The Path Unending (A Cultivation Quest)

[X] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
[X] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
[x] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
An improvement to breathing will make training what we allready have easier.
Not necessarily. These are the options we had before:

[] Added Utility. (When Kong Zhi is not at a Natural Wonder, he can still attempt to cycle ambient anam. He may cycle at a location not strong in anam and gain an amount of anam equal to his WIT that is appropriately aspected.)
[] Greater Efficiency. (Kong Zhi is far more used to manipulating his own anam than he once was. He no longer suffers from the 10% penalty towards combat techniques inherent to the Kong Family Cycling Technique.)
[] Enhanced Recovery. (Kong Zhi's breathing technique now bolsters his core, increasing it's own productivity. Kong Zhi's EMP is doubled when calculating anam regeneration rate.)

None of them improves the rate of learning tech. The options might change depending on if the edits are compatible or not.
 
[X] You will stick with the general stacks. They may not contain the most earth-shaking information, but great value can still be found in the mundane. (Cost: Free. Benefit: +1 to two different random knowledge skills. Roll 1d20: nat 20 discovers a misfiled technique.)

I like random knowledge
 
Not necessarily. These are the options we had before:



None of them improves the rate of learning tech. The options might change depending on if the edits are compatible or not.

Number two does. Number one has a chance of also doing, if we have no wonder but really want to improve a technique.

All of them are also better than what we'd get from an unmastered technique at this stage. Granted, a mastered technique is very useful because it is the only reliable way to boost our stats, but... also very time sink, and we are already splitting it between several of them. The end result won't be more stats, it will be a slower stat increase. Which matters more than money in a quest that is planned to end within an IC year and which in general has a lot of time limits.
 
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we haven't yet seen a grade 4 tech.

Zhuan Kun had one which defeated Zhi, (Ruler of the World)

Don't you want something like that? Vote for exchanging Shatter the mirror. (It's a time tech and people won't be able to use it anyway.)
A T4 tech would be amazing. It's absolutely not worth spreading the fact that Zhi is a walking, talking WMD. Time artists bring ruin and destruction.
 
[x] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
Number two does. Number one has a chance of also doing, if we have no wonder but really want to improve a technique.

All of them are also better than what we'd get from an unmastered technique at this stage. Granted, a mastered technique is very useful because it is the only reliable way to boost our stats, but... also very time sink, and we are already splitting it between several of them. The end result won't be more stats, it will be a slower stat increase. Which matters more than money in a quest that is planned to end within an IC year and which in general has a lot of time limits.
Number two doesn't. The malus the Kong cycling tech has is for use of combat techniques in battle, not for learning/cycling anam to them.

Why would there be slower stat increase? Complete one before completing the others. Shatter the Mirror is slow due to the Natural Wonder capacity and Eternal Plume is nearly done. We don't have the applicable Wonders for WC and it's a split between Beast and Sound. Getting something that is of a the basic 8 and we have the Wonder for would be integrated pretty quickly.
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).
 
Overall, while there is nothing wrong with wanting to improve the breathing technique, this is a cultivation quest. And the advancement mechanic is learning techniques.
At no point have we seen anything to indicate that said techniques need to be world-shattering. The only advice we have had is that you should have more than half a dozen for the Farmer's Step.
Arguments about whether a technique is going to be good enough for combat, or provide a stat point that is 'better' than others seem to be missing the point that techniques are needed.
Arguments about the time sink of investing in a technique are even more strange, as at KZ's current stats integrating a Grade 2 technique that ends up at 30 dice like BSA can be done in 5 actions...
Techniques only look like big time sinks because the ones we have are a difficult Time one and two very refined ones from Siani. Even Warhound's Cry would be fairly painless to integrate once we source suitable wonders.

If people want to further refine our breathing technique, that is fine.
But don't make strange arguments that learning techniques is something not worth doing, because once we get back to the Sect, Siani will likely tell us to hurry up with our cultivation. That means techniques.
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).)


Fire archer time.
 
We should go for the highest good. Keeping this technique private is almost against our dao. We're no dragon to hoard over treasure no one shall ever see.

[X] The Archivists keep the truly rare gems to themselves. For one of those to fall into your hands you will have to show them something that will rock their foundations. (Cost: A record of Shatter the Mirror. Benefit: Gain randomly aspected Grade Four technique.)
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).)

Hope we can breathe fire like a dragon!
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).)

Hope we can breathe fire like a dragon!
Me too!!

It's been one of my biggest hopes that we could get fire breath and use it along with Chui Dao to forge cool stuff without needing a smithy! :D
 
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[x] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)

Strong foundations build the tallest towers.
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).)
 
[x] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
Being able to absorb anam better/faster/more efficiently is good for us in the long run, for both charmcrafting and tech integration.

Also I want to save our money for the honeydrenched hills. I have long standing plans for Bee anam.
I can finally enact the Bee agenda 🐝
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).
 
[X] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)

Trading techniques would be smart if we had something that we don't actively use. The way things are there's no way it would be worth trading anything we have for something that we wouldn't even have a way to choose.

A couple coins for a minor upgrade sounds wise anyway.
 
[X] Mockingjay's Archives have no shortage of minor techniques that are tested and true. You will use this opportunity to fill a void in your arsenal. (Cost: 5 Bronze Talents. Benefit: Gain a Grade Two technique. Procs a follow-up vote to select Type and Aspect (Limited to the Basic Eight).)
 
[X] There are several volumes of primers meant for neophyte Servants. They are supposed to help ground new walkers of the Path, but you can use their insights to further refine your breathing technique. (Cost: 2 Bronze Talents. Benefit: +1 Knowledge (Cultivation). Procs a follow-up vote to select Breathing Technique Refinements.)
 
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