Likely more than it's worth it, instead of hitching rides when they send mail and supplies.@BoneyM
Provided the Eight Peaks Expedition is a success, how many Favors (if it's possible at all) would it cost to set up an express 'send us between Zhufbar and Eight Peaks via Gyrocopter when asked' thing, compared to paying Favors for each ride? Possibly/probably with a specific schedule in mind.
Tell that to him, I'm just responding.Why would we bring such a valuable magic artifact to a warzone? We only need enough of the stuff to mess around with, not to bathe in.
"Kids! Remember to drink your snake-juice every morning if you want to get big and strong!"If I recall correctly we're currently carrying some small bottles of it, but if I'm wrong about that, or if we need more, we can just go and nip back over to Stirland to grab some. We're one of the faster beings in the Empire, and as long as we're not making them constantly such trips are a lot easier for us than for anybody else.
Why would we bring such a valuable magic artifact to a warzone? We only need enough of the stuff to mess around with, not to bathe in.
*images of Sneeple with wiggly necks and scales waltz through my brain*"Kids! Remember to drink your snake-juice every morning if you want to get big and strong!"
Oh, I missed that, sorry.
We could probably get it as a facet of our job, if we take communications to other places in the Empire while we're over there: 'I can get your latest disapproving message to the Grand Theogonist in less than a week' is blindingly fast for the setting, over the distances we're talking about.@BoneyM
Provided the Eight Peaks Expedition is a success, how many Favors (if it's possible at all) would it cost to set up an express 'send us between Zhufbar and Eight Peaks via Gyrocopter when asked' thing, compared to paying Favors for each ride?
The building in Ubersreik is 100% a reference, but Wulfhart's Hunter's definitely bring the Vermintide group to mind.Actually there is a different reference to the vermintide squad in TWW2. One of the Empire cities in Mortal Empires has a tavern unique building that provides a Bright Wizard, Waystalker, Witch Hunter, and a Thane as garrison units. The text for it also has something like if there is a secret that the inn keeper doesn't know is it actually a secret? Or something like that.
Personal understanding of it was a turbocharged Fuck Undead spell from the Sigmar Divine Lore, cast as a ritual, using the Liber Mortis's knowledge of how undead are constructed to rip their magical bindings apart, cast by the highest religious authority of Sigmar, and using the Liber Mortis as a sympathetic link to boot.By the way, what's the in-setting reason for spamming that "destroy undead army" spell that priest got from reading the Liber Mortis back during the vampire wars?
If they had a priest who could cast it, why didn't they just slaughter all undead in Sylvania, salt the earth and burn all the barrows, and then regularly return with some highly trusted priest capable of casting the spell every few decades to mop up again?
I'm betting that the spell is somehow ridiculously difficult to cast and risks killing the user each time. Either that or it corrupts its user or something.
Hmm, that might make sense.I have a theory about the singular shrine. Karag Nar, Also known as Sunrise mountain has a counterpart at the other end of the Karak, Karag Yar the sunset mountain. Maybe the orks or the black orks at least understood the symbolism enough that the there is another counterpart shrine there as well. One for gork one for mork.
Remember to invent spells you need traits for those spells.
Also the Eight Peaks are apparently a magical nexus, so a large amount of warpstone exploding on it is likely unhealthy.Sounds good to me. Why don't we brainstorm some ways to solve that troll problem?
1. We blow up the warpstone at the top of the mountain
Pros:
-Will probably kill a lot of trolls-Will be a once in a lifetime showCons:
-Surviving the explosion, how?-Belegar probably doesn't want to be King of Karak Seven-and-a-half Peaks
Sensory sharing?I've been wondering is their a spell hat lets us transfer the 'Grey Wizards can see in the dark to other people' because a part of me wonders if learning or even discovering it if possible would be useful.
Sic Kragg on it then. With backup.Big honkin' statue of a thing somehow even uglier than regular Orcs, bunch of bloodstains from sacrifices made, and an uncomfortable amount of weird greenskin magic in the air. You know, standard evil temple.
(If Mathilde fails a lore check, the diceroll isn't shown. Not that this is necessarily the case here.)
I'd immagin it starting more as a tool for small squads of infiltrators or when we have to sneak someone in or out of a place than anything else... but that may also be battle magic.TBH, this strikes me as a "Yes, but to do it on any meaningful scale would be Battle Magic, and that has its own problems"
Regarding the "Let people get Mathilde's Ulgusight" bit.
I'd immagin it starting more as a tool for small squads of infiltrators or when we have to sneak someone in or out of a place than anything else... but that may also be battle magic.
What would we use it for in a large scale battle anyway? Making it hard to snek up on us?
Night battles can be hell. Knowing who you are hitting in the dark can be extremely difficult. Keeping everything together once the chaos of battle is added to the unique challenges that night gives is almost doomed to fail. However giving everyone in the army some night vision suddenly makes night battles way more attractive.I'd immagin it starting more as a tool for small squads of infiltrators or when we have to sneak someone in or out of a place than anything else... but that may also be battle magic.
What would we use it for in a large scale battle anyway? Making it hard to snek up on us?
Makes sense a suppose, a non battlefield magic version would still probably useful for exfiltration or infiltraition that requires a none Grey Mage expert but yeah I can see why it would be battlefield magic now that I look harder at it.As a general rule of thumb?
Any spell that provides a persistent buff to more than one or two people is probably Battle Magic.
...The justification for our failure was that the matter was so classified we couldn't discuss it and to prevent anyone from finding out there was anything not to discuss we spent the time twiddling our thumbs.
That's a question that'll probably have a more interesting answer once we figure out what it actually does ourselves.I just had a though... How would Arch-mage Telcis and Master Runelord Kragg the Grim react if wwe introduced them to the snake juice?
I doubt that lesson will effect our future chances. The justification for our failure was that the matter was so classified we couldn't discuss it and to prevent anyone from finding out there was anything not to discuss we spent the time twiddling our thumbs.
Grant the recipient the ability to see Ulgu externally - This probably is more of something like a enchanted monocle/glasses to visually display Ulgu in sight...however note that the hard part is making sense of it, Mathilde is a wizard who can intuitively understand what she's seeing of Ulgu, but others would be seeing something more like thin clouds of mist drifting around which they then need to interpret whether this is background variation or actually something
TBH, this strikes me as a "Yes, but to do it on any meaningful scale would be Battle Magic, and that has its own problems"
Regarding the "Let people get Mathilde's Ulgusight" bit.
What would we use it for in a large scale battle anyway? Making it hard to snek up on us?
The things Kragg can do and the things Kragg does do have a relatively small amount of overlap. Remember, he's the Runelord other Runelords think is too conservative.I was more thinking of if Kragg could use it as a reagent in rune crafting or Telcis with his potions.
@BoneyM
Provided the Eight Peaks Expedition is a success, how many Favors (if it's possible at all) would it cost to set up an express 'send us between Zhufbar and Eight Peaks via Gyrocopter when asked' thing, compared to paying Favors for each ride?
...I didn't think that was something we were supposed to take at face value, considering we could have at least dissected what the change in Sylvania meant to the empire. You know, AAR. Unless you were thinking we got the lesson with the mind-lock around the skaven then? That sounded like it was during apprenticeship from the phrasing when I read it...
The final quarter of your study is entirely between you and your Master: the postmortem of the organization that you helped your Master to take apart.
I am so here for this. Specifically, Boney's description of Mathilde's reaction.There's likely to be passenger- and cargo-modified gyrocopters going back and forth between Karak Eight Peaks and Karaz-a-Karak regularly once Eight Peaks is established, and hitching a ride on one
And how much for a helicopter ride?
If you just mean a joyride, you can get it from your rep if you make your way to Zhufbar.