I still think providibg proof is a mistake.
All we're doing is encourage her to redouble her efforts to find us.
A real archeotech find is far more valuable than a wayward Msgos wasting her talents, and a single apprentice.
Also, we already saw two attempts by her to bug us. Are we really giving her a third by getting the Imp tech samples through her? There needs to only be a single comms bead (which we didn't detect when Anexa had it) lodged in there to blow our rntire cover.
You can't make a transmitter that doesn't send signals, this is a problem sorted by just not being an idiot and checking the pile for transmitters or keeping the pile in a Faraday cage or zomething. And if they're that bloodthirsty and greedy despite being arch conservatives, well, it's to our advantage to bait them into moving first.
Anyway, haven't been able to sleep yet, copy pasting plan
[X] Plan: Soon Vita Will Into Space
-[X] [Free] Poke around some more in the databases, looking for anything in particular.
--[X] Space Marines? There's got to be more to that...
-[X] Diplomacy: Mechanicus Shooshing
--[X] Thalya is a menace, but until you're ready to dislodge their monopoly, you need to pretend like you're playing ball. Send a mocked up progress report--consulting with Aneva to see if she can help you cook the books a little more--and include some samples in the form of broken up components that you otherwise would have been recycling, but can serve as 'proof' that you're not fabricating the whole thing. A few crumbs here and there to make them willing to wait and let you do the work. While you're at it, see if you can get to dickering with some samples for the purpose of 'Unbiased Comparison', because you really want a chance to see how the whole Machine Spirit thing properly works, and if there are any useful insights to be gleaned in Imperial design. (Do our thing to keep Thalya and the Mechanicus complacent, see if we can squeeze some samples out for our studies while we're at it.)
-[X] Diplomacy: Touching Base with our Handlers
--[X] Our partnership has been fruitful so far, and things have been going well--well enough that we're willing to extend a little more trust in turn, we do in fact, have a very limited supply of Anti-Agathic medicines that we can share out--we don't have the schematics to expand production as it was tightly controlled and honestly outside the scope of our mission, but for the sake of keeping things humming along smoothly, we're willing to share some of our production to minimize any turnover. That aside though, we are curious about the third major institution that's running around--the monasteries. Psy-active folks weren't exactly well known when I was running around, and if that's changed, I'd like to have the option of preparing some countermeasures. Is there any way you can put me in touch with one of those? (Further good relations with the local government by adding some Juvenat trade to further sweeten the deal, and hopefully minimize any turn-over of the agents we're working with. As a side note, see if we can get an introduction to open communications with one or more of the monastaries)
-[X] Construction: (+750 BP)
--[X] Underground Basic Technological Research Lab (150 BP)
--[X] Camoflauged Observatory (200 BP)
--[X] 3x Manufactories (300 BP)
--[X] Trade Goods (50 BP)
-[X] Research (+200 RP)
--[X] Cybernetics (200 RP)
-[X] [Anexa] Active: Help us shoosh the Mechanicus (+5 to the Diplo roll I guess?)
[X] Plan: Soon Vita Will Into Space With Anexa Education