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Yeah, another factor in how Chaos and other forces of destruction have to play by the same rules is that they don't typically work well with one another, so even if you get a cultist realizing 'we should destroy as many waystones as possible'... they're either going to have to do it themselves or they'll have to face far more difficulties than Mathilde did in putting together a team that will actually listen to them.
 
The thing is, how would they do that? The two locations most important for it were Laurelorn and K8P, for chaos to get to either would require a full fledged invasion on a scale that is hard to muster. The best they could do is try to throw beastmen at the Eonir, but beastmen alone are... kind of shit as a field army. They are good at causing attrition, but there is a reason the Chaos Gods are bored of them and why the Age of the Beast is long gone.
There was a discussion about this a while back, the lynchpin of the Waystone Project is Mathilde, if one of the others are killed that's bad but the Project can survive, if Mathilde dies the Project dies with her. The problem for any theoretical Chaos plotter trying to assassinate her is that she spends most of her time in one of two different distant highly protected locations, travels between them at high speed and altitude with a gyrocopter at unpredictable intervals, and the occasions she is on the ground and isn't in a super secure location are likewise unpredictable. They couldn't have even tried to kill her during the one possible time they could have predicted her presence, at the erecting of the first Waystone in Praag, because of all the security and the presence of other heavy hitter members of the Waystone Project present at the event. I gave my best shot at coming up with a hypothetical assassination plan but it relied a lot on unlikely opportunities despite my best attempt at minimizing reliance on luck given that Ranald is her personal friend.
You could conceivably do it if you have an Ulgu Black Magister and a window of time when no one with Windsight is observing the gyrocopter such as a time when for whatever reason both Mathilde and Adela leave the gyrocopter. Have your Black Magister sneak up to the gyrocopter, using Invisibility if needed in case there are any mundane witnesses, and use Substance of Shadow to phase a bomb on a timer into a sealed space, then drain away any remaining Ulgu to eliminate any traces of anything magical occurring and run away. When Mathilde comes back she doesn't see the bomb because by itself it isn't magical and the Ulgu from Substance of Shadow has been eliminated so there's nothing for her Windsight to see, the pre-flight checks won't pick it up because presumably they're operating under the assumption that sealed spaces with no way to access them won't suddenly contain anything unexpected, besides they're sealed so you wouldn't have any easy way of examining what's inside anyway. Then later when the gyrocopter is in mid-flight the timer goes off, the bomb detonates, the gyrocopter goes down, and Mathilde has to make a saving throw to try and survive the initial explosion and subsequent crash or die. At least that's how I would do it if I were the hypothetical Tzeentchian mastermind. It still requires an Ulgu Black Magister and a golden opportunity in the form of a time when both Mathilde and Adela are away from the gyrocopter and your agent is in position so a lot of luck is involved and luck isn't your friend when you're trying to assassinate one of the most devoted followers of the god of it but it is conceivably possible.
 
...
I mean, the project wasn't that secret, you'd figure that various chaos forces would know something was going on and that it would be long term bad for them if succeeded and try to put a stop to it. Especially as we know Mathilde has attracted their attention.

As usual, Boney said it quite well;

The flipside about it being hard to get the good guys to care about gradual solutions to invisible stochastic problems is that the bad guys have the same issue. A huge amount of them will see it as a win that Mathilde is playing with rocks instead of doing more direct Wizard things and not think about it any further.

I agree that we're missing a Take The Helm moment, but hey, we'll hopefully have one.
 
Yeah, another factor in how Chaos and other forces of destruction have to play by the same rules is that they don't typically work well with one another, so even if you get a cultist realizing 'we should destroy as many waystones as possible'... they're either going to have to do it themselves or they'll have to face far more difficulties than Mathilde did in putting together a team that will actually listen to them.
This coupled with the fact that even Chaos would have uses for subverting or otherwise controlling them and so would be demolition teams would have to go up against other chaos forces who are getting annoyed with them due to their destruction.
 
If they're Wizards they already have Windsight. They can compare what they're doing to what their teacher is doing directly, they don't need an intermediate.
But could this allow a otherwise normal musician to teach spells by playing a tune and have the students replicate it using the Seviroscope? I admit it's not very useful if the Colleges don't lack for teachers, but I'm still interested in it.
 
But could this allow a otherwise normal musician to teach spells by playing a tune and have the students replicate it using the Seviroscope? I admit it's not very useful if the Colleges don't lack for teachers, but I'm still interested in it.

I cannot think of a use for this that would not be very illegal in the Empire. Remember people who are not sanctioned College wizards are not supposed to know the details of magic, this makes it a lot easier.
 
But could this allow a otherwise normal musician to teach spells by playing a tune and have the students replicate it using the Seviroscope? I admit it's not very useful if the Colleges don't lack for teachers, but I'm still interested in it.
This seems like the kind of thing colleges would be extremely interested in making sure never happens.
Could it be done? Possibly.
And it is kinda our job make sure it does not.
 
But could this allow a otherwise normal musician to teach spells by playing a tune and have the students replicate it using the Seviroscope? I admit it's not very useful if the Colleges don't lack for teachers, but I'm still interested in it.
You'd need a caster to cast the spell to make the seviroscope react to it as a frame of reference, and if you already have a caster there to teach you wouldn't need the seviroscope. Even if you could remove the teacher from the equation, why would you want to? Unsupervised casting while you're learning the spell is undoubtedly more dangerous than supervised casting.
 
Mind if I were a Lore of Tzeench or Slaanesh caster making instruments and sheet music that does that would be a very clever way to spread the taint since it would allow a form of advanced corruption that is usually only the province of magical teaching or daemonic visitation to be encoded in song performed by mundane patsies.

The again if I were a user of the Dark Lores I probably would not want more users of said Dark Lores outside my control no matter how much it would damage the Empire.
 
Theoretically if your Windsight acuity sucks or it comes in a hard to interpret form like Visceral then it might be a useful teaching aid as essentially a magical cochlear implant that gives you prosthetic auditory Windsight but that's about it. And if your Windsight is that bad you're probably going to be a Perpetual, it'll be a miracle if you manage to achieve Magister rank and with the odds so low there's little incentive to try and become a Journeyman to get there.
 
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I gave my best shot at coming up with a hypothetical assassination plan
For that plan, you'd need to add somebody or something there to doubletap after the explosion and fall because the Seed triggers automatically on death—so even after the initial attempt Mathilde could still walk it off if there's no follow-up. That detail's not usually useful in combat because it's interruptible, but it seems like it'd come into play in that scenario. Or being a Tzeentchian, you'd need to contrive a way for it to be out of charges at that particular moment in time.
 
For that plan, you'd need to add somebody or something there to doubletap after the explosion and fall because the Seed triggers automatically on death—so even after the initial attempt Mathilde could still walk it off if there's no follow-up. That detail's not usually useful in combat because it's interruptible, but it seems like it'd come into play in that scenario. Or being a Tzeentchian, you'd need to contrive a way for it to be out of charges at that particular moment in time.
The Seed isn't perfect, it can't regenerate entire limbs for example and I doubt it'll be able to regenerate our head if it gets severed or utterly crushed in the explosion or the fall, it also would fail if the hand containing it is severed from the rest of her body in the explosion and fall. The Seed could very well save her or it might not, it's part of the reason she would probably get a saving throw to survive in that situation.
 
Greetings from the distant cyberpunk future year of 2025 at January 1st 12:54 AM in the middle of the night.

That is an interesting question, Grudgelore experts can be called Grudgelore experts but what do you call those who haven't achieved that rank yet? You could call Grudgelore experts Masters of Grudgelore so along the same lines Apprentice of Grudgelore maybe? Assistants of Grudgelore if they're made to do necessary but tedious scut work for the actual Masters while they're still learning? Journeymen of Grudgelore? Not sure about that last one, Grudgelore doesn't seem like a field where the traditional Apprentice—>Journeyman—>Master pipeline would work, it's too important to leave to someone who isn't a Master yet and might screw it up and isn't under a Master's supervision.
Grudgelore enthusiast?
Grudgling!
As usual, Boney said it quite well;



I agree that we're missing a Take The Helm moment, but hey, we'll hopefully have one.
Have we considered reclaiming another lost Karak? That always plays well.
 
As far as the waystones not causing conflict, we also haven't tried deploying them anywhere more dangerous than Praag, which for all its problems was still a firmly Kislev-ruled city that normal people inhabited. The fight is gonna happen the moment we try to deploy somewhere actively held by the forces of evil; we've been filling in all the safe boxes for our proof of concept this turn.
 
Have we considered reclaiming another lost Karak? That always plays well.
We're kind of low on Dwarves to populate and garrisons any new Holds and what excess is accumulating is needed for the conclusion of the Second Silver Road War where the Karaz Ankor retakes and repopulates Mount Silverspear, we would have to reclaim one with an existing population like Vlag and the only lost Hold we know of with such a quality is Dum and given how heretical they've gone they're unlikely to be accepted back even if they did agree to try, other than that the only things I can think of is try to dig up a lost Norse Dwarf hold through an enormous amount of rock and no idea if we'll find any survivors or got to the Southlands and check if Karak Zorn is still around and occupied by Dwarves but the Karaz Ankor was founded by dissidents leaving it on not so good terms, I doubt they'll agree to join.
Thunder Mountain would be a pretty solid candidate for reclamation, I think, since that was the place where Anvils of Doom were made. And, IIRC, all that's occupying it are Dragon Ogres.
Thunder Mountain was lost when the Tectonic Shackles of Thungni were deactivated, in order to reclaim it Thorgrim would have to power them on top of the Eyes of Grimnir and the Runes of Valaya, and given that the High King at the time it was lost didn't use the Waystone energy from the Karak to power its own Shackles so he didn't lose it it presumably it takes more than one Karak's worth of Waystone energy to power it and would represent a net drain on available Waystone power.
 
We're kind of low on Dwarves to populate and garrisons any new Holds and what excess is accumulating is needed for the conclusion of the Second Silver Road War where the Karaz Ankor retakes and repopulates Mount Silverspear, we would have to reclaim one with an existing population like Vlag and the only lost Hold we know of with such a quality is Dum and given how heretical they've gone they're unlikely to be accepted back even if they did agree to try, other than that the only things I can think of is try to dig up a lost Norse Dwarf hold through an enormous amount of rock and no idea if we'll find any survivors or got to the Southlands and check if Karak Zorn is still around and occupied by Dwarves but the Karaz Ankor was founded by dissidents leaving it on not so good terms, I doubt they'll agree to join.
There's the Mountain of Mourn holds, but they're probably? all destroyed by now.
 
Dwarf Player's Guide page 91, Gromril mining
Veins of an unfamiliar metal were found in caves around the lake, as bright and incorruptible as silver, as workable as iron, and harder than any other metal known to engineers and alchemists alike.
Also page 91, Gromril armour:
Gromril is rare, expensive, and difficult to work, but due to its unsurpassed hardness it is most commonly used in the construction of suits of armour, though such monumentally expensive suits are reserved for the mightiest Dwarf heroes and their elite tunnel fighters, the Ironbreakers.
Conclusion: dwarves find it difficult to work iron.
 
Dwarf Player's Guide page 91, Gromril mining

Also page 91, Gromril armour:

Conclusion: dwarves find it difficult to work iron.

Being generous, it could be a skill issue. When gromril was found dwarven metalsmiths were skilled enough to work it as easily as they do iron, but in the present their skills have declined so contemporary dwarven smiths find it difficult to work.
 
Holy shit, did no one proofread this thing, at all.
They did, decided there weren't enough errors, told the writers to write it again, rejected that draft and made them write a third version, then took the a bunch of individual paragraphs from each draft focusing on the ones with errors and strung together into something that looks vaguely coherent if you're both concussed and drunk in order to maximize both individual factual errors and inconsistencies between different paragraphs of the same book. Unfortunately they didn't realize "proofread" didn't mean "read the book while drinking high-proof alcohol that could be used as fuel for a V2 rocket".
 
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