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But mindless undead seeks the living. They generally ignore the dead

That said it has its value in playing dead after being stabbed. But this being Stirland they'd probably mutilate the corpse to be sure...
I suppose you could leave people out on the moors of Sylvania, or outside crypts, but personally I'd not be super-keen on being unable to move for four days, while still needing air, food and water.
Let alone being asked to spy on undead while in that state. :)

On the other hand, it's probably a very effective Enhanced Interrogation Technique for Unmaking The Human Psyche.

But yes, the playing-dead idea was what I was thinking of. Feign death in combat. Investigate the weird morgue/necromancer lair, etc. Creepy, but possible.
 
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Do we need to take an action to implement this?
Because it seems to me that it'd be VASTLY more acceptable to our minions to carry a bespelled chicken than to have an enchantment cast upon them directly
We'd almost certainly need many actions to implement it, as we're currently at the level of enchanting things with Petty magic. It's probably one to get up to Lesser magic, one to get up to Simple magic, maybe one to refine enchantment with Shadowsteed in particular, and a side one to set up the enchantment lab.
 
@BoneyM Can we remove the binding without triggering it? If so it can be used as a tool for coercion - show someone the results of the Works Horrifyingly category, place one of those in them and make them work for us. Seems like a useful tool for short term loyalty.
 
Can we remove the binding without triggering it? If so it can be used as a tool for coercion - show someone the results of the Works Horrifyingly category, place one of those in them and make them work for us. Seems like a useful tool for short term loyalty.
Being a wizard with Burning Shadows strikes me as quite enough Horrifying Deadly Magic to intimidate people if that's ever needed, on top of the already existing rep as the inescapable Dämmerlichtreiter who can go anywhere in Stirland in a day and appear out of nowhere.
 
[X] Plan Research
-[X] By all accounts the entire general vicinity it was in has been pulverized, but there could be a shadow of a ghost of a chance that something might remain of the Blasphemy of Blood that could be studied? Maybe?
--[X] Ranald's Blessing
-[X] Publish Or Perish, Part 1: Though it's currently of limited utility to you personally, sharing your discovery might bring it to the attention of hundreds of wizards who could put it to great effect. Though before you do that, you'll need to learn the vocabulary to communicate exactly what it is you're doing, since you can't exactly submit the poor chicken as part of your paper.
[X] Plan Research
-[X] By all accounts the entire general vicinity it was in has been pulverized, but there could be a shadow of a ghost of a chance that something might remain of the Blasphemy of Blood that could be studied? Maybe?
-- Ranald's Blessing
I think you need the X before Ranald's Blessing for the tally to pick it up.
 
Looking forward: So, finances will be updated next turn and we can see how the information brokerage is working out. There's various mundane options like covering from personal funds, returning embezzled money, reducing our interest payments to the Grey College, expanding the Gong Farmers over the patrolmen, ending or cutting the Attache program after the Purge, etc. Something to keep in mind so we're not scrambling for plans then.

And then there's this option:
- Welcome to the Purge. Feedback and oversight will be at best utterly minimal and more likely nonexistent; if there ever was a time for boldness, or to try to get away with something, it is now.
[ ] Fixer: Work with the Wurtbad Thieves Guild, supplying them information in exchange for a portion of profits.
"Spring is here, the army and the Count are away" seems like a time when it would be almost expected for a few more people to get burgled in Wurtbad - Mathilde isn't the only one bereft of oversight. And if we can direct the thieves towards appropriate targets we don't like, so much the better. We could also deny involvement and use it as reason to focus on expanding the Watch next.

---

Looking at this turn:

The former Blasphemy of Blood looks like a great example of not our problem. It stood there for who knows how long, being someone else's problem, now it's smashed and appears to be nobody's problem at all. Not just soldiery "we smashed it" but both priests and Mathilde looked at the water and it was normal. Researching that now would be a wild goose chase, when there's lots of other stuff to do (as usual). So I must oppose Plan Research. We've got a lot more concrete stuff like enchantments, snakeblood and Magisterhood to pursue on top of the war. Leaning towards Heretek's

[X] Plan Publish and Learn
-[X] Publish Or Perish, Part 1: Though it's currently of limited utility to you personally, sharing your discovery might bring it to the attention of hundreds of wizards who could put it to great effect. Though before you do that, you'll need to learn the vocabulary to communicate exactly what it is you're doing, since you can't exactly submit the poor chicken as part of your paper. (NEW)
--[X] Ranald's Blessing
-[X] Enchantment: You've finally got the equipment, now you've just got to unpack it all and set up your laboratory.

We might want to resolve those in reverse order, but whatever. This sets up the enchantment laboratory we've been delaying for ages, starts getting something interesting done with our enchantment skill that the College would probably like, and is a nice peaceful thing to bunker down and do during the winter. But for tactical reasons I may wind up switching to the other leading Plan Magic Time just to avoid the Fountain of Distraction.
 
[X] Plan Publish and Learn
-[X] Publish Or Perish, Part 1: Though it's currently of limited utility to you personally, sharing your discovery might bring it to the attention of hundreds of wizards who could put it to great effect. Though before you do that, you'll need to learn the vocabulary to communicate exactly what it is you're doing, since you can't exactly submit the poor chicken as part of your paper. (NEW)
--[X] Ranald's Blessing
-[X] Enchantment: You've finally got the equipment, now you've just got to unpack it all and set up your laboratory.

We might want to resolve those in reverse order, but whatever. This sets up the enchantment laboratory we've been delaying for ages, starts getting something interesting done with our enchantment skill that the College would probably like, and is a nice peaceful thing to bunker down and do during the winter.
Should probably do it in reverse order, aye (so please change your order in the plan :) ). The equipment might, after all, prove to be useful for the chickens (or, worst case, chicken dinner :V). But, that said,

[X] Plan Publish and Learn
 
Should probably do it in reverse order, aye (so please change your order in the plan :) ). The equipment might, after all, prove to be useful for the chickens (or, worst case, chicken dinner :V).
Eh, it was someone else's plan with multiple votes already, and the QM has previously shown that he sometimes resolves actions on a per-turn basis rather than strictly month-by-month in the order specified. (Exchanging post with people is particularly a sort of thing that necessarily gets interspersed with other actions because it's a day of writing and then a week of waiting, repeat.) So I figured I'd rather just mention the possibility and trust the QM to be sensible about it if appropriate.
 
[X] Plan Research, Research, Research
-[X] Qhaysh Juice: Whatever it is, it's dripping out of the box at a steady rate. You've got two gallons of the stuff and it's still coming out. It's got to be good for something.
-[X] Qhaysh Skunkworks: It would take careful study to unlock the secrets of the liquid. It would take considerably less time to find out if it can be made to burn, or explode, or do something militarily useful.
--[X] Ranald's Blessing
-[X] By all accounts the entire general vicinity it was in has been pulverized, but there could be a shadow of a ghost of a chance that something might remain of the Blasphemy of Blood that could be studied? Maybe?
 
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Good point about lack of oversight. Well, I have a bold plan consisting exclusively of write-ins. @BoneyM please tell if it's viable course of actions. With Take No Heed we are now equipped to find out who our patron is.
[X] Plan Follow the stink trail
-[X] Capture and pack a functioning exemplar of the safest kind of undead (probably zombie but maybe a skeleton?) and notify your enigmatic patron about it.
-[X] Follow the courier when it shows up to pick up the package.
--[X] Ranald's Blessing
 
[X] Plan Publish and Learn
-[X] Publish Or Perish, Part 1: Though it's currently of limited utility to you personally, sharing your discovery might bring it to the attention of hundreds of wizards who could put it to great effect. Though before you do that, you'll need to learn the vocabulary to communicate exactly what it is you're doing, since you can't exactly submit the poor chicken as part of your paper. (NEW)
--[X] Ranald's Blessing
-[X] Enchantment: You've finally got the equipment, now you've just got to unpack it all and set up your laboratory.
 
I am going with this plan for two reasons. One just because the flask of water that Gustav brought in did not look of to us says only that it was not the water itself that was magic but something in or around the pool like warpstone. Second while I would like to get our lab setup we should do the option that finishes cleaning out the Place-shrine either the turn before or on the same turn we get the lab setup so we do not have a couple of low class oafs in the same vicinity as our equipment which includes delicate pieces of glassware.
[X] Plan Research
-[X] By all accounts the entire general vicinity it was in has been pulverized, but there could be a shadow of a ghost of a chance that something might remain of the Blasphemy of Blood that could be studied? Maybe?
--[X] Ranald's Blessing
-[X] Publish Or Perish, Part 1: Though it's currently of limited utility to you personally, sharing your discovery might bring it to the attention of hundreds of wizards who could put it to great effect. Though before you do that, you'll need to learn the vocabulary to communicate exactly what it is you're doing, since you can't exactly submit the poor chicken as part of your paper.
 
I suppose you could leave people out on the moors of Sylvania, or outside crypts, but personally I'd not be super-keen on being unable to move for four days, while still needing air, food and water.
Let alone being asked to spy on undead while in that state. :)

On the other hand, it's probably a very effective Enhanced Interrogation Technique for Unmaking The Human Psyche.

But yes, the playing-dead idea was what I was thinking of. Feign death in combat. Investigate the weird morgue/necromancer lair, etc. Creepy, but possible.
Uh, as far as I can tell the spell doesn't immobilize you, due to the line about needing food and drink(which is difficult to survive while immobilized)

Being a wizard with Burning Shadows strikes me as quite enough Horrifying Deadly Magic to intimidate people if that's ever needed, on top of the already existing rep as the inescapable Dämmerlichtreiter who can go anywhere in Stirland in a day and appear out of nowhere.
Yeah, if we're using the binding then it's legitimately a failsafe with unwilling or otherwise unreliable collaborators. It might be a legitimate approach with the thieves guild, criminals, even Ranaldites, are not the most likely to stay in line without some leverage.

But even for them it depends STRONGLY on how well the magic holds up under extended testing. We want it to go off when and only when we want it to.
...I suppose at least thieves are going to be in Ulgu-strong environments by nature anyways, so its less likely to produce weird magic interactions
I think you need the X before Ranald's Blessing for the tally to pick it up.
Dammit. Fixed.
Looking at this turn:

The former Blasphemy of Blood looks like a great example of not our problem. It stood there for who knows how long, being someone else's problem, now it's smashed and appears to be nobody's problem at all. Not just soldiery "we smashed it" but both priests and Mathilde looked at the water and it was normal. Researching that now would be a wild goose chase, when there's lots of other stuff to do (as usual). So I must oppose Plan Research. We've got a lot more concrete stuff like enchantments, snakeblood and Magisterhood to pursue on top of the war. Leaning towards Heretek's
Uh, theres a number of possible causes, some of which are not innocous:
-The blood is caused by a haunt or other monster residing there. The boulders smashed the thing. Not our problem.

-The blood is caused by a Dhar artifact or warpstone gathering. The boulders either smashed or buried the thing. If it's truly destroyed, good, if its just buried, then we'd probably want to know because people are going to be using the now clear waters

-The blood is caused by a Ghur artifact(what it does is in line with a Ghur device). The boulders smashed the thing. Is our problem, we need to make sure it's actually destroyed, not damaged, in which case it'd be producing Dhar down the line.

-The blood is caused by a naturally occuring leyline nexus. The boulders damaged the geography enough to disperse it. Is an academic interest, though it might be a temporary or permanent situation.

Priests and Mathilde, I would note, have never been to the source. They only looked at the water output.
-[X] Follow the courier when it shows up to pick up the package.
...you do recall this right?
Have means in place to gather information re: undead types and density in Sylvania if and when Stirland forces sally across the border. When information is acquired, send via your Master. If possible, collection of live samples will be rewarded; send news of any you secure via same and we will arrange collection.
You think we're up to out sneaking a Grey Order Magister?
 
Just to make something clear; @BoneyM - will there be a bonus for us having set up an enchantment lab before we do the Quaish actions as we'd have more equipment (plus I think we got over a hundred on that roll, so very good equipment at that)?
 
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