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Oh sure, I didn't mean to put down Sarvoi's personal assistance, especially in understanding the nature of magic. He's been very helpful and useful there, and I'm glad he's on the team.

I was more pointing towards how, in terms of functional components, Tindomiel as a whole, have been less than productive.
We gave them the most difficult component to make, and even on a low roll, they still managed to create it. Sarvoi is already looking at ways to improve it, too. "Iterative Improvements - Storage Mechanism"
 
Oh sure, I didn't mean to put down Sarvoi's personal assistance, especially in understanding the nature of magic. He's been very helpful and useful there, and I'm glad he's on the team.

I was more pointing towards how, in terms of functional components, Tindomiel as a whole, have been less than productive.

His personal assistance is technically what we paid for. Tindomiel making some components is what they asked for.
 
There was a discussion in the thread about how Mordheim isn't really ever fully purged given how much stuff it has buried and underground. So having some troops around would still be nice.

Moreover, if there was no permanent garrison there or at least minimal army supervision, a new army of ghouls may have appeared there over the years.
 
You know... if the reason new Karak Waystones to not work is that they cannot work in changing conditions and they erode faster than they can pick up speed... what if you made the conditions more stable artificially? Rockfalls would be pretty hard to deal with, but rain or snow, you could use Azyr, specifically an enchantment to just keep the skies clear around the mountain. Assuming rockfalls and other geological shifts were not able to outpace the natural attuning process of the stone you might be able to creep forward the construction at significant cost.
 
[X] Empire to Empire

Because it's an official demand between Treaty signatories but has no negative consequence if it's not answer (just everyone keeping their state secret like authorized in the Treaty).

And even if not answer officialy now the mere fact it was ask can be use later on to justify re-asking if a new circumstances (elfs needing more power for keeping themself floating for example) mandate it.
 
Thinking about where to put the prototype Waystone, on pragmatic grounds it would make sense to put it in Laurelorn where it can be closely monitored by project members to analyse its performance under load over time.

There are lots of things that seem to work just fine when freshly made that slowly degrade or even encounter unanticipated failure modes when deployed for real.

We don't want to find out later that, day, the Light Colleges modifications mean that their enchantment gradually wears out by Waystone starting to go pop in the field a few years down the line. This is something we want to thoroughly test.

You know... if the reason new Karak Waystones to not work is that they cannot work in changing conditions and they erode faster than they can pick up speed... what if you made the conditions more stable artificially? Rockfalls would be pretty hard to deal with, but rain or snow, you could use Azyr, specifically an enchantment to just keep the skies clear around the mountain. Assuming rockfalls and other geological shifts were not able to outpace the natural attuning process of the stone you might be able to creep forward the construction at significant cost.

For rockfalls, and geological shifts, perhaps bound earth elementals? Or stone manipulating Light magic.
 
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I'm not sure if this is the best, but they would be interesting to read no matter how it goes.

[X] Karak to Karak
[X] Runesmith to Runesmith

We only gave Tindomiel right of first refusal to the Empire; it's not known who would be responsible for putting stones up in Laurelorn or how we or the Queen would decide this.

I think the argument could absolutely be made that deploying these highly elven-reliant waystones in Sylvania would be an amazing way to get the gratitude of an Elector Countess, who could then go on to tell her neighbors how it couldn't have been possible to clean Sylvania without the Empire's latest ally. Similarly, the argument could be made to Laurelorn that placing the waystones in Praag would be an amazing way to get Kislev's gratitude, and signal to the world that Laurelorn is now doing its part against the forces of Chaos instead of purely staying in their forest like Athel Loren.

Those would be good reasons on their own for Laurelorn to allow us to place the first new waystones on another country first.
No, House Tindomiel has the right of first refusal for all the lands of the Reik Basin (except Kislev), which is to say the Empire, the Wasteland, and Laurelorn. Each of the options for the scope included the previous, smaller option. It would also match Boney saying that tributaries are deployed to Laurelorn by means of deploying Dreaming Wood Tributaries to Nordland, rather than through the international action.

We have not given Laurelorn any deliverables. A big part of being the host on the Project is that you get the most goodies. No one really expected to get waystones out of this, except perhaps Bretonnia. But now that we do have results, the host should be the one who gets priority. As far as I can tell that's what everyone expected going into the Project: that the host got dibs on the results.

Scope - House Tindomiel will have right of first refusal for providing the Wind-based aspects of constructing Waystones within:
[ ] [SCOPE] Laurelorn (0)
[ ] [SCOPE] Northern Provinces (+1)
Nordland, Middenland, Ostland, and the Wasteland.
[ ] [SCOPE] The Empire (+2)
[ ] [SCOPE] Empire, Bretonnia, and Kislev (+3)
[ ] [SCOPE] The Old World (+4)

I'm probably gonna advocate we stick the waystone at drakenhof when the time comes.
It would be a good idea not to snub Laurelorn when they haven't even gotten any waystone-related benefits from the Project yet.

Anyways Drakenhof is certainly disconnected from the network at this point. In that there probably aren't any waystones between it and the network. So we would need to make more waystones to fill the points in between.
 
You know... if the reason new Karak Waystones to not work is that they cannot work in changing conditions and they erode faster than they can pick up speed... what if you made the conditions more stable artificially? Rockfalls would be pretty hard to deal with, but rain or snow, you could use Azyr, specifically an enchantment to just keep the skies clear around the mountain. Assuming rockfalls and other geological shifts were not able to outpace the natural attuning process of the stone you might be able to creep forward the construction at significant cost.
He problem I see is that you are trying to put an enchantment on a truly massive waystone... Which I think puts the life of that enchantment on a timer.
 
It means you would be able to Try It, and subsequently can expect to experience an unknown amount of Finding Out.
I would expect part of the Finding Out will be the fact that Praag will the place Chaos can most easily contest during the construction.

Lots of cultists, weird shit happing regularly, and on the (is) the border of the wastes.
 
I would expect part of the Finding Out will be the fact that Praag will the place Chaos can most easily contest during the construction.

Lots of cultists, weird shit happing regularly, and on the (is) the border of the wastes.
It's also the only very-corrupted location that the Old World can easily defend, though.

There is an army and defenses already there, rather than some place like Mordheim where you have to move the army in and manage the support for it.
 
That would make it even more expensive though. I'm not even sure just the Azyr tower is economical. @Boney what are Mathilde's thoughts on the matter? Could one just keep the environment stable long enough for a Karak Rune to pick up steam, at least in principle?

Theoretically, but on any mortal timescale, 'long enough' would be indefinitely. At that point it makes more sense to use any other method of transmitting energy and just have a permanent guard on it.
 
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