- Location
- Fabulously Rainbow Ireland
Also, should actually vote.
[X] Ask her if that is really so bad? The Third realm was where cultivators set the foundations which guided the rest of their road. Of course divergences would appear.
Also, should actually vote.
[X] Ask her if that is really so bad? The Third realm was where cultivators set the foundations which guided the rest of their road. Of course divergences would appear.
The lack of teamwork has had real narrative and character consequences, to the point that Ling Qi is suffering cultivation penalties due to highlighted and relevant philosophical conflicts within her own self. We the players just made a vote in favor of cooperative effort. This isn't just my preferences, clearly. I'm pointing out how the options available steered us into that conflict- lack of opportunity and lack of ability have been chichen and egging us to this point for a long time.
To clarify, the basic distillation of my critique is this:You are right, I disagree. Ling Qi's strategy throughout the arc was influenced by outside circumstances and noone thinks there was a problem there. Not even Zhengui, who was the one to bring it up. No, the choice which made it clear that even without outside influence Ling Qi prefers to do things herself, instead of trusting others to meaningfully back her up was the assassin incident. Which was a left to a vote.
So no, I don't think that narrative flow was a mess there. Ling Qi had opportunities to play as a part of the team, she just never did.
During the event, all the cooperative options required costly trade-offs, while the solo options did not. Working with others required sacrifice, resulted in more losses, even took more chances. Working alone didn't. Circumstances like these compromise our ability to have narratives of cooperation, because they would be played with stacked decks compared to the alternative.
Literally none of Ling Qi's AoE effects impair allies anymore. Even FVM was recently shown having its IFF issues handwaved out of relevance, not even depicted as requiring the on-paper qi cost for exemption. There's nothing unfriendly about her abilities. The cooperative vote option at the time was aggressive perimeter defense and enemy herding, which in every way foundationally leverages extreme mobility and wide area effects. The most frustrating thing about these issues is, no offense, rewriting history like this to justify them.Eh, its more that Ling Qi had invested in relatively teamfight unfriendly skills and options. Extreme mobility and wide area effect shut downs means that her ideal fight is alone against a horde.
Nothing to do with the narrative, our skillset and our preferred philosophy don't click, since its easier to build DPS and Defense than effective teamfight when our teammates are either variable per fight(Sect Forces) or else not shaped for the same kind of fight(Zhengui is too slow, Hanyi is too fragile)
If theres anything to 'blame' its getting SCS and FSS over more team-friendly options. That's shaped how we fight more than almost everything else combined.
Well, and the flying gown, since none of our peers fly.
The players deliberately chose village defense so we could play defense, especially with Zhengui. It's fine and even good to betray expectations when running a story, but when that expectation is also one of the core conceits of the setting and its themes, you have to be really careful. And not do it all the time.True. But sometimes fighing as a team is objectively worse, then going and doing something alone. I see a lot of reasons why this would be one of those times and very little why this shouldn't be.
Nothing to do with the narrative, our skillset and our preferred philosophy don't click, since its easier to build DPS and Defense than effective teamfight when our teammates are either variable per fight(Sect Forces) or else not shaped for the same kind of fight(Zhengui is too slow, Hanyi is too fragile)
A sword cut.
The truth of those words had been carved into his flesh and spirit, the meaning impressed upon his mind. To cut was to destroy. A sword was a tool for destruction. It had no other purpose. Scholars spoke of beauty and harmony in the strokes of a sword, but this was merely a comforting lie. There was no harmony in destruction, no beauty in violence.
Liang He moved. His steps left gauges in the granite blocks of the village wall, but no longer tore the earth asunder. He had improved from that. An arrow, set to take a soldier in the eye, fell in twain. A jagged bolt of heavenly power hissed and spit sparks as it met the edge of his blade, carving a furrow across the ground at the base of the wall. More howling missiles fell, and came apart in shreds, their motive force carved asunder. All around the perimeter of the village, Liang He moved, phantasms of speed lingering in his wake.
In a girl's song, he had seen clarity. The end, his End, opening before him, as inevitable as the rising of the sun. It had only been the smallest fragment of a truth, but it was a truth all the same. In that moment, staring into the abyss, he had not felt fear, but dissatisfaction, that his end might be so soon and without meaning. That was what had driven him to the wraith, driven him to risk death.
*CLANG INTENSIFIES*But his sword was not him, and he was not his sword. Another breath, and the vibration stopped. It was not his blade which was vibrating, but his hands which were trembling. Here again, he faced death and lied to himself that he did not feel fear. In the churning storm, and the score and more of barbarians, he saw his End. The desire to spring up, to fight and flail and cut, that was fear.
He was Liang He, soldier of the empire, of the Argent Sect, and he was not alone. Help, reinforcements, would arrive. He would ensure that they did not arrive to find only a grave. Liang He set his shoulders, and adjusted his grip down, grasping the hilt of his sword with both hands as he dashed, putting his full strength into a spinning slash that carved a meter wide bolt of lightning in two, dissipating the heavenly energy into no more than dancing sparks.
A sword cut.
He chose to live.
*shrugs* at least it's not the fucking Golden Age arc AGAIN.Fuck me, that new berserk looks like shit. Every time i see it i am disappointed again.
The strength to carry whatever burdens she wished, to wherever she might go. The path of power unyielding in the face of adversity. She would not allow any weight to drag her back to the base earth.
Yeah. In many ways, it feel like we've been able to have our cake and eat it too. Like, spending ap/xp on stealth instead of being able to dump-stat it should give us utility but put at at a disadvantage in a straight fight compared to people who can just dump-stat that. Focusing on massive aoe CC and support should put us at a disadvantage against peers who have for direct solo combat builds. One of the the things that was nice about the Ji Rong fight was that it actually felt like he had a build advantage on us, but we managed to turn things around due to clever tactics that exploited a weak point of his.he value/necessity of cooperation is supposed to be one of the setting premises, and it has direct relevance to our character's Way. Designing encounters to effectively punish attempts at cooperation is counterproductive to these. There are tensions inherent in the system in terms of rising scarcity of peers moving up the pyramid of cultivation, but we're not there yet, and it wasn't the case or cause in the event. WoG is a cultivator with support has a strong advantage against a peer without, that the quality of that support is a relevant factor. We're not seeing that; Ling Qi spanked a peer, both his Green subordinates, ten times that in Yellows, despite the opposition's Support focus, alone on their favored terrain, and without using her dedicated anti-numbers defence tech or having to pop Resist techs, meaning the enemy very much simply rolled over.
(Incidentally, this is kinda a problem with those massive AoE attacks that we and Renxiang and Xiulan can throw out. Like, could an imperial division use a metaphorical shield wall tech and actually stop a B rank explosion from us? Because if not, I find it hard to see how they can do much?)
Oh yes, Zhengui was a teamfight GOD, right there.The whole event did rather reveal that, on the other hand, Zhengui is fantastic as part of a team fight. What with building a massive defensive wall of roots that both attacked enemies and served as a rampart that defenders could stand on and shoot from. Plus his team buffs and healing.
Truly Zhengui is the true Imperial Hero.
I think that would be an overstatement. It would be correct to say that the conflict between support and solo actions, with the former being disfavored heavily for a variety of reasons, generated the underlying issues that came to a head to trigger the Snarl, though.Is it possible to characterize all of the dissonance between supporting and soloing as falling under the Snarl that we have?
This section has several factual errors and draws correlations which don't add up. Barbarians themselves favor large-number cooperative synergy in the air, so it's erroneous to claim the circumstances of the engagement as our favored terrain. It was their favored terrain too, and their claim is stronger because it's their entire lifestyle, the literal sole thing they're optimized to do. The collateral damage has nothing to do with our bizarrely successful charge against them, and in the context of the overall situation, recklessly charging them definitely saved the most lives overall, so complaining about the licks they got in is silly. There was an enemy barbarian with approximately equal cultivation to our own, but backed up by 2 greens and something like 2 dozen yellows, plus all their mounts, while being an apparent support focus; if that's not a 'peer', or better, then the term has no meaning. Complaining about a lack of duels to keep the fear alive in us is silly when we fought what should have been far more disadvantageous for us: mass combat against a supported support specialist while on our own.We're basically a Ducal monster. It isn't us "protagging" when we favored-terrain slaughter a ton of bandits but relatively struggle against coordinated Bai Yellow Archers. Then we had Zhengui Hanyi and Six to help us crush those bastards. We survived the BINO alpha strike, and would have lost but a second Ducal Monster crested the hill and made them all irrelevant.
then against the Barbs, any large-numbers strategy is actually our favored-terrain so we dunk on them. In fact, I was frustrated by the amount of damage and survival they got away with due to their massive support networks. We actually lost btw. Large damage to village infrastructure in multiple villages as well as the death of many greens or yellows that are harder to replace due to size-of-territory than the one cohesive barb ball that could show up anywhere.
Sure we alpha-striked some poor bastard, but we're just sub-ducal tier. "Greens" are not peers. Ducals are slightly above us, but our peers are actually very low in number because we're not ducal peer nor really count peer. We're a badass with 3 badasses in her dantian. Ultra legendary Xuan Wu, daughter of a Cyan Yuki Ona, cousin from Grandma Dreamer. Seriously, remember how hard Yellow Zhengui Bodied Dhart? he's a HUGE reason why these fights are stomps. Alone we're not ducal tier, but I think when we work on our teamwork with our legends we'll be low-peer of Ducal. Which is impressive as hell.
The two main threats Cloud Nomad tribes face in the Wall is other tribes and flying spirits or spirit beasts. Air to air combat should definitely be within their prime specialties. Ling Qi's approach didn't contain any special prowess, there's no reason they should have struggled in particular against her.Well the barbarian horde may have been optimized for group tactics, but they were not optimized for air to air combat at that level.
They did not expect us, but even so they managed to run away with most of their reds because of those group buffs they had going, when usually those reds should have been toast.
edit-
Also, we probably would have done lot worse if we had decided to chase them instead of just forcing them to retreat from their target.
I think its more that RIGHT THERE they weren't expecting air to air combat, because everyone knows Imperials are dumb ground pounders until they hit Cyan.The two main threats Cloud Nomad tribes face in the Wall is other tribes and flying spirits or spirit beasts. Air to air combat should definitely be within their prime specialties. Ling Qi's approach didn't contain any special prowess, there's no reason they should have struggled in particular against her.
And if they had expected a flyer, they probably would have prepared and optimized their gear and buffs against a flying enemy.The two main threats Cloud Nomad tribes face in the Wall is other tribes and flying spirits or spirit beasts. Air to air combat should definitely be within their prime specialties. Ling Qi's approach didn't contain any special prowess, there's no reason they should have struggled in particular against her.
Do keep in mind the Reds are their youths getting blooded and experienced to initiate to binding their spirit beast at Yellow. They aren't grunt troops, they're the future.But as it was, they decided to retreat and not potentially lose several lower rank cultivators.