Voted best in category in the Users' Choice awards.
I do not dismiss the library as less useful than ice witches, so much as potentially more accessible if the projected is hosted in a different starting area and equally useful regardless of starting place. Ice Witches have the caveat that even if we do convince them to join is, they become less and less useful as they venture from Kislev. Book is book, regardless of where it is hauled too.
The library was called out as something we probably don't have access to if we don't take Laurelorn.

That said, I'll stand by my theory: it's possible we'll be able to get access to specific information from the library, at the least, just like we'll probably be able to get access to other 'factions'. We just won't have free access.

There's also no requirement that we put all our operations in our base.
 
A bad rebuttal. Elves and dwarves haven't done a cooperative project since before the creation of the Empire, even they do not know what they can do together. Also, Elves can do everything humans can with magic if they have the time and the books, and Laurelorn is supposed to be full of Archmages who had the time and their books. Whereas humans cannot do anything with runework at all, so if we're missing runework humans won't replace it.

If we go to Laurelorn and get their full contribution there'll be no reason to need human improvisations, we can just do things the proper way with magical knowledge, and if that's not enough then our chances are very bad.

The only thing humans seem to be actually better at is asking gods to help them cheat, which is not exactly reliable.
Both dwarves and elves are categorically lesser than what they had when they created the Waystones. Just them will almost certainly not be enough.

And humans can do what elves can't- a spell that's mathematically impossible for an elf just needs a human to kick down the door and go with the flow and it somehow works.
 
Both dwarves and elves are categorically lesser than what they had when they created the Waystones. Just them will almost certainly not be enough.

And humans can do what elves can't- a spell that's mathematically impossible for an elf just needs a human to kick down the door and go with the flow and it somehow works.

I don't think the spells are impossible so much as the means of learning them would strike an elf as somewhat insane, all the more so in the fact that it works.
 
I don't think the spells are impossible so much as the means of learning them would strike an elf as somewhat insane, all the more so in the fact that it works.
Basically, for an elf magic is a carefully crafted art, and largely interchangeable - so long as the steps are followed, any given elf of sufficient skill can get the same result out of their spell-work.
A human, however, still has the same basic magical 'framework', but their souls are mutable, and thus can simply alter themselves rather than altering the spell.

Which, in fairness, could lead to something that elves can't do, but I suspect that the Elves higher understanding of magic might let them do it eventually... but possibly not now. Ultimately, though, I suspect humans have very little to offer the waystone project, at least as far as unique capabilities go. If we're very lucky, humans will be able to replicate it.
 
Well we know elves don't do that because it is sloppy and mutates your soul, we do not know if it is impossible for them or just something they choose not to do.

The Elf has absolutely no ability to understand how it's at all possible to do the spell without fully understanding it first.

As I understand it, an elf literally can't cast a spell unless they know how and why it works first. A human can YOLO it instead.

That's not a "won't cast because it's sloppy", that's a "physically impossible to cast for an elf".

An elf could never cast Rite of Way, no matter how many times we showed it to them, because in theory it doesn't work at all. Seriously, we wasted like, an entire AP doing the maths trying to calculate it, gave up, and used intuition to make it instead. An elven mage can't do that.
 
Do you think the elves will appreciate typo-hunting? Or will us going to Laurelorn require me to turn over a new leaf?

This time, we clean up the approach to K8P, bust through the East Gate, and scout Karag Lhune.
Und-Uzgar Interlude
if you give the signal them and all the others will throw stealth to the wind
them -> they
crudely-crafted wood only roughly resemble an oversized pair of doors
only roughly resemble -> "that only roughly resembles" or "only roughly resembling"

K8P March End
In the end, simplicity and avoiding the negative effects of a miscast - not just the miscast itself, but also the morale effects of the downside of magic being so visibly demonstrated - wins out.
wins -> win

K8P East Gate Assault
crudely-clarved stone blocks
clarved -> carved
into the void pour Clan Angrund
pour -> pours
as the next wave cautiously approach
approach -> approaches

K8P East Gate Victory
the magic is ignited by dwarvern runecraft
dwarvern -> dwarven
As before, dwarvern strategy
dwarvern -> dwarven

Karag Lhune Scouting Part 1
untouched dwarvern stonework
dwarvern -> dwarven
then by dwarvern artifice
dwarvern -> dwarven

Karag Lhune Scouting Part 2
It was only because of the extra help Skywalk provides that you even contemplated taking this path in the first place, but as you clamber along the unworked stone of the mountain's exterior, you quickly realize you don't need them.
them -> it
There's a few seconds
There's -> There are

Karag Lhune Scouting Part 4
from Dwarvern manufacture
Dwarvern -> Dwarven

Karag Lhune Scouting Part 5
ancient Dwarvern wall sconce,
Dwarvern -> Dwarven

Karag Lhune Scouting Part 7
to have kept his balance
This goblin later gets the pronoun "it" rather than "he", so I'd change his -> its
it's -> its
distracted by it's meal
it's -> its
way too many Dwarvern crossbows
Dwarvern -> Dwarven
 
As I understand it, an elf literally can't cast a spell unless they know how and why it works first. A human can YOLO it instead.

Not how I understand it, they just do not cast like humans, if they did they would get arcane marks just like a human at the very least, since we know that is a fear in their study so it is possible they could develop human-like personal paradigms too, though you would have to find an elf willing to (in their eyes) mutilate their souls so show that one way or another.
 
An elf could never cast Rite of Way, no matter how many times we showed it to them, because in theory it doesn't work at all. Seriously, we wasted like, an entire AP doing the maths trying to calculate it, gave up, and used intuition to make it instead. An elven mage can't do that.
But they would be able to cast it once we codified it, even with wonky maths. They can replicate the "wonky" parts once we explain the wonkiness away.
 
As I understand it, an elf literally can't cast a spell unless they know how and why it works first. A human can YOLO it instead.

That's not a "won't cast because it's sloppy", that's a "physically impossible to cast for an elf".

An elf could never cast Rite of Way, no matter how many times we showed it to them, because in theory it doesn't work at all. Seriously, we wasted like, an entire AP doing the maths trying to calculate it, gave up, and used intuition to make it instead. An elven mage can't do that.

Yea but they might be able to take what we've made and create a different spell that does the same thing and when they're done creating said spell every mage can learn it. The impressive thing about a human mage is that they can intuit gaps in their understanding to bridge holes in their learning and bypass a lack of knowledge. HOWEVER, that's only in relation to their own magical understanding they cannot as a general rule do that with other human magics that have gaps/missing knowledge in their spell theory/framework unless the person that made said spell operates on a almost identical paradigm, as in equivalent to master/apprentice.

So the human benefit is great on a individual level but it makes expanding knowledge difficult, now in theory humans are able to codify those intuited gaps to allow any human to learn to cast that spell but in practice it's not that simple and it doesn't help all that much with creating the next spell because the human doesn't learn the theory behind what they intuited, it's just as black boxed for them as it was previously.

But they would be able to cast it once we codified it, even with wonky maths. They can replicate the "wonky" parts once we explain the wonkiness away.

There's that as a well, once it's codified presumably any Elf should be able to cast it.
 
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So... I'm sorry if is rude to ask but I'm new to the Quest (and also new to the forum, I had read a lot of stuff here before for years now but this Quest was what finally made me register here at SV so congrats to that) and I was curious to know how long the vote normally stays open? Again, sorry if it's rude to ask.
 
So... I'm sorry if is rude to ask but I'm new to the Quest (and also new to the forum, I had read a lot of stuff here before for years now but this Quest was what finally made me register here at SV so congrats to that) and I was curious to know how long the vote normally stays open? Again, sorry if it's rude to ask.

At least 24 hours, though there is no set maximum and more a matter of when the QM has time and inspiration to write.
 
So... I'm sorry if is rude to ask but I'm new to the Quest (and also new to the forum, I had read a lot of stuff here before for years now but this Quest was what finally made me register here at SV so congrats to that) and I was curious to know how long the vote normally stays open? Again, sorry if it's rude to ask.
minimum of 24 hours when the vote opens, then its when the QM wants to start writing.

it's been a little slow at the moment as there are a hundred big votes that now need to be made before going forward.
 
An elf could never cast Rite of Way, no matter how many times we showed it to them, because in theory it doesn't work at all. Seriously, we wasted like, an entire AP doing the maths trying to calculate it, gave up, and used intuition to make it instead. An elven mage can't do that.

But they would be able to cast it once we codified it, even with wonky maths. They can replicate the "wonky" parts once we explain the wonkiness away.
Of course, we might not be able to explain the wonkiness away.

On the other hand, an elf would probably be much better at doing the math, because... well, the colleges got the Emergency Crash Course, not the grand total of Elven Magical Theory, and then proceeded to go whole hog on the self-mutation route. An elf couldn't do what we do, because an elf-soul is an elf-soul, while ours is full of Ulgu and adapted in a specific way, which we take advantage of to accomplish our goals. But an elf and their extensive theoretical knowledge could go much further to break down our spell into something that they can cast. And that any elf* could cast.

On the other hand, I'm not entirely sure that the Elves have been paying enough attention to what the colleges are doing to realize that this is what is going on. That could be a significant stumbling block, they just look at our spell and say 'well, this doesn't work. Obviously the silly humans are just imagining that it actually functions.' There's also, of course, the fact an Archmage isn't restricted to solely using Ulgu and might just decide that instead of trying to fit a square peg into a round hole it's easier to use Azyr to make an actual mass-airwalk spell or whatnot.

We also have the advantage of masteries, which are mutations of our magic-soul in such a way that it adds an additional effect to a spell and/or makes it more efficient, whereas an elf would have to design an entirely new variant spell (possibly making it harder to cast).

*: And any human magician of the appropriate wind.
 
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Just realised I'd forgotten to chip in with a vote, though it seems to be settled at this point.

[X] Laurelorn
[X] The Grey College​
 
I was wondering, do we have any indications so far on what parts of the original Waystone construction were done by Elven archmages vs. Dwarven runesmiths?
 
So... I'm sorry if is rude to ask but I'm new to the Quest (and also new to the forum, I had read a lot of stuff here before for years now but this Quest was what finally made me register here at SV so congrats to that) and I was curious to know how long the vote normally stays open? Again, sorry if it's rude to ask.
At minimum 24 hours, but beyond that it's usually closed whenever boney is ready to start writing the next update.
 
As I understand it, an elf literally can't cast a spell unless they know how and why it works first. A human can YOLO it instead.

That's not a "won't cast because it's sloppy", that's a "physically impossible to cast for an elf".

An elf could never cast Rite of Way, no matter how many times we showed it to them, because in theory it doesn't work at all. Seriously, we wasted like, an entire AP doing the maths trying to calculate it, gave up, and used intuition to make it instead. An elven mage can't do that.
Wasn't that for making her armor, not for RoW?
 
You know I wonder how many wizards we will be able to bribe with access (direct or second hand) to the Library of Mornings? I mean we joke about Mathy being a cat, but that thing is legitimately wizard catnip. :V
 
Any spell we can codify within the college is castable by an elf.
They might see no need to if another wind works better for the same purpose, but they could.
What is impossible for an elf is spell masteries we gain, and spells that are so unique to us that they can't be taught, or can only be taught to an apprentice.
Because those rely in not only understanding of magic, but in changing the soul of the caster in ways that allows that casting, and elves refuse to do that.

Human wizards gain power past the basic curriculum of the colleges by turning into a creature of magic, elves can't, or won't, do that.
It is both a strength and a limitation. And it allows human wizards do things no elf magister can, potentially rivalling high magic in power, if not versatility.
 
Wasn't that for making her armor, not for RoW?
It was, at least, for making her armor: specifically referencing what I said about Masteries - an elf couldn't make our Aetheric Armor+ robe, because they know aetheric armor, not our Mastery'd Aetheric Armor. They could conceivably design a spell that does what our Aetheric Armor+ does, but it'd be a new, more complex spell, and they'd have to... well, design it first.

An Elf also couldn't cast Rite of Way like we do - they'd have to do the math, instead of shrugging and relying on our Ulgu-soul to do it for them. But an Elven mage is also much better equipped to do the math - and if we ever do manage to codify it, then Elf-dude will probably be able to copy it. That's sort of what codifying is, but there is a bit of leeway for sloppiness with humans, because... again, essentially the core distinction is that every human wizard has unique mostly-advantageous mutations to their soul whereas every Elven mage is fundamentally alike in this way.

If you imagine magic as a machine with a slot for the caster to fit in, the Elves spend a great deal of time and effort at figuring out exactly how to make a slot that fits every possible elf, and have gotten extremely good at this, whereas humans just look at the thing and hammer their soul in by main force.
 
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