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Depends on whether or not we can add the void advocates later. If so, we can make them warp capable and just use them as monitors until we add the navigation capability.We definitely can make escorts and they can even enter the warp with a blind jump, they just don't have very good chances of coming back out.
Countermeasures like:However, that is in the vacuum without any other of our countermeasures.
1. Machine spirit chaos resistance,
2. Putting those trip wires under the direct control of said machine spirit using machine spirit controlled psy shield technology,
3? Taste of chaos almost-crit might make the tripwires better at sounding the alarm for chaos corruption in particular.
For Vita's own purposes, the shield reliability research is extra credit at this point. The lower hanging fruit right now is large-scale machine spirits, so that any ships we build get their chaos resistance and shield buffs.
Nah, it's even better than that.Before this research psychic integrated shields cost 9x base BP for bots. With this research it's 0. After the new Blueprint RP tax got paid.
There is no new RP tax. For any new unit designs, the psychic shielding modification has effectively been wholly replaced by SSDIPS.As ever, depends on rolls. A good success and up will probably leave the RP cost for psychic shielding unchanged (i.e, doubling it over the base design).
Meaning the maximum RP that could have overflowed to Denvan SSDIPS designs did which is of course countermeasure number 4: Putting absolutely everything and everyone under its own individual psy shield.
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