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The only think I'd like to express is that we should do the database dive on Adepta Sororitas, now that we know they exist.
This is a great idea.

I think we should grab Research from Denva; we already have a promise of manufactoring, and RP are the main way in which we're throtled right now.
Point of order Information, we are just as throttled on manufacturing right now. Our ship only has 350 BP. I'm hoping to build a couple of factory ships when we get back to Denva.

How do we get our research capacity up? Do we know?
We have one visible tech, Human Simulation Implants (cybernetics), and the path to one more, Machine Spirit Design (machine spirits), that will help with this.
 
I've been doing some idle brainstorming and I think I have a concept on how our robots could use some kind of psychic power even if we don't end up becoming psychic.

Our shields are able to project a meaning into the Warp (our 'No' to any questions about corruption), so what if we try to turn that shield outwards? basically throwing it at a Daemon and disorienting them with the sound of a very loud, constant 'No'?

I imagine that'd be how the alternative shielding meanings tech would explain it?
 
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I've been doing some idle brainstorming and I think I have a concept on how our robots could use some kind of psychic power even if we don't end up becoming psychic.

Our shields are able to project a meaning into the Warp (our 'No' to any questions about corruption), so what if we try to turn that shield outwards? basically throwing it at a Daemon and disorienting them with the sound of a very loud, constant 'No'?

I imagine that'd be how the alternative shielding meanings would explain it?

Yeah can get those, different meaning shields are an unlocked research path.
 
Hey @Neablis do we know if the city built into the volcano has a Sump?

Yes I know the link is for Necromunda specifically, but Sumps are in general one of four parts of what makes a Hive City alongside the Spire, Hive and Underhive.

It's just that Necromunda is such an old Hive Planet that didn't turn into a Waste World that it has seas and oceans as Sumps instead of the usual ponds and the occasional lake that most other Hive Worlds have.
 
I'm wondering what would be better for finding the webway gate normal sensors or warp sensors (Empathy as Sensors, below).

Thoughts?

-[] Empathy as Sensors (100 RP) The warp is a place of emotion, and sensing emotions is hard. Still, when emotion determines what is true you think you can work it out. You can probably also make them work in physical reality as well, at least to an extent. (Unlocks better sensors for warp shenanigans. Likely to give you some warning of warp shenanigans. Will likely have synergy with psytech, further warp research, and unlock research towards warp-based FTL communication)
 
If I have to guess, warp sensors would make finding the webway gate easier, but as this update showed us, we're disturbingly blind when it comes to seeing Eldar ships.

I absolutely agree, but after re-reading Better Sensors it sounds like it will be several actions to get the full benefit. We get a slight boost from the tech itself, but then will likely need to build the improved sensors for cutting through stealth. Then follow the research chain for better sensors. So I'm starting to lean towards working on it in the background.

-[] Better Sensors (200 RP) Trying to find the Eldar was a frustrating experience, and normal sensors didn't cut it. If you're willing to explore more esoteric branches of physics you think you could do a better job. (Unlocks slightly better basal sensors across the board, as well as equipment to cut through stealth technologies. Unlocks more research for better sensors. May unlock research for sensors that will detect what's going on inside enemy ships, improving combat predictions).

So my current two action research plan has shifted to:
-[] Research 1 & 2 (400 + 65 RP):
--[] Empathy as Sensors (100 RP)
--[] Scrapcode Immunity (100 RP)
--[] Ok, maybe there's a point to medical school (Finish for 20 RP)
--[] Advanced Neural Implants (85+65 RP)
---[] Anexa
--[] Human Simulation Implants (0 -> 95 RP / 150 RP)

This would get us new warp sensors, neuter Bongo, and Advanced Neural Implants. This let's Anexa fish for a crit on the implants this turn and then fish again next turn for the Human Simulation Implants. Although I'd also support putting her on the Warp Sensors tech.

This assumes we are staying here for two turns.

Thoughts?
 
We're already getting manufacturing from them, and we can snowball factories easily. We can't snowball RP.

You are correct we can snowball factories easily if we want to spend several actions building them. My general read on the group consensus is that we only want to spend a turn or two in Denva each time we return. If we are okay with Investing the time to rebuild a manufacturing base each time we return to Denva I think it's a solid plan. It will certainly help the Denvan's with their industry.
 
You are correct we can snowball factories easily if we want to spend several actions building them. My general read on the group consensus is that we only want to spend a turn or two in Denva each time we return. If we are okay with Investing the time to rebuild a manufacturing base each time we return to Denva I think it's a solid plan. It will certainly help the Denvan's with their industry.
I more meant we can build a factory ship and use it to make more factory ships.
Also, with automation and shielding we're not that far from leaving stealth manufactories in places making things, then coming back for the finished project.
 
Ahh sorry, for the mis-understanding

Also, with automation and shielding we're not that far from leaving stealth manufactories in places making things, then coming back for the finished project.

I do like this idea. Might not get the research done until our second exploration loop. But a basic AI that controls deep space factories to build more deep space factories would be great (I use deep space factories since they get 'free' stealth and are the most CP efficent).

Even if it takes one construction action per turn, that would still passively build up a nice factory for us anywhere we needed one.
 
I don't like the stealth manufactories idea, I'd rather just pick up warp comms so we can command stuff while we're out of system.

Also, I'd like to reiterate my idea of asking Denva to research manufacturing technology, should improve their manufacturing as well as get us more tech.
 
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Because they have no reason to share it for free, and since our asks help guide where they go, they might decide to research cybernetics first or just focus on building more of the manufactories we did, especially since they're expecting to deliver us a bunch of their gdp.

We produce tech orders of magnitude faster than them and in fields they would never dare touch. Every time we show up we will always have more tech to trade for whatever they made than they could hope to.

So they'll do it a lot faster, and in a way we can directly use the tech. Like, do you expect neablis to give us manufacturing techs from them if we don't spend a boon on it? Seems iffy to me.

I expect the Denvans to in exchange for our tech.
 
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We produce tech orders of magnitude faster than than and in fields they would never dare touch/ Every time we show up we will always have more tech to trade for whatever they made than they could hope to.



I expect the Denvans to in exchange for our tech.

If we don't ask for it in specific, we're gonna get 50 RP scattered in dribs and drabbles over like five different techs - where as if ask for it in specific, we might actually get a whole tech or two in exchange.
 
So with that future sight, it seems confirmed that Bongo is a Tzeentchian demon.

I wanna make our shields scrapcode immune, encrypted, and also bind Bongo, so they're completely helpless and at our mercy to poke and prod however we want.

we need chaos resistant machine spirits and then combined them with psy-shields,that way we get chaos resistant self-replinishing psyshields
add scrapcode to give a offensive option to damage whatever bongo manages to posses (we scrapcode whatever he owns)

for binding tho,thats in the demonology tree
 
If we don't ask for it in specific, we're gonna get 50 RP scattered in dribs and drabbles over like five different techs - where as if ask for it in specific, we might actually get a whole tech or two in exchange.

I do not think we are going to get to direct their entire research output with the boon, at most we would get to focus half and half of 'not much' is hardly worth a boon. I'd rather have those diplomats for Vitcan to lead. Diplomacy has done very well for us so far.
 
I do not think we are going to get to direct their entire research output with the boon, at most we would get to focus half and half of 'not much' is hardly worth a boon. I'd rather have those diplomats for Vitcan to lead. Diplomacy has done very well for us so far.

It's not just their current research output, if we ask for research I expect them to dedicate more effort to research in general, and to make sure that what research they do is more useful to us, rather than scattered all over the place.

Though diplomats for Victan does sound nice too... But are we actually gonna use them? People are split on whether to try diplomacy here, and we actually have a settlement to talk to. I wouldn't expect most systems to even have anyone yo talk to, let alone somoleone actually worth talking to.
 
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