Frankly, the way I see it.

"If they shoot first, we're already in a shooting war, and just meekly accepting defeat isn't the way to go"

They've regressed heavily, and have mostly denied any resupply, and weapons they use on a decoy facility is weapons they don't have for the subsequent attack--and if they had the ability to solo the entire planet, they wouldn't be playing fuckfuck games with WMDs the way they are.

I'm not saying "We need to spam enough defense emplacements to stop them firing every nuke on the planet at us suddenly", but we should spend enough that they can't take us down with anything but blowing their whole stockpile, which forks them pretty damn hard.

The Mechanicus are strong, but their influence from what we've seen comes down to "We're willing to shoot first and we have first strike capability", not the sort of mass and advanced armaments they need to win a straight fight, which is why they're doing this WMD chicken thing. "We can't beat you conventionally, so we'll make sure that opposing us breaks you too." and all that. In that sense, the trick is going to be setting the bar that they can't just "Accidentally" fire a cruise missile at us and take out our decoy facility, but need to straight up take the mask off and either bombard us with most of their arsenal--which means they don't have it later, and just blew it on our decoy facility--or launch a ground attack, which plays to our strengths, since we've got more dudes than they do most likely.

And if we lose the aboveground facility? But cost them their first strike ability and capacity to repeat the feat in short order? We just won.

Because if they had the power to take the entire planet on, they'd just be in charge right now.
For that strategy:
Would you include a free action to estimate the Mechanicus production capability for nukes?
To know if its "purely old stockpile", "make extremely solely"(~turns per nuke), "makes solely"(~nuke per turn) etc?
 
While I understand where you're coming from @10ebbor10 , If the facility is bombed without the defenses, it'll just be another day. Still, with the defenses stopping their initial attack, we can notify the governments about this. They can launch an official investigation with the whole defenses being glossed over in favor of actually having a factory not being under the Mechanicus' control.
 
I would like to remind you that our QM has said IC through highly-competent Vita the following (underlined):

The fact that "even a few" giving some protection in a scenario that Vita can imagine happening tells us it would not be for nothing. Simple as that. Considerably more would be better, but if we avoid the "Oh no its an AI. Fire everything at the Abominable Intelligence!" -reaction? Even those limited number of AA installations might save us decades worth of effort for a relatively low cost.

Or, you know. The life of our new apprentice if she happens to be at the base if Mechanicus decided to bomb it. Because they have a lot more in their arsenal than nukes, while being also petty as fuck. Airstrike or something similar might have considerably less warning time than the ICBM -equivalent of w40k, because they might be launched from somewhere much closer.

And those were just a couple of scenarios I managed to cook up in a short amount of time. I know that putting nearly everything into manufacturing for exponential growth would be nice to get that 99.999% guaranteed safety-net online ASAP. But while very efficient and fast if we pull it off, I fear that there is a very real chance it wouldn't be that clean and simple.
In the event they figure out we're an AI, then yeah, defenses will be a net positive. Because then there's nothing that cane make it worse.
But that is not a probable scenario.

The probable scenario is that they do not know we're an AI, do not know anything about us at all. That they think it's just a routine bombing of an overly advanced factory complex, as they do every few decades.
And if that encounters anti air, then we're managed to escalate the situation.
 
Right so, Thalya. Let's NOT soften our Noospheric presence, if we do, it looks like we're trying to hide or obfuscate it. In which case, why didn't we do it the first time around? If we keep it hard, then it looks deliberate. We can even explain why! Let's see about ways to petty back, support to rivals perhaps. It would help our cover and hopefully make them a bit more reluctant to bite us. Can't look like a soft target, after all.

For Anexa... neither refute nor affirm, not until we're sure she won't start screaming heretic if we do. Instead talk about the why you believe what you do and where you agree with the mechanicus. The quest for knowledge and wisdom of ancients, primarily. But also show how it fails, the decline of technology in their hands. The petty infighting and bickering that leads to the destruction of knowledge. All knowledge may be out there to find. But how much of it will you find, really? How much will be destroyed in the interim? RnD may be a lot of cost for little gain if you can reverse engineer to learn the same things. But how much can you rely on finding it out there vs discovering for yourself the hard way? It's slow, expensive, but reliable. It's how the Ancients built their knowledge to begin with. Perhaps you'll even find wisdom beyond theirs one day.

Pit their own tenets against themselves. The wisdom of ancients is to do science and share knowledge so others may build more knowledge upon it. Ascension of all through sharing. The wisdom that there is always more to discover, no matter how much you know already.
Entirely the opposite of the Mechanicus' actions. So which tradition to follow? The one that is failing with a steady decline? Or the one that rose humanity to greatness until they were shattered by an unforeseeable event? The Men of Iron had been loyal guardians until the rebellion, after all.

Everything has to have a soil - just give them some fun little devices to mimic a soul!
Ah yes, dirt jars mandatory.
So, since she expects a check-in every turn, that's going to be troubling. A whole 25% of our actions taxed away.

Minor error, or are we really looking for an STC on the next planet over?

I think Thalya has just given us a key here.

According to the Mechanicus Doctrine, the God Empreror is a physical manifestation of the Omnissiah.
That they decide to no longer be part of the Imperium must be sacrilege of the highest order, unless you just stop teaching that element of doctrine, which I assume they did.

So, I say we bust out the parable of Jepegious, Saint of Lossy Transmission.

Anexa believes in the Omnissiah, but the Omnissiah was told to her by her master. Her master believes in them because they were told by their master, and so forth.
But we can prove that the faith has been altered by the matter temporal. Doctrines are passed done not as divine writ of God, but by the concerns and fears and privileges of the people above them.
The Omnissiah venerates the ancients that came before, but it also declares technology of xeno origin to be worthless. But we are an Exploration AI. I am certain we have files, properly datastamped to that time of the ancients, that include observations of xeno technology. Show her those, and ask her to reconcile the two. (Just remember to like, scrub out your own name on the files).

What does belief in the Omnissiah mean, when it's clear that so much of the faith is the creation of lesser men.
But beyond that, all the faith is, is the creation of lesser men and women, a tool to mold the Mechanicus in their, not God's image.
We should aim not to shatter her faith, but her dogma. We don't care if or what she worships. We care if she wants to kill us for our nature and such.

"I do not believe in the omnissiah as you have been taught. Well done, if you continue like this you will learn the truth of the omnissiah."
+
Some good write-ins on ways for her to realize the contradictions.
No outright lies. We need her trust and lying will hurt our trust long term. We need her to be able to rely on us being honest when it comes to the most important things. She trusts us enough to share her thoughts on this. If we lie about something this important to her... what else will we?
 
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This is why i wanted to subvert the mechanicus. We should focus on being the highest magus and kill or at least neuter the dominus so we can assume full control of the mechanicus and the uplift goes faster. its not worth it to play with WMD just because we don't like how they believe there are still inoccent humans on this planet, so I say let's strive for full control and uplift and work in the long term.
 
This is why i wanted to subvert the mechanicus. We should focus on being the highest magus and kill or at least neuter the dominus so we can assume full control of the mechanicus and the uplift goes faster. its not worth it to play with WMD just because we don't like how they believe there are still inoccent humans on this planet, so I say let's strive for full control and uplift and work in the long term.

I mean they have already helpfully wired their brain into a hack-able medium, we just need to figure out how to do that. Yes machine spirits were designed to resist AI hacking, but this isn't the post Iron war galaxy, it isn't even Mars in the benighted year 41000, this is some podunk little planet that barely has any imperial tech left and we are a research focused (Wo)Man of Stone. Figure out how to either melt her brain or take it over.

We should aim not to shatter her faith, but her dogma. We don't care if or what she worships. We care if she wants to kill us for our nature and such.

This is 40K we do care what she worships even if we do not know it yet IC. There are some bad things to worship out there for the heretikal tech priest.
 
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No outright lies. We need her trust and lying will hurt our trust long term. We need her to be able to rely on us being honest when it comes to the most important things. She trusts us enough to share her thoughts on this. If we lie about something this important to her... what else will we?
Its not an outright lie.
It may invite misunderstanding, but its not a lie.

We aren't believing into the Omnissiah she was taught about. Not believing in the Omnissiah at all is one way to not believe in the Omnissiah she was taught about.

If she continues like this she will learn the truth about the Omnissiah (that it is made up).
 
I don't think Anexa continuing to worship a version of the machine cult that is cool with AI is a problem for us. Of course we wont have a problem with her being an athiest either but I belive sould try to broaden her horizons. You could argue that having faith in anything feeds some warp gibbly or another but that's a kinda self defeating way to look at things. Hope, anger, sadness and a thousand other human feelings do the same thing.
 
The probable scenario is that they do not know we're an AI, do not know anything about us at all. That they think it's just a routine bombing of an overly advanced factory complex, as they do every few decades.
And if that encounters anti air, then we're managed to escalate the situation.
Then we just default to "This is Magos Vita's hidden base for the ship dig-site." Because the location of the base being found out will almost certainly hurt less than losing that base. Again, we could be set back decades if it happens. Giving up on the base so easily to make the AdMech believe it was just an attempt from the local governement at manufacturing is really not worth it.

Because the longer we sit on this planet immobile, the higher the chances is that something outside of it arrives here. And I'm not betting on it being friendly with this setting. Hell, even the nearby planet with the aliens on it are hostile due to what the Imperium did to them. At some point, trying to completely obfuscate our location might turn out to be just not worth it.
 
-Plan : A steady Explansion
-[] Diplomacy: Talk to Anexa
--[] Ask her how she came to that conclusion. If nothing else, it'll tell you if you need to update your disguise
--[] Admit and explain your relative atheism. Focus primarily on how the belief has been shaped by the Mechanicus to be a tool for control. For example, how they omitted the part about the Emperor being the Omnissiah's incarnate who they needed to follow as soon as the Imperium fell, and how their doctrine calls for a worship of ancestral knowledge, yet rejects the ancestors own teachings, such as their ban on studying Xeno works, while the ancients studied it eagerly. Back this up with your own files were needed. You are a throwback then, to a purer form of science, of knowledge.
- [] Construction*3
--[] Step 1 : Manufactury*3 (300 Points)
--[] Step 2 : Manufactury*4 + Fix shielding (50)(450 points)
--[] Step 3 : Fix shielding (100) + Underground bio lab (150) + Underground engineering lab (150) 2* Underground AA (ship)(150) + trade goods (100) (650 points)

Anyway, this is what I'd go for, for now. Pretty aggressive expansion of the factory site, getting the remaining underground infra up, and building up a little stockpile for trade. As a gesture of good faith, I included some defenses.

Then we just default to "This is Magos Vita's hidden base for the ship dig-site." Because the location of the base being found out will almost certainly hurt less than losing that base. Again, we could be set back decades if it happens. Giving up on the base so easily to make the AdMech believe it was just an attempt from the local governement at manufacturing is really not worth it.

Because the longer we sit on this planet immobile, the higher the chances is that something outside of it arrives here. And I'm not betting on it being friendly with this setting. Hell, even the nearby planet with the aliens on it are hostile due to what the Imperium did to them. At some point, trying to completely obfuscate our location might turn out to be just not worth it.
As I explained several times, that is a terrible, no good, very bad idea.

We're talking about an STC here. If Thalya thinks she knows where that digsite is, she will try to take control. At the very least, she will want to have some of her own forces running around in it, for "shared credit".
And as soon as they do that, they will realize that it's a manufacturing plant, not a digsite. And not a mechanicus approved manufacturing plant either.
They will discover, at the very least, that Magos Vita has been lying to them and is secretly feeding technology to the enemy, which is enough to declare her a Heretek, if the tech in the factories isn't.

The location of the base being found hurts us far, far more than it being blown up because it reveals who we are. There is no recovering from that.
(Also, the location of the base being known means we lose it anyway, because you don't get to keep a non-mechanicus approved manufacturing plant).
 
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-Plan : A steady Explansion
Problem: we have to spend one Diplomacy action on Magos Thalya, if we don't want to lose the benefits of the identity of Magos Vita:
Telling Thalya that you're looking for an STC on Denva Secundus was a small mistake since now she's really on the lookout for you, but really it was a very small leap from an explorator working on a planet for hundreds of years to there being something like that present. If anything now she's less worried that you're busy doing heretekal things now. How you deal with her is up to you, but if you expect to continue dealing with the mechanicus as Magos Vita then you'll probably want to do a diplomatic action next turn to check in with her, or else she'll put an "apprehend on sight" order on you and do her best to delete your access.
 
Ahh a lot of stuff going on here. I can't guarantee I caught everything, but I'll try to correct some mistaken assumptions.

Welp that is two diplomacy actions again next turn, one for Vita and one for Thalya.

@Neablis how hard would be be for us to design a stealthy assassin drone, something small that we could get past Thalya's sensors and say poison her with something that looks like a common industrial chemical poisoning or other common cause of tech priest death? Also if we did kill her how confident is Vita she could wipe out all data on her contact with the reclusive Magus Vita from the network?
Not every turn. Thalya needs an action every other turn. So not this turn, but next turn. It also doesn't need to be only replying to Thalya. That diplomacy action can be multipurpose, it just has to be wll aimed at the mechanicus.

You can design assassin-bots, but they wouldn't be great. Robotic and cybernetic research would improve it. Both will be improved by studying imperial tech.

Unfortunately old old tech priests just don't really die of natural causes. They get killed. You also wouldn't be able to wipe out all of the data - there's Orynn, all the skitarii. The best way to elimate data on that contact would be to nuke the Denva enclave.

So, since she expects a check-in every turn, that's going to be troubling. A whole 25% of our actions taxed away.
Again, 12.5%, and that action can be multipurpose. A mechanicus diplomacy action can be used to recruit more acolytes, pick up tech samples, etc.

According to the Mechanicus Doctrine, the God Empreror is a physical manifestation of the Omnissiah.
That they decide to no longer be part of the Imperium must be sacrilege of the highest order, unless you just stop teaching that element of doctrine, which I assume they did.
Ah, key point. The Mechanicus still thinks of itself as part of the Empire, even if Denva secundus doesn't. The mechanicus doesn't care what the general populace thinks, if the Imperium shows up they're going to help them take the planet.

Also, Neablis: the way you've made the logic of the psychic shielding work is pretty interesting. Similarities with the Machine Spirits, huh? An interesting spin for them.
It's a fun idea, right? I almost did something different but decided I like this take better.

As for the machine spirits maybe they were parallel branches of research but the machine spirits ended up being better in most ways. Except for you - you can't exactly go installing a weird neural network throughout yourself.

So, 750 BP for basic defenses, 3750 BP for full defenses.

@Neablis Does Anexa count as an Imperial tech sample, with all her cybernetics and memories of maintenance?
Ehhhh probably not. Augments aren't broad enough of a tech sample. If you convince her to give them all up then then it probably gets you halfway.

And you'll need to get the rest from the mechanicus somehow. Either stealing or negotiating/paying for them.

Thalya expects a check in every other turn starting next turn. We don't have to interact with her this turn though we definitely need to talk to Anexa about the Omnissiah.
She wants 1/8th of our Actions not 1/4th it's every other turn. Also we can just ignore her once we decide we have what we want with this fake identity and just make a new less conspicuous one. Or not make a new identity and just ignore her entirely.
Yeah, this. This isn't a mandatory tax.

I'm strongly opposed to the construction of anti-air defenses.

There's 2 possible scenarios for what happens when we build them.

1) The Mechanicus does not fire a missile at our factories. In that case, it's wasted BP.
2) The Mechanicus does fire a missile at our factories. In that case, they will observe the point defenses. This will raise maximum alarm, because rather than a slightly more advanced factory, their target turned out to be a military facility with weaponry that they did not provide. If we're lucky, they merely nuke it. If we're unlucky, they launch a ground invasion/investigation, discover the tunnel, and discover Vita's ship.

The entire point of the above-ground site is that it's expendable. If the Mechanicus decides to fire it, we want them to be able to destroy it, so that they think they won and do not investigate further. Only in the final years before coup/launch should defenses be built.
I'm not going to make one comment on the whole defenses argument, which is that the more you have the more nukes they need to send. Just a couple will stop one. Ten is the number where they need to send a significant chunk of their arsenal your way to guarantee getting one through.

Though another option is trying to get some manufacturing setup in the outer system, where the mechanicus (probably) can't reach it.

Speaking of which, @Neablis? What would bunker cost us in RP for designing such a thing? How good we can manage with cost-efficiency in mind?
Can you describe the kind of bunker you mean? Ground defense? Antipersonaell or antitank?

Should we tell Aevon Counter-Intelligence that the Mechanicus bribed some members of the government and hacked into several systems?
You already did.

For that strategy:
Would you include a free action to estimate the Mechanicus production capability for nukes?
To know if its "purely old stockpile", "make extremely solely"(~turns per nuke), "makes solely"(~nuke per turn) etc?
As far as you know they have the capability but aren't making any. It's a lot of work.

Ah yes, dirt jars mandatory.
... Fixed.

Minor error, or are we really looking for an STC on the next planet over?
Nope that was a mistake. Fixed.

Hmmm, you could be right. The wording is a bit ambigious. I still want a confirmation from the QM. Hey @Neablis, is the the required Diplomacy action for this purpose required for Thalya to not go after us for turn 7 or 8?
Apologies. 8. You don't need to do it this turn. And if you perform well on it you'll get additional objectives done or convince her that the check-in isn't necessary.
 
I'm not going to make one comment on the whole defenses argument, which is that the more you have the more nukes they need to send. Just a couple will stop one. Ten is the number where they need to send a significant chunk of their arsenal your way to guarantee getting one through.
Anyway, update also says "advanced warning is needed".

Can we get the blueprints for an early warning sat, radar installation, optical observatory, or something like that?
 
Thanks for the comprehensive answers! Knowing that we won't have to spend a diplomacy action on Thalya on this turn eases up the budget considerably. Good catch 10ebbor10.
Can you describe the kind of bunker you mean? Ground defense? Antipersonaell or antitank?
Was hoping for ground defence to go with our existing lascannon AA design. Doesn't need to be a bunker necessarily, big turrets could work too. Both anti-personnel and anti-tank, though they can be separate. Anyway, I just want comprehensive set of fortifications, at least as options if we ever need to design and build them while still on this planet.
 
Unfortunately old old tech priests just don't really die of natural causes. They get killed. You also wouldn't be able to wipe out all of the data - there's Orynn, all the skitarii. The best way to elimate data on that contact would be to nuke the Denva enclave.

Hmm... not ideal. And how about hacking her cybernetics to make her a puppet? She would not even have to be a particularly good puppet, just good enough to clean up after herself, claim we're cool and then die in an accident. I realize this is a rather brutal thing to do but when compared to blowing up a whole settlement it seems very much the lesser evil if we can swing it.
 
Anyway, update also says "advanced warning is needed".

Can we get the blueprints for an early warning sat, radar installation, optical observatory, or something like that?
Hm. How about using (and hardening?) the government's sat network? Not as a replacement for our own capability per say, but if we want some advanced warning system right the fuck now, using one that already exists seems like a good measure to take.
 
I think to do all of that we should make a shuttle port as soon as possible and get some void manufacturing, and as a bonus it will not be nearly as vulnerable to attacks, and we can start working on better defenses and such. But we should start with a turn or two to just get some more economy.
 
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I think we should get the Void Abacus researched before dumpster diving into any archives
Eh, that's only relevant if we want to go outside of the system, and we still have Devona Primus to take a look at later.
Or we could just hide them the same way we do the factories, build an underground version. That way we have a panic button if we are attacked for some other reason without revealing them in normal operations.
Or we could just at least camouflage them. Doesn't have to be either Above Ground or Below it.
The Mechanicus are strong, but their influence from what we've seen comes down to "We're willing to shoot first and we have first strike capability", not the sort of mass and advanced armaments they need to win a straight fight, which is why they're doing this WMD chicken thing. "We can't beat you conventionally, so we'll make sure that opposing us breaks you too." and all that. In that sense, the trick is going to be setting the bar that they can't just "Accidentally" fire a cruise missile at us and take out our decoy facility, but need to straight up take the mask off and either bombard us with most of their arsenal--which means they don't have it later, and just blew it on our decoy facility--or launch a ground attack, which plays to our strengths, since we've got more dudes than they do most likely.
Yeah, at this stage if they really want us dead they could pull it off. AA defenses are meant so that they actually have to commit to it and not do something like what they pulled with that Microchip factory. And even if we do use it, they won't commit to a full assault immediately, especially if they think this is where we're studying that STC.

And speaking of ground forces, I'm thinking sooner or later we should start making tanks. Just in case. And maybe start looking into better military equipment and see if we can get closer to Aevon, perhaps through military hardware, so we don't have just our robots.
 
Eh, that's only relevant if we want to go outside of the system, and we still have Devona Primus to take a look at later.

Or we could just at least camouflage them. Doesn't have to be either Above Ground or Below it.

Yeah, at this stage if they really want us dead they could pull it off. AA defenses are meant so that they actually have to commit to it and not do something like what they pulled with that Microchip factory. And even if we do use it, they won't commit to a full assault immediately, especially if they think this is where we're studying that STC.

And speaking of ground forces, I'm thinking sooner or later we should start making tanks. Just in case. And maybe start looking into better military equipment and see if we can get closer to Aevon, perhaps through military hardware, so we don't have just our robots.

I think rather than tanks we need nukes. If we get to the point of sending the ground forces at them, tank or not, we are also at the point where they would capture wrecks and figure out we are an AI. At that point nothing but the complete nuclear disarmament of the Ad Mech would keep Vita safe and the only realistic remote nuclear disarmament is nuke them before they can deploy.
 
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