Beast King's Savage Dirge
It is said in legend that as the power of the Horned Lord and the Diviner waxed, the eight Beast Kings who remained came together in council of war and united to bring down the conqueror once and for all. Their footfalls shook the earth and their savagery shook the skies, and though they were defeated in the end, echoes of that terrible march remained etched in the folklore of the Emerald Seas forever more. This art is part of a ballad said to have been composed for the last Weilu dukes, and though its origin is suspect, its power is not.
Potency Increase: 0/3
Yang, Wood, Darkness
Potency Growth: Green 5(6)
Keywords: Beasts, Conquest, Power, Music
Antithesis: Tranquility, Stillness, Humanity
Art Type: Offensive
Passive Effects:
+1 to Primary Offense Trait.
Your footsteps are the drums of war, tingling in your foes bones, making stomachs uneasy. Your offensive arts strike with greater force, and your presence looms high in your foes mind.
-Potential Trait Gain
Primal War Calling: G3
Type: Construct, Zone
Duration: Scene
A heavy suspense and pressure building melody, this piece calls to mind the muster of beasts from across the province of emerald seas, called together for the final march. The shades of long dead beasts coalesce from the shadows, red of eye and fang. The beasts howl and roar, filling the air with a savage cacophony. Despite their phantasmal nature, the beasts feel solid and real. They attack all who seek to harm their summoner with great savagery. The phantom beasts will also defend their master and her allies, negating techniques against them, although each time this is done this technique's potency is reduced by 1 as the phantoms are destroyed.
Eagle God's Defiance: G3
Type: Construct, Attack, Area
Duration: Stunt
The fastest of the beast kings, the Eagle God, lord of those who flew and preyed on the world below was an impetuous beast, and dove into battle before all the others. If this technique is activated without Primal War Calling, that technique activates freely the next time you use a technique. On activation, the user plays an ear splitting high note and the Eagle God flies again, if only for a moment. The initial cry is an area attack against nearby enemies. And is followed by a single target attack as the construct dives into a foe and carries them away in its talons, dashing them against the ground at the end of its flight.
Wolf God's Cunning: G5
Type; Construct, Attack
Duration: Stunt
The cunning Wolf God, lord of those beasts which hunt in number, he of the numberless wild hunt, was the second of the beast gods to engage the Diviner, and a less wise commander would have broken before the maneuvers of his pack. May only be used while Primal War Calling is active. On use summons a construct in the shape of a large grey wolf. The wolf attacks at your direction, savaging and tearing down foes.
While the construct is active the potency of Primal War Calling increases by 2