This is surprisingly fitting in my opinion and indeed a very good reason not to elevate Death to Core.
This is surprisingly fitting in my opinion and indeed a very good reason not to elevate Death to Core.
What I hope to do is to snag 'sun' at the next level up and then another domain+ try the Gacha on the next. Sure it might be random but who knows what we might drag up.Agreed. Just, if we ever do elevate, some domains (like Earth) are a lot safe to elevate than others.
We've got more than enough ruthlessness in the setting already. Let's not change the VM that much if we can help it...when you make death and life actively part of who she is,you get someone that will actively try to enforce the natural order of things (things live and therefore must die) wich can turn quite ruthless easily
Like I said, Connection, empathy, community. Gives kindness a bit more room to grow in this universe.We've got more than enough ruthlessness in the setting already. Let's not change the VM that much if we can help it...
Like I said, Connection, empathy, community. Gives kindness a bit more room to grow in this universe.
Yeah because given the setting, even if we extend a hand in greetings; we have to ready with the war-hammer and shield in case the person/thing tries to bite said hand off. The Space Marine brought up that very point before he left.
Diplomacy, maybe? Dunno if it's abstract enough to be a domain, but if it is it'd be a good fit.Gain at least one Ally- Really not sure on this one. Friendship perhaps? No matter what it'd probably combo well with Connection and/or Elysium, and is unlikely to be something we can copy from any of our siblings later on.
Strong disagree. Right now, we can choose not to use sorcery or a psyker hero if we can't stack enough bonuses on something to prevent critical failure (or if the something in question is risky enough to crit-fail on a natural 1 regardless of bonuses). If that's no longer an option? We no longer have that choice. It's not worth it.Critfailing possibilities on all actions is dangerous, but that's already available on most of our actions (any action with Dana or Niamh involved, or if we turn on Sorcery) so it's not that big of a loss.
Hmm. A good point. Still safer than Sorcery, but it may not be safer than Connection after all. It depends on exactly how Connection would screw us over, and that's something only Alectai can tell us for sure.I'd say picking Earth is more limiting in that just keep in mind, when healing people with Core earth it also means replacing their flesh with living stone/wraithbone, when performing social with Earth it'd mean doing so via the introduction of life and soil - anything which doesn't appreciate having metallic flowers shoved in their face is liable to go fwoom.
We by default expand our Domain access at a similar rate to our favor token access. We were already at the point of having more applicable domains than tokens available, and that's even more true now that we've grabbed 3 more domains and only 1 more token. Though I suppose that could change with the scale increases, I'd expect to get even less tokens if that happens. Just this turn we had 15 domain slots available on the actions we did take, 26 slots in actions available. We only had 6 tokens to split between them.Hmm. A good point. Still safer than Sorcery, but it may not be safer than Connection after all. It depends on exactly how Connection would screw us over, and that's something only Alectai can tell us for sure.
This is all hypothetical anyway - I prefer Expansion when there are lots of shinies we can't otherwise get and Transcendence otherwise.
Or we could take a shot at gacha for cheat-Domains that bypass the need for sheer power by changing the whole game. Death allows making all of our forces extremely killy against anything living with the investement of just one token, as we've already seen. And with the one time we used the borrowed Artifice token we had, we got really good results, even if it was a Miracle-crit. Being able to apply that to everything new if we get similiar results would be amazing. Or other stuff like that:We by default expand our Domain access at a similar rate to our favor token access. We were already at the point of having more applicable domains than tokens available, and that's even more true now that we've grabbed 3 more domains and only 1 more token. Though I suppose that could change with the scale increases, I'd expect to get even less tokens if that happens. Just this turn we had 15 domain slots available on the actions we did take, 26 slots in actions available. We only had 6 tokens to split between them.
Elevating is the solution to that. It doesn't expand our options, but instead makes them all much stronger. When we have more options available than power to invest in them (and we want to do all the options), it makes sense to get more power rather than more options.
Remember, the Beyond Limits -starter advantage we have is equal to the other two options we had, which included Avatar. That, at higher levels, could have thrown down with the Emperor in his prime. So rolling for gacha at least once to see if we get something that further supercharges VM's abilities is very appealing to me.Do consider the values of the Gacha though! While it only gets you one domain--the worst you can get is something that has limited application that you don't like using because it's icky and not very PR conscious (Which then goes in the dustbin like the Old Gods threw all their positive domains), and the best are some potentially game-changing trump cards like Prowess, Artifice, Samsara, and similar stuff that hook onto your build and strap rocket engines to it.
I would be ok with elevating Connection or Sorcery to Core, Earth could be pretty limiting, I think.
This said, I probably would prefer to roll Gacha, getting, for example, something like Artifice, Fate, Mystery or Voyage would be all kinds of incredible.
On the other hand, depending on what we will get from our Objectives, I could also go for more domains. So far I only see Sun as a must have though.
Yeah, the gacha has a chance of giving us super-useful domains like Artifice. It also has a chance of giving us near-useless domains like Plague, or more likely just a normal domain like Prowess.Or we could take a shot at gacha for cheat-Domains that bypass the need for sheer power by changing the whole game. Death allows making all of our forces extremely killy against anything living with the investement of just one token, as we've already seen. And with the one time we used the borrowed Artifice token we had, we got really good results, even if it was a Miracle-crit. Being able to apply that to everything new if we get similiar results would be amazing. Or other stuff like that:
By WoG, Prowess is a game-changing domain. It'll probably turn our soldiers into the ultimate killing machines in the galaxy, for one. If it applies to everything else we do, that's even more OP. Better Psykers, better Weaving, etc.Yeah, the gacha has a chance of giving us super-useful domains like Artifice. It also has a chance of giving us near-useless domains like Plague, or more likely just a normal domain like
Huh, wouldn't've thought it'd be a game changer, but you're right. Prowess probably does apply to everything, since that's the only way I can see it being better than something like Guardian. Since you didn't provide a source I guess I will.By WoG, Prowess is a game-changing domain. It'll probably turn our soldiers into the ultimate killing machines in the galaxy, for one. If it applies to everything else we do, that's even more OP. Better Psykers, better Weaving, etc.
But there are still plenty of other mediocre domains in there, even if the example I chose was bad. We don't even have a firm idea of what domains are available, let alone the chances of getting them, and then there's still the actual roll after that. Ones like Disease, Decay, and Despair are almost certainly on the list (inherited from Nurgle). Any of those would be basically a wasted pick.Do consider the values of the Gacha though! While it only gets you one domain--the worst you can get is something that has limited application that you don't like using because it's icky and not very PR conscious (Which then goes in the dustbin like the Old Gods threw all their positive domains), and the best are some potentially game-changing trump cards like Prowess, Artifice, Samsara, and similar stuff that hook onto your build and strap rocket engines to it.
I am unsure. By word of god anything we can get with the Gacha will have some good uses, just it might be very situational if I remember right....Ones like Disease, Decay, and Despair are almost certainly on the list (inherited from Nurgle). Any of those would be basically a wasted pick.
...I literally quoted it right above.I am unsure. By word of god anything we can get with the Gacha will have some good uses, just it might be very situational if I remember right....
Well, the worst we could roll are functionally useless most of the time in our hands if we happen to roll them. They have both bad optics and they accomplish things in a way that we/VM wouldn't want to accomplish them.I am unsure. By word of god anything we can get with the Gacha will have some good uses, just it might be very situational if I remember right....
We by default expand our Domain access at a similar rate to our favor token access. We were already at the point of having more applicable domains than tokens available, and that's even more true now that we've grabbed 3 more domains and only 1 more token. Though I suppose that could change with the scale increases, I'd expect to get even less tokens if that happens. Just this turn we had 15 domain slots available on the actions we did take, 26 slots in actions available. We only had 6 tokens to split between them.
Elevating is the solution to that. It doesn't expand our options, but instead makes them all much stronger. When we have more options available than power to invest in them (and we want to do all the options), it makes sense to get more power rather than more options.