Voting is open
I think we should do the funni Void song, because it sounds fun and unlike ship designs it's something I have enough brain cells to discuss and debate on, and don't we deserve some mindless fun as a treat?
 
[X] Plan: Werewolf+Nutri-paste
-[x] [Military] Fill Out Sector Battle Group
--[X] Werewolf (1.5/3.5) x2
-[x] [General] Research
--[X] Nutri-Paste Dispensers
 
[X] Plan: MAXIMUM EFFICIENCY!
-[X] Research
--[X] Production Line Rationalization Programs (0/2)x2
—[X] Nutri-Paste Dispensers

-[X] [General] Propaganda For The Foreign Masses (0/3)
 
[X] Plan: Werewolf+Nutri-paste
-[x] [Military] Fill Out Sector Battle Group
--[X] Werewolf (1.5/3.5) x2
-[x] [General] Research
--[X] Nutri-Paste Dispensers
 
[X] Truth and Power
-[X] [Military] Fill Out Sector Battle Group
--[X] Werewolf (1.5/3.5) x2
-[X] [General] Propaganda For The Foreign Masses (1/3)

Bah, not quite done with the Omake. Let's put this out there.
 
Rule The Wastes - [Canon]
This one... got away from me a little bit. It's Mad Max time.

Rule The Wastes - For the tribes and mutants (and even worse) that roam the Wastes between the Hives of Voxx Primus, there is nothing to be done in one's day than to scrounge up the materials for survival. There is no time for fancy art, religion that requires more than one's word (and even then mostly not even that), and for fancy dreams. But when opportunity knocks...one grabs it with gun and knive in hand.
(Focus: A violent clash between a Voxx Primus Waste Tribe and your Infiltrators.)

Well Kranti, it's now or never. You always wanted to show the instructors your true mettle. Now you're outnumbered thirty to one and your only resource is a couple hundred disloyal cutthroats.

"Star Child's holy ass, it worked." She breathed, dialing down the magnification on her goggles and turning back to the small crowd of wastelanders who'd been watching anxiously, their masked faces flitting between her dark figure and the huge cloud of dust on the horizon. She ignored the pointed look from her bodyguard. Jorg was a perfect soldier of the Federation, a deadly fighter and an accomplished shot with the longlas on his back. But he didn't swear. What kind of soldier didn't swear?

Kranti stepped forward confidently to stand on the peak of the hill and issue orders, making sure to show no trace of the yawning void that had opened in her guts. The only classes she'd done well in had been acting - and swords. "We got them all. The whole shit-smelling gang of the six-armed Chieftain are coming after us." The loose circle of wastelanders arrayed around the peak of the rocky hill shifted uneasily at her words, but the vicious smile visible through her clear mask seemed to settle them. Surely she wouldn't be smiling like that if she hadn't planned for this?

I was only trying to provoke a raiding party of a few hundred. Why did the damned chaos-spawn decide to send everything? He's coming himself!

She took a moment to survey the representatives of each group arrayed before her. They were a motley bunch, some small wasteland tribes with grudges against the six-armed whose price had been food and weapons. A few more were fresh converts to the Star Child, fervor clear in their postures. The last and largest group were a Federation-associated hiver gang who'd decided to take the chance on something - anything - else. None of them bore any special loyalty to her. But she'd shown up with the authority - and resources - of the Federation, and they'd decided to follow along for now.

Let's just not tell them that I was supposed to drop into the hive four-hundred miles west of here. That's why I have only one gremlin and a lot of food and guns. And a few other supplies not really designed for the wasteland.

"We're going to gut them like the scum they are. First, take these comm-links, timing is going to be critical. " Her grin remained as she explained the plan, watching each group react with confusion and understanding as she scoped out her expectations. It was the sort of plan that would have been shot down in an instant in the school. Too many complications, too many things that could - and would - go wrong. But Kranti didn't have a choice.

I already tried to follow my lessons. We raided one of their wells with a bare twenty hivers. They should have sent a hundred to hunt down the obvious tracks, and we could have taken them here in easy ambush. I would have built loyalties and support with easy victories, taken apart the six-armed Chieftain piece by piece. But that's not what happened. Now it's time to trust my gut and take every advantage, even the risky ones.

After just a few minutes of explanation she nodded around at them, portraying utter confidence. Nobody reflected it back at her, but they moved when she whistled and circled her finger, indicating it was time to mount up. Now she just had to hope that each group followed their orders.

She jumped into the drivers' seat of her gremlin, noting the lack of armor to the front and sides. Every piece of armor they'd been able to scrounge from the drop-pod's shell was stuck on the back, providing a protected firing perch for Jorg. She'd have loved to claim that position and see what was happening, but she'd almost failed marksmanship. Along with logistics. And tactics. And rhetoric. But if she won here, none of that mattered.

If I lose it also won't matter anymore. Hard to care about your class marks when you're dead.

She steered the gremlin out of the sheltered trio of hills and directly towards the oncoming army. Behind her the hiver gang started frantically digging into the broken dirt at the narrowest point between the two hills that faced the onrushing horde, and she saw the wasteland gangs mounting onto their assorted vehicles in the cover behind the ugly piles of rock. Hopefully they would stick to the plan, and wouldn't just decide to bail from her and her crazy plan.

Kranti didn't see the fresh converts of the Star Child taking their positions, but that was for the best. She turned to the front, paying attention to the desolate landscape in front of her, and the horde that dominated the horizon. The onrushing vehicles were little more than specks, but the plume of dust they generated seemed more an act of nature than of man. It seemed like she was charging straight into a sandstorm of deific proportions.

She drove for a while, checking the fuel gauge from time to time. She hadn't dropped with a lot of fuel, and they'd used most of it gathering this ragtag band together. She had enough for a few more hours of driving, but nothing after that. If this went south - she wouldn't be escaping. Neither would Jorg. But he hadn't said a word in protest.

Kranti looked up at him, seeing the dour soldier scanning the horizon through the scope of his longlas. They could have mounted one of the heavier weapons there, from a heavy stubber to a repeating lascannon. But that would have slowed the gremlin down. And all they needed for this was Jorg and his longlas. And a couple dozen charge packs that sat in racks near his knees.

"Is this going to work, Jorg?" She had to speak loudly so her voice would be audible over the sound of the gremlin bouncing across the wasteland.

The older man didn't respond immediately, but his shoulders jerked up in something that could have been a snort or a shrug. Then he lowered his weapon and looked down at her, a sly smile on his usually expressionless face through the clear facemask. "Hells if I know ma'am. But you've already done a damn-sight better than anybody else I've ever served under. Win or lose, those bastards will know they've been kissed."

She nodded back at him, the grin returning. "That they will. Tell me when we're close enough."

"Aye. About another half-hour Ma'am."

Kranti kept driving, starting to watch warily as their enemies' vehicles came into view. It looked something like a naval formation, with giant trucks and land-barges in the center flanked by trucks carrying heavier weapons on the sides. The front and outskirts were swarming with buggies and technicals not unlike her own, though they all looked like they'd fallen from orbit without a drop pod.

"Here's good." Jorg spoke, and Kranti nodded and swallowed. She turned the gremlin around, facing the armored rear towards the dust-raising army. As she turned she saw the scouts gesturing at her and one even tried to line up a shot, but they were still too distant for anybody to hit anything.

Anybody but Jorg, that is. He lined up his longlas, breathed out steadily and sent out a shot.

In the distance a fireball bloomed, one of the trucks going up in a sudden plume of flame.

"Warp-addled idiots put fuel tanks on the front." His voice was annoyed, as if Jorg was professionally insulated that his enemies were so incompetent. He followed it up with a series of other shots, a couple more resulting in bursts of fire and smoke. Then he banged on the frame near her head. "Go."

Kranti floored the accelerator, following her own tracks back towards the trio of hills. Behind her engines roared as every single vehicle in the pursuing army accelerated, aiming to chase them down. She watched in the mirrors as the enemy buggies chased her with single-minded determination, stringing out in a long line as the fastest ones overtook the slower ones.

Jorg kept snapping off shots, timing them to the bouncing of the gremlin over the uneven terrain. The fastest buggies faltered, las bolts through their engines or drivers. He dropped the first charge-pack, slotting another one into place a second later and resumed firing. Bullets pinged off of the back of the gremlin with the occasional crack of another las weapon. A few heavier weapons fired as well, but none of the vehicles carrying them could keep pace with the speed of the chase.

Kranti focused on driving. Hitting a gully here would be a death sentence, and so would being overtaken by the pursuing horde. She only kept a peripheral view on the mirror - until a passing bullet shattered it. A piece of glass sliced through her mask and across her cheek, and she felt blood well in the cut and trickle down to her chin. The air hissing through the hole in the mask burned against her skin, but her augmented lungs kicked in to filter out the worst of the toxins.

She kept both hands on the wheel, eyes forward and foot flat on the floor to keep them moving as fast as possible. Speed was life. She aimed for the trio of hills on the horizon. Speed was victory - or at least the chance of it.

A few moments later Jorg kicked the frame near her head again. "Slow down. We're losing them."

She glanced back, seeing that their path was traced with wrecks, some smoking, some flipped and some just stalled. More vehicles chased, but they were getting farther and father behind. That wouldn't do at all, so Kranti slowed down a bit to let them catch up while one-handedly sealing her mask with a bit of duct tape. Above her Jorg popped a smoke grenade, letting the grey smoke trail behind them to explain the slowdown to their pursuers.

She kept driving, shooting glances behind them and occasionally varying the speed in order to keep the distance open. Jorg kept firing, varying his targets between the enemies near and far to keep them all focused. In the near distance the rest of the convoy thundered forward, the heaviest vehicles in a jagged spearhead with a halo of trucks around them.

Finally, finally she thundered between the two hills, holding her breath as she passed over the disturbed dirt where the hivers had been digging. She was depending on this working, and that was the first failure point. Well, the first failure point had been if the six-armed Chieftain and his men had caught her when she'd been baiting them, or refused to take the bait.

Nothing happened as she zipped through the passage, and she sighed in relief. Then she drove straight for the third hill, heading straight for the largest gap between the giant rocks jumbled up its slopes. As soon as she got out of sight cover she parked the vehicle sideways, blocking the narrow alley and patting it fondly. The vehicle had performed admirably, but it wasn't likely to survive this.

"Praise to the Star-Child!" Kranti called out and Jorg slipped through the tight turns of the rocks, meeting the eyes of the hivers hiding out in the twists and turns of the twisted stone. They nodded their readiness, a fire visible in their eyes through the goggles. She smiled back, mouthing prayers as gunfire started from up above. It took her a few minutes to reach the top of the hill and clamber up one of the rocks to join the new converts who were camped out across the tops of the rocks.

She slapped the leader on the shoulder, the woman's robe marked with the symbols of the five-fold faith, and looked out over the chaos below. It looked like they'd followed orders and held fire until the frontrunners had pulled all the way into the flat area between the three hills. Then as soon as the people manning those smaller vehicles had started to disembark the new converts had opened fire, shooting from the top of the hills down into the killing zone. Men and woman fell, corrupted and uncorrupted alike, as they tried to return fire at the people camped out in prepared firing positions with only their weapons and faces exposed.

More vehicles streamed into the space to reinforce their kin, presaging the heavier vehicles behind. The heavy stubber opened up from a nearby rock, stitching rounds through the oncoming vehicles and causing some to flip and crash as they sped forwards. The dismounted gangers of the six-armed Chieftan ran forward to take cover amongst the rocks, just to turn corners and find themselves face-to-face with hivers used to brutal fights in dark alleys.

Kranti tore herself away from the spectacle, looking around for the leader of the hiver gang. He wasn't present, he was supposed to be here. Where was he? The priestess caught her frantic glance and passed over a detonator, mouthing words and pointing downwards towards the places where the hivers expertly ambushed the onrushing wastelanders in tight quarters.

With a deep breath and a thundering heart, Kranti looked towards the gap between the hills. The places where the explosives had been dug under the ground weren't visible anymore, covered by hundred of tiretracks as the first of the larger trucks thundered into the confined space, heavy weapons raking the rocks around her and sending chips of stone flying.

It's like a puzzle. How do you use a bunch of demolition charges in the middle of a desert? There's nothing to blow up out here. I'm just glad that the hivers had a few people who knew explosives.

She waited. The heavier weapons on the bigger trucks started to tell, blasting their way through the stone firing positions that protected the converts atop the rocks. A few groups of hivers in the maze of rocks were overwhelmed by hordes of wastelanders. But there were more corners, more gangs waiting to ambush and backstab the invaders. Her people held, for now.

Patience. We need to break their back. Wait for it.

The first of the land-barges rumbled into the open area, puling forward before a ramp slammed open to disgorge scores of mutated raiders, heavily armored in slabs of blackened metal adorned with foul sigils. The las repeater opened up, sighted in directly down the length of the ramp. Mutated bodies fell, slumping and clogging the opening before the greater horrors within could emerge.

Then the main body of the attacking force was within the gap between the two hills, with the grandest land-barge of them all in the very center. It was decorated with a huge six-armed effigy of twisted metal, with fire burning in each of the palms of the giant statue.

Kranti pushed the detonator, and the bomb blew. Nearly a third of her drop pod had been filled with explosives, enough to fight a small gang war. Now almost all of those explosives were buried in the space between the two hills. Their detonation sent a shockwave out in all directions. The sandstorm that had been trailing behind the horde arrived in an instant, toxic scouring grit carried by the wave of pressure as an invisible fist almost knocked Kranti off her rock.

The towering effigy atop the central barge had been tossed into the air, coming down in pieces that crushed several of the trucks. The battlefield lay silent for a moment as every living person looked backward at the noise. Then the firing started again with a roar as Kranti's troops laughed and screamed defiance at their attackers.

The forces of the six-armed Chieftain continued pushing forward, but their momentum was broken. They weren't a screaming mass of fanatics anymore, but a bunch of disparate bands of fighters very aware that the force unifying them had just been blown to smithereens. They started to take cover, to pause their headlong charge into Kranti's guns.

Minutes passed, and the fortified position stood strong. The converts continued to take losses, but at an incredibly favorable exchange rate against the demoralized troops below. The hivers secured their territory, ambushing the lost bands of fighters who still wandered the maze of stone. A few brave converts used slings to hurl the remaining explosives towards the heavier trucks, crude fuses making them into impromptu anti-vehicle charges.

Kranti's attention was elsewhere, watching the space beyond the raging fires and smoke. Fully a third of the enemy still lay outside of the three hills, beyond the raging fire and strewn wreckage of the blast. They were unbloodied, and if they rallied and coordinated they could still crush her forces.

A wind picked up, clearing some of the smoke and dust, and Kranti's fist clenched, a grin blooming across her face at what she saw. The enemies outside had rallied, disembarking from their vehicles to form up and push through the wreckage to continue the assault. And then her last contingent, the bribed wastelander tribes, had emerged from the dust trailed by the horde, smashing into their rear unexpected. They'd raked through the disembarked troops, cutting them down brutally in the kind of surprise attack that was every driver's dream. They'd likely had the surprise for a few valuable minutes, the noise of the ongoing attack covering their own weapons.

The remaining disembarked troops were trying to reorganize despite the vehicles harrying them. But the cleared view let those attacking the hill look back and see their reinforcements being ravaged by vehicular raiders, and their resolve broke. The rout was contagious, and first one group turned and fled to their vehicles, then another did the same. Kranti wanted to pass the order to target the vehicles, but she didn't have to. Her troops started shooting out vehicles on the edges of the parking lot below, prompting fights between different crews as they tried to commandeer the funtioning machines that had clear escape routes.

Those troops beyond the explosions also routed, some fleeing on foot while others had the presence of mind to pile back into their land-barges. A few more detonation charges disabled several of those, as Kranti's tribesmen exacted a brutal toll on everyone who ran, finally achieving their revenge.

Kranti breathed out slowly as she watched the carnage unfold.

Hah. Take that, bad grades. I've got what it takes. If only the revolutionary instructors could see me now.

Her attention was drawn to the side, where the hiver leader was climbing up the rocks before giving his best imitation of a military salute. "Victory, Warlady."

Kranti blinked at the address, and was about to ask before the priestess of the new converts saluted her as well. "Warlady."

Jorg met her eyes from the next rock over and gave her a shit-eating grin and a textbook-perfect salute.

Well, shit.

Where Our Homes Used To Be - Life upon Where Iron Screams, Where Gods Die, and Where Dreams Bloom is not easy. The deserts claim more and more with every year, and soon, nothing will be left of their people. Bees are already extinct, and candles slowly vanish. Faith will quickly follow. Yet, the roads are still free, their vehicles still run, and the portals that connect their planets are still open. Time to make themselves a new home.
(Focus: A clan upon one of the three planets mentioned above establishes a new home for themselves amidst dying worlds.)
Are these worshipers of the Star Child? The reference to candles makes me think maybe?

Horrors In The Depths - There are many among the Mashan who remember through the scrolls and the wisdom of their elders the days when the galaxy was a far more peaceful place, when Humanity stood atop the mountains as sovereign and wise rulers of the materium that reached with open hands to all who grasped them. They also remember those who Humanity did not give an open hand but a closed fist, peoples and beings of such revulsion and horror that even they, those who tried to deal fairly with the Eldar Empire, took no chances upon and gave no mercy. The Mashan did not aid one of those fists in their memories. They now wish they had, if only to remember the lessons learned in blood by Humanity again and again.
(Focus: The war against the Cleansing Rain continues, and the death of a people who only know savagery approaches.)
Who/what are the Cleansing Rain? I'm curious about this one.
 
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Please note that I am still writing the update. But, in short form; a scout escaped you chucking ~7k strike craft at them, yelled at Lady Many Names about the "Massive Xeno Fleet Amassing A System Over," who then yelled at Fucker In Charge to "Send All Ships We Can Spare Now,' who then told Fuckers In Charge Of Ships to "Prevent Our Primary Recruitment World From Getting Exterminatus'd."

Thus they sent ships and are doing the equivalent of building a wall to prevent the illegals from crossing the border.

Edit: Re: Ship Quality Vs Strength Evaluation - You slot in the ship quality as far as you can determine. Since you don't know jack shit about what they can do beyond "looks Imperial, so likely is Imperial," you put in standard Imperial Ships onto theirs. Which did make for one surprise, and may make for a few more.
Ah that would do it, and the problem sometimes with the questers noticing things before the Update drops and miscommunication and theories running about that will going back and forth until the update. and makes sense given all that information.

I ain't tellin'. You got more than enough help with that.
Fair enough, So we either take another song to get it done and see if we can get another or just stick with building up to 5 fleets people.

Not with the new Chamleons online to ensure that, even with longer flight-times, the slack can't be picked up.
Whew, glad we expanded the flee then. as long as we have enough ships and cargo space to to a cycle and don't need to cut supplies devliered due to the dutchy having more watchful eye on their borders. and us dodging more patrols. I mean we did expand the infiltration fleet bout double so that really helped with logistics.

Just as I thought. They're panicking and working off vague information other than "giant fleet of unknown ships" and doing the most logical course of action for them: get as many ships as they can spare and fortify one of their most valuable systems which is suddenly under threat.

In all likelihood, the defenses are going to increase as time goes by, but they have no idea that we're currently infiltrating them, let alone that we're actually a human majority polity. We just need to get our people on those defense stations then we can either disable them or better yet turn them against the Duchy's defenders
Yah, it really is just about what we would do if this happened to us. And yah I think the best approach for us to do is to continue with the infiltration and expand more, if they can't do anything about that then we should be good for now. At least a few more turns before they build up enough strength to launch an attack and then some breathing room when they rebuild again.

Yeah, if we'd be told that

A) That border we thought was secured was actually never scouted, due to a "conspiracy" or maybe corruption
2) The scouting fleet we did send did not return
3) The fortified scouting fleet we send afterwards was obliterated by 6 Nova cannon shots

I think we'd panic at least a little.

(And hey, they're not wrong to panic. We are infiltrating their prime recruiting planet, we are planning to attack them.
The only thing they're wrong about is our motive and method).
We'd do all of that and then scream Chaos or Alpha Legion, pour the actions into what needed to be done with either using that fleet to attack or stick there until we built up enough ships to replace that and build more defense stations. They are right but not in the way they think. And boy that will be a surprise for them when they find out how we infiltrated and converting people.

With a 'humph,' the Captain of the 'Glorybearer' shook off the last vestiges of the Warp Transition after opening his eyes, seeing the crew aboard his ship doing their best to recover and return to their duties as they ought. A quick flicker of his eyes to the side confirmed that the boy that had replaced the last torch-bearer had not faltered and allowed the torch pole to dip below an acceptable height, the Warp Transition washing over the young child a bit better than the adults. Such was the advantage of having a soul untainted by a constant traversing of the Warp and the weight of years accumulating with life.

+++Crew replacement rate has not exceeeded 4%, below average casualties have been sustained+++ Magos Farud exclaimed from their position, the hefty bulk of the vigintipedal mass of machinery and metal shifting and moving with a silent grace that never failed to utterly unnerve the Captain. There was a moment when chasing the purity of the machine turned someone into a non-human beast best put down, and the Magos had crossed that line long ago. Were it not for their invaluable work in keeping his ship intact and his people flying even through the worst of things, they would not have been allowed aboard...or would have suffered an 'accident' by now. +++Praise the Omnissiah+++
huh, what is a Torchbearer? was that something always on Imperial ships or just a new addition for the Dutchy's ships? Is this a way to help with warp travel or someone who is acting as a more like projecting a bubble to protect those around them? Whatever it is it seems to work since crew replacement rate doesn't sound too bad.

Oh, wow might have a Hereteck Magos here. they went further the most Tech Priests and taking advantage of being separated from Mars along with being the only ones who can maintain and produce the tech in the Dutchy gives them a LOT of sway and power, enough to get away with a body like that. We might be dealing with new tech in this.

"Lord Captain, the rest of the fleet has signaled they emerged unscathed and well within the expected parameters, and are beginning to assemble into the ordered defensive position," a sensor technician spoke, her voice rough and dry, her eyes staring deferentially below the Captain at the foot of his throne.

"Continue your good work," the Captain said, allowing the woman to return to her station once more, an eager energy in her swift movements. A single word spent and a crewwoman made that more energic at her job. A fair trade in the Captain's mind. "Magos Farud, please activate the Harrowayd Auspex Array. Let us see what horrors this system holds," he spoke, and a stillness went over the hulk of machinery that masqueraded as the shell of a human being.

+++By your command+++ Magos Farud intoned, moving over to the console blinking and whirring with a hundred different lights and screens, dials and keys with runes atop them gleaming in the torch-light of the bridge. +++The Omnissiah Sees All+++ the Magos spoke, a dozen mechadendrites plunging into the machine as arms with dozens of thin fingers emerged from their hooded form, eagerly plunging against the runes and dials. +++The Omnissiah Comprehends All+++ They continued, sending orders and instructions to the ship's bow through the Noosphere and the vessel's bowels transmitted by electron and word.
The what Array? I'm guessing its a sensor of some sort... I guess it should be fine since there's nothing we really need hidden there. they see two SBG's and defense stations and a planet. Still I guess since they have a system wide scanning sensor should be taken account and we need to figure out our approach for Voxx Primus. I wonder if we can steal this once we push into their Sector if the price isn't too high.

The Sensor Clan stationed there had long since roused itself from the prayers and the chapel they had resided within during the travel through the Warp, spending their time in prayer and anointing those deemed pure enough to withhold the task to come for their bloodlines. When word came from the Hallowed Speakers that the Lord-God Captain had ordered a scan to be taken, hymns rose from the throats of the assembled menials, hands quickly activating the machines humming eagerly to reveal all that was hidden from them and the Lord-God Captain High Above. The Anointed, however, strode into the Chamber of Sight with clasped hands, his mind unbothered by the mundanity surrounding him or the tasks to rouse the machines for the work ahead. For him, only one thing mattered, and that was the part he was to play once the doors to the Chamber closed.

And close they did, slamming shut with a final 'thud' behind the man. The lights within turned from their stark-white humming of the outside world into a blood-red angry buzz. Lines and lines of Holy Script appeared before him that he could not read. But he need not read these lines, for his task was on the small table before him, where a bronze rectangle with the outline of a hand stood prominently, dark splotches recalling all those who came before him.

Placing his hand atop the outline was a matter of a second, his mouth following the whispered prayers emerging from his mind into his throat, and the pain of the stabbing needle was ignored, as was the whirr and clicks within the cogitators surrounding him. Blood was tested against known data, deviations were judged to be within the norm, and a beep occurred as a warning sigil blared its baleful scorn at the praying man. Once, twice, thrice, it slowly blinked...and then vanished as a hum arose all around the man.

Energies gathered, lenses focused, vibrations thundered, and the auspex came to life, building and building its ping with all the anticipation of a thunderclap to come. The man began to speak aloud, warmth suffusing his skin and bones. Cogitators clicked and changed tracks, their internal calculations adjusting the massive sensor antenna at the ship's bow by fractions of degrees for maximized output. In contrast, internal generators spooled their warm thrum of power in rising pitches to the coming explosion. The man was now loudly speaking the prayers, blisters forming on his skin.
Ah, of course. it wouldn't be 40k without a strict adherence to doing what you're told and instead thinking for yourself since I'm sure those lines of text were instructions of a different kind. And it seems the Anointed is the sacrifice needed to activate the Array. Oh its Bio-locked to the human genome, interesting and looks like we would have to use human operators for that, poor Yeeni. Definitely looks like some pulse or maybe snapshot kind of way of scanning the system.

A single rune was tipped.

And a man howled in inhuman agony as every cell was bombarded by radiation and vibration and light and radio and pressure and-

+++Auspex has been fired, results expected within 3.024 Standard Terran Seconds+++ Magos Farud proclaimed. True to their words, the various screens and the massive hololith acting as the main projector of the bridge soon churned with changing lines and burning lights plinking into existence.

"By the God-Emperor," the Captain whispered; symbols denoting ships ranging from Destroyers to Battleships were arranged before the projection of the fleet, the detested rune next to them denoting them all as foul Xenos. And between them all, even racing before the fleet in great plumes, were the symbols for strike craft, that old and oft-worn sigil blinking with its bloody history and well-worn horror, the strokes and chevrons denoting their numbers tallying up to over 2.600 in the fleet racing to meet them, with another 4.000 rising from the void stations they had emerged near to. Though only a mere projection, their course was unmistakable and clear to all who had even one cell within their brain not devoted to keeping them breathing: the vessels of the Duchy. "Initiate Phalanx Doctrine," the Captain heard his words, yet he didn't feel them emerging from his mouth. "All ships, initiate Warp Jump at the earliest possible moment and retreat to Voxx Primus; returning with this information takes precedence over any life within this fleet, including mine.
OH, Okay that is a BAD way to go. Not the worst but still. And I bet you there is suppose to be a protective suit in there to shield them or some other command/button for something that would let them out or into a shielded area. Still an interesting choice of needing a blood sample to activate it and manually at that. Wait Battleships? I thought the Battlecolonies registered as Battlecruisers as most, though it might be the inference from that distance. Still this is good, that means they think we have full on battleships and will focus on tactics meant to counter a doctrine focused on Battleships.

I do love the confusion and mentioned of the strikecraft being a rarely used sigil anymore but with a bloody history of it to know its threat. They might pick up on the Carrier doctrine but hopefully they'll think its mostly for defense of planets since 4000 come from the defense stations and only 2600 from the fleet. or they think the Battleships are more then they thought for that many strike craft.

Oh? Phalanx doctrine? we're getting some taste of their tactics and formations.

Deploy the Null-Net, Code Iota-Upsilon-13/74 Isonai Barakeesh, Identification Chi-Eta-V//Malange-Becona."

+++Codes Accepted+++ Magos Farud spoke, their mechadendrites moving with agitation as they stared at the projections of the ships racing at them, only to still and have one of them snap to an access port when thin lines of light crossed the distance. Numbers flickered on the small cluster of friendly ships, the shared Void Shield of their tiny numbers depleting by a startling margin as a trio of Lances slammed into them from far beyond the range a Lance should have, not even Prow Lances that far ranged. No matter, the weight of fire was too light to harm them beyond slowly chipping at their shields, and they would be long gone before those popped.

But those strike craft...+++Firing Null-Net+++ Magos Farud spoke, and momentarily, the Captain felt numb and cold. Like the torches that illuminated the bridge were nothing but flickering candles and not roaring fires that donated light and heat at once. But as swiftly as the sensation came, it vanished as the Null-Net appeared on the hololith, racing against the oncoming swarms of strike craft, their tiny forms wavering momentarily before some attempted to scatter. In contrast, others tried to fly through the holes in the Null-Net. Even knowing they were Xenos hell-bent on the death of all that was right and proper, the Captain could not help but pray for them. The Net was a horrific weapon...if not horrible enough to prevent him from using it.
okay make that a formation and a tech or two techs.

Wait Shared Void Shield? can normal 40k Warhammer ships do that? is that a special tech? and wait are those lance hits coming from our Aries-Secundus-Class Corvette? OH right the blessed weapon from the faith turn right? hahaha, that's amazing and love seeing this in action right here, though it does show that don't have many lances at all to make use of the insane range..... Hey just how much more range do the Aries-Secundus have? and how hard does it hit? because I think we should just make a task fleet of just the Aries-Secundus and use their Blessed Lances for hammering the the defenses or ships of the Dutchy. Because sadly I doubt we will get a faith turn at all, we won't choose it over other rewards for a all 10 development and given how rarely we do the Psykana and that it can backfire I don't think we'll choose to gacha until we do. So this is the best we have for Lances, I think around 20 of these should be enough for a continues rate of fire to keep up pressure.
@HeroCooky would that work?

The fuck? the captain of a ship in 5/5 Dogmatic Nation who hates Xenos feels bad about using the weapon for the effects it would have on them? The hell is the Null-Net? and also bathed the bridge and possibly ship into feeling cold and numb if only for a few seconds. The hell does it do and how do they use it?

The craft that flew around the edges of the Null-Net re-assembled into formation, flying now far ahead of the others, while those who tried to fly between simply sputtered out and began to drift on the last vectors. Their pilots would no longer provide input.

"To the fleet: trigger Shield Overload before the strike craft reach us. The God-Emperor Protects."

It is arguable if He did at the best of times. It is even more arguable if He did so when the Thules in their Star Raptors and Five Star Heavy Bombers reached the ships of those who had killed hundreds of their siblings in one fell swoop.

What is not arguable is that the 'Huntress of Kreinios' managed to limp into the Warp, her hull battered and broken after the shield generators exploded and the Phalanx Doctrine no longer linking her shields to the other ships, with dead and frozen crew drifting behind as their souls were sucked into the Warp if they were unlucky or annihilated instantly if they were by the opening of a rift into the Veil.
OH... those holes aren't safe points, it affects the whole area of the nets and the holes are included. did it fry their nerves or minds? kill them outright? Ohhhhhh boy, I can't begin to imagine what the thules felt or thoughts when seeing that many of their sisters dying in one attack without even getting close to the enemy. though given the crew for the fighters... that's what? a few hundred strikecarft at most? QM what would be the thrules thoughts in that moment it happened?

okay so the captain didn't survive since his ship was the Glory bearer. AH nevermind, found my answer for the Phalanx Doctrine. it Does link the void shields together and I'm guessing works with their bottom heavy focus on ships.

Lord Duke Mandelbite Manna looked at the report from Voxx Primus, the emergency transmission via their nascent non-Astronomican psyker network spilling demands and cries for immediate aid as one more threat appeared. Because the Orks, soul-eating Xenos, and Cabal of Unfettered Hope weren't enough. No, it had to be another set of highly hostile Xenos threatening a previously thought-to-be-secure border and the Duchy's primary recruitment world as a massive uncovered conspiracy had revealed that bit of information to be a lie, requiring an enormous shifting of military assets and production schedules to account for that and the various holes that doing so would create.

"Well, that's not ideal."
wow, either that dude is dealing with far greater threats, removed from how bad it is, or just looking at it statically but that's far calmer than I thought it would be received. Then again, no one knows about his infiltrating the Hive yet and how it would turn the absoulte slogfest that would be taking Hive world into something merely bloody and tiring.

Still with that said, it looks like they are fighting other enemies and the Orks might make a comeback along with.... I'm honestly not sure my first thought is C'tan when hearing soul eating Xenos but other then that I don't really know, and I don't know if that Cabal of Unfettered Hope is what was given to our group on Voxx Primus or if thats a Teezch plot somewhere else.

So sad to say we WILL need to move in around 2-4 turns after we take Voxx Primus and Secundus because of how likely it is the armies will dry up and said three factions will pour into the Dutchy worlds.

"Onto Off-World News, Economy First," the news anchor said, their even voice soothing after a long day at work in the office. "New Dawn R&D has published a recently developed set of painkillers with vastly reduced addiction-inducing properties coupled with a lessened chance of overdosing if taken. Various Healing Orders, Hospital Chains, and the Military have already taken interest and placed orders, increasing the ISCs stock by 3.8% this quarter."
Ohhhhh sweet. I'm a sucker for small things like this because of how much it impacts things at a lower and wider level. and it makes sense it boost civilian and military sectors. sending those new painkiller will help in the Hive. and QM Can we include triple levels of Chocolate in the next shipment to Voxx in order to use as leverage or bait for joining us? or bribes?

-[] Medical Services VI (1/2)
-[] Military Industry VI (1/2)
Ah, well shit didn't see that. increase both developments by one action. Damn I didn't think the researches or discoveries by the New Dawn could do that. good to know.

[] [Chapter] Standardize The Chapter Fleet, Please? (0/5)
Seriously, the cost for all the unique and non-standard maintenance parts is astronomical.
(Gain: Large expansion and re-fitting of the Lamenters Chapter Fleet.)
Ah, that is a point and the bean counters worst nightmare. It was put together over the years in pieces and for certain enemies with what could be done at the time.

AN: You may ask yourself, "Why did the Free Duchy design a sensor module that requires the person who activates it to be cooked alive by the powerful radiation and energies released?" Well, the answer is simple: When they first created it and put in the bio-lock to prevent FOUL XENO INFILTRATORS from using the things against the Noble Human Liberators, nobody told the people assigned to the things that they were supposed to leave after activating it. They were, in fact, told to shut up and do their duty when asked how to operate the things. So, after some decades, when a Magus of the Mechanicus was confused about how there was a 1-to-1 casualty rate to the system's activation and investigated, they were told that "this is how it is done" by the menial clans that service these sensors. And since breaking with tradition is Heresy...
Wait, was this stolen Xeno-tech or actually Human tech from the Dark Age of Technology? Still that fits well, if its how it is done and is tradition then that must be how it is. Still that tech seems good... We should steal it.

Also, a one-shot ~6% casualty weapon on strike craft wave measuring in the thousands is not a "Hard Counter." And they didn't try to get fancy, they decided to fly through the dozen-kilometer wide holes in the net instead of going around the thing. It was a reasonable thing to do when facing a weird energy-net they had no context or clue of.

Edit: Like...you did read the part where the Captain Dude had to specifically unlock the usage of the Null-Net with codes, right? That should be an indication of how often that weapon is both used and given to the troops.
Oh it was only 6 percent, still a piece but not too bad. that's what? 390 out of the 6500 strikecraft sent? Yah its not a hard counter and only really a big killer for our Strikecraft if they have many ships firing at once and when we send our strikecraft in a huge swarm.

And yah, the fact it was locked behind codes means its a limited use and has to have a good reason. We should expect it but not it to be a spam fired weapon.

You managed to get people into the shipyards as work-gang leaders because they volunteered to work there, and have some low-level people in the defense stations. Not enough to really do more than note down some data, but enough to note that the "Slice-Feeling" Ships are serviced by Psykers and Magos both, with some components of other ships getting the full "Priest Procession Praying Priestlike" over them.
Honestly, that's good enough for now. We should really only get into higher positions or the like a few turns of investment before we are ready to invade. being low level is for the best for right now.

Slice feeling Ships? So it takes Psykers and Magos to service them with Magos doing their thing.... yah this seems to fit but the thing is what does this do to ships, like is this meant to aid with Warp travel or what? I guess we'll only figure out if we can slip in a spy or two into the Dutchy Tech Priests.

That's what Bribes, Corruption, and Infiltration are for.
Eyyyy, it isn't the Imperium without those things. But yah, if we hit a road block then just do that and try the luck. Shouldn't be more a dozen if that per turn to not overdo it. Plus there are other positions like Aides, secretaries, and the like for those higher positions people we can slip in spies as.
 
and wait are those lance hits coming from our Aries-Secundus-Class Corvette?
No, that's our Sagittarius Artillery Frigate which has the range boosted by 300% at the expense of being fragile as hell.
OH... those holes aren't safe points, it affects the whole area of the nets and the holes are included. did it fry their nerves or minds? kill them outright?
This is Null tech, aka anti-Warp tech, so in all likelihood those poor bitches had their souls ripped from their bodies, if not outright obliterated
 
No, that's our Sagittarius Artillery Frigate which has the range boosted by 300% at the expense of being fragile as hell.
Ah, I just checked the ship designs. I remembered the Pure Lens but completely forgot about the Lense Cogitation Matrix Lattice. So it was the Sagittarius's doing that and too low a rate of fire for it at all. hmmm, well not gonna do much now but it does show the slow rate of fire due to not enough ships. I guess as long as we do the new design for it soon it'll be fine or we just build more of them as it now.

This is Null tech, aka anti-Warp tech, so in all likelihood those poor bitches had their souls ripped from their bodies, if not outright obliterated
Oh literal null tech? like the Blanks? well shit, that is a horrible way to go.
 
Anyway, a thought.

What if the null field is not an anti sstrikecraft weapon.
Sure, it can do area denial, but strikecraft can just fly around. It's not fast or wide enough to kill them. They only succeeded because our forces did not know how to respond.

But, larger ships do not have that same maneuverability. An Ork Killa Cruiser, or a Leo, would just blunder into the net at close range, unable to turn or stop in time. The mazes are kilometers wide, after all, so the bet is certainly big enough.
 
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[X] Plan: Werewolf+Nutri-paste
-[x] [Military] Fill Out Sector Battle Group
--[X] Werewolf (1.5/3.5) x2
-[x] [General] Research
--[X] Nutri-Paste Dispensers
 
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