The problem is that they are not suffering the same economic woes we are, because they have been tied into the international economy for centuries. certain economic agreements makes sense, but in no way is that the same as a joint bank.

I don't think the QM has mentioned either way. I would argue that they have been suffering economic woes for centuries given the state of periphery. Interplanetary trade is tiny in BT especially in the periphery, which is why even our trade will affect those economies, let alone introducing Helghan tech. If they are not having any additional economic issues from Helghan tech being introduced into their economies I would be shocked, even if that issue is out of control economic growth. Also it doesn't have to be a "joint bank", just a banking system made possible by FTL comms. It could be each member of ORDI has one or more banks that have branches on each others worlds to facilitate trade. But they would need shared rules and standards to do so. It would also be needed to lend to each other, which banks do a lot. Once you have that it is easy argue for all of our nations working together to align financial regulations which would be the "joint bank" essentially setting interest rates and run by each nations central banks.


Given we just finished it, no we haven't really. so far none of the other nations outside of the AC have reached out for anything, which suggests no major meetings are happening. So yes, i want a meeting, primarily so we can try and sell all of the surplus ships at once rather than spending 10 actions to do so.

Those are just the high level ones that require input from the questers. You want specific meetings to take place. Our governments and militaries would have to be shockingly incompetent if we built this massive relay system over years and massive costs and they weren't using it. It's just below the level of abstraction this quest has. Or at least that is my assumption, would have to check with word of QM.


No... this isn't some sort of abnormal fluctuation, this is the fact that our isolated economy is becoming part of the IS economy, and our costs being way higher than most other places in the IS due to standards of living, pay, etc etc.

You are making a lot of assumptions.

We don't know if this is the normal market response, though there would almost certainly be some volatility, we just don't know to what degree or if there is outside pressure being applied. It's not unwise to question if COMSTAR is messing with us given what we know of them. And we don't know that our costs are way higher. Efficiency of production with advanced automation, for some goods at least, will make them vastly cheaper.

Honestly the fact that this is being spread over 3-5 years is nice on the QMs part, given this could have hit all at once. The QM is wording it really badly but whats happening hear is that people are realizing how expensive Republic made stuff and services are, and are going else where instead, hence the drop in exports.

I don't think the QM has said that's what is happening. Where are they going instead for services and goods only we provide and make in large capacity?

we could try and help subsidize some of the failing industries but thats more of a band aid than anything else, but this isn't something that can be 'fixed' barring direct currency manipulation on our part which has major downsides like making our currency untrustworthy and unstable not to mention pissing off our neighbors.

Direct currency manipulation can be done without pissing off our neighbours and is quite common in situations where economies are volatile or experiencing rapid growth or change. It makes it more trustworthy not less as it stabilizes the value, so stabilizing the market, so long as you don't do it to screw someone over. Whether that's actually needed or not is unknown as there are still downsides, namely you get less buying power but greater exports or more buying power but lesser exports depending on what you are doing.

Also the update specifically says the industries are failing due to fluctuations in the market, not necessarily lack of competitiveness, so a band aid might actually save all those companies.


Really the only thing we can do is to focus on what we are good at, i.e. high end equipment (because normal stuff is cheaper to get from the TC and AC), research and development, and tourism.

We don't have proof but i suspect the same thing in reverse is whats drawing investment/interest to the Menke system, its cheap because at the end of the day its still a Capellan system and has growth potential.

Nope, Helghast industry is massive and advanced, we can and are outdoing both TC and AC on price and production as well as being the only ones capable of producing some high end goods and services.

Nope, Menke is doing well because they have a captive market that can only trade through them.
 
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No... this isn't some sort of abnormal fluctuation, this is the fact that our isolated economy is becoming part of the IS economy, and our costs being way higher than most other places in the IS due to standards of living, pay, etc etc.
The process you describe is by definition abnormal, because in order for it to be normal there would need to be a continuing pattern of autarky being created and dissolved* as opposed to a single occurrence of a shift from an autarkic equilibrium to a trading equilibrium.

*Okay, technically you could just have a continuing chain of dissolution of autarky, but that would require a consistent pattern of joining yet even larger economies, which is at this point completely impossible barring the discovery of aliens or some third branch of humanity that's even larger than the Inner Sphere.
 
I don't think there is anything nefarious going on with our economy. I think it's the GM's attempt to show the effect of a much smaller economy joining with a much larger one all within the constraints of a game. It's a quest, don't read too much into it.
 
I don't think there is anything nefarious going on with our economy. I think it's the GM's attempt to show the effect of a much smaller economy joining with a much larger one all within the constraints of a game. It's a quest, don't read too much into it.

That'd hold more weight if we didn't piss off the Bank. . .

As is the GM hasn't said whether this is normal or not and we should at least investigate.
 
Looking into it may still be a wise idea. As it would give us means to fix it and/or boost our allies depending on what exactly the cause is. Lack of transport, Helghast businesses not being fond of the instability of the local markets, someone (or multiple someones...) nudging organic instability to keep it going, etc.
 
Looking into it may still be a wise idea. As it would give us means to fix it and/or boost our allies depending on what exactly the cause is. Lack of transport, Helghast businesses not being fond of the instability of the local markets, someone (or multiple someones...) nudging organic instability to keep it going, etc.

You know what, fine, if burning one of our extremely valuable actions is what it takes to end this mindless paranoia echo-chamber fine. but I expect this issue to be over and DONE with after we confirm this isn't some ROM conspiracy.
 
You know what, fine, if burning one of our extremely valuable actions is what it takes to end this mindless paranoia echo-chamber fine. but I expect this issue to be over and DONE with after we confirm this isn't some ROM conspiracy.
Hey, I haven't been pushing for it. But if it helps, think of it as building a dossier on how travel and business in the Inner Sphere works. Helpful for our own businesses to prosper, and how to spoke that of our rivals. Say, a certain Cappellan successor state...
 
I'd be curious to see if the com* branch way out here in the sticks is actually the nefarious type or the more typical helpful idealist that makes up 90% of the organization.
 
You know what, fine, if burning one of our extremely valuable actions is what it takes to end this mindless paranoia echo-chamber fine. but I expect this issue to be over and DONE with after we confirm this isn't some ROM conspiracy.

Dude, we just got 2 actions off lock last turn from completing the comm lines.

Plus Tiverton annexation should give us another.

You don't have to be salty. . .
 
Dude, we just got 2 actions off lock last turn from completing the comm lines.

Plus Tiverton annexation should give us another.

You don't have to be salty. . .

and we have a ton of things we actually clearly need to do, for example selling our excess ships if we can't get a write in to take care of that and the never ending slog of the Khan/Pact world, over a maybe.
 
We know Myndo at least is antagonistic and she has enough support to bring a motion against us in the first circuit.

I wouldn't put it past her to insert agents on Portland. . .
Doesn't need to be that high, though I don't doubt that there is "interest" from that level.

Though it'd likely be a more general thing akin to our infiltrations rather than being headquartered in the HPG itself. Plausible deniability and all.
 
Who's balwick is ORDI anyway? Traditionally, Com* is more or less divided up by Great House, sorta (their org chart is stupidly flat) so I'm not sure which member of the First Circuit is necessarily in charge of us.
 
and we have a ton of things we actually clearly need to do, for example selling our excess ships if we can't get a write in to take care of that and the never ending slog of the Khan/Pact world, over a maybe.

And not doing anything to even see if there is a problem is just sticking our heads in the sand and not a good habit to get into, lest we ignore a problem for long enough that it snowballs and rolls us.

I've seen it happen before. . .
 
Who's balwick is ORDI anyway? Traditionally, Com* is more or less divided up by Great House, sorta (their org chart is stupidly flat) so I'm not sure which member of the First Circuit is necessarily in charge of us.

the person in charge of the HPG on portland is Precentor Gamma V James Harkness, whom seems to be a nobody from what i can tell. Which makes sense, we are out on the periphery, not particularly important in the grand scheme of things.
 
the person in charge of the HPG on portland is Precentor Gamma V James Harkness, whom seems to be a nobody from what i can tell. Which makes sense, we are out on the periphery, not particularly important in the grand scheme of things.
Makes sense we aren't important to them right up to the moment we are, at that point we are likely very important.
 
Makes sense we aren't important to them right up to the moment we are, at that point we are likely very important.

I mean we havent done anything important up until this turn. Yes the FTL comms are something they'd notice, but again the FWL and FS are a way bigger concern for them. Honestly i am way more concerned with the Trinity, they are way to close to the FTL chain to the MoC. Ur Cruinne and Spencer have become stategic systems for both us and the MOC unless we want to make a second trunk line through Fronc.
 
I mean we havent done anything important up until this turn. Yes the FTL comms are something they'd notice, but again the FWL and FS are a way bigger concern for them. Honestly i am way more concerned with the Trinity, they are way to close to the FTL chain to the MoC. Ur Cruinne and Spencer have become stategic systems for both us and the MOC unless we want to make a second trunk line through Fronc.

I wouldn't be opposed to doing that.

Gives us an excuse to bring Fronc into our Sphere. . .
 
Who's balwick is ORDI anyway? Traditionally, Com* is more or less divided up by Great House, sorta (their org chart is stupidly flat) so I'm not sure which member of the First Circuit is necessarily in charge of us.
Nobody on the first circuit actually represents periphery HPG stations.

The statutory definition of the first circuit is all class A HPGs and their precentors, plus Precentor ROM, the Primus, and (later, after the job is created) the Precentor Martial. Technically, all of those people are allowed to vote in first circuit decisions. There are no Class A HPGs in the periphery, so they fail the test on that basis.

The customary definition of the first circuit, meanwhile, is Precentor ROM, the Advocate Precentors who hold the responsibility of representing all HPGs in a given great house's territory (Tharkad, New Avalon, Sian, Atreus, Dieron), and the Primus. There is no Advocate Precentor for the Periphery. Though they might be considering opening another Advocate Precentor position and upgrading one of the ORDI homeworlds to class A right around now...
 
Incident Pit I
OOC: I'm not super happy with the quality of the writing here, but I needed to get it out. I was initially planning to do this as a simple update, but it felt kind of mean to not let y'all make decisions since there are some potentially nasty consequences. I'll be trying to do this pretty rapidly, so voting will close at 10 pm tomorrow.


Incident Pit I

Theo Janovec, commander of observation team one, watched the monitor impassively as the storm of activity inside the bivouac passed around him like water around a stone. Cloaked in darkness and tinged a cold blue-green by the camera, the bedroom's spartan furniture took on an ominous air undercut by the pile of junk food wrappers shoved haphazardly into the corner and the listless figure sprawled across the bed --the gently breathing form illuminated by what little light made it through the window blinds. Embedded in the room's plaster ceiling, the pinky-nail sized camera providing the view was practically invisible and was perfectly positioned to violate any form of privacy its target thought he had. Having led the mission for over a year now, Subject Zeta's habits were as familiar to Theo as his own; each foible and quirk indelibly chiselled into his brain by time and repetition to the point Theo could predict Subject Zeta's actions.

At 5 am he would wake and dress, then practice Tai Chi (thirty minutes) followed by a shower (ten minutes), coffee (arabica from Portland, Turkish style), breakfast (oatmeal with banana and mixed berries, or two fried eggs with soy sauce), and all the things associated with ordinary human life. By 7 am he'd be out the door of his apartment and by 8 am be at his job (via train, never paying electronically). Located in a shopping centre at the heart of Karpathia's CBD, Zeta's workplace, an electronics store, was the source of the GPS devices used by the hostile agents during the Currahee meetup. At 12 pm, Zeta would finish work and have lunch (a heavy salad plus a meat dish) at a cafe overlooking the Karpathian gallery before people watching for up to an hour (drinking at least two more Turkish style coffees). From there, Zeta would either enter the gallery or visit public areas through the city (requiring the extensive deployment of autonomous assets), before returning home to his apartment by 5 pm and being in bed by 9 pm.

Every day Zeta repeated this pattern like clockwork --not even the recent interception of the Durban shipment disturbing his carefully calculated motions. He never visited anyone, he never went on dates, he never called anyone, and he never invited anyone home. He was friendly with people but had nothing anyone would call a friend. His gaming and television habits skewed action-adventure and his internet history reflected that, though his choice of book was more philosophical and he prefered orchestral recordings over modern music. He was, in short, boring.

Glancing over to his second in command, Theo gave the woman a fractional nod and turned just in time to catch the monitor flick over to a new scene. The point of view was different, closer to the ground and less fish-eyed, and was swaying back and forth as the agent the camera was attached to breathed. The spartan furniture was still there, half-cloaked in shadow and tinged blue-green by the camera, the pile of rubbish was still in the corner (though perhaps a little larger), and the window blinds were still drawn tight. Everything looked identical to the scene from before… except there was no figure lying on the bed.

"Matthias, how long has it been since we've had eyes on him?" Theo asked as he unfolded his arms from behind his back and gestured for the feed to be cut.

"Anywhere from fifteen minutes to an hour," the curly-haired analyst replied, not looking up from his own monitor as he flicked between different camera views.

"Agent Haines," he nodded towards Shoshana, "has already put teams out to scour nearby exit points, but he seems long gone."

Theo arched an eyebrow. It wasn't like his team to be off the ball. "And we didn't notice that we lost him?"

"We did," replied Shoshana, "though we didn't realise what it was at the time."

"We think someone cut the internet and power to his complex and then patched in a false video feed," Matthias interjected.

At Theo's nod, the raven-haired woman continued. "I thought it was suspicious, so I ordered tactical teams to standby in case it turned out to be a breakout attempt. I was about to close the noose when we got eyes-on again. We pinged the cameras and got the right responses back, plus a backlog of footage that matched the length of time the cameras were down for. By the time we figured out what had really happened, Zeta was already gone."

"So what did happen?"

Matthias gave a fitful jerk of his shoulders and rose from his chair tablet in hand. With a lazy twitch, the weedy analyst brought up the view from outside Zeta's apartment complex; the grainy image showing a rain-slicked street empty of everything save a food truck. On the side, proudly emblazoned in blue and white, were the words Spiro's Gyros.

"No idea how Zeta contacted them, but that thing is parked right over the access hatch to the fibre line running into the building. Between the heat inside screwing with the IR cameras and us expecting things to happen in Zeta's apartment, we missed them splicing their own toys into the line. They used Zeta's habits and our own footage against us."

Scheisse, Theo cursed in the old mother tongue. For a brief moment, he felt the urge to glare at the mousy haired analyst before biting down on the feeling.

"So who are they?" He asked instead. Getting angry would help no one, getting answers would. Ergo, the best option is to get answers.

"Hired guns, probably," the analyst replied equanimously. "Unless we're blind, deaf and dumb, we're tracking everyone in Zeta's network so it can't be them. Either way, we don't know where they are since the van was stolen two days ago and they didn't leave anything incriminating at the scene."

Shaking his head, Theo sighed. "Zeta played us. Years of observation to get us into a groove and then he hit us with this."

"The man has the personality of a calculator," Shoshana sighed. "I could see him playing the long game to screw us over, sure, but who wants to bet there's more going on?"

"I agree," Theo replied before Matthias could respond to the challenge, "but even if he just wanted out, we have to treat this like a Loose Arrow situation. For all we know, he could be on his way to bomb parliament."

Cracking his neck, Theo checked his watch. Ten minutes since the call came in and possibly a little over an hour since the Zeta slipped the noose. Not great, but not terrible.

"Agent Haines," he said a moment later. "Good call on the search teams. If you need forensics, don't bother ordering them from HQ just suborn the locals. If they whine about it, send them to me."

As the woman nodded and turned away, Theo shifted his attention to the reedy man in front of him. "Matthias, I want your analysis of who did it and how as soon as you can get it done. Maybe that'll give us some idea where he went."

"Meanwhile, I'll get on the horn to command and pass on the preliminaries. Hopefully, this is just an isolated incident."

===================================================

Unfortunately for Commander Janovec and the rest of the Helghan intelligence apparatus, Subject Zeta's escape is not an isolated incident. Mere weeks after the interception of the Durban shipment, after a long period of lassitude, the hostile spy network has undergone a very sudden and unexpected change. Seemingly without warning, all 14 members of the spy ring have attempted to break surveillance simultaneously --some with outside assistance and some on their own. How the signal was given and how they set things up is still a source of debate, but it is of secondary importance considering the circumstances.

Of the 14 agents known to operate on Helghan, 6 remain under constant surveillance thanks to a combination of luck, their origins, and the skill of Republic intelligence operatives. Currently under the watchful eye of numerous surveillance automata, these hostiles are making their way towards the cities of Pyrrhus and Konstantine via train and are close to arriving. Unfortunately, a further 5 hostile agents are already present in those cities and are dropping in and out of surveillance despite the best efforts of those involved. While Republic operatives and drones are trying to keep track of them, the sheer density of the cities and the skill of the hostile agents is making things difficult. Worse still, the remaining 3 agents --Subject's Zeta and Gamma included-- are completely off the grid, though given the location of the others it's likely that they're headed for Konstantine and Pyrrus. Additionally, a precautionary checkup on those civilians tagged during the Currahee incident has revealed that one is missing.

While the situation is extremely fluid and uncertain, the need to get eyes back on the various hostiles is clear. What isn't clear, however, is how Republic intelligence should do that.

Arguing that all necessary steps should be taken to avoid a panic, some within the state security apparatus think that it would be best to keep things quiet and rely on already deployed assets to make and maintain contact with the hostile spies. Though the subtlest option and the least likely to raise questions from the public, it runs the very real risk of being the slowest. Meanwhile, other parts of Republic intelligence believe that local assets should be brought on board to assist in finding the hostile agents. Though they acknowledge that there's some risk that the information will leak, the small scale of the action and the limited number of organizations involved should prevent too swift a dissemination to the public sphere while also being relatively adept at finding the spies. The third and final faction, meanwhile, argues for a much more involved integration with local forces --arguing that Republic intelligence should induce every local organization they can to assist them and order the readying of Gendarmes in preparation for when the spies are found. The least subtle of the three options, it may result in the rapid discovery of the lost agents but may also start some kind of panic as word spreads of hostile agents operating on Helghan.

[] Rely on deployed assets to regain surveillance capability.
[] Secure the cooperation of local police forces and get eyes back on the hostiles.
[] Induce the cooperation of every local organization that may be of assistance in getting eyes on the hostiles and ready the Gendarmes for action.
[] Write-in.
 
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