Dwarf Words for Wizards:
This could be a
much longer list, but we will restrict ourselves to the more
polite dwarf words for wizards.
Dwarfs, in general, do not subscribe to the 'Winds' metaphor for magic. They see it instead as
Zhuf - a raging torrent, treacherous and powerful, that is most useful when 'dammed' behind Runes. Those that manage the foolish and impressive task of wielding it are
Zhufokri - Torrent Crafters. When identifying wielders of specific winds, they usually fall into noun-crafters - for instance, Grey Mages would be
Mhornokri, literally Shadow Crafters. However, when the derived word already has a meaning, noun-torrent-crafters is used instead. For instance, Gold Mages would be
Azulzhufokri, Metal Torrent Crafters, because
Azulokri means a blacksmith. Amber Mages would be
Gorzhulokri, Beast Torrent Crafters, because
Gorokri means an animal trainer.
A slightly less polite (but, arguably, equally accurate) way would be to replace the
okri with
i - Zhufi for Torrent Person,
Azulzhufi for Metal Torrent Person, and so on. This shifts the implication from one who wields magic, to one who is defined by it.
Could You give outline as to how Mathilde witchsight works now with her current magic stat? And what general level of stat would be needed for her to be able to do things mentioned in quote - like compensate for darkness, see souls, emotions or intentions?
Being a Grey Wizard, her magic sense is best at picking up the borders between light and dark. This is something that normal eyes can do quite well, though. If she were blindfolded she could 'see' in a sort of greyscale, and in low-light situations her magical senses would combine with her mundane ones to give her the equivalent of low-light vision. Especially confused people would also stand out to her senses, even through walls or around corners, because that is the emotion that gives rise to
Ulgu. The other advantages of advanced mage-sight are currently beyond her.