Lol, Ling Qi's got 47 concept levels if my math is right. Never mind G6, she's already fulfilled the requirements for G7. Her Domain is ridiculously strong for her cultivation stage.
Why wouldn't we just do all the professional actions + House of Ling?Hrm.
Honestly, I think Western Marches ultimately can pass for now, everything else is cleaning our plate from last turn, we're just going to have to hope the rest of our crew pulls together to help cope with that while we continue herding the cats getting directly involved.
Lol, Ling Qi's got 47 concept levels if my math is right. Never mind G6, she's already fulfilled the requirements for G7. Her Domain is ridiculously strong for her cultivation stage.
Why wouldn't we just do all the professional actions + House of Ling?
Golden Road seems like the lowest priority here. Yrs seems to be being very nice to us by making the trade-off easy here.
It's not just Bao Qian that you'd throw under the bus, but Zhengui's and Hanyi's future as well."Throws Bao Qian under the bus." We definitely need to do all three professional actions.
Neither is super jumping out at me as being the most appropriate here... possible Winter's Crown for trying to continue our current meditations of power? dunno
- Ice and Dust: The ice consumes and becomes. It is beautiful in its stillness, its starkness. The ice kills, the cold ends, death is hideous. There is no thing which lives without death. The beast devours its prey with claw and fang. The tree strangles and suffocates with root and shade. The mountain grinds over the plain, the wind wears the mountain unto dust. The winter freezes, the spring floods. New arises from old, and those left behind weep bitter tears, and beat their chests in futile rage. Meditate upon ending and the cycles of the world, and find in it the meaning of winter. +1 XP to Cycles and Ending. 30 Spiritual Cultivation XP. Advances the Year's End Aria technique. Unlocks one project (0/4)
- Winter's Crown: What ends and what does not. You have grappled with power and what it means to hold it, what it means for it to be held over you. What does it mean to choose to end, what does it mean to stay your hand. Winter cares not, feels not, but though you wield it, you both care and feel. You're ice is both beauty and horror, deathly cold and the promise of a new day beyond it. But without understanding power and why you wield it, there can only be brittleness and self deception. Seek the Want, the black lightless darkness from which all else emanates, and understand yourself. Advances Winter's Heart by 1. +1 XP to Want and Power. +30 Physical Cultivation XP. Unlocks 1 project.
It's not just Bao Qian that you'd throw under the bus, but Hanyi's future as well.
It was pointed out by @Alectai in discord that this project is how we unlock the choice concept, so that just jumped up in importance to me.Four Winds Joy: In stealing the wind, the old and stagnant fall, the freed winds dance and scatter, but find purpose. North, East, West, and South. Never again will the winds be wholly wild, uncontrolled, chaotic. Purpose and order are not wholly enemies of freedom, and a contemplation of their intersection can only advance a wily thief's goals. Advances West Wind Step to Four Winds Dance, improving the technique. +1 XP to Motion and Choice. Unlocks a new Project. Allows advancement of Choice Concept.(0/5)
A social trait consolidation sounds good. Ling Qi's got three social traits, but when was the last time either of the other two got upgraded? The last two turns saw a ton of social stuff, yet neither trait advanced. Let's get a social-focused insight, and merge this shit for efficiency. Win-win.Melodies of the Spirit Seekers: Balanced, Music, Bargaining, Sincerity, Understanding
- Spirit Seeker: One must walk the ways, know the paths to seek the spirits. You may raise the Bastion, Court the spirit lords, decipher what is malice and what is being. There are a hundred hundred melodies in the world, and not one is the Master, the chosen. Each speaker, each spirit, calls for a different song. What paltry few you have been taught are only the beginning, the foundation and tools upon which you may build your own. In Mastery, you find that you have only just completed apprenticeship, and only in walking hill and glen, mountain and valley, will you come to know the world. Listen to every melody, and only then decide what is yours. +1 XP to Community and Expression. Increase Spirit Seeker Trait by 1. Unlock Trait Advancing Project.
The project's useless for the summit, though.Garden of Mists would work well with House of Ling, just saying.
A social trait consolidation sounds good. Ling Qi's got three social traits, but when was the last time either of the other two got upgraded? The last two turns saw a ton of social stuff, yet neither trait advanced. Let's merge this shit for efficiency.
The project's useless for the summit, though.
@yrsillar what's the progress bar for this project? 0/5? 0/6? 0/8?
- Spirit Seeker: One must walk the ways, know the paths to seek the spirits. You may raise the Bastion, Court the spirit lords, decipher what is malice and what is being. There are a hundred hundred melodies in the world, and not one is the Master, the chosen. Each speaker, each spirit, calls for a different song. What paltry few you have been taught are only the beginning, the foundation and tools upon which you may build your own. In Mastery, you find that you have only just completed apprenticeship, and only in walking hill and glen, mountain and valley, will you come to know the world. Listen to every melody, and only then decide what is yours. +1 XP to Community and Expression. Increase Spirit Seeker Trait by 1. Unlock Trait Advancing Project.
Imperial Menagerie: The representatives of the other provinces which have chosen to show themselves may not be a direct part of the talks, but they must be seen too and satisfied all the same. Luckily, what might be the most recalcitrant out of province faction is being headed by your best friend. That doesn't mean you can ignore the rest though. Bai and Zheng and Xuan, three of the most powerful families in the empire have their scions present, and you need to make sure everyone is on the same page, especially in case of unplanned contact. (Heads off potential negative events for the summit, keeps observers informed on your strategy. Characters, Xuan Shi, Bai Meizhen, Xiao Fen, Xia Anxi, Zheng Fu, Sun Liling)
Oh to answer a question asked here, Thief of Names is going to see some more off action development before I roll it out as a proper art, which is why it has no actions yet. Need some time to consider exactly how I want to handle it.
- Spirit Seeker: One must walk the ways, know the paths to seek the spirits. You may raise the Bastion, Court the spirit lords, decipher what is malice and what is being. There are a hundred hundred melodies in the world, and not one is the Master, the chosen. Each speaker, each spirit, calls for a different song. What paltry few you have been taught are only the beginning, the foundation and tools upon which you may build your own. In Mastery, you find that you have only just completed apprenticeship, and only in walking hill and glen, mountain and valley, will you come to know the world. Listen to every melody, and only then decide what is yours. +1 XP to Community and Expression. Increase Spirit Seeker Trait by 1. Unlock Trait Advancing Project.
Winter's Crown: What ends and what does not. You have grappled with power and what it means to hold it, what it means for it to be held over you. What does it mean to choose to end, what does it mean to stay your hand. Winter cares not, feels not, but though you wield it, you both care and feel. You're ice is both beauty and horror, deathly cold and the promise of a new day beyond it. But without understanding power and why you wield it, there can only be brittleness and self deception. Seek the Want, the black lightless darkness from which all else emanates, and understand yourself. Advances Winter's Heart by 1. +1 XP to Want and Power. +30 Physical Cultivation XP. Unlocks 1 project.
Four Winds Joy: In stealing the wind, the old and stagnant fall, the freed winds dance and scatter, but find purpose. North, East, West, and South. Never again will the winds be wholly wild, uncontrolled, chaotic. Purpose and order are not wholly enemies of freedom, and a contemplation of their intersection can only advance a wily thief's goals. Advances West Wind Step to Four Winds Dance, improving the technique. +1 XP to Motion and Choice. Unlocks a new Project. Allows advancement of Choice Concept.(0/5)
Dreaming Muse's Rapport(G) 6:
You understand well the value of presenting empathy and consideration, and recognize when it is being done with sincerity or deceptive intent. Your honest words are able to better convince and put others at ease, and people are more likely to take your intentions at face value.
Spirit Speaker(G): 6
You understand something of the alien ways of spirits, and they in turn may understand humanity through you. When you speak, most spirits listen at least long enough to hear you out. When speaking to other humans your experience makes you more able to wield honesty as a knife, never speaking a direct falsehood without intent.