Disco Knight
Lieutenant Shael Zoran emptied his mind as instincts honed by more than a year of training kicked in, the Mech's arms and legs moving fluidly at his command.
The sound of shattered trees, rustling leaves and broken stone filtered into the a small yet comfortable space as the Knight's external sensors sensed and interpreted vibrations and reconstituted it into simulated audio through the cockpit's speakers. All the while, the lieutenant's monitors painted a clear picture of the forest, it's canopy, and then the clear Portland skies as the Mech sailed through the skies longer and farther than what should have been possible. Once more the speakers blared, this time with the sound of ionized air as lasers flashed around him and the hiss and crack of physical ammunition echoed all around.
Deftly manipulating the finer controls slaving the gravity drives and jumpjets, the hundred-ton assault mech twisted mid-air and sighted its targets. Hidden behind a dense barrier of foliage, bark and smoke, Disco Elysium's sensor suite easily picked out the bulky, yet deceptively agile drones hovering just a few meters off the forest floor. Synchronizing perfectly with Pharaoh's new TAG-integrated targeting system, a press of Zoran's finger activated mechanisms buried within Elysium's torso. The whine and hum of the Petrusite cannon, this time real, penetrated into the cockpit for but the fraction of a second, before the weapon unleashed its payload.
Burning through air, smoke, tree, and armor, the bolt of lethal energy buried its way into the drone's internals, mingling with the delicate machinery and volatile materiel that should have been protected by the mech's outer shell. A symphony of muffled sparks, cracks and explosions sounded out as the drone's died from within, joining it's fellow drones amidst the pockmarked battlegrounds.
As gravity reclaimed its hold on Disco Elysium, Zoran instinctively sent his commands with but a few gestures from his fingers, Elysium's gravity control drives acquiescing and slowing the previously accelerating descent. With a nudge of his thrusters, the lieutenant guided his Hel Knight back down onto a clearing amongst the sea of trees, the Assault mech seeming to float down to solid ground.
No doubt preoccupied with the wealth of combat and technical data being transmitted from camera drones floating around, the unmanned drones he'd just finished off and from Elysium herself, Command had yet to reestablish contact with Zoran. Acknowledging the quiet moment for what it was, Zoran decided to celebrate the successful Battlemech trial run. Having experienced the mech's ridiculous speed and maneuverability firsthand, as well as practicality of the Newton 2 Anti-gravity system installed within, the lieutenant decided to try a moved he'd been practicing with far lighter mechs.
Cranking the anti-grav system to it's highest setting (while still within safety margins), Zoran lifted one of Elysium's legs and kicked off the ground with the other. Assisted with a little nudge from maneuvering thrusters and the mech's jumpjets, Zoran twisted and danced in the air before greeting the earth with a three-point landing. His grin growing larger with thoughts of other dance moves he could get away with the anti-grav, the lieutenant's attention was turned back to reality as his CO barked her orders for him to RTB for a debriefing.
Voicing his affirmative, Zoran allowed himself a little distraction as he maneuvered his way through the forest. Already, he'd begun formulating the words he would use to convey his glowing approval of the new Hel Knight Assault Mech, as well as his eager hopes of keeping Disco Elysium as his assigned machine.
That, and what sound system he'd put in if, no, WHEN he got Elysium.
Notes:
@prometheus110 hope this is okay as an omake. May have exaggerated how ridiculous the antigrav can be, sorrynotsorry. Also, energy weapons plus antigrav equals dancing disco mech. Consider this my formal proposal to establish the first Helghan Dance Lance in the Republic's History!
Links to the
Hel Knight and
Hel Priest Assault Mechs.