The Midnight Incident - Interlude: Jailbreak
The Midnight Incident
Interlude: Jailbreak

Previously/Meanwhile…

The woman who's decided to go by 'Shizuka' for this mission because "quiet summer" sounds good to her watches as a couple of the juniors reach into their storage rings again and again, passing out wands, talismans, and enchanted weapons to the people her team just freed from the rebel yokai's captivity. Two MCAT guards stand there, hypnotized, nodding absently to each captive. Once Team Two was properly in the jail, it was easy enough to take the guards over with a couple of quiet minutes to work.

Beside her, Lord Kurayami carefully sheathes the sword that was handed to him- first of the captives to receive a weapon. Shizuka has met Lord Kurayami before, prior to the events of the past few months, and has to concede that MCAT did the man a favor by cutting off his access to hairstyling gel. She'd never admit it out loud, but Kurayami looks far better and more dignified with an MCAT-provided tie keeping his long hair in a sort of loose ponytail than he did with the absurd battering ram look he used to favor.

Lord Kurayami smiles tightly as his gaze passes over the other Onogoro mages the Truth Makers have liberated. "I should thank you again for releasing me. I half expected you to leave me behind, heheh!"

He seems to be partially joking, but Shizuka shakes her head nonetheless. The Imperial Truth Makers are, by very stern tradition, expected to avoid action within the bounds of normal politics. But that does not mean they are ignorant of those politics- or of the political opportunities to be had by exploiting a timely 'apolitical' action.

"We would do no such thing, my lord. The Council does as the Council does, but the Guardians did not forget where you were. And besides, High Lord Ogura is leading the attack on the east gate himself."

"Heh! I'll have to remember that." Which means little, but Shizuka had better keep the conversation going. MCAT's captured quite a few Onogoro prisoners and left them here, but by far the biggest single block of trained fighters are, of course, Lord Kurayami's own retainers. There's a reason why a full-fledged Truth Maker's specific job is "talk to Lord Kurayami" instead of "cast spells" right now.

"I hope your treatment has been civilized, my lord? I know what I've been told, but…" she trails off artfully.

Lord Kurayami nods. "Yes, actually… I even got to speak with their 'head scientist.' I can't quite get a read on her, but she's a brilliant woman. Pity she's thrown in her lot with the devils. Talking with her about armor is an inspiration… and she let slip a few details about some of the other inmates, eh?"

"Oh? What were those, my lord?"

The Truth Makers have already learned that surprisingly many of the captives have nothing to do with the rebellion against Onogoro. For whatever reason, MCAT is trying to arrogate to itself the full extent of magical enforcement throughout Japan, rather than concentrating its energy on its most obvious mortal enemy. And they're being astoundingly thorough about it. To the point where they're clearly fighting a many-front war. It's left the Truth Maker team with a lot of uncertainties about who they can safely let out and form alliances of convenience with, and they have only a few minutes to decide- the measures taken to ensure that no one suspects the jail has been penetrated won't last forever.

The guards have, of course, been cooperative, but Lord Kurayami's assessment may be valuable. Especially if he has information from one of the most senior humans working with the rebels, one who is almost certainly a magician herself, and not a mundane human like the surviving guards. So Shizuka is genuinely interested to hear Lord Kurayami say:

"She told me about the 'Oblivion' cultists, for example."

"The memory-eaters in Block Three? The guards mentioned them."

Lord Kurayami nods. "MCAT's kept them separate out of concern that they'd use memory-harvesting spells on the other prisoners."

Shizuka nods in return- the guards who adapted to control the best did warn her team, and quickly, about that issue. "The team leader mentioned considering an alliance of convenience, but we'll be taking no action until we have our people sorted out."

Kurayami frowns. "They might help us, but they'd turn on us happily for their sealed demon god's sake if they thought it profitable. But they may be… shaken. They believe that there is some kind of mirror that their god routinely revives them from if they die, but the mirror was broken when they were captured. I don't know what they'll think of that; I wasn't allowed to meet any of them."

"I'd better tell the team leader that, then, before we talk to them."

"Good. And- aside from that, there's some sort of servant-constructs that were captured a while ago. A few dozen of them. Obviously not human, but quite possibly more trustworthy than the Oblivion mages. And those constructs are interesting ones. I wish I had a few like that, even if they seem a bit… hapless."

"You mean the Snackeys and Choiarks?"

"Yes. I think there's some potential there. Have you been pursuing that?"

"I'll check with the team leader- by your leave, my lord?"

"Oh, of course!" Kurayami waves. "Time is precious!"

***

After passing the word about possible leverage with the Knights of Oblivion, Shizuka moves to the other prospect that Lord Kurayami mentioned. Moves briskly.

The constructs mill about awkwardly, under the eyes of four deputized Onogoro captives and one of the prison's former wardens- now disarmed and suitably under control. Looking at the constructs… despite their mask-like faceless appearance and at most vaguely humanoid physiques, Shizuka gets a sense of, as Lord Kurayami said, haplessness. Confusion. She points to the smaller of the two clusters of creatures- dumpy walking sandbags with relatively slim, flexible, stalklike limbs. Then she looks at the ex-MCAT guard.

"Tell me about them."

"The police captured these in Kibougahana several weeks ago."

"The mundane police?"

"Exactly so, Lady Truth-Maker. They didn't even resist arrest."

"Very interesting. Do you know who they were working for?"

"Recently we've had reports of some group called the "Desert Apostles," and a day or two ago word came out that the soft dumpy ones are working for them, and are called 'Snackeys.'

"What about the other group?" About two thirds of the constructs aren't walking sandbags, and appear slightly more humanoid than the Snackeys, apart from their near-spherical, bulbous heads. They're wearing relatively sharp uniforms with heavy gloves. And if the uniforms are sharp, their sunglasses are sharper, adhering to the masklike round heads with no visible means of support. Also despite the creatures' lack of any apparent external features, including eyes. Some of the sunglasses have been crudely repaired with tape.

"Those are called Choiarks. I'd be careful around them, Lady Truth-Maker, because they can give you a nasty electric shock, though we've mostly taught them not to try that already. They came in a few weeks ago from Kagoshima- apparently they were wandering the city and spying on people. We still don't know what their plan was, because the same way the Snackeys only say 'ki,' the Choiarks only say 'choi.' We only know about them because they've been seen all over the rest of the world wherever the Phantom Empire attacks."

"What are the creatures' dispositions like?"

"We're sure they're intelligent- not animals. And sometimes they seem to have an internal rank structure, like soldiers. But they're… well, foolish sometimes. Cooperative, though. We've had the Choiarks doing the dishes in the kitchen for a while. Snackeys don't like water, and water doesn't like them, so we keep them away from that. Though they'll still try to help wash dishes sometimes if you let them, even though it's bad for them."

"I see…" Shizuka pauses thoughtfully. The seed of an idea sprouts within her.



Meanwhile, elsewhere, a forgettable man looks at the two cell accessways visible from where he's standing. He's decided, for this operational cycle, to call himself Toya("冬夜") because "winter night" sounds good to him.

MCAT's headquarters has a surprising amount of dungeon space, remarkably well equipped to contain foes of superhuman power, underneath a few of its buildings. Toya wonders why that is so, and finds that he has no immediate answer. This could not possibly all have been built in the last few months, nor does it seem plausible that the rebellion has gone on in secret long enough to prepare this on such a scale.

Toya turns back to the very compliant MCAT guard who, now that his cooperation has been properly enforced, has been revealing information about the occupants of the cells. Information that has led to several of the liberated captive mages being hastily assigned, only some under the thin-stretched Truth Makers' direction, to put layer after layer of seals and barriers into place. And no door is being more vigorously multiply-sealed than this one.

But somehow, the whole thing confuses Toya on some level.

"So, let me make sure I understand. That is Sailor Mercury's pet demon, and you have her in your cells?" The internal politics of the rebellion, of 'Dark Kingdom' yokai (foreign or domestic) versus MCAT yokai with the Sailor Senshi somehow in the middle, can be downright baffling. Thieves do inevitably fall out among themselves when given enough spoils to squabble over, Toya supposes, but this is a little much.

"Yes, Lord Truth-Maker. Ever since the raid in Choshi City on Monday night. As I understand it, she's a little… erratic. Cooperative enough, though."

"And she's a chess demon. I'll tell you the truth-" the mind-slaved guard looks at Toya with pathetic gratitude, naturally, but Toya ignores it and goes on- "I've never heard of such a thing. How are your crew keeping her contained? I wouldn't have thought you'd have the tools for something like that, short of having an oni sit on her."

"Hmm. I'm not sure how well that would work, Lord Truth Maker. I think it would depend on the oni. But no, the priests worked something out. And we made some modifications to the cell…"

Suddenly the forgettable man looks at the guard suspiciously. "Why are you smiling?"

"Because 'Katib' is a chess demon in a cell with hexagonal floor tiles."

"HAH! Maybe we should save a few of your boys to work for us after all."

"Thank you, Lord Truth-Maker. I'd like that."

"Oh, you're already recruited, provisionally speaking. Now, this other cell-"

"Well, sir, I've only seen a picture, but they tell me-"



A girl from Azabu-Juban Public Junior High sits on a rather spartan bed in a cell she has already truly come to hate. She groans. She sinks her face into her hands and closes her eyes, not that it helps.

She doesn't know how MCAT caught on to her, but she knows they're afraid of her. They're right to be, but she hadn't expected the dumb, clumsy agency to have her this well figured out. She knew to avoid sacred ground, but she didn't know sacred ground could come to her. If she had, she'd never have set foot in the principal's conference room when she saw through the doorway that there was a very serene-looking priest sitting at the table, with his folded hands just out of sight.

And then came the handcuffs that hissed and were wrapped in ofuda talismans and wouldn't let her go. The ones that made her feel like she weighed five hundred kilos instead of forty-five, that made her leaden and numb and closed the shadows to her. She kept trying to flee into those shadows, again and again, trying to somehow shove past what the handcuffs did to her. Nothing ever had done that, nothing should be able to stop her powers, damn it! But trying too many times was a mistake, because somehow the smug man in the suit and tie figured out what she was doing in the back of the van and radioed something ahead.

And now that the girl thinks about it, that's how all this horribleness started. Because when the hulking yokai nudged the girl into this cell, there was her, the mad scientist, still checking something with a little handheld instrument clipped into some wires behind the light switch set into the wall. The scientist looked the girl over with a strange gleam, and the girl didn't think any human being could ever frighten her again. But even then, the scientist almost did, and it only got worse from there.

For a long time, the girl's seen people as little more than bags of flesh and meat and juices. Under the skin, they're all the same. There is nothing particularly new to be learned. People are small inside, no matter how big they seem on the outside. Small, fragile, and worthless except as fodder.

Prey.

The priests, the guards, the admittedly big and strong yokai- the girl has looked at them. She has their measure, she tells herself. She knows, as surely as she knows anything, that without whatever tricks they've been using to suppress her powers, they'd all just be food. Nothing to be truly afraid of. They'd wither and scream and die at the touch, like anyone else.

But the scientist- she wasn't taller than the girl, but when she smiled, she loomed. Even though she clearly knew what the girl can do, she leaned close as no others had dared. Some glitter in the scientist's eyes told the girl that this one, somehow, wasn't prey. Not a fellow predator, but not prey. Something… else.

Even before the scientist started talking, the girl knew she wasn't seeing her as a threat to be beaten down- which would be familiar. And she wasn't seeing her as something to protect other people from, a reaction the girl has seen a few times, though brave food is still food. Nor does the scientist see the girl as a rival, or as prey, things the girl could at least understand.
.
No, the scientist looks at the girl like homework. Interesting homework. A question to be answered. A puzzle to be solved.

And then the scientist started talking, and became actually frightening.

Because she stepped all the way close and reached out to touch her and her voice was a coo as her fingers trailed from her cheek down along her throat and to her shoulder.

"Oh, my, my. How… unusual. I think you… yes, I think there's something familiar about you. I can almost remember the details, but you're something I haven't seen in a long, long, long time!" The scientist's smile grew wide, madly wide. "We're going to have such a good time together; I just know it. I can't wait to crack you open and remember how you tick. Of course, I can already tell that you'll be able to survive nearly anything, but don't worry. I'll try to be… relatively gentle."

What… what the fuck.

Then things got worse.

The scientist chuckled to herself, then hummed a few bars of some tune the girl had never heard before, and then she stepped back. And suddenly everything that made her seem to be different from any other bag of meat disappeared. Was… was that a mask, hiding the truth of the mad scientist the way the girl hides what she is at school? Or was the smiling madness the disguise? Who is this person?

Is this an ordinary fool, trying to intimidate her, and just being good at acting? Or is she some freak who sees her like a specimen to dissect?

The uncertainty is almost the worst of it.

Well actually no, not almost the worst, not by a long shot. The girl groans, forgetting about that encounter from hours and hours ago. Because of the thing that is definitely the worst.

The scientist said, as she replaced the panel covering the light-switch with a screwdriver, "you probably won't want to turn out the lights." And the girl so very much wishes she'd listened, because as soon as everyone left the room, as soon as she smirked and did, planning to dive into the shadows because she could feel her handcuffs fading and the priest's eyes were off her…

That was when the girl found herself plunged into a hell of the mad scientist's making. Because turning the switch off didn't do anything to the recessed fluorescent lights in the room. Oh, no, it turned on the hell-sound and the hell-lights too.

She felt a sudden prickling sensation in her fingertip, as though something was being jerked violently out of her, and felt her lingering hunger rise. And then the quality of the light changed and everything seemed blurry, as if seen through glowing fog, and the girl blinked and almost screamed right then and there, because the light didn't go away when she closed her eyes. Not really, not entirely.

And then she heard the low, horrible, piercing high-pitched whine.

It's taken her a while to figure out what's going on. She's not a stupid girl, though, as she'd be among the first to say. She's very smart, nearly top of her class, and she's had hours and hours with nothing to do but think.

The whining noise is some kind of weird one-note thing, rising and falling, on a recording loop, like a sick parody of a song. And it does one thing, exactly one thing. It makes a soft glimmer of light in every space in the room. In the air. Under the bed. In the crack between the mattress and the frame. In the water in the sink. Inside her own eyeballs.

This must be the work of the mad scientist. Somehow, somehow, she's created a thing that the girl would have thought to be impossible: a room without shadows. None at all. Not even the ones she's never been able to figure out a way to dive into, the tiny slivers, the faint variations, the darkness under her eyelids. They… they blocked it all. Because they overestimated her, and it's driving her crazy, DAMN IT!

The girl doesn't know how tired you have to be to fall asleep when the light doesn't completely go away after you close your eyes. She's getting around to where she's sure it'll have to happen sooner or later. She hopes. Because it'd be nice to not have to remember that she's also hungry; that light switch took something from her and she's afraid to touch it a second time.

In a way this is worse than the silver terror that blasted her at that one hospital a while ago. That was some kind of natural disaster, something like an earthquake or a typhoon, a force. It wasn't people doing this to her, or at least it didn't feel like something a person had done. It felt like being hit by a falling boulder! But a falling boulder isn't personal.

A slap in the face- that's very personal. And this… this is a slap in the face. A person did this, specifically. Which isn't right. It's cheating. The police never seemed to have any idea what she was doing, damn it! The school didn't have a clue! The humans, the grown-ups, aren't supposed to be able to figure things like this out! They aren't supposed to be able to stop her powers!

Well, she'll get out of this, she thinks, her mind swirling around in circles of mad wild anger. She can hear explosions and what she thinks are probably guns going off outside. And not long after, there are voices right outside. She hopes MCAT dies, hopes they all die screaming because maybe then when they're all dead someone will let her out so she can get some damn sleep!

***

And then the door clicks open.

The girl suddenly stares at the door through the fog of light conjured into being by the scientist's one-note song.

"They tell me you've only been here for a day, girl."

That voice- that voice came from nowhere!

More than a little crazed from lack of sleep and creeping pangs of uncanny hunger, the girl calls out to the empty air, "Where- who said that?"

She is rewarded with a soft chuckle and a cryptic response. "No one of consequence, but no one to be taken lightly."

Any Onogoro girl her age would know the meaning of those words. This girl does not. "Are- are you invisible?"

A pause. "...Yes. Yes, I am."

"Ohhh! I get it! You have powers of your own! But you can open the door, and you're not working for them... are there… are there more people like us? Are you here for me?" Excited, she surges fully to her feet, looking around herself as though trying to see the invisible man will somehow make him apparent. She can… can almost feel something like the edible energy of a person's body, but it's diffuse, scattered, nothing like she's ever experienced before. She's probably imagining it, because there's no other sign of anyone being there.

***

Meanwhile, Toya frowns to himself, though of course the girl does not see that. "You have powers? Tell me more."

"I can't turn invisible like you, but I can teleport through my shadows. It's why they have me in this damned place! I don't know how they're doing this with the light, but… They're afraid of people like us. I can tell. And I can… I can heal, heal fast like you wouldn't believe, and sense things, sometimes."

"...Those are some very useful abilities. Good to know about."

By this point, Ahma Anteratu has been awake for nearly seventeen hours, and under a great deal of strain for nearly all of it. She is very much not at her best, or her most wary, and manic optimism comes easily to her. "Yes! Yes! It's finally time! I can help you! We can work together and feed better, and they won't be able to stop us!"

Her invisible interlocutor sounds noncommittal, but Ahma is in no shape to notice. "Mm. Feeding, eh?"

"Yes, on as many of the humans as we like! I knew I couldn't be the only one!"

"Of course not, my friend. We'll be glad to bring such an obviously gifted huntress into our ranks. Come along, and I'll introduce you to my companions."

Ahma walks, a little shakily, towards the door of her cell, to the sound of the voice being projected from out in the vestibule that connects it to the corridor.
[X] Ruthlessness and Prejudice
And then, with about as much feeling as if he were disinfecting a countertop, Toya shoots her in the back of the head, tracks the falling body down to fire a second headshot, then empties the revolver with four more shots, widely spaced, through the spine. When the revolver is empty, he notes with some relief that, judging by the spray patterns, this is a soft-skinned creature. He nevertheless follows up with a crackling wave of witchfire for good measure. Because whatever sort of rabid shadow demon this was, by its own admission it had the power to regenerate.
 
The Midnight Incident - Part 15
The Midnight Incident
Part Fifteen

Previously…

As Sailor Moon's first outraged sentence begins to pick up full and proper momentum, a frantic reversal of the spell that accidentally summoned her banishes her back to the most available alternative, along the path of least mystical resistance: the place she had originally intended to go anyway, a hundred or so meters and three stories above the site of the attack on the east gate.

However, Sailor Moon now has one very alarmed ritualist in fancy robes flailing frantically to try to get away from her practically unbreakable grip. For the moment, this occupies her attention.

[X] Have Mars ask MCAT command where to bring the ritualist for interrogation, then bring him there.
"Mars?"

<Oh, Moon! Good to hear from you!>

"Yeah, something funny happened, hey, stop kicking me in the shins, it's very rude and it's not going to help."

<...I'm sorry, what?>

"Oh, sorry Mars, it's just, there's this guy, you know the ritual that keeps trying to grab us, well, it grabbed me and instead of getting wrapped up the next thing I knew I was in this basement or something in a circle with these chanting guys and I grabbed the guy and then the next thing I knew I was back here on the rooftop only he was here with me. I was talking to the guy, stop that, see, look, now you're still stuck on top of a five-story building and I've still got your robe, would you like your robe back, hey get back here, okay, got him again, sorry Mars, he wiggled out of his robe and I wasn't expecting that."

<I think… I think I understand what's happening. So, uh, what are you going to do?>

"Well, I don't know. I was thinking of just throwing him at… uh, where did the panda bear go?"

<I wasn't there that day, remember? It was, uh…> "WHAT?"

"Hey, stop interrupting! It's very rude, and you're being much more difficult than the panda bear and I threw him to Mount Haku, I'm pretty sure it was Mount Haku, so if you'll just stop wiggling you can have your robe back and we can get down off this rooftop and get you somewhere safe. Or Mount Haku. Would you like to go to Mount Haku, Mister Magic Man?"

"..."
"......"
"............"
"...Please do not throw me to a mountain three hundred kilometers away, Lady Moon."

<Moon? Is everything okay?>

"Absolutely! I'm going to let go of Mister Magic Man, and he's going to get his robe back and put it back on and stay put and not try any funny business and I'll finish my conversation with you, Sailor Mars, and nobody will get thrown to Mount Haku tonight!"

<Okay, um, how can I help?>

"Well, I think this guy might know a lot about the ritual, and I was hoping MCAT could hold him, and I thought of just dropping him off in the jail because I know the way, I was there to try and heal Soular and then again when I dropped you off Monday, but I decided I should probably ask where they want him."

<Right, I'll check…>

***

So you drop the magician off by teleporting to Rei's communicator. She said it wasn't the command center- they don't want to let an unknown wizard in there until they're sure he's under control. But there are three yokai and a tough-looking man you don't recognize waiting for you. They put a pair of funny-looking handcuffs on the ritualist and tell you they'll keep an eye on him, and that's good enough for you.

So you teleport Rei back to the command center because it's faster than walking. Some people jump, but most don't even seem to notice you. Your first impulse is to say hello- these are allies, friends- but you know everyone's very busy and there's not much time.

…You may be the hero Sailor Moon, but you've done a lot of teleports lately and you just… need a minute. You've gotten so mixed up about which way is up and which way is clockwise and which way is ana-kata that if you were a cartoon character you'd probably have swirly eyes by this point.

And Rei's glad to see you, you can tell.

She's filling you in on what's happening, telling you thinks like what Minako's up to and how Makoto just called saying she needs to catch her breath for just a minute after it sounds like she chased the entire Onogoro army away from the east gate by herself.

Then Captain Sano comes over to you, walking fast. "Sailor Moon! Hello!"

You remember being introduced to him earlier this evening, before Onogoro attacked. There's some intricacies you didn't understand, but he seems to be in charge of the soldiers?

"Oh, hi, Captain Sano! What's going on? Do you need something?"

Sano winces. "Well. We've got wounded- including Adapter Sakurai, who's at the central aid station. And Kazanari and his yokai are having trouble at the west gate, and I'm worried about the north, too. Their reinforcements can't be moving fast, but it can't be much longer before they arrive, and their assault forces may have been… pushed underground, whatever that means, but somehow I don't think we've seen the last of them…" He shakes his head.

"Let me talk to Sailor Mars about what we can do." You give him your best cheerful resolute smile, and it seems to make him feel a little better. People always appreciate that for some reason.

Your heart is not as happy as your smile. If nothing else, you're going to pay 'Adapter Sakurai'- you have no idea why MCAT's taken to calling the girls in the singing Symphogear suits that- a visit. If she got hurt fighting while you've been juggling so many other things… you can't accept that.

And someone comes over, walking even faster than the captain did, with such an obvious sense of urgency that he ignores you entirely to tell Captain Sano-

"The British patrol's called in again. There is trouble, and they…"



Director Samui neither likes nor especially trusts Sir Frederick Evans. He reminds her of an Empty Face, and her people have had long centuries to learn far more than they would wish about the ruthlessness, prejudice, cruelty, and treachery of the Empty Faces. But she is also acquainted with Dame Clarabelle Clerk, a member of the same warrior order, and a more sympathetic figure in her eyes. If the same power gives orders to Evans as to Clerk, she reasons, then she can at least depend upon the former not to betray MCAT in its hour of need. And whatever she may hold against Evans, she has no reason to think him incompetent.

Evans, is supposedly trying to tear secrets from an Empty Face's mind the way the Empty Faces are infamous for doing to others. And now he thinks there's something worth warning Samui of. So when he recommends that Samui send a strong patrol to directly check on what's happening in the prison block, instead of just calling on the phone, she does so.

She first thinks of sending one of the yokai-heavy units- Hana's team has been doing well, for example… But that might be just what Onogoro expects and has prepared for. Just as the Empty Faces are old enemies of her kind, so the yokai are old enemies of theirs. If she had the equivalent of Onogoro's samurai, she'd send those... but apart from a couple of Akaishi Mountain Warden fighters, she has none. And she sent them to Kanon Town as part of the group who are supposed to help make sure the rest of the detachment sent there, the more suspicious probable-double-agent types,don't get up to anything nasty. So much for that.

Fortunately, she does have at least one unit of solid classically trained combat mages she can rely on not to be secret Onogoro agents: the British security advisors. The foreigners helped with warding and defenses earlier in the week, and now on the night of battle, they've proven to be a hard-hitting and useful fighting team. One that's at least managed to run an Empty Face off before. Samui suspects, or at least hopes, their inscrutable occidental magic is as foreign and unfamiliar to Onogoro as it is to her.

This evening their numbers have been rounded out with some of the few English-speaking yokai, so Samui feels confident that they're strong enough to at least check the prison and escape if there's trouble. She sends them in, with Dame Clarabelle.

***

Julie Mills shrugs slightly, trying to get her body armor to seat more comfortably. The man at the entry desk to the prison area explains something, slowly, as if being very patient, in Japanese. Which Mills, for all intents and purposes, does not speak- her smattering is nowhere near enough. Fortunately, he's explaining it to Dame Clarabelle, who does speak Japanese.

And then Dame Clarabelle gives Mills a significant look and a very, very solemn nod. "We've got to believe him. Got to."

That settles Mills' suspicions. Her background is moderately distinguished by the standards of Q Division security section leaders. Which means she's had a rotation through the security detachment for the embassy from the Court of St. James to the Court of, in her case, Winter.

When she's on her guard, she generally knows a hypnotic compulsion when she feels it, and she thinks she feels it. And she certainly knows the signs of a man who's given into it.

She may have no idea what he's saying, but this luckless fellow is, to put none too fine a point on it, captivated. A-mazed. Spellbound.

By the knights' own account, they always hear such compulsions, consciously, like an annoying nagging little whine that can't get past the sheer strength of what Clarent's touch pierces their soul with.

The thought of that piercing power, of steel that is both literal and metaphor pinning the mind in place like a butterfly to a board, has always seemed a bit uncanny to one Ms. Julie Mills, magician and professional paranoiac though she may be. But she knows to respect those of her colleagues who've been knighted; it's supposed to be an honor and it's not given out lightly. And she knows how to make use of the… fringe benefits… of the knights' status even when she herself lacks them and has no intention of acquiring them.
Anglo-Japanese Patrol
d100 + 18 (Julie Mills Martial) + 15 (Typical Force Intrigue) + 10 (The Un-Paddle) + 5 (Those Infernal Devices) + 5 (Yokai Senses) + 5 (Specialist Security Training) + 5 (Knight of the Round Table)
Vs
Empty Face Team Two
d100 + 17 (Team Leader Martial) + 20 (Typical Empty Face Intrigue) + 20 (Karappo no Kao) + 10 (Brainjacked MCAT Wardens)

83+63 = 146
Vs
19+67 = 86
Major MCAT Success!
Dame Clarabelle's gifts aren't all Clarent's doing, either, as she demonstrates. The small and very typical cardboard box on the guard's desk abruptly comes to life, unleashing a swarm of tissues that fly up and around his mouth, gagging him from across the room. Then the three-ring binder in front of the hypnotized guard flies open, so that more robust tendrils of paper can snake out from it to grab him and hold him steady.

Mills, meanwhile, thinks what would I do if I were up against… and immediately lets her Organizer drop on its lanyard so she has a free hand to snag the Un-Paddle from her hip. A flash of violet light fills the room. An abruptly visible Japanese man in nondescript civilian clothing gasps in alarm and turns to run. A husky dog-devil tackles him almost immediately, after which the British team take turns hitting the probable Empty Face with stun-spells until he stops twitching.

Dame Clarabelle turns to Mills. "Do you think we should keep pushing?"

Mills nods. "Yes, but-" over her shoulder to her team- "they must have heard some of that. Keep your flashbangs ready, everyone."

Mills, for her own part, puts the Un-Paddle back on the magically adhesive holder that kept it attached to her gear before. She was already on the brink of drawing her weapon and readying her defenses in case it dropped into the pot at any second. Now she does so. Automatic in her right hand, personal thaumaturgical assistant still lanyarded to her left wrist. She taps a couple of memorized buttons without looking, and the little gizmo raises a broad bubble of wards around her body and a taut buckler-disc around itself, to compound with barrier spells wrought upon Mills' body armor.

Fighting like this has been as close to Division standard for close-quarters combat magic as there's been, at least in the past few years since the modified Psion Organizers started coming down the pipeline. Even if there are still plenty whose standard is some other way- like Dame Clarabelle, or for that matter a lot of the knights- it works damn well for Mills.

The advance is lively, but the sense of caution is livelier. Mills doesn't know exactly how many prisoners MCAT's taken. But she knows far more of them are here than she'd have wanted to see under the Annex. And no building MCAT has is as well set-up for this kind of work as the Annex.

Mills takes point; she's the one trained to use the Un-Paddle. They round a corner and the purple flash flushes no ambushes, but reveals the fallen body of some poor devil. He's of a long-nosed breed she's seen around the place but can't recall the name of, and he looks chewed up- curse and knife-work, not gunfire or beasts.

Dame Clarabelle is whispering into the radio in Japanese. Mills can't really make it out but hopes it's something along the lines of "an Onogoro commando has broken into your jail and killed or hypnotized your guards, start panicking now kindly please."

There are nervous voices up ahead. She, again, can't make out the words, but the tone, despite the echoes… If she were whipping a lot of magicians who mostly haven't worked together and some of whom only sort of know how to fight into one group in a hurry, she can imagine hearing a lot of voices like that. Right.

Suppose, for the sake of argument, that they overwhelmed the sentry-post fast enough that while the people inside the cell blocks know something's gone wrong, they don't know what.

Mills looks around, thinking about her odds. In a low voice, she speaks to the men and yokai who have gathered around her almost instinctively.

"All right. Apple, and you there, fox, you two can veil us, right?"

The kitsune, with a certain understandable dignity and a thick Japanese accent, asks "His name is 'Apple,' and you want us to be invisible?"

"Yes and yes."

"I can do my half."


Apple grins. "And I can do mine."

Conceding her technical vocabulary to the limited English of her allies, because she can afford no misunderstandings. Mills tries to word the battle plan carefully. "Right. We veil- we become invisible. We go farther. We hold a string. Stay together. I say 'go.' We drop the string. We throw flashbangs. We empty one magazine. We run back to the desk."

The yokai look amused, but nod. Her men look even more amused. The only one who doesn't seem to quite get the joke is Dame Clarabelle, who's tilting her head slightly as if listening to something the rest of them can't hear. If it was a compulsion she'd warn them, so Mills decides to let the matter rest.

Tactics while invisible are… difficult. There's a fairly limited range of options for people who haven't worked together closely for long, and a length of twine or the like is one of the least-bad choices. Mills leads the team forward- can't have any of her invisible comrades in front of her when the Un-Paddle goes off again- and holsters her pistol so she has a hand for the artifact in question.

Onward, onward; this corridor is wide like some of the ones to the cells under the Annex, meant to accommodate things much larger than a man, if only when stunned and on an outsized dolly. Down a spiraling ramp that will likely come in handy on the way back.

Cross-corridor, hmm, tug the team that way… peek around a corner… ah. This must be an assembly area. And it looks like a few of the Onogoro mages are trying to chivvy a mixed group, many of them in prison jumpsuits. There's arguments about something- a shortage of proper kit, maybe? Mills tugs the cord and the team slips forward. She hisses, "Lots of them. Around that corner. Get ready… GO!"

They drop the cords, grab and toss the flashbangs, and duck back around the corner as the cries of alarm sound and are drowned out in the deafening crashes. The yokai, who've been carrying heavy battle rifles, do most of the shooting. Some of the confused enemy go down in sprays of blood, but the rest throw themselves flat and start tossing magic back the other way.

Soon, crackling counterspells are tearing the veils off Mills' team, and Mills has to shove the dog-yokai half-aside because she's got a barrier field around herself and he doesn't. More and more of the gunshots, runic or not, are bouncing off shields as the enemy reacts to the surprise.

And from behind the prone mages, a mob of not-quite-human figures screaming a high-pitched "CHOIIIII" start charging forward. They're waving torches and pitchforks and where the hell did they get those. And unless they're tougher than they look Mills thinks her team can put them all down, but the magazines have to be running low and lo, discretion is the part of valor, especially when you're probably outnumbered five or ten to one.

So she shouts a very simple order.

"RUN!"

They work their way backwards up the spiral ramp, bouncing a mix of grenades down and around the angles, and if anything was following them too closely they never see it. At the top they stop, catching their breath and wishing vainly for more grenades.

And then the kitsune grins evilly and fishes something out of the bag at his waist, tossing the little fist-sized rock down the ramp to land with a floor-shaking BOOM as it turns into some kind of squat, ugly statue the size of a compact car. Whch promptly starts to tip on the uneven floor…

BOOM BOOM BOOM…

…and roll down the ramp…

boom boom boom…

…and Mills truly regrets, for a moment, that she can't see the reactions of whoever's assembled at the bottom of the stairs.

"Choi choi choi CHOOOI…" "chooi…"

Panting for breath, Mills turns to the fox-man. "Do you think they liked that?"

"I don't know. I very much did, Ms. Mills."


And he gives her a smile that honestly does make him look like a predatory spirit, and Mills does her level best to match it. The bastard's got charm, he does.

***

But it's a minute later that the ominous chanting in- Arabic!?- comes up the ramp, and there's a tremendous billow of something hateful and mind-numbing. For a moment Mills thinks this is the end and it'll get them all. But Dame Clarabelle, true to form, completely ignores the fear and mind fog and conjures up a whirling ring of something complex and polylingual. It looks like a classic Seal of Solomon that's hit the books for a few years, and the enemy curse really, really hates it.

The team falls back, thinking they'd better get a bit more distance on any more conjured menaces coming up the ramp rather than parking right at the top. And then… things get difficult.

There's a lot of them down there. Even if they do all have to come out this way, as wide as the corridor is, there's only about room for three of hers to stand if they're to have any room for maneuver at all. And the jailbreakers have more than enough mages to start rotating, casting a spell and then ducking out of the line of fire while they rest and let someone else take over. No amount of kit, however good, can make up for that indefinitely.

Dame Clarabelle is shouting something into the radio in Japanese, hopefully along the lines of "the bastards are staging a mass jailbreak, they're coming up the ramp, help, help, send reinforcements!"

Mills, meanwhile, crouches down as best she can and lets fly with a few more wardbreaker shots from her pistol. One misses; two hit someone who clearly knows how to shield as well as she does. With the Organizer running its little program, her barrier will reinforce itself automatically. Theirs should take an effort of will to replenish unless they have particularly good kit, which it doesn't seem like most of them do, seeing as how they're still in prison jumpsuits with a few odd necklaces and wands and suchlike.

But that's not enough of an advantage to make this comfortable for her. Not even when she's got the enemy stuck in a bottleneck this narrow. She draws in a sharp hiss of breath in alarm as she bats aside a ghostly throwing knife with the buckler.

And then she hears Dame Clarabelle, talking English again. Call must be over. "There must be dozens of them in there!"

Mills squeezes off a couple of wardbreaker shots- she's sure one connected, but it didn't drop the bastard. "No, really?"

"I have an idea!"

"What, grenades? We tried that, remember?"

"No, a better idea."

"I don't think we have any more rocks to throw!"

"Make a wish!"

"Damnation to the Ministry of Onogoro!"
Mills snarls. She barely manages to yank an enemy mage's electric arc into the focus of the buckler shield emitted by her Organizer, where it dissipates without harming her.

Meanwhile, what the hell is Dame Clarabelle up to? "CLERK! What are you doing!?"

Mills is, more and more, noticing and regretting the distinct lack of hundreds of feet of paper ropes tying these bastards up, and that would be very helpful right now, damn it! She feels a spike of fear as a wave of crackling magical corrosion envelops her. Desperately, she bypasses her Organizer, blows the main bubble shield up to take the attacking curse with it, and lurches against the corridor wall. That, she hopes, will buy her a second for the Organizer, which with charming single-mindedness is starting to recast the bubble shield automatically.

She takes a brilliant searing yellow firebolt to the chest before that can happen. Luckily for Mills, the bolt is hot enough to burn through kevlar, but not hot enough to pierce a dwarf-forged trauma plate. Damn the heat on her chest hurts, though. Damn damn damn, hopefully the padding keeps that from leaving burns down her front. Damn damn DAMN.

Mills' shield comes back up. Fighting back the pain, she looks to her left and right along the wide corridor. One of her men has been knocked sprawling by something, and she doesn't know what, but he's getting back up and still seems to have fight in him. The dog-yokai, though, is shivering and clutching at what looks disturbingly like an Oblivion curse-mark- she knows those well enough-

Mills screams and dumps a full magazine of wardbreakers in the general direction of the enemy, and they dutifully stay suppressed for a bit. Just a bit.

Damn damn damn! They can hold like this, but not for much longer before one of the local boys on the other side gets good and proper lucky. And what is Dame Clarabelle doing damn it?

"CLERK!"

"Look, I'm sorry, that wish was too broad, I can't get it to work, but something like that- got it! Just a moment, I'll need to coax this one."

"HURRY!"


***

Among the many strange events surrounding Sailor Moon's visit to several Q Division facilities- events Mills herself played some part in- there was the matter of the self-propelled paper crane infestation that broke out in the hospital where Dame Judith… debatably advisably decided to administer soma tea to the Senshi leader.

How the single paper crane the questionably-human Sailor Moon actually folded with her own two hands multiplied into a thousand, Mills does not know. But she's glad Dame Clarabelle, resident mistress par excellence upon all matters papery, was able to coax them all out of the hospital's ventilation ducts and down off the shelving in the days immediately after.

Surprisingly, the mass of little cranes kept landing on her fingertips and deciding, perhaps because they felt safe and happy, to re-coalesce.

And so, while Mills and two of her men grit their teeth and try to shield against at least five of the liberated Onogoro detainees tossing fireballs and the like down the corridor at them, Dame Clarabelle leans back in a small alcove by a doorway. She pulls out, from one of the pouches in her combat gear, a little square sheet of paper. Paper that has a peculiar rainbow sheen to it, something like lamination, something like enamel. She refolds the origami construct along the lines its maker gave it in another turning of the moon, taps it on the head, and whispers "I wish the Karappo no Kao would have a frightful lot of trouble in that jail they're in."

The crane takes flight, though its iridescent wings blur like a hummingbird's. In a topology-defying twist, it unfolds and refolds into two of itself, then four, then eight, then more, then a thousand and perhaps more than that. They pick up speed around the corner and down the hall. Mills and the other British are bowled over from behind by a sudden aerial river of shimmery rainbow origami cranes.

Cries of anger, confusion, and strangely, "kikiki" and "choi," soon echo back up the hall, Mills can only assume, as she pushes herself back to her feet, that the opposing force is even less happy to make the things' acquaintance than she's been. Which suits her well enough.

Too much to hope for that it'll put a stop to this mess, with so many of them down there. But if it keeps the bastards quiet for a minute or six, she'll call that good enough.
 
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The Midnight Incident - Part 16
The Midnight Incident
Part Sixteen

Previously…

The game of cat-and-mouse goes on as the fatal moment of 11:45 p.m., the time given to the Onogoro godbinders as the start of the attack and thus passed on to their enemies by Unnati, draws near. Two more false teams of mind-controlled victims are captured. In one case the Empty Face mastermind escapes cleanly. In the other, two men from the British liaison team manage to burn through the infiltrator's veils. Their quarry nearly eludes them even so, but she proves unprepared for a barrage of rapidly cycled counterspells from the heavily modified Psion devices that serve most of the British team as personal thaumaturgical assistants…

Unfortunately, as the other MCAT soldiers secure the Onogoro spy for detention and a hasty field interrogation, the Empty Face activates a stun-blast talisman. She escapes with the defenders in hot pursuit, but they have no luck in tracking her down.


The woman who calls herself only 'Whisper' is, at twenty-six, still working her way up to the full trust, confidence, and skills of the Imperial Truth Makers. She handled her mission well enough, leading a group of carefully hypnotized mundane civilians- a bow-hunter taken in the woods, two burglars who stumbled into a warded house, and some macho idiot who'd made a fool of himself and his black belt in front of the wrong people in some little incident down south.

The civilians, of course, were convinced that there was a shadowy political conspiracy behind MCAT, one that had to be uncovered at all costs. And that they were here to find a precious sacred relic taken by the conspirators- Whisper had chosen one more or less at random. And thus, four heroes of their own minds crept into MCAT's stronghold to retrieve the sword Ame-no-Habakiri

As far as Whisper knows, Ame-no-Habakiri is right in Isonokami shrine where it belongs. But the cover story wasn't supposed to hold together for longer than it took MCAT to catch the false team, anyway, so it hardly mattered. Of course, they were caught, and she was almost caught with them, but she managed to get loose and slip away from the yokai and their minions, leaving her somewhat at loose ends.

She and her fellow juniors were given orders, in the event that their decoy teams were detected but they were able to break contact and make their escape. Orders to make their way to the jail and link up with Team Two. But they also have orders to "pursue such secondary objectives as seem good and desirable…" and something fascinates her.

By what accounts they have, the rebels have at least one renegade mage of note, an artificer, among their ranks: Dr. Ryoko Sakurai.

Whisper was one of the Truth Makers on surveillance duty on Monday afternoon. From a distance she saw the young woman in the singing armor, with the endless blade and the lethal grace, smiting a summoned monster that three of MCAT's rogue tengu could not put down. That had to be Sakurai's work, and now Whisper finds that she must seek Sakurai out. She isn't sure what she intends, but she knows that she must.

***

The Truth Makers have determined that much of Dr. Sakurai's lab space must be underground, and that any of several buildings may have one or more entrances to the underground levels. Whisper had a couple of false start trying to make her way down there, but she's made it now. And following the sounds and the flickering traces of magic in the air has brought Whisper to within sight of the woman herself.

At this late hour, there are only three of MCAT's people in the room: Sakurai and two men. Whisper prowls around the room, examining various items and implements, taking a great many photographs, and effortlessly avoiding the attention of the MCAT researchers.

Because Sakurai and the two technicians are entirely intent on the bank of computers and controls they're sitting at. They have eyes only for the green blocks of text from the side-monitors and the more complex graphical displays on the color displays of the boxy computers in front of them. They have thoughts only for querying and commanding their systems with the heavy tac-a-tac of their keyboards. They have words only for each other, in clipped jargon that sounds nothing like any discussion of magic Whisper's heard before.

The Truth Maker reflects that she probably doesn't even need her invisibility spell to avoid these three's notice. All she has to do is not trip on something and knock a pile of equipment over.

Then one particular thing catches her attention.

The glass sphere looks like a funny application of the glassblower's art, with electrodes piercing it from every side, forming an equatorial belt. Glowing arcs dance and flicker, seemingly from the center to the edges- but no, it's the other way around, she's almost sure of it.

The spirals of flickering white twist and spiral and sing a soft lullaby she can feel through the soles of her feet if by no other way. They reach out and hold something there in the center of the sphere.

The tight shivering polychromatic sparkle at the sphere's heart looks like every color of the rainbow, and colors of darkness beyond human sight besides, all chained down into a crystalline trapezohedron. There's something about the gem that reminds Whisper of one of her advanced courses, but there are so many terrible secrets, secrets not told except to those who have firmly proven their dedication as Truth Makers, and done so more than once. It takes her a moment to remember… oh.

There it is. Something terrible, she knows it somehow. The shape, the sense of power as she focuses her mind on it- they didn't trust her with this ancient secret until just last year. And all they could give her was oral transmission from the memory of seniors who were mostly already dead. The old files on this supposedly-suppressed horror mostly went up in smoke at Hiroshima.

This thing doesn't radiate the dark, cancerous nastiness the stories would have led her to expect. But then, maybe it's just trying to lure her in by feigning a capacity for moral neutrality.
.
She touches a gloved, invisible fingertip to the glass, and just like that, flickers of woven-rainbow light, so tight as to appear mostly white to the naked eye, spiral towards her hand, slipping between the spirals. It reminds her of a child's toy she saw once, though with the raw stuff of magic rather than electricity.

The framework's song is no longer subtle, though it is still gentle, a calming pressure in the back of her head… which nearly lulls her into dangerous relaxation as the second song comes through the first. The second song is something different, something more, something from the thing at the heart of the sphere itself. Something scratchy and synthetic and full of intricacy that draws her mind into thoughts of power and possibility and all the glory she could dream of.

In a compressed moment of imagined experience, she stands before the Shadow Emperor and explains matters to him, kindly but firmly. The High Lords' services are no longer required, have not been required in far too long, and at last can be dispensed with. The old title of 'Commissioner for the Suppression of the Demons' is revived. The offices of the Ministry are put into order. Those who would hold back from the work forced into line. Little Brother's vast resources are sheared like the immense herd of largely innocent and well-meaning sheep its citizens are. The occasional exceptions are bound with light but sturdy chains, so to speak, since they seem to crave those chains so much as to sell out to inhuman masters. And those same masters are compelled to bow in their turn, or struck down if they refuse, as are the even more outlandish and sinister factions of magical bandits they spend so much of their time fighting.

She arms her soldiers with things of wonder seldom matched in all the history of these islands. And any so reckless, so incorrigible, and so strong as to stand against those soldiers… why, they fall to their knees, or to their faces in pools of their own blood, never knowing what struck them down, never truly understanding the power of her touch.

And when Japan is finally clean, it is time to turn the eyes of the new shogunate to-

Finally, Whisper jerks back her hand, as though feeling the first sting of pain from touching a hot stove after a moment of mere numbness. It takes more of her to do this thing than she'd like to admit, and quite a bit longer than her teachers would have hoped it would. Though they would likely have done no better, and many of them might have done worse.

This orb, the spirals drawing power off into passive mindless mechanism, the lullaby song, they're the work of an enchantment. Something unlike anything the Truth Maker has ever seen before. This can't possibly be the work of anyone but Dr. Sakurai, and even as an enemy, Whisper has to admire the product of the mad sorceress' art.

Because now she's sure, not quite correct in fact but very much sure, what she's looking at.

Shikon no Tama.

The authorized histories Whisper grew up on told her that the ruinous yokai onslaughts that characterized the Sengoku Period were nothing more than the same terrors the demons had committed across history, up until the Fade and the Clearances. And she still knows that this is fundamentally true. But there are more layers to history than that. Because many of the most powerful, cruel, and evil yokai of the period enhanced themselves with fragments of a legendary accursed artifact.

Shikon no Tama. The Jewel of Four Souls.

The Imperial Truth Makers have fairly good reasons to believe that every fragment of the evil jewel was tracked down and collected, reassembled, and then destroyed utterly. But despite that, the Truth Makers also know that there seem to be… complications... to this truth. Troubling inconsistencies. Strange results from divinations. Pieces of the story that don't seem to align with one another. Enough oddities that a handful of trustworthy mages, who over the years have dwindled into the ranks of only the Truth Makers themselves, are still taught to recognize what could conceivably be a fragment of the Shikon no Tama.

For legend- if there's any proof of it, it's been smoke these past forty-seven years- legend says that the Jewel was destroyed in holy fire once before… and that fifty years later, it reappeared in the hands of a strange priestess.

It is the duty of these few mages who can be entrusted with the secret of the Shikon no Tama's existence to be forever vigilant. To make sure that the old evil, should any part of it still exist or should there be any possibility of it returning from out of shadow and destruction, remains buried forevermore. And most especially, to make sure that the yokai never find out that any fragments may have survived.

For even the tiniest shard of the jewel is said to have power. Blighted, accursed power that can make even the weakest of demons into something vicious, mad, and corrupt. Power that reveals what they are at the heart- power that strips away all the masks and shows their true nature- monstrosity, down to the core.

And there are stories, too, of humans- humans whose hearts were twisted by greed, or ambition, or sadism- who took those fragments for themselves. And in so doing, they became demons themselves.

Mr. Nobody has already driven his fellow Truth Makers into a condition of high alert on the matter. The man suspected, but didn't get the chance to confirm, an aura that might just possibly have been a Jewel fragment in aTokyo police station. Upon discovering this, he was immediately beaten within an inch of his life by Sailor Mars. This fact, and the knowledge that the Sailor Senshi have power many times stronger than even the superhuman might of the yokai, suggests disturbing possibilities for the nature of their strength beyond the "renegade kami" hypothesis now favored by most of Onogoro.

But the presence of a shard here, in MCAT custody, is even more troubling. If the Senshi's power comes from the Shikon Jewel, they've done a good job of hiding it. By all accounts, those empowered by the Jewel became obviously corrupt, foul, and vicious. And the Sailor Senshi have maintained a remarkably clean and honorable reputation among the public and even among some of their Onogoro enemies.

If any of the yokai who seem to dominate MCAT were to get their hands on such power, Whisper cannot imagine that they'd be able to restrain themselves in its use. Indeed, this thing creates a mystery. Why is this here, in Dr. Sakurai's lab? Why hasn't the snow maiden who runs this agency, or any of the other yokai underneath her, taken this power for themselves? With but a touch, any one of them could turn themselves into an unholy terror, perhaps one with the power to end this battle, a power unmatched since before the Fade. Power to rival or perhaps exceed the Sailor Senshi- the very possibility of whose presence has demanded vast resources to contain.

If some of the legends are true, Samui could use this to turn the Ministry armies fighting to claim the base into chaff before her might. Why has she not done so? Whisper can only imagine that Dr. Sakurai, who, whatever else might be said of her, is at least still human, has kept the true nature of the Shikon fragment a secret from her demonic associates.

Perhaps Dr. Sakurai's tattered conscience understands what would happen if that kind of monstrosity were unleashed on the modern world. Perhaps she covets the evil crystal's power for herself.

Does she even know the Ministry has so much as thought about what to do with something like this? The knowledge is kept secret from all but the Truth Makers. Dr. Sakurai might not even realize that the Ministry is watching for them, however indirectly. Could that, could such things, have anything to do with why she threw in with the demons? But…

No.

No, there is no time to think about that.

This is far too big. As important as anything else that can possibly happen in this battle. More important than anything this laboratory could create. Likely more important than anything else that Dr. Sakurai could ever achieve in her life, for all that the singing armor is a marvel.

No, Whisper can't waste whatever blessing of fortune that kept this jewel out of the the direct control of MCAT's yokai masters. She has to get this thing out of here.

Now.

And she needs to do so without falling to the siren-slick promises that it offers her.

As Whisper steels herself to lift the sphere from its cradle, a flashing change on the screens on the far side of the room catches her eye. An alarm sounds. One of the green-screen monitors suddenly flashes a box of text she can't read from this distance, over and over for a few seconds, and then a cascade of other changes strike the rest of the monitors. More alarms sound.

Unsure whether to fully trust her invisibility, Whisper crouches down behind the table holding the jewel and its cradle, peeking out through a gap between the table and a wheeled toolbox. Dr. Sakurai has gone utterly, completely still. Frozen.

Then she moves. Fast.

She leaps from her chair, lunging to a keyboard near the machine that started the screaming. Quick bursts of clattering keys fill the room. She's trying to do something. Or to stop something.

"No, no, no! I told her it would be okay! I'm not going to let this- You! You stupid- Don't you give out on her now! If you give out on her, then I will make your bindings BURN-"

The machine gives a keening whine, then the screen goes blank. Several other displays change, with charted curves or diagrams disappearing. Dr. Sakurai's fingers hover above the keys, poised as if she had something more to do, then slowly curl into fists.

"AAAAAAAH!"

Dr. Sakurai screams and slams her fist into the desktop the keyboard rests on, hard enough that the particleboard cracks under the blow.

Whisper finds herself torn between getting out of here with the jewel and knowing what's going on. For a moment, frozen with indecision, she waits, and then hears Dr. Sakurai speak.

"That's… that's it. I can't stay away anymore. No more. Ogawa- bring me the staff."

One of the two men- probably Ogawa- balks, and both show signs of fear at her words. "Doctor- no, you can't be serious. Every time you've tried to use the staff to generate an effect, it goes haywire, and last time we ended up with that monster and we're lucky to be alive after that one…"

And then she wheels, turning towards them with her fists still balled tightly. Cold fury warps her voice, makes it brutally ugly and terribly compelling. "My daughter is hurt- maybe even dead! It would serve the forces arrayed against us right if I called up the doom of Irem against them! But such a quick death might even be called luck, and I have no intention of allowing them to be lucky!" Dr. Sakurai- or whatever has overtaken her- spits that last word furiously. "No, I have other plans. Tsuru, wheel the heavy projector prototype in from the test range-"

The other man, too, presumably Tsuru, shows a measure of backbone. "You're planning to dismount the main lens, yes?"

Dr. Sakurai's voice grows colder very fast. "Do you object?"

"I think that trying to power the lens, especially the dismounted lens, will cause feedback in the staff, causing its damage points to amplify themselves, and the device to fail."

"It won't fail me. Not tonight. Not now. Go, both of you!"

And that is as far as either Ogawa or Tsuru are prepared to press the matter. And much as Whisper wants to observe and pass information to command now that she's gotten into this important stronghold, she will never have a better distraction to remove the cursed jewel than she does right now. She has a feeling that if she were spotted in this room, it would go particularly badly for her. Especially now that she is alone with Sakurai, who has begun some kind of low, guttural chant in a language that Whisper doesn't recognize.

Fortunately, the glass sphere comes with a convenient carrying handle epoxied to the top. Even more fortunately, Dr. Sakurai managed to insulate the handle last week. And as Sakurai's chant begins to manifest as a knotted glowing band between her hands, as Sakurai's back is mostly turned, Whisper slowly rises behind her, wraps her gloved fingers around the handle, and plucks the sphere from the cradling framework it lies in. The jewel's call grows only somewhat stronger.
Empty Face: 8
Sakurai: 7
The streamers of light reaching out from the evil gem appear for a second time. This time, instead of moving towards Whisper's fingertips, they curl in the general direction of Dr. Sakurai before grounding out against the electrodes. They're tinged with dark, smoky red rather than the smooth white Whisper saw before. And then she notices the jewel starting to pulse in time with the woman's chant…

That's it, she is leaving! Whatever 'staff' and 'lens' Sakurai was talking about, she doesn't want to find out what happens if a Shikon fragment gets added to the mix, especially if the fragment's starting to like her.

So she makes her escape from the mad sorceress' laboratory, despite the difficult balance between casting her notice-me-nots and avoiding any stray impulses that the jewel picks up on too strongly. It doesn't seem to have yet recognized Whisper as someone trying to claim its power, and Whisper very much prefers it that way.

When Whisper taps her toes together, her shoes are soft, and whether she does or not, her feet are quick. She'd be fairly good at passing unnoticed even without her spellcraft. She wriggles out into the open through the back door of a maintenance room by a loading dock and looks around- she doubts anyone saw the door open. The roar of gunfire and spellfire from the perimeter is loud, very loud, and she imagines most of MCAT's soldiers are busy with it.

She decides, instantly, that escaping the compound on foot is too chancy. She's already learned on the way here that roughly two thirds of her spells for avoiding detection aren't going to work as long as those damn flares are in the sky. Even if there are- she checks- only three instead of the six she remembers from before, that's still at least two or three too many.

Fortunately, she does have a planned contingency for this. She fishes sixty centimeters of silk rope out of her satchel, pops off the clamps that keep the ends from touching, and lays it down on the pavement in a rough loop. She briefly watches the rope stiffen into a perfect circle, then reaches down into the darkness of the no-longer-portable hole to retrieve something she bought on a whim on a brief trip to Europe. Something she's been teased about by her fellows- but only gently. Truth Makers have always had freedom to choose their own equipment; there's simply no other way, given the infinite diversity of magic.

Even when the item of equipment in question is a classic occidental flying broomstick.

The broomstick doesn't look like it'd make for a comfortable ride, but progress can be a good thing. There's a notch to mark the spot where forces conjure up a slightly misty seat which is… adequate, and at least doubles as a seat belt. The same complex of carefully prepared forces allows for hands-free steering with the knees if the rider knows what she's doing. Which Whisper has practiced… enough. Hopefully.

Especially because she's trying to fish her emergency microphone out of her satchel and activate it, without losing her grip on the jewel in its glass globe in her left hand, while concentrating intensely on not casting any spells too firmly. Whisper's grateful that no one's around this loading dock right now, because otherwise she'd have to drop the mic, the Shikon fragment, or herself off the broom and hope for the best.

After seconds that feel like a week, she gets the ear working. "This is Whisper. I've found an extremely dangerous artifact in MCAT custody. I'm taking it out of here. Yes, it is that important…." She racks her brain for a moment, trying to think of a way to warn Lord Nakatomi of what she suspects about Dr. Sakurai's intentions and abilities. Something that won't sound like fatuous nonsense to lords already expecting attack from the Sailor Senshi. "...Also, watch out for at least one renegade mage with enchanted weaponry. I suspect she'll arrive soon, probably powerful, possibly exceptionally so, possibly battle-mad. Don't expect the binding ritual to work on her."

And with the terse acknowledgement of that message, feeling as though she's already tarried much longer than she'd like, Whisper pockets the microphone-ear and commands the broom to start rising with a twist of her hips. Her eyes widen as she describes a quick, fast-climbing spiral; there's a lot to take in. More than she really can, with this good a view of the action.

The fastest, safest way out of the MCAT compound is over the south wall, which overlooks a large cut that has a freeway passing through it. Lord Nakatomi decided not to divide his forces to present any kind of an attack against the south wall; the terrain is extremely unfavorable and the risk of losing an entire squad to an ill-timed speeding truck was deemed unacceptable. MCAT themselves kept a scattering of watchful guards along the south wall, but relatively little in the way of heavy firepower, and even this has largely been diverted to the gates under attack.

Whisper crosses the wall barely over a minute from the time she first climbs more than a meter off the ground, feeling tense and expecting to come under fire at any moment. But she starts to feel as though she's made it.

As she streaks over the freeway and out across the buildings to the south, Whisper's first thought is to curve east and head for Tokyo Bay, and perhaps across the Boso Peninsula to get to the Pacific for good measure. To go and hurl this terrible thing into the sea. But then other thoughts come to her. What if it can still be found by the enemies of the Ministry, even underwater? Magical treasures have been recovered from the deep before. And… the scenes she saw as glimpses as her broom swept and spun around, as she tried to orient herself and start flying south, flash through her mind again and again.

This battle is far more furious and intense than she'd been led to hope or expect. The war is almost certainly not going to end tonight, and very certainly not on any terms of the Ministry's choosing. Kyoto may need every advantage it can get. Whisper doesn't seriously imagine that she can use a piece of the Shikon Jewel in any way without causing disaster, but perhaps someone, somehow, can find a way…

She begins to curve to the west, in the general direction of Kyoto and headquarters. It'd be a fairly long flight, but she can probably make it before sunrise, even if she curves northward to avoid the Nagoya metropolitan area.

***

It takes Whisper a few more minutes to even realize she's being followed. Her attention is firmly forward as she tries to keep a constant altitude over the cityscape. She knows her invisibility spells aren't likely to work well for her under the circumstances, and her other counter-detection magic will be patchy at best.

She w- And she carefully avoids wishing that she'd prepared some kind of talisman. Because if she really formed an earnest wish, the jewel might listen. and though being turned into some sort of permanently invisible demon or something like that might, just might, not end her career given what she does for a living, she doesn't want to stress-test that possibility or any other like it.

Despite having largely lost the Truth Maker's favored protection- invisibility- Whisper is reasonably confident of making her escape. This model of broom clocks out at a top speed between 125 and 150 kph, depending on maintenance condition and ambient circumstances. Hers is brand new, and on a clear night this close to a new moon and the summer solstice, conditions are nearly ideal as far as speed is concerned, if not visibility. Given that she's surely too small a target, too low to the ground, to show up on military radar, she should be able to break contact with nearly any pursuit.
Empty Face: 8
Sailor Venus: 36
Whisper paid dutiful attention during her escape and evasion training, or she wouldn't be here. But she was occasionally marked down for "failure to exhibit meticulous attention to her preparations," and rightly so. The skills that would have earned her good marks then, might well have saved her from trouble caused by one who has no need of good marks to pursue her now.

Because unfortunately for Whisper, "nearly any pursuit" does not take into account Sailor Venus' speed across irregular rooftops at the run. She's got more than enough experience with that unconventional form of movement to keep up with the speck of light in the sky. Especially since it occasionally flickers with wisps of rainbow fire, and that, now that she attends to it, the fire sings to her even at a great distance in a way she cannot name, giving her odd thoughts of a nameless baby sister.

Sailor Venus had, by this point, been patrolling the grounds for several minutes in search of infiltrators or breakaway units that could be overpowered quickly before they can call her position in to the godbinders. It was a speculative action, but one that seemed worthwhile given the trouble MCAT had been having with the Empty Faces.

Empty Face Team One slipped past her already. But Empty Face Team One wasn't trying desperately to avoid putting too much mental effort into their magic to keep from awakening a slumbering 「transcendental nucleus crystal」 And Empty Face Team One wasn't trying to cast their mind-affecting notice-me-not magic while being buffeted by typhoon-force winds through an enchantment that does a… less than satisfactory… job of providing facial protection.

But even as she easily kept up the pursuit, Sailor Venus concludes that she'd better call this in. Because while Sailor Venus is pretty sure that whoever just hopped on a magic broom and ran like she stole something is important, she isn't quite sure what to do about them.



Whisper is wrong, at least in the particulars, about just what it is that she's stolen from Dr. Sakurai's lab. What she carries is no Shikon Jewel shard.

The Uminari Tree Incident raised the significance of the White Meteor and her search for the Jewel Seeds in MCAT's awareness, to put it mildly. Before that Sunday, "Jewel Seeds" appeared only in two pages of forms and notes that had been taken based on a call by the very dutiful Nanoha Takamachi (her voice somewhat distorted by the equally dutiful Raising Heart's identity-concealing scrambling) to the Pretty Cure hotline number.

Very shortly after that time, Director Samui was called to a special meeting of prominent members of the Diet, including both LDP and Opposition figures. She was expected to answer certain inconvenient questions.

Fortunately, Samui had kept herself well enough briefed to know what to call the Jewel Seeds beyond "whatever weird thing just caused a disaster in Uminari." Indeed, she knew enough to assure her political superiors that MCAT was doing everything in its power to locate, secure, and contain these elusive artifacts before any more of them could cause similar catastrophes.

Dr. Sakurai was directed to, 'in her copious free time,' find some way of detecting Jewel Seeds before they could cause a rampage, and some way of containing them so that they would not cause a rampage. However, with no leads and no samples of what a Jewel Seed looked like, and with no direct line to the White Meteor to discuss the matter in detail, Dr. Sakurai at first gave up the job as hopeless.

Then a slightly befuddled septuagenarian pensioner living in a little house in the hills above Hachioji, some ways west of Tokyo, called MCAT to report "a weird glowing rock that didn't look right" in the woods behind his house.

Dr. Sakurai, on intuitions older than she is fully conscious of while at the front of her body and spirit, rushed out with a team to recover the "weird glowing rock" in question. And so, by sheer happenstance, she managed to recover one of the Jewel Seeds while its emissions were still at such a low level that not even Raising Heart could have detected it from any reasonable distance. Further guided by the whispers of that ancient genius that so often fill her with the lightning and madness of inspiration, she was able to hastily improvise a temporary containment arrangement that prevented so much as a microbe from touching the Jewel Seed. The next day (with some amiable help from an oni glassmaker) she created a more optimized vessel… which Whisper has now stolen in its entirety and clutches by its handle.

Those same whispers positively demanded that she keep the strange and wondrous thing for further study, of course.

The Jewel Seed has been handled carefully. Despite the ignorance of those who have dealt with it, it remains dormant. But as it is touched, is exposed to intense emotions only partly insulated by its containment, is moved first slowly and then rapidly, and soaks up the sidescatter of magical workings, it begins to awaken more fully…
Nanoha: 6
Empty Face: 8
Meanwhile, a rapidly growing number of kilometers away at MCAT headquarters, the Hinoyama Clan continues to try desperately to score hits on the targets presented to them. Lord Nakatomi adheres to his earlier instructions to the Clan to use their own judgment, and they take engaging the helicopters as something of a professional challenge. Unfortunately, despite considerable efforts, their equipment simply is not designed to operate in the hostile thaumaturgical warfare environment created by a latter-generation Shantair intelligent Device. Despite the operator's extreme inexperience, such crude tactics as wristwatch-timed converging fire do not avail the Clan.

The relative neglect of ground support has been less than ideal from the view of the Onogoro heavy infantry, who are barely hanging onto footholds inside the gates and need all the help they can get.

The relative intensity of the 'SAM launches' coming at the JSDF's helicopters, meanwhile, has kept Nanoha Takamachi an extremely busy girl.

"Divine… SHOOTER!"

The 'White Meteor' launches three sizzling spheres of pink light, which blur downrange guided by her heartfelt wish and by Raising Heart's constant millisecond-sharp and millimeter-precise attention to detail. They bracket one of the rockets she sees rising from the cityscape, and when the explosions vanish there's nothing left of the rocket that she can see. As for the other-

"ACK!"

She twists in midair, feeling the turning force yank on her ankles, and dives to more or less interpose herself between the second rocket and the helicopter.

***

Raising Heart, with a moment between tasks, reflects on her decision not to tell Nanoha that the guided projectiles' fierce little spirits are being shredded by the exorcism-pulses emitted by the Device's thaumaturgical countermeasure pod.

What Mistress doesn't know won't trouble her.

Raising Heart will later reflect that her having considered this notion, in this exact moment, masterfully illustrates several Shantair proverbs about the power of ironic timing.

Because another thing she does in her moment between tasks is run a routine scan, a scan she has somewhat deprecated after not detecting any of this particular sort of anomaly in the vicinity during the first few minutes of the action.

She scans for…

Ah.

***

You are Sailor Moon, and you are quite suddenly surprised by a child screaming in your ear. Well, it only sounds like she's in your ear; she's probably a kilometer or more away and flying around in crazy circles or something.

But you recognize Nanoha's voice, so you know it must be Raising Heart patching a call through to you.

Still, it sure sounds like Nanoha is screaming in your ear.

"No. No no no! Sailor Moon! Divine Shoot! Sailor Moon, please, help! There's a Jewel Seed getting away at a hundred and forty-seven kilometers an hour, but- Divine Shoot! - the rockets! The helicopters! What should I do? I can't leave the helicopters alone! But I can't let the Jewel Seed hurt anyone! I don't know what to do!"



There is a moratorium on votes for twenty-four hours, to allow discussion and to enable player questions to be answered

Status Update!


Onogoro First Wave: ANNIHILATED
Onogoro Second Wave: STRUGGLING FORWARD SLOWLY
Onogoro Third Wave: ARRIVING

MCAT HQ Eastern Front: ENEMY ROUTED
MCAT HQ Western Front: GATE LOST, INTENSE COMBAT, REINFORCEMENTS PILING IN
MCAT HQ Northern Front: GATE STANDS, SOME REINFORCEMENT, HEAVY ATTACK EXPECTED SOON
MCAT HQ Internal Security: INADEQUATELY CONTAINED PRISONER UPRISING

Special Events!

Piecing together reports from Sailor Venus and Nanoha, an Onogoro witch just rose on a broomstick and started flying south from MCAT headquarters, and she's carrying a Jewel Seed! Sailor Venus is chasing the witch on foot, and is fast enough to keep up… but she's on foot and the witch is flying at about 150 km/h.

JGSDF helicopter gunships remain in the area and still have a large fraction of their ammunition. However, they are under heavy rocket attack and would probably not last long without protection from the rockets.

***

Terminology change! 'ACTIVE' -> 'EXPOSED' , 'PASSIVE' -> 'COVERED'

Choose options for each of the four Sailor Senshi actually present, and for Nanoha Takamachi. So long as "EVADE" remains the strategy, no more than two Senshi can choose 'EXPOSED' options. Any number of Senshi can take 'COVERED' options. Any Senshi whose actions are not specified by the plan will adopt their 'DEFAULT' options.

Nanoha does not count as a Sailor Senshi, and Usagi believes she will be effectively immune to the god-binding ritual. She is free to take 'EXPOSED' options at will.

Senshi (and Nanoha) action options must be voted on as a plan.

As an optional, non-mandatory part of a plan, the action "Stop Evading" can be added. No character need be assigned to this task. Plans with 'Stop Evading' can assign all four Sailor Senshi to 'EXPOSED' options. However, the +15 bonus for 'Evasive Tactics' enjoyed by the Sailor Senshi against god-binding attempts will be effectively lost.


***

DEFAULT OPTIONS
Default options are those which the Senshi would autonomously adopt as part of the 'Evade' strategy. Any Senshi whose action is not specified will take the following actions. Bear in mind that a default action is not necessarily inferior to the alternatives.

Sailor Moon: Spend her time in the aid stations healing the wounded. Regardless of vote choices, Sailor Moon will feel compelled to do this briefly to heal Chris Sakurai. Healing Chris Sakurai is not mutually exclusive with any other choices, though Sailor Moon may be slightly delayed in acting on other choices because of this.

Sailor Jupiter: Aerial reconnaissance, above the god-binding ritual's effective ceiling. Potentially susceptible to rocket attack.

Sailor Mars: Coordinate the Senshi from inside the MCAT command center. Susceptible to a god-binding attempt if she is located by Empty Faces. Acts as close-in defense against Empty Face attack on the command center.

Sailor Venus: Chase the Onogoro witch who's getting away on a broomstick. May or may not attempt to blow the witch out of the sky; with Minako, you really aren't sure. Is currently outside godbinder range, but could turn around and be back at the compound within a couple of minutes if called back.

Nanoha Takamachi: Nanoha is currently panicking and blowing things up with big glowy pink fireballs at the same time. You have no idea what she will do if not given orders and it is probably a bad idea to find out.

EXPOSED OPTIONS
These actions involve direct conflict with the enemy or conspicuous activity in full view of the enemy, in places the godbinders can affect. Any one Senshi can be assigned to any of them. Any Senshi will attempt to do any of these options to the best of her ability. Results may vary depending on both ability and luck. There are no write-ins.

-[ ] Try to do something about the prisoner uprising.
-[ ] Try to do something about the rockets
-[ ] Violently interfere with an Onogoro attack axis (pick either north or west; any one character can only interfere against one axis)
-[ ] Battlefield healing/buffing

COVERED OPTIONS:
These actions may or may not involve direct conflict with the enemy, but any likely conflict will take place in places the godbinders cannot reach with their ritual. Write-in covered actions are allowed, subject to the constraint just mentioned.

-[ ] Try to figure out where the Onogoro troops came from.
-[ ] Try to figure out where the god-binding ritual is coming from.
-[ ] Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[ ] Call For Support (Write-In: Who you gonna call?)
-[ ] Write-In:
 
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Interlude: Star Twinkle - Episode Negative One New
Interlude: Star Twinkle
Episode Negative One

June 23, 1992
Tuesday Evening


Hikaru Hoshina has been a very good girl of late, which is why Mom let her lug her telescope up the hill so late at night to stargaze out in the open. It's much better than having to work from her bedroom. The seeing here is so much better.


Humming a part of the quiet tune that she can't ever fully remember, she turns her flashlight- painted with red nail polish so as not to spoil her night vision- back on and looks at her sketchbook. She loves tracing the patterns of the stars she can only see through the lens, imagining the ways that the twinkling lights can link together into new, secret constellations that only she knows, ones that she can add to the eighty-eight official ones.

Not just the stars, either. Her bedroom window's at the wrong angle for a good view of the ecliptic plane. So these are the best viewing conditions for the planets that she's had with the ten-centimeter telescope in a while… or they would be, if more of the planets had risen. But ever since she heard about the Sailor Senshi, she's been wanting to get as many good looks at the planets- any planets- as she could.

She got a glimpse of Mercury in the deepening twilight, following close behind the sun- and she swears it's true, it's brighter than ever, bright even to the naked eye, the rumors going around are true. Something about the image in the telescope… says something, calls to her somehow. But then Mercury sank behind the hills and she turned her attention to Jupiter, and got the best look at the king of the planets that she's had outside the observatory in months.

She's lucky her parents didn't catch her sneaking out at four in the morning on Friday to see the conjunction of the moon and Saturn. She felt like she was in on a little secret, in such a quiet hour, seeing something no one else was a party to. Even if that isn't really true. There was a strange, almost trembling feeling in the air, something about the texture of the blackness between the stars, as if she was seeing something important.

Hikaru isn't sure that she believes, as her father does, that the stars dictate the future. But she first learned about other planets at his knee, before she was old enough to read. It was the start of everything, and so she keeps up with the horoscope, if only to feel a little closer to her father, who travels the world searching for strange and impossible creatures.

And until a few short months ago, she supported him with everything she had. In a way, she still does, though it's a little different. She still supports and loves her dad, but she knows there are strange things in the world. The giant monsters in Yotsuba City and Clover City, in Kamakura, in downtown Tokyo, are terrifying. The stories that she's heard about the DK Gang's 'youma' are worse. And now yokai are appearing more and more. She even saw, with her own eyes, just last week, a man wearing a very bright Hawaiian shirt the other day who had a tanuki tail and a leaf on his head.

Dad was right. But something about that knowledge has made Hikaru turn away from cryptozoology a little. Now the idea of guardian heroes with power that comes from the stars and planets in the sky seems… reassuring, compared to the monsters of the Earth.

Hikaru wonders. Does Saturn coming close to the moon in the night sky mean anything to the real Sailor Moon? To the real Sailor Saturn that she's sure must exist, even if she's never heard anyone mention her?

Well, she hopes that if it does mean anything for them, that it's good news.

She pulls her eye away, and her gaze traces beyond Arcturus to the Northern Crown. She looks at it… and imagines that crown of stars…

"Hello there, child."

The voice is high and mild and strangely, almost preternaturally, calm.

"Eep!" Hikaru squeaks, whirling around and trying to find who snuck up on her…

But there isn't anyone there. Just the trees and the grass and the pale furred creature near the path she took to get here.

It's got silky, gleaming white fur and a huge fluffy tail and long catlike legs and trailing, strangely structured ears with a pair of- they're not really earrings, seeming to float.

And it has two piercing, bright, red, gleaming little eyes.

And it talks.

It tilts its head to one side, regarding her. Its voice still has that oddly penetrating sense of perfect calmness to it. Strangely, its lips don't appear to move as it speaks.

"There is no reason to be afraid. I will certainly not attack you. Tell me, child, do you wish to become a magical girl?"

Hikaru's hands fly to her face. "Ohhh! Like the Sailor Senshi, or the Pretty Cure?" Hikaru does not see the silky-furred creature flinch partway through that sentence, as that particular microexpression is too subtle to be detected by the human eye.

"I'm not familiar with these 'Pretty Cure.' Enlighten me."

"Well…" Hikaru goes on for most of a minute, explaining as best she can. When she finishes, the creature nods slightly, and the golden rings that float strangely around its ears bob entirely out of synch with the motion.

"If you became a magical girl, you could do such things if you desired it. You could certainly fight such monsters, as the Pretty Cure do."

"Or the Sailor Senshi?"

"To become such a one would be quite an achievement, don't you agree? Although… there is one condition, before you could begin your journey."

"...What's that?"

"You'll need to make a wish, child."

Hikaru frowns. "Wait, the condition of becoming a magical guardian heroine is making a wish? That doesn't make sense…" A sudden, uncharacteristic suspicion comes to Hikaru's mind, as though this might be a story that ends sadly. "Is the wish something I'd be… giving up? Is this some kind of curse or something?"

"The wish will come true, as specified, if it is in my power to grant it."

"I… oh. Well, I guess it stands to reason that you can't make just any wish come true. What are the rules?"

"The rules are complex. My circumstances are somewhat limited. But if you make a wish that is not within my power, I will tell you. You can make another if you like. It wouldn't do any good to wish for impossibilities, after all."

"I… um… um. Oooh, this is a tough one…" Hikaru begins to think furiously. She absolutely does want to help fight evil like the Pretty Cures! But wishing. Um. Um!

The creature tilts its head again. "Under more favorable circumstances, I might read a wish from the silence of your mind. But we exist in such troubled times, and you have quite the vigorous imagination."

"I do? Uh… thanks!" She's been told that before, but never by a mind reader.

"However, I can still grant your wish, if you can articulate it clearly."

"Oh. Well. Um." She can think of so many things!

Wow, that is really hard. There are so many things that she could wish for. She could wish that she could grow up to be an Astronaut… but she can do that anyway. It will just take time.

She could wish to go to the stars, to see space!

But that's just being an astronaut again. Oh! What about wishing that everyone on the world knew about the constellations that she made. Adding them to the official ones.

But that feels kind of selfish. What about making it so that no one is sad anymore, or so that no one gets scared? Or maybe it would be better to wish that no one was mean, but… that sounds like a really big wish. And the creature said that some wishes are beyond its power. Maybe not those.

She could wish to meet the Sailor Senshi. To be a Sailor Senshi. Wait, if she wishes to be a magical girl, and then after that she is turned into a magical girl, would that make her a double magical girl?

Is that a thing? It might not be a thing. It might be a thing though.

What about adding a new star into the sky! Or bringing Dad home right now, so that he can meet with the yokai of MCAT! He'd love that!

A wish that she wasn't an Aries but a Cancer instead?

Or that she had the biggest and best telescope in the entire world!

Wait. No. "I've got it! I wish-"
 
Interlude: Star Twinkle - Episode Zero New
Star Twinkle Episode Zero

June 23, 1992
Tuesday Evening


The creature tilts its head again.
"Under more favorable circumstances, I might read a wish from the silence of your mind. But we exist in such troubled times, and you have quite the vigorous imagination."

"I do? Uh… thanks!" She's been told that before, but never by a mind reader.

"However, I can still grant your wish, if you can articulate it clearly."

"Oh. Well. Um." She can think of so many things!

She thinks. She thinks furiously, of a thousand things, but at last…

"Oh, I've got it! I wish-"


A terrible silence and chill wash over the summer night, stifling Hikaru Hoshina's voice. The stars are snuffed out in the heavens, plunging everything into fearful darkness. The wind hisses and a sober, quiet woman's voice speaks softly as the final distillation of a million voices' shrieking outrage at-

The silky creature, which whirls around-


Dead Scream


A sudden flash of violet light, about a meter across, streaks across the grassy hillside, utterly enveloping the creature and tearing its form particle from particle. Nothing remains. The stars come back. The sounds of the night do too, though they seem… intimidated. Hikaru doesn't blame them if they are.

As the sense-numbing echoes of whatever that was subside, Hikaru can force herself to look at where the blast of power came from.

The woman is tall and dark-haired and barely visible as more than a stately silhouette except that the white of her singlet gleams, shouting 'Sailor Senshi!'

This does not prevent Hikaru, quite understandably, from screaming. From collapsing, cowering, as though she could hide from that, from the shock of what just happened.

"AAAAAAH!"

The Sailor Senshi flinches, then, approaching. She makes a gesture with her hand and a soft glimmering light spreads, and now Hikaru can see the guilt spreading across her face. She says something. Her words are entrancingly beautiful and totally incomprehensible.

Little one, this was a monster in the guise of a fair-seeming thing. Had I stayed my hand longer, many would have suffered terribly, yourself first and worst among them…"」 Hikaru has no idea what the Sailor Senshi is saying, and after a moment that fact becomes clear to the woman as well.「"You… don't speak a word of Heavenly Moon-Voice? Right. Of course you don't.

At least the very scary Senshi is talking, not just… disintegrating Hikaru.

Hikaru just stares up at the woman, who carries a long pale staff topped by a great dark jewel framed in heart-shaped curves. She shivers. What… why did she do that?

"Heyyyy!"

Hikaru's head whips around, and so she does not see the tall Senshi's response when a girl, a little girl obviously also dressed as a Sailor Senshi, as though in little-child copies of her mother's clothes, waves. Waves one-handed, because her other hand carries a copy of the same staff the frightening Senshi carries, one far too big for her.


Then Hikaru looks back to the woman who just destroyed the cute, silky, admittedly uncanny, alien creature. The tall woman looks at the girl with a strange expression. Hikaru can almost imagine the two Senshi as mother and child. Though it's… it's hard to concentrate on the details of either of their faces, let alone both at once.

The woman speaks first.「Kóre Ploúton, of the royal guard of- of my truelove, the Guardian of Humanity Selene.

And the little girl bows solemnly. 「Your successor of the line, nameless in number. We have met again someday.

The woman-Senshi looks down at the girl-Senshi, curious. 「You've been trained?

The girl shrugs.「In the protocols. Only the mysteries my teacher called important and suitable, and few of the powers. I'm still little.

So you know what just happened here?

The girl nods.「You're here for one of the parasites.

You know why this just happened here?"

Hikaru watches the rapid fire conversation happening in front of her, her head snapping back and forth as she keeps watching whoever speaks. The words themselves mean nothing to her, but there is a rhythm to them, a cadence. Something… Not familiar, but not unfamiliar. The cadence reminds her somewhat of the few times that she's heard her father speak German.

...Only just enough. I have to ask, though. Why did you wait for the maiden to almost make the wish?

"..." The tall woman sags, but the girl's tone remains gentle and trusting.

I know there must have been a reason.

...Yes. Because this was the first of the escape attempts like this. I don't yet know if he arrived first, or last, or somewhere in between, but he left first, and the more power he drew with him to get ready to grant a wish, the fewer others like him there can be, and the easier the rest will be to track down.

That was close. And scary.

I know.

Well, you're way better at this than I am, so I'm not going to tell you what you can and can't do. Good luck!

The tall woman smiles wearily.「Thank you. That was only one of the escapees, but I know their greatest possible number, and I can trace their spoor. I won't have stopped until I track down the last of their race and bring my queen its head, this I promise you, child.

"..."

A silent answer. You do know the protocols. I've already realized that this won't be the Final War, as my queen hopes, of course.」 The tall woman shakes her head sadly. 「"But whatever the future holds for the age she hopes to build… we can at least make sure these horrible things don't get to exist in it.

For your labors- all of them- I thank you, Forebear.

And the solemn masks crack a little. The tall woman smiles slightly.「 I hadn't really expected to hear that from someone else's lips for a long time.

The little girl shrugs, a sly smile on her face and a laugh in her voice. 「Hey, you know how it is. Stuff's surprising, right?

Right. So, you're planning to explain to the maiden with the telescope?

Well somebody's got to, and I don't think you're going to clear things up in High Lunar or Elysian. Besides, who do you think gave me a chores ticket to handle this mission tonight?

Wait… me?

"..."

Oh. Right. Well, I suppose some things never change.

I sure hope not!」 The little girl waves, and the tall woman vanishes in a swirl of mirror-like distortions that smooth away into tracelessness.

Hikaru stares for a long time at where that happened, before the little girl Senshi coughs and gets her attention.

Then she bows, for all the world like this was elementary school. The improbably big staff wobbles.

"Hey there! Sorry about all that, I'm Sailor Pluto, may I ask your name?"

"Oh! Uh… I'm Hikaru Hoshino. Pleased to… pleased to… meet you"

Sailor Pluto nods, an embarrassed look on her face as she catches her staff in the crook of her arm while scratching at the back of her neck. "It's okay. She can be really scary when she wants to, but she's actually really nice."

Sailor Pluto - It takes a moment for that name to really settle into Hikaru's mind. She had been distracted by all of this, but if this is Sailor Pluto, then that means that she was right. "That… wait, if you're Sailor Pluto, does that mean that she was Sailor Saturn?"

Sailor Pluto waggles one hand as she adjusts her grip on her staff. "Uh… not… exactly. It's complicated. But that's not important right now. You're probably wondering why she did that."

"...I was afraid to ask."

The girl takes a deep breath. "...Yeah. Well, can I tell you a story? I promise it explains the important parts."

"...Explanation, uh, sounds good right now…" Hikaru trails off weakly.

The girl takes another deep breath. "So… Once upon a time, a long, long, long time ago, long enough ago that almost everyone has forgotten about it, there was a wonderful kingdom called the Celestial Dominion, which spread everywhere the sun's light touched. So there were people living on all the planets and the moons of the solar system. That… disappeared. But that's a story for another day - because what you saw had to do with something that happened even longer ago, back at the start of the Dominion. This story is about aliens from a far away place is space - Bad aliens who were called 'Parasites' by their enemies.

"Their enemies?"

The little Senshi nods sharply, "Every living thing that knew about them, my teacher said."

"...Why? What did they do?"

"They were really strong, physically with spaceships and turning stars into rocket engines and stuff, and also with what we call magic. They used their magic to make… contracts. They'd trick people into giving them their souls, and then trap them in magic jewels. But the people would think they'd gotten a good deal because they'd get powers and wishes. The trick was that once the parasites had someone's soul, they could mess with their choices and lie to them and manipulate them. And it was… bad. Bad things would happen to people, and they'd go crazy and turn into monsters. But the parasites got power, both from the monsters and from the people they'd made deals with. It was really bad; I think my teacher left out some of the worst and it was still really bad.

Hikaru stops. She's a flighty girl sometimes, a silly girl, a girl with her head in the stars, but she's not stupid.

"...Wait. Do you mean that, the fluffy thing, was one of those 'parasites?' He looked so harmless!"

"My teacher said that's part of how they getcha." Sailor Pluto shrugs.

"That little thing was trying to steal my soul?"

"Or… buy it, I guess. The thing is, remember what I said about them being the enemies of every living thing that knew about them?"

"...I can see why!" The thought of what that… thing... really was is starting to get to Hikaru, and it's making her angry! And scared. Because she was really close to making a wish.

"Well, the Empress of the Celestial Dominion knew about them. So she started trying to work out what it would take to make them stop. At first she thought she'd need a magical wish of her own, but then she decided to go with hard work, guts, angry shouting, and about eleventy zillion things that go kaboom. So she took her Sailor Senshi- this was thousands and thousands of years ago, so uh, not the same people. And also a lot of other people and things and stuff, I don't really know. I think she invented wave motion engines or something like that."

"...Wait, do you mean actual wave motion engines like from Space Battleship Yamato?"

"I… think so. Teacher says that the ones in Yamato were the smaller ones. Anyways, the Empress took just about everything but the Kitchen sink, then filled the sink up with dynamite and left it as a boobytrap for the parasites too, and so there was a really big war. My teacher didn't tell me everything, but she said that in the end the war was hard, but not as hard as they expected. Because the parasites don't actually have souls of their own and didn't understand… sympathy, she said. There's probably a story there but I don't know it, sorry."

"That's okay." Hikaru realizes that even if the little girl is a Sailor Senshi, she's also a little girl doing her best. "So you said the Empress won her war? What happened?"

"Well, uh… can you promise to keep a secret?"

"Sure."

"Some of the parasites tried to escape into space, because they had lots of spaceships. But that didn't work because of sympathy. Also a magic sword for some reason. Others tried to run away by building time machines. Some ran into the past, trying to find a time before the Celestial Dominion and destroy it before it could even exist, and, well, the Celestial Dominion existed, so I guess that didn't work out for them. Others ran into the future, to after the Celestial Dominion, so they could put things back together by… well, by finding someone to make a wish and gaining the energy to start over."

"By finding… me." Hikaru can't help it, she starts to shake.

"Yeah, but the Empress wasn't about to let that happen, so, uh, she kind of built a time machine, you might say, and sent one of her Sailor Senshi through to find all the parasites that escaped into the future and kill them all."

"...And that Sailor Senshi, the other one I just saw… was the one doing that?"

"Uh, yeah. She's not a bad person, I promise, I talked to her, remember? That thing just really had it coming."

"...Wow. Um. Is there… Sailor Pluto?"

"Yeah?"

"Is there any way to write a thank-you note to the Empress of the Celestial Dominion?"

"...Maybe. I'm not promising delivery, but… actually, maybe. I tell you what, mail it to the Crystal Millennium and I'll see what I can do."

"...Right. Okay then." Deep calming breaths. Deep calming breaths. The scary thing didn't happen. "Well, if I ever see any cute fuzzy things offering magical powers…"

Sailor Pluto waves her arms. "Hey, whoa whoa whoa! Let's not overreact! There are lots of cute fuzzy things that offer real magical powers with no soul stealing and no creepy alien hive minds!"

"But… but… what are the odds of that happening, after this happened?"

"Honestly, higher than you think. All but one of the Pretty Cure were given their magical powers by cute fluffy things that didn't steal any of their souls. And the one who didn't get her powers from a cute fuzzy thing was given her powers by a princess, and has a cute floofy thing helping to guide her. But I know it's hard to trust that, so I'll tell you a secret if you promise not to tell anyone." Little Sailor Pluto pulls a notecard from- somewhere- and looks at it. "You promise?"

"...I promise."

The Sailor Senshi leans in close, one hand cupped around her mouth to make sure that no one else could hear. "Well, two things really, Real magic power granting creatures have little verbal noises that they can't help but say - Like always ending their sentences with -mipo or -koko. But much more importantly, she won't come to you until you call. And you have to do it the right way, or they won't be able to hear you. I can't say any more than that…"

"...You're serious."

"I really, really am. You'll have your first meeting face to face, and you'll know you're not dealing with a parasite, at least. Or so I'm told, what with them being extinct and all."

Hikaru is left with so many questions - and before she has a chance to ask anything more, she hears a whistle. Standing a ways down the hill is a woman dressed in a red chinese shirt and black slacks. Her arms are covered in what looks like golden scales, and in the center of her forehead there is a circle with a dot in the middle that blazes as bright as the sun.

"Hey, Plu! Remember what your teacher said, there are a lot of things that you can't explain yet. And we've got to get a move on, that power stealing idiot is going to try and stop Mirai and Liko from meeting, and if we aren't careful he'll draw… her attention."

"Right. Right…" The Sailor Senshi says, before she turns back to Hikaru. "Sorry to cut everything short, but the job of a Senshi is never done. See you later!"

The Senshi cheerfully hurries over to the taller woman, who just shakes her head, chuckling. Sailor Pluto reaches out, grabbing hold of one of the woman's sleeves, and the two vanish in a swirl of mirror-like distortions that smooth away into tracelessness.

Hikaru sits there for a long moment, trying to wrap her head around all of what happened… It all seems crazy, and she has no idea how she would ever explain what happened to anyone else… Really, the only thing that she can do is put the most of it out of her head - at least for right now - but to keep what Pluto said about magical creatures in mind for the future.
 
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The Midnight Incident - Part 17 New
The Midnight Incident
Part Seventeen

You are Sailor Moon, and you are quite suddenly surprised by a child screaming in your ear. Well, it only sounds like she's in your ear; she's probably a kilometer or more away and flying around in crazy circles or something.

But you recognize Nanoha's voice, so you know it must be Raising Heart patching a call through to you.

Still, it sure sounds like Nanoha is screaming in your ear.

"No. No no no! Sailor Moon! Divine Shoot! Sailor Moon, please, help! There's a Jewel Seed getting away at a hundred and forty-seven kilometers an hour, but- Divine Shoot! - the rockets! The helicopters! What should I do? I can't leave the helicopters alone! But I can't let the Jewel Seed hurt anyone! I don't know what to do!"


You take a very short moment to think, then ask Nanoha a very important question. "White Meteor, it's going to be all right. Can Raising Heart tell where the Jewel Seed is by herself, or do you need someone following the witch to make sure she doesn't change direction or something?"

"Uh… yes. I mean, all by herself."

"Is she sure? No matter what?"

There's a pause, followed by a "Yes ma'am!" Now that's the non-panicking but worryingly eager Nanoha you remember!

"Okay. I'm going to try to get the helicopters out of there. I'll talk to you again in a moment, okay?"

"Okay!"

You turn to Captain Sano, who's been watching you- and presumably listening to your side of the conversation- with an alarmed look on his face. He actually starts asking you questions before you've found words.

"...Did you just say Jewel Seed? As in, "Uminari Tree" Jewel Seeds?"

"Yes. And the one who stops Jewel Seeds and the one who keeps rockets off your helicopters are the same person, and she can only be in one place at a time."

Captain Sano nods very soberly. "Then I'll go warn the helicopters to retreat. We'll do the best we can as-is. Please remember what I said about the attacks to the west and north."

"Thank you," you say as he turns to go across the room towards where a couple of soldiers are sitting in front of a radio-like thing on a table. You press the communicator on your wrist- it seems to have learned to answer your wishes to the point where things like buttons would be entirely redundant.

"White Meteor, this is Sailor Moon, can you hear me? The helicopters will be out of there soon, And as soon as they're away from where the rockets can get to them, you go right down there and you get that Jewel Seed, okay?"

"Right! I'll do my best!"

Okay. That is… that is one thing that's probably handled. Next thing!

"Sailor Venus, this is Sailor Moon. You can still see the witch on the broomstick, right?"

"Yeah, it's not really that fast. Do you want I should Crescent Beam her?"

"No, we think she's carrying a Jewel Seed."

"Wait, one of Nanoha's Jewel Seeds? How did MCAT- nevermind, what's the plan?"

You look around you at all the people in the command center, reminding yourself to use the code name. "The White Meteor will be after the witch in a few minutes. She says Raising Heart can smell the Jewel Seed or something like that. You can turn around now and come back to MCAT."

"Wait, are you sure?"

"Yes-" You hear a sort of loud skidding crunching sound- "Did you just turn around?"

"Well, you said yes."

"I need you back here. The Empty Faces must have been going after the prison after all, and they've broken out a lot of the prisoners. Can you shut that down?"

"Probably. I'll get on it as soon as I get back!"

She stops talking, and you're tempted to ask if she actually knows where the prison is, but Minako's not stupid. If she's in a hurry- and she is- and she needs to know, she'll ask you. Or Rei.



The JSDF Cobra gunship contingent, having expended roughly half their TOW missiles against the reinforcement column to the east of headquarters, and having wasted only a few trying to engage through the smokescreens covering the northern and western columns, has already regrouped in a direction from which they have noticed relatively fewer MANPAD launches. The flying girl in the white dress has been an extremely welcome blessing without which their quite successful airstrike would likely have proven impossible. But they regard her with the uncertainty any trained soldier might have for a visit from the Fairy Godmother Department. Until they have a clear target or orders from the officer on the spot on the ground who's been given overall command, their own unit commander sees no particular need to stay in what would normally be a killbox.

By sheer coincidence, the gunships have fallen back in a roughly southeasterly direction to assemble over a public park (closed at night) on the opposite side of the freeway from the MCAT compound. It is the work of a minute or so for Captain Sano to explain the situation and for the unit commander to order his pilots to seek an assembly point more distant- entirely out of MANPAD range, if possible. Hopefully, the chance to re-engage will come soon enough.

Nanoha finds the last moments of her effort to defend the helicopters much simpler than the first few. The attacks are coming from more or less the same direction, allowing her to pick the rockets off as they approach. Head-on intercepts between guided weapons at relative velocities of around Mach 1.5 are beyond the judgment of her unaided eye, but not at all beyond what can be achieved with Raising Heart's metaphorical hand on her shoulder. One pursuing rocket gets past the barrage of Divine Shooters, only to have its guiding spirit snuffed out by Raising Heart's TCM pod. Nanoha hears a warbling alarm in her mind as Raising Heart tracks its ballistic trajectory; she blows that one apart in midair with a spellbolt too, while most of the rest of the Divine Shooter salvo orbits under automatic control in a holding pattern to intercept the next- and last- rocket.

The elapsed time from Nanoha's first report of a Jewel Seed detection event, until the moment when she decides that the retreating helicopters are safe from enemy action, is roughly four eventful minutes. How eventful those minutes have really been, Nanoha only realizes when, as she picks up to top speed along her west-by-southwestward course to intercept the witch, she hears Raising Heart murmur in her mind:

"Alert! Bandit Number One is in the target airspace!"

***

Several Minutes Earlier

Nanoha Takamachi: 6
Dr. Ryoko Sakurai: 7
'Whisper' : 8
Sailor Venus: 36
Fate Testarossa: 93
<Awaken, O Master.>

Fate Testarossa catapults awake and leaps to her feet. She throws aside the light blanket and rises off the thin unfolded floor-mattress she found in a closet off of what, for lack of cultural context, she doesn't recognize as an executive office.

The furniture is too big and she doesn't like any of it. But then, furniture doesn't exist for her to like. Calling up a bounded domain to duplicate an existing tower-top location was the most efficient way to find a habitable yet concealed space on Unadministered World 97, densely populated as it is in the area where the Jewel Seeds came down. The 'concealed' part is especially important, since the planet shows so many clear signs of magical activity that Bardiche and Arf and even Mother didn't know about until they got here.

Bardiche wouldn't have woken her up this way without a very specific reason, so she's grasping him and calling out "Bardiche, Set Up!" before she's really awake. Immediately thereafter, still more or less on autopilot, she's jumped out the window and is instinctively making sure she's got control of her Flier Fins.

The bounded domain is kept at a regulated pseudo-cosmic background temperature, and there's no precipitation or insects. So there was no reason not to cut a hole in the floor-to-ceiling window for just such jumping. A tiny, mostly numb corner of Fate wants to think more about the reaction of whoever uses this room for whatever mysterious purpose. About how they'll react, one day, after she's done with this secret domain-hideout. When they come back to the room and find a big plasma-cut hole in their wall. The idea almost cuts through her focus and seriousness, but that makes it unserious and bad to waste time on.

Fate climbs above the top of the döppelganger-tower and Bardiche helpfully calls up low-signature dimensional vanes. The vanes ease the jolting transition from the bounded domain into sidereal space as Fate continues to gain altitude, in hopes of giving Bardiche an unobstructed line of sight on the Jewel Seed. She knows that helps Bardiche, and with at least one rival mage specifically hunting for Jewel Seeds, she knows that it will take all her speed and strength if she's going to recover enough of them now.

Fate's barrier jacket hoards pressure jealously. A quick ascent to and past twelve kilopeds doesn't cause any of the side effects she's experienced when running through imaginable practice situations. Or used to have before she started customizing. No popping of the ears, nothing like that.

<Signature Acquired.>

Good. That comes with a strong sense of direction, easy to follow. Fate flips just sharply enough to trigger automatic physical reinforcement from her barrier jacket- she may need it later- and turns her near-vertical climb into a very shallow dive from a peak of around twenty kilopeds. She can see with the naked eye that there are some kind of bright lights hanging in the sky below and ahead of her-
<thaumaturgical counter-countermeasure devices, Master, presumed indigenous>
.

Fate takes only a moment to take that in, before another alert sounds in her mind.

<Master! Emissions detected from the Device of the unknown mage who interfered over Jewel Seed Fourteen!>
.

That's… that's the other girl. The one who tried to defend the construct-animal several days ago. She's out there, somewhere in the middle of…

The flickering near-infrared sigil that Bardiche casts at a frequency higher than human senses can follow throws little helpful glints of illusion onto Fate's retinas. The other girl is out there, near a pitched battle that's happening out under and around the emitter-lights. The indigenous mages don't seem to have Devices and don't use modern tactics, so Bardiche is having trouble figuring them out. He suggests that if she wants to get close, he's going to need to redo her barrier jacket for all-round performance against things no normal magician would bother with.

But the Jewel Seed is already dozens of kilopeds away from the battlefield, airborne, and moving away from it. So there really isn't a point to that. Even better, the other girl is flitting around the battlefield's airspace on some errand of her own that Fate can't be bothered to figure out. If the other girl's even noticed the Jewel Seed yet, she shows no sign of it.

Which is perfect. Fate doesn't know what the other girl wants with the Jewel Seeds, but Mother needs them, so Fate is going to get them for her. And it's… better… if the other girl doesn't get in the way and make herself a problem. That would be better.

So the battlefield isn't important, and the exact details of what the other girl is doing aren't either. Fate wishes, and Bardiche obeys, turning his attention to the task of scanning whoever is carrying the Jewel Seed.

For a moment a false signature pops up, between the Jewel Seed and the battlefield. One that's… Bardiche throws it to Fate to try to figure out what he's looking at. Something on the ground, something using a lot of mana, something using it very inefficiently. Something moving faster than the mystery mage carrying the Jewel Seed, surprisingly fast for something that isn't airborne. And it's… it's a little like a Jewel Seed construct, but- Bardiche casts a magnified visual image into Fate's eye- a humanoid one.

So this is some kind of… humanoid Jewel Seed construct? But it's not one of the set of Jewel Seeds, those are all identical until they start to manifest, and even then the constructs all have the same underlying signature, the one Fate's been hunting down. This thing's different- obviously different. It might almost pass for a mage, almost, if there were any mages that had that kind of mana to throw around. And there's none of the instability, none of the rampancy, nothing like what Fate saw with the quadruped or what she's been told to expect from the other Jewel Seed constructs.

And the signature… Fate's eyes narrow. Could someone have found a Jewel Seed, or something like one, and formed some kind of unison with it? That… that might explain it, maybe. And… those sidebands. The signature reminds Fate of the background magic on that space station.

…The space station from three days ago, when Mother got- When Fate let Mother get hurt.

The rebuke of Fate's performance comes to her easily, in a motherly voice. Even if none of Fate's training involved anything like it, she should have been able to guess that some of the bloodsucking insects in the station's interior could bite through light barrier jacketing. Especially after she stopped the first pack of the local predators. A parasite that could feed on something resistant to mid-voltage plasma fire must necessarily have special capability.

And even if she can't be expected to think of things like that, if smashing things really is all she's good for, then she should have been able to stop the giant plant that grabbed Mother while Fate and Arf were dealing with the third and fourth waves of wild animals.

Especially since Mother is very sick.

She's been trying to hide that, but Fate knows now. Because she saw what it cost Mother to cast the immolation that destroyed everything in the clearing after the plant got to her. It cost her… more than it should have. Arf had to help Mother back to the station's airlock while Fate focused on fending off the animals.

And even before that… she saw one of the insects that bit Mother. And she isn't sure Mother noticed her watching it, but not long after it first landed on Mother, it fell off and started twitching on the ground. It… died. That can't possibly be normal.

Fate knows, her conscience tells her with her mother's voice, that she's not an intelligent girl. She's not careful, she makes so many mistakes. If she were good enough, Mother would never have gotten hurt. Not even a little. But flawed and stupid as she may be, Fate's not quite flawed and stupid enough to imagine that Mother is healthy.

And yet, Fate… thinks she remembers, mistily, a time when things were better. And in the better time… Mother was healthy, wasn't she? She's thought about it, while Arf was handling her back yesterday. Maybe that's what Mother wants the Jewel Seeds for. She needs them for medicine. And then things can be good again.

Which means that following a false Jewel Seed that gives Bardiche such confusing and conflicting readings instead of a real one could be very bad, if it means losing sight of the real one. False Jewel Seeds might be better than no Jewel Seeds, or they might not be. But the real thing is in front of her. So Fate ignores the false not-really-Jewel-Seed that reminds her of the space station, and locks in on the real one. If she has a chance to get a closer look at the false Jewel Seed later, well and good. But for now, she's on a mission for Mother.

Bardiche is getting a much better read on the mage who's carrying the Jewel Seed than he ever got on the other girl. The new mage clearly has a countermeasure suite, maybe even a good one, but something's wrong with it. It's hard to tell because it's so strange, but her problem is probably because she doesn't have a Device to help her manage it any more than the rest of the indigenes do. She's also using some kind of purpose-built implement to fly, and it's… slow.

Very slow.

Which means Fate has options.

***

The junior Empty Face known as 'Whisper' does, as noted, have an array of rather frayed divinations, mental awareness disciplines, and magic-sensing practice that a certain kind of person would call her "thaumaturgical warfare suite."

However, it is not adapted to maintaining long-distance awareness. And here, Whisper is rather out of her element, being only lightly familiar with broomstick-enabled flight and very much not expecting pursuit. She is also distracted by the need to maintain tight mental discipline to prevent the 'Shikon fragment' she believes herself to be carrying from reacting off her mind and continuing to awaken.

While she is so far succeeding- the Jewel Seed continues to stir in its metaphorical sleep and no more- she has little attention to spare for anything else.
Fate: Flier Fin: Expert triggered! +2 Prowess against aerial/anti-air opponents!

Fate Testarossa: d10 + 34 + 2 = 2 + 36 = 38
Vs
Empty Face 'Whisper:' d10 + 18 = 5 + 18 = 23

Fate Double Success!
And so, Whisper experiences a rare reversal of roles for an Imperial Truth Maker, one that under better circumstances she might even grudgingly admire. The first warning she has that she's under attack is a sudden sense of crawling unease and even that only begins a few seconds before that attack reaches its climax.

***

Whisper is flying about sixty to seventy meters above ground level- high enough above rooftop level to feel confident of avoiding any but the largest buildings, the sort that would have aircraft warning lights anyway. This provides a little room for an enemy to slip into Whisper's six o'clock low position, if they are daring, very agile, and unafraid of ground clutter.

Fate is all three.

She'd usually have Bardiche computing a lead pursuit curve, but against such a slow target, on a nearly ideal approach vector, she decides that a pure pursuit curve is good enough to serve- a simple chase of the native mage's tail. She takes a moment to match speed with her target at a distance of about two kilometers (though she does not know the Earthly units herself) while she decides on her final approach.

Taking such a close position on an opponent's tail would be unwise against an alert enemy with a Device. But Fate's already starting to believe that she and the other girl are the only people on the planet who have one.

Fate briefly considers and discards a few showy, unnecessarily complicated ideas; they're appealing but life isn't about doing what appeals. She remembers the books Mother makes her read on air combat tactics. Keep it simple. If you can use the element of surprise, get it. So she accelerates sharply, crossing most of the gap between her and the enemy mage at around half the local speed of sound.

Fifteen seconds pass, during which time the enemy's posture begins to change as though her thaumaturgical senses have finally begun to notice something amiss.

But the target doesn't make any sharp defensive maneuvers. She looks around- looks up- doesn't see Fate closing in from below. So Fate carries on as planned, with a slamming oof of deceleration that she stifles as she stifles so much else. By the time she converges on her opponent, she's got a relative closing speed of only fifty kilometers an hour or so. Without stopping to conjure up Bardiche's blade, Fate swings the staff up and out from below- and connects, shattering the Jewel Seed's containment vessel.

Fate snaps up into a painful twelve-gravity climb and flips to get line of sight on the enemy mage again. The mage has quick reflexes once she understands that she's being attacked. She's already drawn some kind of implement, no doubt a weapon, and she's looking up, twisting awkwardly because now Fate is above her and moving in nearly the opposite direction. She's probably about to cast, but Bardiche knew what she wanted and already has the sigil ready, beating Whisper to the draw.

<Photon Lancer!>

Fate fully expects her opponent's barriers to hold up under light plasma fire, and indeed they do, though the shock and heat leave her reeling and she drops her self-defense wand. Unfortunately for Whisper, while she rides out the blow, the broomstick's bristles do not. To Fate's surprise- she is unfamiliar with fragile flight-assistive implements- the Empty Face begins an abrupt crash-landing from a considerable height. But Fate has other business to attend to. Mother, she has become convinced, needs her medicine. And the enemy mage, she is sure, can't possibly be about to hit the ground hard enough to do more than rattle her through her barriers anyway.

The Jewel Seed had barely touched the ground when Fate opened fire, and despite the extreme psycho-reactivity of the ancient artifacts, they take quite a while to register the biological impulses of lower forms of life such as insects and microbes as a "wish." Thus, despite the abrupt and total loss of containment, Fate makes it to the Jewel Seed well before it can begin cascading power into reality. She touches down close by and raises Bardiche to the heavens-

<Sealing Form, Set Up!>

Fate grits her teeth. It… it would be easier… if Arf could have gotten here fast enough- But she forces herself not to tremble with exertion as she forces the electric arcs and rosy clouds of light to wrap the Jewel Seed up, to compel it into something that can be contained.

And at last, it does. The rainbow light fades, the hissing call of chaotic possibility goes silent. A little piece of temporarily harmless shining crystal ceases to float defiantly, and drops into Fate's black glove.

Fate stares at it, murmuring softly to herself, "That's two."

And then she hears a whoosh of air and the hiss of dissipating Flier Fins and running footsteps, and she forces herself to look calm and confident and not surprised as she turns.

It's the other girl.
 
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The Midnight Incident - Part 18 New
The Midnight Incident
Part Eighteen


<Sealing Form, Set Up!>

Fate grits her teeth. It… it would be easier… if Arf could have gotten here fast enough- But she forces herself not to tremble with exertion as she forces the electric arcs and rosy clouds of light to wrap the Jewel Seed up, to compel it into something that can be contained.

And at last, it does. The rainbow light fades, the hissing call of chaotic possibility goes silent. A little piece of temporarily harmless shining crystal ceases to float defiantly, and drops into Fate's black glove.

Fate stares at it, murmuring softly to herself, "That's two."

And then she hears a whoosh of air and the hiss of dissipating Flier Fins and running footsteps, and she forces herself to look calm and confident and above all not surprised as she turns.

It's the other girl.


***

The two stare at each other for a moment that seems to stretch out far longer than it truly does. Nanoha's companion, Yuuno, might well have interrupted, if Nanoha had woken him and brought him along when she slipped out her bedroom window in the middle of the night to try and help the Sailor Senshi. Fate's familiar, Arf, certainly would have interrupted, if she weren't kilometers behind and still trying to catch up with Fate's transsonic dash across the Tokyo skyline.

But instead, the two of them are alone with only the glow of the streetlights for company. If there were any pedestrians along this stretch of road a few minutes ago, they've already run for cover to escape the flaming light-show of the sealing.

It's Fate who speaks first, in the only language she knows: Midchildan. A language which is known to only seven beings in this entire dimension, to only two children of Earth in all the cosmos, and, by virtue of Raising Heart's abilities, to precisely one person who fits both categories at once: the one known to Fate only as 'the other girl,' Nanoha Takamachi.

***

"To get this close undetected… You must have a good Device."

Nanoha is surprised, but agrees. "Yes, Raising Heart is good! But sealing Jewel Seeds is difficult, too! I suppose you were distracted." She smiles gently, shifting Raising Heart to her right hand and planting one end of the staff on the ground.

The girl, whose name Nanoha still doesn't know, remains silent for a moment, as though she has no idea how to respond to that. She changes the subject.

"So- what will you do about this?" She twitches Bardiche lightly, as though to indicate the Jewel Seed she's captured.

Nanoha takes a deep breath, having decided what she really wanted to say to the girl days ago, if they should meet again. "Isn't there some way we can talk this over?"

The girl shrugs. "I must collect the Lost Logia fragments- the Jewel Seeds. If you have the same goal, then we'll be enemies, with the Jewel Seeds at stake between us."

Something in the girl's tone, something of what can be seen on her face in the streetlights, drew a pained flinch from Nanoha even as she spoke those sentences.

Nanoha blinks for a moment. "That's- that's exactly the kind of thing I'm talking about! We've got to talk about this, instead of jumping to dangerous conclusions like that, before someone gets hurt!"

And then the girl closes her eyes and… trembles slightly, before opening them again. "Simply talking… words aren't going to change anything- they won't get through!"

The girl moves.

Only the tightening of her eyes and the slightest golden glimmer around her ankles hints at the bounding leap that carries her across fifteen meters, at the angry swing of she takes at Nanoha with Bardiche's black-metal head-

But Nanoha was alert enough to duck, and the wings at her ankles blaze to life, sending her into the air, shouting over her shoulder as the girl halts herself, catches only empty air on a backswing, and pursues into the air.

"No! Wait! Just tell me what's going on!"
Nanoha Takamachi: d10 + 7 = 8 + 7 = 15
Vs
DC 10/15/20

A-Rank Success!
Bitter anger twists the girl's face for a moment as she gains on Nanoha from behind. Perhaps that anger gives her a sort of inspiration. It certainly makes her reveal something, in a way. "Didn't YOUR mother ever tell you not to talk to strangers? You want to talk? Well, put yourself on the line and make a bet! The stakes are a Jewel Seed each!"

Nanoha lips part at the suggestion- but Fate says nothing more, and Nanoha knows from last week what it means when that dark mechanical voice says "Photon Lancer!"
Fate: Flier Fin: Expert triggered! +2 Prowess against aerial/anti-air opponents!

Fate Testarossa: d10 + 34 + 2 = 4 + 36 = 40
Vs
Nanoha Takamachi: d10 + 30 = 6 + 30 = 36

Fate Success!
It means she's about to get hit from behind- except that when she whirls the girl isn't there; the girl in black has already accelerated past and around her, with Bardiche holding her spell-bolts in a holding pattern just like the one Raising Heart used when Nanoha was playing rocket-goalie. The bolts are glaring yellow like miniature suns, but the girl is barely an outline against the softly glowing Tokyo night sky.

The plasma blasts come in, and a barrier shield smashes them into showers of sparks against flickering sigils of pink light born of her Device's quickness and her frustrated heart. Why won't she listen?

Nanoha jets to the side, wondering why Raising Heart isn't flooding her with all the detailed warnings and visualizations she got earlier- <Bardiche is very good at this, Mistress, it's wonderful, WATCH OUT!> The conjuration of the Divine Shooter dies on Nanoha's lips as she has to brace herself to block the next wave, but-

-But Nanoha remembers all the craziness of the rocket-fight above MCAT headquarters just a few minutes ago, and wonders just how well the girl in black would do in a head-on pass. Sometimes when Nanoha was flying towards those rockets- well, she's always had a head for figures and she's pretty sure sometimes she and a rocket were closing on each other at a thousand kilometers an hour, or more. And sometimes her Divine Shooters and a rocket were closing on each other faster than that. Sad-eyes may be fast, but that's really fast.

But to try that, Nanoha's got to gain some distance, so she twists in midair and puts all her strength into her Flier Fins- she flies south, and the other girl <appears to be allowing you to open up the range, Mistress>.

Huh.

<Message ping from Bardiche, in the clear. Language: 'Midchildan.'>

Oh?

<Not relevant.>

Nanoha really does want to know.

[hesitance]

"What!?"

<...Message content: "Don't bother me again, if you're afraid.">

OOOOH that- !!!

Nanoha brings up her heels and can feel the shock on her knees as her Fins start slowing her down. For a flickering second before the anger washes it away, she has the image of herself jumping into some kind of giant elastic catapult that stretches back and launches her in the other direction like a slingshot, but she doesn't hold that thought, she holds the thought- "Divine Shooter!" no, that's not enough- [protective apprehension]- GRRR!- "Divine Shooter Full Power!?"

Nanoha can't pretend to herself that keeping up seven of these spheres isn't a strain. It is, it really is, but she needs seven, she can see in her head, it's just geometry. She needs three to force the girl to go up and three to catch her when she does and one as a backup way behind the others. She needs seven, so she'll have seven.

She pushes her Flier Fins, pushes them probably too hard, because the air's feeling really soupy because, um, because… Transsonic airflow detected! Adjusting anti-turbulence lace enchantments! That's better!

Nanoha is, for the first time, too locked on what she has in mind to remember to thank Raising Heart in the moment. Raising Heart understands, and would approve if she felt it her place to judge.

The girl in the distance is marked only by… by tiny golden sparks, <two of them,> those 'plasma bolts' of hers. Nanoha thinks the girl's moving at, uh- <67 to 82 meters per second, Mistress,> a lot slower than she is, and about now-

<Launching three!> Those are just to box her in, Nanoha knows better than to think she'll hit her with those, but-

<Launching three!>


The next three Divine Shooters suddenly stop holding formation with Nanoha and rocket forwards. She concentrates furiously, putting every scrap of her attention into forcing the spheres to land, knowing that Raising Heart's doing her best too… <Launching one, reduced velocity!>

For one second, two, three, the sky just in front of Nanoha is dazzling sparks of fading, receding pink-
Fate: Flier Fin: Expert triggered! +2 Prowess against aerial/anti-air opponents!

Fate Testarossa: d10 + 34 + 2 = 1 + 36 = 37
Vs
Nanoha Takamachi: d10 + 30 = 4 + 30 = 34

Fate Success!
<Alert! Bandit One exiting projectile maneuver envelope! Proximity triggers set! Triggered- no effect! Projectile Seven lost!>

In the fourth second, the sky in front of Nanoha becomes six dissipating pink puffs of luminous smoke and a very rapidly brightening spark of gold.

Realizing what happened, she begins to twitch Raising Heart up into a defensive posture. The howling, beyond-tornadic winds she does not feel beyond her barriers begin to slow her sharply… Which means that Nanoha takes the girl's second Photon Lancer to the head at a relative Mach 1.4, instead of Mach 1.5. Nothing else.

Nanoha spasms, beginning to tumble like a discarded doll as her hair does its level best to stand on end from the fractional charge that slipped past her barriers.

Were a Midchildan air combat maneuver instructor present to evaluate, they would note that remarkably, she does not actually lose consciousness, and only briefly loses control of her flight spell before forcing down the pain from her reddening face.

The material layers of Nanoha's barrier jacket are, to put it mildly, less than aerodynamic, as is standard Shantair design doctrine. After loss of the mage's control, they begin to flap and flutter without losing their reinforced strength. Had she not regained control, she would at least have been spared the results of hitting the ground at well above terminal velocity. Realizing that she's already lost a lot of speed by the time she gets ahold of herself, she decides to give up the rest, too. Raising Heart obeys, fluffing her out into something more delicate and feathery. As the drag chute catches her by the ankles and leaves her feeling like she's hanging head-down and heavy, she still tries to look up and scan the sky and-

Uh-oh.

Golden power is flaring in the air. That can only be the sad girl, a lot higher off the ground than she was the last time Nanoha saw her. And as she concentrates her mind and attention, she perceives, with a sense quite independent of human hearing… "Thunder Smasher!"

The light starts gathering faster.

The sad girl probably thinks that Nanoha's almost knocked out. That she's done for, that all that's left is to step on her like a bug.

That she should- should do like she said her mother told her to, and never bother to talk to Nanoha again!

Well, she's got another idea coming, because Nanoha isn't about to be stepped on!

Nanoha whips her staff through a fast twirl as she comes to a halt, and as the light in the sky grows brilliant and begins to shine down ominously on her, the rings of a firing platform manifest under her-

"Divine Buster!"

Raising Heart whirls through the spell faster than before, much faster than at the tree, and Nanoha's world turns blinding pink as the beam forms and blazes skywards, meeting the descending Thunder Smasher around two thirds of its way to reach her.

Only then, as the beams clash in a display that lights the sky of the greater Tokyo area just as brilliantly as the parachute flares several kilometers to the north-northeast, does it occur to Nanoha to worry about what would have been behind her, if the troubled girl's spell had hit her.

Endless crackling thunder fills the sky. The raw stuff of magic twists in midair as the beams stabilize to meet at the midpoint between the two girls, and Nanoha realizes, somehow, that Raising Heart is holding back a little, isn't taking everything Nanoha is ready to give her.

That she's matching the troubled girl, magic against magic, anyway, that… that…

She realizes what this means.

"Raising Heart, please!"

[reluctance, concern]

Please!

The rushing roar goes on and on before, at last, the staff answers her wish.

<Very well…>

And the ongoing torrent of magic fueling the Divine Buster redoubles, the core of the beam becoming a searing whiteout brilliance even from the side. Nanoha, of course, can see nothing at all except the certainty that somewhere, somewhere up there in the sky, is the sad, quiet girl who wouldn't listen and probably thinks Nanoha's all talk… She certainly won't think she's all talk now!

Nanoha feels the resistance at the far end of the beam, at least a kilometer up and away, probably more, fading, faltering. Something of the balance goes out of it, and she can feel herself winning the pushing match- there's still power holding on up there, but it's different, somehow-

And then it abruptly disappears, and Nanoha knows that she's overpowered the girl's spell.
Fate: Flier Fin: Expert triggered! +2 Prowess against aerial/anti-air opponents!

Fate Testarossa: d10 + 34 + 2 = 6 + 36 = 42
Vs
Nanoha Takamachi: d10 + 30 = 6 + 30 = 36

Fate Success!
<Alert! Bandit One descending, one o'clock high!>

Raising Heart was no more able to see, to track the sky, through the blinding collision of the beam duel than Nanoha was. Later, after a great deal of finite element analysis and reconstruction of sidescatter patterns, the Device will be able to explain to her mistress what just happened. How the other girl was able to disengage before being overwhelmed. In the moment, there is only the much too loud, much too near sound of Bardiche's booming mechanical voice.

"Scythe Slash!"

And once again, it is far too late for Nanoha to do more than flinch-

Silence. Total silence. Uncomfortable, very uncomfortable heat radiating off that hissing, crackling blade, as they both stand in midair. Nanoha reached into a toaster and accidentally touched the heating element, once. There was a round little burn on her finger. Now she's wondering if there will be a blistering burn on the point of her chin just from getting close to the tip of the scythe.

The other girl's eyes are still cloudy, troubled. She's not happy. Not at all. But at least Nanoha looks into those sad red eyes and doesn't see contempt.

Nanoha wonders what she's thinking.

And then Raising Heart breaks the painful silence.

"...Yielding."

And in a strange twisting swirl of light, a Jewel Seed, its polychromatic light gentled by sealing, emerges from within Raising Heart's ruby core, floating ever so slowly skywards. Nanoha's eyes widen, recognizing the delicate pattern. Jewel Seeds aren't quite identical; this one, she thinks, was the one she recovered from the baseball diamond, the one those other magicians had already found before she got there. But to just… lose it…

"Raising Heart, what are you doing?"

And the girl in black- her face twitches, ever so slightly. Nanoha can't help but imagine that this is the tiniest part of what her smile might look like.

"It's worried, and wants to protect you."

She raises her gloved hand and somehow calls the Jewel Seed into her hand, banishing the blade and pressing the crystal against Bardiche until its light fades to nothing. She takes a few slow, deep breaths, sinking gradually towards the ground, not that far below them now that she's come back down to the level Nanoha was at during the beam struggle. And on reflex, Nanoha follows, until their feet touch ground.

The girl turns her back, takes a step away, and halts. Without turning back to Nanoha, she says, "Don't get in my way again, if you can help it. If this happens again, I-" she hesitates- "might not be able to stop myself." Her voice is soft, barely audible- and miserable.

Nanoha grimaces, not that the girl sees. "Your name- what's your name?" She's got to find out at least that much!

"...Fate. Fate Testarossa."



Shortly after issuing instructions to her Senshi, Sailor Moon rushes off to "do something about that binding ritual." Please select one of the following three methods as her favored means of attempting to have an impact on the situation.

[ ] Elegant Fisticuffs!
[ ] Moon Sparkling Sensation!
[ ] Celestial Maiden Elevates Offending Pervert!
 
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