also, the idea behind Trios is that it's a philosophy rather than a religion. Making an actual god would ruin that.

That said, I made sure to include the Minotaur Oracle as a witness alongside Soft Strider, Reva, and Liset.

@Azel, the notes for the Heart Tree speech are now added to the vote.
 
@Duesal,
Seeing as Remove DIsease directly opposes one of the main things about Daemons, perhaps there is something that can be done about second (death) one too?
I mean, that would be hell of a thematically approptiate thing to make...
 
[X] Duesal

I think the original plan called for the face to be a stern lawgiver, but I'm thinking a newly liberated slave might be better....
 
@Duesal,
Seeing as Remove DIsease directly opposes one of the main things about Daemons, perhaps there is something that can be done about second (death) one too?
I mean, that would be hell of a thematically approptiate thing to make...
There's Death Ward, but it's honestly not as useful as Heart's Ease when it comes to the welfare we need to provide for the citizens in Tyrosh.
I think the original plan called for the face to be a stern lawgiver, but I'm thinking a newly liberated slave might be better....
I also liked the liberated slave better, which is why I didn't protest when Azel suggested it.

But one day soon one of the trees will be a Lawmaker. Maybe a tree we give the Inquisition.
 
would remove curse be of any use? don't we already have trees with COP from Evil?

Also, at some point, some tree should have the remove blindness/deafness ability, just so the common people have access to it without bothering a busy cleric.
 
Last edited:
Is there a reason we are going cure disease (18 days) over panacaea (30 days)? Panacaea does blindness and deafness and accumulated damage from general metobalism, and a bit of HP damage, as well as illnesses. @DragonParadox is the above correct? Cure disease does nothing except illnesses?

Mainly want to have something to help with stuff like arthritis or rehumatism for people.
 
There's Death Ward, but it's honestly not as useful as Heart's Ease when it comes to the welfare we need to provide for the citizens in Tyrosh.
Perhaps same effect as one on Healing Tree can be applied..?
Though admittedly, I don't see it being very effective in Tyrosh, as a place with populance wholly unaccostomed to "weird" stuff yet. What with major-ish blood sacrifice involved.
Nor do I like leaving this tree entirely without anti-daemonic effect to help our budding inquisition in their duties.
But these circles certainly don't seem anywhat near as grand as stuff we put on other trees..
whatever.
@BeepSmile, wasn't it due to Panacea costing a lot more from a recepient to get an effect?
 
Is there a reason we are going cure disease (18 days) over panacaea (30 days)? Panacaea does blindness and deafness and accumulated damage from general metobalism, and a bit of HP damage, as well as illnesses. @DragonParadox is the above correct? Cure disease does nothing except illnesses?

Mainly want to have something to help with stuff like arthritis or rehumatism for people.
We can definitely go for Panacea instead of Remove Disease if people are okay with spending a month at the godswood instead of two weeks.
 
maybe because panacea is 4th level and non-standard? But yes, if it is allowed that would be better. How many more sacrifices would we need to up the tree to that level?
 
Perhaps same effect as one on Healing Tree can be applied..?
Though admittedly, I don't see it being very effective in Tyrosh, as a place with populance wholly unaccostomed to "weird" stuff yet. What with major-ish blood sacrifice involved.
Nor do I like leaving this tree entirely without anti-daemonic effect to help our budding inquisition in their duties.
But these circles certainly don't seem anywhat near as grand as stuff we put on other trees..
whatever.
@BeepSmile, wasn't it due to Panacea costing a lot more from a recepient to get an effect?

Yeah, 18 days for cure disease, 30 for Panacea. I still feel Panacea is the better option imo, so I just wanted to suggest it to the thread again. I feel that removing age related damage is worth everyone who wants a cd boon to have to pay an extra 12 days over the cheaper option even if it does not help them, due to limited slots for spells.

I also really like either a goodberry or healing hearth thingy on it if we don't get panacaea.
 

There's a reason I keep advocating to not assassinate Tywin. Man is one of the best hatesinks in all of Westeros. Even his own family half-resents him at this point. Best scenario is he's still Lannister head on our invasion of Westeros, and we just hammer him in the propaganda, fracturing his family unity by blaming him for why we're after the Lannisters.

I also prefer Remove Disease, because it's cheaper and less onerous for those seeking healing. Even 18 days of work is pretty rough on the working poor, a full 30 days would beyond their means to save and borrow. Just because they've been healed, doesn't mean they don't need to satisfy other basic needs.
 
We can definitely go for Panacea instead of Remove Disease if people are okay with spending a month at the godswood instead of two weeks.

They don't need to know that there was a choice when we made it. I mean, why tell them that we could have gotten a lesser effect for them to buy cheaper at all?
@AntaeusTheGiant it is absolutely allowed, we have it on the healing tree in SD, but we have cure disease in Lys.

This difference annoys me tbh, but at least Lys has goodberry for hp healing.
 
I also prefer Remove Disease, because it's cheaper and less onerous for those seeking healing. Even 18 days of work is pretty rough on the working poor, a full 30 days would beyond their means to save and borrow. Just because they've been healed, doesn't mean they don't need to satisfy other basic needs.
Aren't we going to be providing state-funded food and housing, though? I thought we would be making life a lot easier for the citizens. Also, I'm not sure, but I think a few hours every day tending the godswood counts as payment if you're sincere about it. Panacea covers a lot more effects than Remove Disease which is what makes it worth considering.
Maybe for a city where the authorities were actively behind the inhuman threats to the city rather than just useless/oblivious to them?
Ah. Look to Qohor.
 
@Duesal, I doubt that that Landwarden will be disposed to negotiating. We may well have to sacrifice it against its will somehow.
That's actually what I intended in the first place. We got Lys' Landwarden through a Diplomacy Crit. There is no way in hell we can replicate that success.

Fortunately for us we and our party members are a hell of a lot stronger, and will gain even more power by the time Qohor rolls around. We can beat the Landwarden down and grow a tree out of it with little issue.
 
We can beat the Landwarden down and grow a tree out of it with little issue.
...I'm really starting to need that point of measure for how much do Heart Trees empower Old Gods.
My mind is going wild places at implications of how stronger they'd be by time Long Night comes at this rate we're feeding them (year or two? Others will certainly acelerate their timelines with Old Gods getting stronger)
 
That's actually what I intended in the first place. We got Lys' Landwarden through a Diplomacy Crit. There is no way in hell we can replicate that success.

Fortunately for us we and our party members are a hell of a lot stronger, and will gain even more power by the time Qohor rolls around. We can beat the Landwarden down and grow a tree out of it with little issue.

Well, we can go to this second landwarden with a "we helped your buddy!" And even more buffs. A Diplo crit was what abstracted away our efforts, do didn't say that we needed one.

And being sincere is handy for an extra point or two.

Edit: I see no reason why the landwarden itself need be a combat encounter, though there may be combat with some sort of wild magic monster. In fact, I don't see why some people are assuming that there would be one - it's in our interests to help the landwarden.
[X] Duesal

Seriously for panacaea over cure disease and am sad about Lys tree.
 
Last edited:
I say that we need to start developing our own version of Hearth Trees. Maybe with draconic statues or something. Because while I like the OG like everybody else, I want a secular option too.
 
Back
Top