Final revision, just for the sake of completion, since it looks like TNE has this one.

I'm not interested in gaining this one as a sacrifice. We're going to be traveling for several more days and possibly staying in the Opaline Vault for one or two more days. I don't want to learn that we've broken some obscure law by smuggling a Dark Djinn into the city.

[X] Plan "Exterminate!"
-[X] Viserys launches a Quickened Targeted Dispel Magic at the Dark Djinn, then follows with a Searing Agonizing Elemental Fire Darts spell. He then casts Celerity and Dimensional Anchor.
-[X] Dany targets it with a Reached Harm spell, using Alter Fortune if it resists to force it roll again.
-[X] If possible Waymar moves close enough to target it with his Whirling Blade spell, using Arcane Channeling to deliver a Lightning Lance.
-[X] Tyene targets it two Bestow Curse Occular spells, both meant to inflict a -4 penalty to everything.
-[X] Maelor casts Nerveskitter on Viserys, then targets the Dark Djinn with a Maximized Eldritch Blast.
-[X] Glyra targets the Dark Djinn with Lesser Confusion.
-[X] Malarys targets it with a suitably dangerous offensive spell (Streamers, maybe?), unless he succeeds on a knowledge check to determine the Dark Djinn's weakness, in which case he recites the tenets of his Faith as a Church Inquisitor of Balerion.
-[X] Richard grits his teeth, wills the Dark Djinn to die a messily painful death, and stays close to everyone so as to protect them with his Holy Aura. He will be inquiring, most insistently, about getting the ability to fly after this fight.
 
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What can I say they don't trust mortals to be as 'good' slave masters as they are. They have some foundation for that, too, not just experience but the simple fact that mortals are more capricious (they lack a natural inclination to law).
My problem isn't that they don't trust mortals to be slave masters, that's one thing that while somewhat racist is understandable, seeing as mortals indeed lack that inclination to law, it's the fact that it sounded as though they only care about it being enslaved, because it's a genie, it's one of their bitter enemies, yet because it's very distantly related to them they would have a problem with seeing it enslaved, while they would have no problem seeing a far less vile mortal enemy be enslaved.

Their disinclination to trust mortals, to keep to the laws of how slaves are supposed to be treated is understandable, it's the fact that they only care because it's a genie that grinds my gears, if it was that they disliked seeing any being enslaved to a master, they weren't sure would keep to the laws and customs of being a 'good' master, then I could accept it, because Shaitan's are less likely to break those customs than mortals, but it's the fact that they would explicitly disapprove only because it's a genie, that really makes it bad.

From what you are saying here, I expect there's some test you have to pass to get a license to own slaves in their dominion, it makes sense they wouldn't trust mortals that haven't passed such tests to be good masters, but the fact that they only care because it's a genie makes me mad.
 
Final revision, just for the sake of completion, since it looks like TNE has this one.

[X] Plan "Exterminate!"
-[X] Viserys launches a brace of Quickened Targeted Dispel Magic at the Dark Djinn, then follows with a Searing Agonizing Elemental Fire Darts spell. He then casts Celerity and Dimensional Anchor.
-[X] Dany targets it with a Reached Harm spell, using Alter Fortune if it resists to force it roll again.
-[X] If possible Waymar moves close enough to target it with his Whirling Blade spell, using Arcane Channeling to deliver a Lightning Lance.
-[X] Tyene targets it two Bestow Curse Occular spells, both meant to inflict a -4 penalty to everything.
-[X] Maelor casts Nerveskitter on Viserys, then targets the Dark Djinn with a Maximized Eldritch Blast.
-[X] Glyra targets the Dark Djinn with Lesser Confusion.
-[X] Malarys targets it with a suitably dangerous offensive spell (Streamers, maybe?), unless he succeeds on a knowledge check to determine the Dark Djinn's weakness, in which case he recites the tenets of his Faith as a Church Inquisitor of Balerion.
-[X] Richard grits his teeth, wills the Dark Djinn to die a messily painful death, and stays close to everyone so as to protect them with his Holy Aura. He will be inquiring, most insistently, about getting the ability to fly after this fight.

Thank you for adding in "throw holy lightsaber"
 
My problem isn't that they don't trust mortals to be slave masters, that's one thing that while somewhat racist is understandable, seeing as mortals indeed lack that inclination to law, it's the fact that it sounded as though they only care about it being enslaved, because it's a genie, it's one of their bitter enemies, yet because it's very distantly related to them they would have a problem with seeing it enslaved, while they would have no problem seeing a far less vile mortal enemy be enslaved.

Their disinclination to trust mortals, to keep to the laws of how slaves are supposed to be treated is understandable, it's the fact that they only care because it's a genie that grinds my gears, if it was that they disliked seeing any being enslaved to a master, they weren't sure would keep to the laws and customs of being a 'good' master, then I could accept it, because Shaitan's are less likely to break those customs than mortals, but it's the fact that they would explicitly disapprove only because it's a genie, that really makes it bad.

From what you are saying here, I expect there's some test you have to pass to get a license to own slaves in their dominion, it makes sense they wouldn't trust mortals that haven't passed such tests to be good masters, but the fact that they only care because it's a genie makes me mad.

Well yes, they are not generally altruistic not only to mortals but to each other. The reason the shaitans object to genies being enslaved by mortals is less empathy (of which they are rather thin on particularly when it comes to sworn enemies) but not wanting to set to set a dangerous precedent that could bite them later.
 
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@TotallyNotEvil, no Dimensional Anchor? What if it tries to run away?
To expand upon this, he will have:
1) Be absolutely fucked up by Waymar's attack. He will auto-hit for 1d10+2d6+33 damage. Maybe a crit. Most importantly, he will get hit by a CL10 Targeted Dispel.
2) Get hit by another Targeted Dispel, at CL 8, maybe eating a bit of damage along the way.
3) Malarys works his magic here, potentially killing him right then and there, dealing another 5d6 damage and maybe debuffing him.
4) He has to roll against two Bestow Curses. Even being an outsider with high CON, those aren't good odds.
5) He gets Shaken from Viserys and has to roll against three BPs, counting the Alter Fortune. Paindarts also hit for some 17~34 damage.
6) If he miraculously survived, he will be debuffed to hell and back and hit with Harm for 120 damage, save for half.
 
Embrace it, @Azel. It's only polite to wring every bit of value out of mortal enemies. :p
I never complained. I'm actually very fond of our habit to wring the last drop of blood and value out of our enemies and then repairing their broken shells as trophies.

Bloodraven even mentioned that the Old Gods are very fond of all the good stuff we're feeding thim. Likewise, Yss is so fattened up by now that he needs a digestion break, lest we overfeed our pet god.

Fills my black, shriveled heart with joy to see us and our allies feasting on the blood of our enemies.
 
Currently I'm debating between having Tyene use her double Occular spells, or using a Dispel Magic of her own while Waymars channels Lightning Lance. That's a bonus 26d6 damage to his already nice hit, he'd get to save to reduce that by 10d6, but Resistance would only apply once.
 
Well yes, they are not generally altruistic not only to mortals but to each other. The reason the shaitans object to genies being enslaved by mortals is less empathy (of which they are rather thin on particularly when it comes to sworn enemies) but not wanting to set to set a dangerous precedent that could bite them later.
Okay that I can accept, a little paranoid in my opinion, seeing as their disapproval only matter to their allies, and no good allies would enslave you, whether they would enslave beings of a species related to you, that you and they are enemies with.

But if it's just a matter, of them wanting to avoid setting even the smallest precedent that could get themselves enslaved, then I'm less angry.

I'm back to only wanting to change their society though politics, after our empire becomes a power on the level of theirs, instead of wanting to conquer it once we are strong enough.
 
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Inserted tally

Updated my plan. Cheating a wee bit in retroactively choosing Tyene's occular spells, but then again, she doesn't have a wealth of choice for them.

Waymar actually has a decent chance of one-shotting it, if it fails the save against the Lightning Lance.
Adhoc vote count started by TotallyNotEvil on Feb 3, 2018 at 6:03 PM, finished with 148225 posts and 12 votes.

  • [X] Plan Exterminate
    -[X] Viserys launches a Quickened Targeted Dispel Magic at the Dark Djinn, then follows with a Searing Agonizing Elemental Fire Darts spell. He then casts Celerity and Dimensional Anchor.
    -[X] Dany targets it with a Reached Harm spell, using Alter Fortune if it resists to force it roll again.
    -[X] If possible Waymar moves close enough to target it with his Whirling Blade spell, using Arcane Channeling to deliver a Lightning Lance.
    -[X] Tyene targets it two Bestow Curse Occular spells, both meant to inflict a -4 penalty to everything.
    -[X] Maelor casts Nerveskitter on Viserys, then targets the Dark Djinn with a Maximized Eldritch Blast.
    -[X] Glyra targets the Dark Djinn with Lesser Confusion.
    -[X] Malarys targets it with a suitably dangerous offensive spell (Streamers, maybe?), unless he succeeds on a knowledge check to determine the Dark Djinn's weakness, in which case he recites the tenets of his Faith as a Church Inquisitor of Balerion.
    -[X] Richard grits his teeth, wills the Dark Djinn to die a messily painful death, and stays close to everyone so as to protect them with his Holy Aura. He will be inquiring, most insistently, about getting the ability to fly after this fight.
    [X] Plan TNE
    -[X] In order:
    -[X] Tyene: Occular Spell: Dispel Magic and Bestow Curse (-4 on everything).
    -[X] Maelor: Voracious Dispelling
    -[X] Waymar: Move if necessary to get in range, then Quickened True Strike + Whirling Blade, Power Attacking for 11 and channeling Lightning Lance.
    --[X] Note for DP: Should be a +31 hit for 1d10+34+2d6+9d6+30d6 (18-20x2). He gets a Fort save to reduce that 30d6 to 15d6, and then apply Resist 20, once. His CL for channeling electricity spells is 15, so three lances (3d6+10d6 each) in one hit.
    -[X] Malarys: Something to lower saves if possible. Streamers if he has nothing level appropriate. If he realizes what is is, he instead recites the tenets of his Faith as a Church Inquisitor of Balerion. Toss a quickened spell if it fails.
    -[X] Viserys: Quickened Searing Agonizing Fire Darts, Baleful Polymorph, Celerity, Baleful Polymorph. If Malarys afflicted him with Shaken, use Necrotic Bomb instead of Paindarts.
    -[X] Dany: Alter Fortune on BP, if still failed, Reached Harm.
    -[X] If turtling it did work, don't forget to catch it and the gear as they fall.
    [X] Plan Exterminate
    -[X] Viserys: Quickened Dispel on the flames, then Searing, Agonizing Firebrand
    -[X] Dany: Reached Dimensional Anchor
    -[X] Maelor: Fly above the Djinn, then use Benign Transposition to drop Richard on him
    -[X] Richard: Apply Sword
 
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Currently I'm debating between having Tyene use her double Occular spells, or using a Dispel Magic of her own while Waymars channels Lightning Lance. That's a bonus 26d6 damage to his already nice hit, he'd get to save to reduce that by 10d6, but Resistance would only apply once.

It comes down to if you want to kill it or turtle it - it's currently above some sort of acid magic liquid (extrapolating from vapors), so turtle is intact a +4 to it's save, as that would kill it. Either the world's slowest bird or flying squirrel to Shadow.dominate/VotDsuggest come to us or we have to catch it.

Considering the situation and how I'm expecting a follow up attack, I'd prefer to just kill it.

[X] Goldfish

I agree that I don't want to carry this around with us.
 
It comes down to if you want to kill it or turtle it - it's currently above some sort of acid magic liquid (extrapolating from vapors), so turtle is intact a +4 to it's save, as that would kill it. Either the world's slowest bird or flying squirrel to Shadow.dominate/VotDsuggest come to us or we have to catch it.

Considering the situation and how I'm expecting a follow up attack, I'd prefer to just kill it.

[X] Goldfish

I agree that I don't want to carry this around with us.
My plan kills him if we fail to BP him. That's why Dany waits to act last. If the BP failed, unlikely as it is, she casts Reached Harm and assuredly kills him, even if he makes his save.

Will change turtle to some slow bird as to avoid giving him a bonus to save.
 
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My plan kills him if we fail to BP him.

Will change turtle to some slow bird as to avoid giving him a bonus to save.
Fun fact the slowest bird in the world is called the American Woodcock, if an equivalent exists here we'd probably be able to justify knowing about it because it's a funny name. Also if it looks like anyone would object to sacrificing this thing why not just "gift" it to the Shaitans for interrogation?
 
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My plan kills him if we fail to BP him.

Will change turtle to some slow bird as to avoid giving him a bonus to save.

Well, yeah, all then plans have a "kill them" as a contigency in somewhere, but I mean, by using Waymar's as damage over aiding BP, you prioritise assisting the plan b (kill it) over helping plan A. While Waymar's killyness means that weather his action is better spent helping plan b even over helping plan a efforts is a lot more debatable than it would be for most characters, it means that if we do bp the djinn, his actions have been wasted. I really want to give him some thing to contribute to.

Tbh, I expected some more mooks

In the end, I just don't want to have to ask someone to look after this enemy turtle, or have Waymar's attacks be wasted. Story written over the mechanics gain. Sorry.

But a big part is also that this thing is over acid-lake atm.
 
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I never complained. I'm actually very fond of our habit to wring the last drop of blood and value out of our enemies and then repairing their broken shells as trophies.

Bloodraven even mentioned that the Old Gods are very fond of all the good stuff we're feeding thim. Likewise, Yss is so fattened up by now that he needs a digestion break, lest we overfeed our pet god.
I like to take Yss digestion break as evidence that we are restoring his power st the highest possible rate, without risking swallowing an energy field larger than his stomach.
 
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