Voted best in category in the Users' Choice awards.
It's rather inspiring. What we're starting here is a new generation of Keepers of the Leylines, unified between nations.
Sure, it truly began with the meeting in the last season, but this is the first real project we're undertaking.
 
They're a lot better now than when they started because most of them spent a lot of their free time on the journey working on it, but it's still a case of them needing to carefully meditate for a while to spot even the larger ones, where Mathilde just concentrates for a few second and points. So they got in a bunch of Windsight practice and got used to not asking questions when Aksel disappears for a while and comes back with useful information.
This makes me believe that Aksel would totally be the "I know a guy" character in a heist movie.
 
They're a lot better now than when they started because most of them spent a lot of their free time on the journey working on it, but it's still a case of them needing to carefully meditate for a while to spot even the larger ones, where Mathilde just concentrates for a few second and points. So they got in a bunch of Windsight practice and got used to not asking questions when Aksel disappears for a while and comes back with useful information.
Would a treatise on improving mage sight be a viable webmat project?
We now have three other wizards who have improved their senses in a relatively short time. (Johann even did it twice)
Perhaps devising a method that doesn't involve the waystones?

We'd need to categorise the different types and then try to figure out which method to use depending on the type.
 
Would a treatise on improving mage sight be a viable webmat project?
We now have three other wizards who have improved their senses in a relatively short time. (Johann even did it twice)
Perhaps devising a method that doesn't involve the waystones?

We'd need to categorise the different types and then try to figure out which method to use depending on the type.

'Practice it until you get better' is absolutely solid advice, but not the sort of thing people will be impressed to find in a scientific publication.

'Have Mathilde drag you across the continent and absolutely effortlessly completely dunk on you from Marienburg to Myrmidens to motivate you into improving' is perhaps more actionable, but there's something of an inherent bottleneck in the way of widespread utilization.
 
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'Practice it until you get better' is absolutely solid advice, but not the sort of thing people will be impressed to find in a scientific publication.

'Have Mathilde drag you across the continent and absolutely effortlessly completely dunk on you from Marienburg to Myrmidens to motivate you into improving' is perhaps more actionable, but there's something of an inherent bottleneck in the way of widespread utilization.
So basically it'd be another flight school meme?
 
Plan: Ordnance Survey
-[*] Waystone: Mapping (Empire, Border Princes) (Egrimm, Johann, Max, Aksel)
A jolly interesting road trip.
Or possibly sky trip. The chapter doesn't specify but presumably they were travelling by gyrocarriage.

disassembled metaphysics
That is an awesome phrase and I dearly hope I can find excuses to slip it into conversations.

You frown at him. "What?"
Mathilde outright admitting she has no clue what someone is on about. Perhaps the rarest situation we see her in.

These three leylines also allow you triangulate the position of Marienburg's nexus to the fortress of Rijker's Isle, once the seat of the Elector Count of Westerland and, as the Directorate does not trust any one of their number to control such a symbolically and strategically important location, now a heavily-garrisoned prison.
…having criminals sitting atop a nexus strikes me as unwise.

Aksel tries to get in touch with his counterparts in Reikland, but with the Reikland Hedgewise engaged in some sort of theological conflict with the Sigmarites and therefore being especially hunted by the Templars, he's unable to do so.
The fact that this is presented as if it is somewhat unusual rather than the default state of things is interesting. I was given to understand that the Hedgewise were always in conflict with the more mainstream religions.

Perhaps the fall of wherever was next in this chain of nexuses is either caused by or contributed to the abandonment of Karaz Ghumzul, and the 'curse' the locals remember was a severe uptick in nastiness crawling out of the Middle Mountains now that the ambient magic was no longer being drained away.
If true that actually has major implications. High mana levels being a factor in the reproduction, conversion or spontaneous creation of various creatures is something potentially worth investigating.
In particular pegasi and griffins might breed better in high mama areas.

You find yourself overcome with an eerie sense of repetition as you hear of the Marcher Fortress being drawn into the realm of the Lord of Excess, its guardians doomed to be corrupted at the leisure of the resident Daemons.
Good news: we know how to deal with that.
Bad news: apparently that trick was not a one-off.

Anyone remember if we published a paper on how we yanked Vlag out of the warp?

For duty. Because atop Karak Norn, you now have no doubt, somewhere in that forested plateau upon which grows the finest wood of the Karaz Ankor, is a nexus. What would be the only nexus standing between the Empire and a slow slide into the realm of Chaos if the Rijker's Isle nexus was destroyed.
More evidence that a nexus can have major strategic and economic utility.
We have a lot of infrastructure to build and repurpose.

You spend some time staring at the towering stone maypole at the centre of the public green - 'the largest maypole in the Empire!', you remember being told when you spent a night in a tavern here - and smile.
Fits with the halfling aesthetic. Hidden in cheerful mundanity.

For as often as Mathilde has travelled through it we have actually seen very little of this area. And by the look of things we haven't been missing all that much.


Amusing thought: While The Waystone Project isn't a secret, it also isn't publicised. Thus all over the continent there are going to be spymasters and rumour-millers being inundated with reports about multiple Wizard Lords turning up in a flying machine, poking around and then leaving. And none of them are going to have the faintest idea WTF is going on.
 
Despite recent tensions, Marienburg is a cosmopolitan trade city whose gates are open to all, so you have no trouble moving in and out of the city as you perform your mystical survey.
"Ostermark I've already investigated and I don't fancy a trip into Marienburg without a lot more preparation, so next would be Wissenland["]
There seems to be a bit of a contradiction here with regard to the accessibility of Marienburg to Imperials.
 
If true that actually has major implications. High mana levels being a factor in the reproduction, conversion or spontaneous creation of various creatures is something potentially worth investigating.
In particular pegasi and griffins might breed better in high mama areas.

I do not think a fallen nexus leading to more nastiness is that unusual

Waystone down -> more Dhar -> more mutated things about.

It is probably true for general magic levels with things like pegasi breeding more if the local Azyr is not being shipped off
 
Mathilde didn't even tell the assembled Wizards of the Expedition how she was planning to do it, putting it under "College and Dwarf secrets", so I can't picture her changing her tune and telling all and sundry about it. Not even if it's filed in the classified section like her Skaven stuff.

I'm pretty sure we did publish one with just that, she noted that it was an uncommon enough situation that it was unlikely anyone was going to use it, but many read it for fun.
 
So basically it'd be another flight school meme?

Kind of flight school adjacent. The way to improve is to put time and effort into improving.

Or possibly sky trip. The chapter doesn't specify but presumably they were travelling by gyrocarriage.

Sorting out the exact logistics would have been a whole bunch of effort for little to no actual improvement in the update, so I left it vague.

The fact that this is presented as if it is somewhat unusual rather than the default state of things is interesting. I was given to understand that the Hedgewise were always in conflict with the more mainstream religions.

This is them taking a swing at the Sigmarites over something.

There seems to be a bit of a contradiction here with regard to the accessibility of Marienburg to Imperials.

The second Marienburg was supposed to be Mordheim. Fixed.
 
It feels like updates have been quicker recently. Dunno if that's actually true, but I like to think so.
Fun fact, that's a German idiom for 'Place at the ass end of nowhere', so it's perfect usage here. I'm always impressed with Boney's research when it comes to little details like this.
I'm glad to hear the Cult is still sort of a thing, because it makes our chances of getting something out of the human magical traditions much greater.
I first thought this should be Talabheim, but it's mentioned in some text about Sigmar's conquests as belonging to the Taleutens, so it's just a place that sounds similar.
This is definitly wrong though. I mean, this is the canonical name for the town, but it's supposed to mean "Fiststrike", which would be "Faustschlag". Can't fault Boney for keeping the mistake, but it does make me cringe. GW is fairly good with the German in other places, but that's something you'd see in Bleach, which has some of the worst German.
 
You know horny jail? You know what it would actually be like if you rounded up everyone guilty of horny and put them in one building? That's the Marcher Fortress. Slaanesh parks it on Khorne's front lawn to piss Him off. You probably wouldn't be thanked for repossessing it on Talabecland's behalf.
 
I'd love to know what Egrimm's reaction to Mathilde's windsight was, beyond being motivated to improve. I'm pretty sure both Max and Johann would have had some idea how good it was (especially Johann, considering she taught him to see with his), due to the sheer amount of time they've spent together if nothing else, but Egrimm's really had no exposure outside of the 'stone is an excellent insulator of magic' incident.

Incidentally, this serves as nice expansion and reinforcement of our cover for if we ever need to explain dhar insight; we now have three magic users who've seen just how ahead of the curve Mathilde's windsight is.
 
If that prison island were anywhere but Marianburg and thus under the eye of the High Elves I would be deeply worried about it. Prisons were the stuff of nightmares in this age, add to that a confluence of arcane power and you get Silent Hill, or well you would if someone were not watching it. I trust the elves to have it in hand.
Given how busy, insular and condescending the Asur are I have no faith they are giving that prison nexus the oversight it deserves. I cannot see them wanting humans of any sort sitting on top of the Nexus if they had any say in the matter.
Fortunately it isn't our problem. At least not till we finish re-conquering Marianburg.

Sorting out the exact logistics would have been a whole bunch of effort for little to no actual improvement in the update, so I left it vague.
Fair.
Although I do hope Mathilde gets to smugly show off her Sweet New Ride at some point.

This is them taking a swing at the Sigmarites over something.
Brave of them.
Foolish, but brave.
 
You know horny jail? You know what it would actually be like if you rounded up everyone guilty of horny and put them in one building? That's the Marcher Fortress. Slaanesh parks it on Khorne's front lawn to piss Him off. You probably wouldn't be thanked for repossessing it on Talabecland's behalf.

Does Khorne arm his flesh hounds with big mallets and sends them to bonk people when Slaanesh parks it on his lawn?
 
Given how busy, insular and condescending the Asur are I have no faith they are giving that prison nexus the oversight it deserves. I cannot see them wanting humans of any sort sitting on top of the Nexus if they had any say in the matter.
Fortunately it isn't our problem. At least not till we finish re-conquering Marianburg.

I am pretty sure if there was any danger of Silent Hill the Asur would just declare the island a Human Free Zone and enforce it.
 
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