We already have water though, don't we? Our super awesome Bai defensive art is all about Lake Hei and water.
SNR isn't Water but Lake. Chinese Lakes are made of Metal.
We already have water though, don't we? Our super awesome Bai defensive art is all about Lake Hei and water.
[ ]She would make her successor a song of deep winter, the cold that cannot be banished without hearth and kin, a thing of purest dark and cold(+2 Expression XP. Sets the Successor themes toward Persistence and Power.)
[X]She would make her successor a song of deep winter, the cold that cannot be banished without hearth and kin, a thing of purest dark and cold(+2 Expression XP. Sets the Successor themes toward Persistence and Power.)
All of these are cool, but I actually really like how this defines the death it inflicts in opposition to the home and family that Ling Qi seeks in her other arts. An attack art as such a personal cautionary tale strikes me as super neat. The mechanics are also solid and on point, but it's the cautionary tale aspect that really sells it for me.
So no matter which option we choose getting hit by FSS+ is going to remain a horrible experience for our enemies.If it assuages concern at all Purification is not necessarily *nice* FSS will remain an offensive art
From a purely practical standpoint our FSS successor should focus on increasing our damage output. It is meant to be a finisher (and it's our only one), but it's falling behind. If we don't focus on power for our successor art there's a solid chance that we simply won't be able to end battles except through attrition, which isn't strategically sound outside of an arena/tournament. (How many fights would we have lost if we couldn't just end them? The Bai/Green Asp fight comes to mind, as does the fight with the shaman.)
Option #2 makes the most sense, given that.
If we want a renewal and purification art, we should ask RenRen for one, not hobble our battle potential for it.
Boundaries Untrodden: To slip between, through and around, through the tiniest keyhole or the open window. Round the mountains or through even the veil of death. So walks the thief, who must bypass boundaries in the same way that a bird must fly. But to step across or through, one must understand that which they will violate. Alters and advances the Breeze in the Vault technique. +1 XP to Want and Mystery. Unlocks a new project.
"I'm the first cold wind that blows in," Hanyi said confidently. "The end of fall, the first snow. If you prepare for me, everything is pretty and pure, and you can listen to me sing, but if you slack off, I'll eat you up."
"I dunno, that sounds way too dignified," Sixiang drawled.
"Like you'd know what Lady looks like, you weird dream bug," Hanyi sniffed.