Let's look at the psyker maximumPsykers: 3 Alpha-Psykers, 3 Primaris Execution forces, 86 Psyker Choirs, 100 Battle Psyker Brigades
Heroes: Areatha, Master of Sanctity Horatius, Grandmaster Xavier, Grandmaster Jameson, Grandmaster Aria, Jane Oakheart, Jacob Oakheart, First Counciler Aryz]
Paragon Trait: Sanctity of the Duel (-150 to all ranged attack rolls made at him, halved damge from ranged attacks, Can challenge the strongest enemy in arms reach to a dual that last until they are separated or issue as challenge to any enemy in sight that is started only if the enemy accepts it. When in a challenge both Horatius and his foe are immune to every attack made by an outsider short of major orbital bombardment and can not attack any other foes, can instantly choose new target if enemy dies or escapes)
Paragon Combat Trait: Undying Warrior (triple health, +3 armour, +200 to resist all non-damage effects, on dying make DC 30 piety test, survive wounds with amount of HP equal to amount past, DC increase by 5 every time the test it taken until Horatius has either a full days rest or equivalent healing)
Combat Paragon Trait: Chimeric Master (no penalty to combining multiple skills, can use average of targets combat with psychic defence and/or intrigue in duels)
Avatar of Destruction (+50 bonus to pyromancy, +2 Power, massive bonus to intimidation, far better at acting as conductor of psychic choirs)
Honorary Phase-Tiger(+1M, +4I, +3C, large bonus when working with the Phase-Tigers, +5 to stealth rolls, less likely to die)
So many other traits Holy Emperor.Paragon Combat Trait: Titan of War (can carry ordinance weapons with one hand, double hitpoints, double melee damage, treated as walker when it is to his advantage, +7 Armour)
+15 to morale of all allies on the battlefield when he starts personally fighting (this effects humans), -10 morale for all enemies when he personally takes to the field
Musical Prodigy (+6D, +20 to songweaving rolls, major boost to all music)
Grandmaster of Telepathy (+3I, +2D, -3 Power, +8 Control, +80 to all Telepathy rolls, can use more powerful Telepathic effects)
Master of Siren Song (+1D, +1 Control, +50 to rolls using Siren Song)
Stage Precence (+2D, +30 to rolls to effect morale with Psychic Powers)
Null Zone (+5 Control, +200 against Psykers and daemons, +200 to all rolls to counter psychic powers and effects, add portion of power of all psykers in Null Zone to her power)
Paragon trait Paragon Control Trait: Becalming Presence (increase Null Zone effects by 250%)-
Swordsmanship Paragon Trait: The Inevitable (can dodge anything totally, kills anything that isn't a paragon or colossus on crit, x50 damage on crit, double damage)
Combat Paragon Trait: Terror of the Damned (can cut Warp effects with blade, permanently wounds and kills demons, inflicts terror to Chaos)
Paragon Combat Trait: To the Bitter End (ignores terrain modifiers short of extreme, ignores all penalties of any type, multiplies damage by reciprocal of health percentage up to times 10, on final death gains one final attack with damage multiplier upgraded to times 100, doubles hitpints)
Distillation of Humanity (+3M, +2I, +3A, +2L, +3P, +2C, triple melee damage, triple health, can resist all types of Warp powers, +100 to resisting Warp Powers, +200 to resisting mental effects, can channel Warp power into attacks)
I would say that there's a lot more opportunities for intrigue during field battle on Asgard than in boarding action on Muspelheim.We know him well- a fantastic pyromancer with a penchant for stealth and sabotage. Good at conducting choirs and fantastic counter to dumb brutes.
Sending him to Muspelheim seems like a great idea- Abomination is far worse at intrigue than Chaos Undivided.
Strongly suggesting sending Phase-Tigers alongside him- they have a large bonus to working together.
And that wasn't my point, my point is that this fight is going to be significantly harder than we anticipated and is only going to get harder if we don't pay the Eldar to deal with them.Dude all Core world will have the schematics for our major tech their targeting the ones they are because they know they can't truly beat the Trust right now. Admittedly Muspelheim has the added feature of probably having some shit the rest of the trust doesn't know about but there still targeting it because it's less absurd than taking the industrial Giants of the trust.
Shiny king with Nilfheim.No Vanaheim is the biggest by far and Midgard should beat them out in bulk production.
I'll give you Muspelheim is the raw material giant and shiny king bar Avernus
Basically if he manages to escape and we smash the fleets then he's dead. The dark mech will want their pound of flesh and that's not even thinking about the potential for the Eldar to try for round 2 at assassinating him.I would say it's arguable that turoq ceases to be a threat if he loses here, even if survives. favor debt, losing some of his best forces, knowing we have people who can both permakill him and get close, his rivals and former allies smelling blood in the water.
Then let's spend the minor favor on the task force to bugger him I have confidence that we can take the army that isn't so competently led.
Task force + Areatha for maximum decapitation of chaos leadership. It should near guarantee our chances of taking down Turoq and the mechanicus leadership.
Is it? If anything, the sheer numbers attacking Asgard would decrease potency of Xavier's tricks.I would say that there's a lot more opportunities for intrigue during field battle on Asgard than in boarding action on Muspelheim.
No reason not to have him in the generals staff. He can directly command his own forces and communicate with senior trust generals well enough provided they aren't under him in the chain of command...I don't think Aryz provides all of his boosts to humans and said humans can have problems taking orders from him.
yeah, the way that he is much reduced, if not removed, as a threat if he loses makes me think that we should be focusing on the attack instead of the leader.Basically if he manages to escape and we smash the fleets then he's dead. The dark mech will want their pound of flesh and that's not even thinking about the potential for the Eldar to try for round 2 at assassinating him.
I expect we'll have competing plans for both.I've looked over the last few few pages of discussion, but I'm not sure if there's really any kind of consensus about what favour we should ask from the Eldar. So, elite strikeforce or warhost? Which are we going for?
But not in time for the tech-trade, then. You can see the problem, right?My plan is so we don't break up our two favors since that makes them worth less overall. We can still break up the other favor to get the jewels and heal Lin.
I'm out, she can't kill me if I kill me first!
I thought Durin said that they'd be decoded in time for the tech trade?But not in time for the tech-trade, then. You can see the problem, right?
I thought Durin said that they'd be decoded in time for the tech trade?
Not if we don't cash that favor now. Which Adventwolf's plan seems to entail.I thought Durin said that they'd be decoded in time for the tech trade?
But not in time for the tech-trade, then. You can see the problem, right?
They will be ready right now we are only dealing with the war turns not anything else. Once the fighting is over we go back to normal turns then we can get the jewels decoded for the conference.I thought Durin said that they'd be decoded in time for the tech trade?
Yes, but you are using all 3 minor favors, meaning that we would have to split the second major favor and nobody wants that.They will be ready right now we are only dealing with the war turns not anything else. Once the fighting is over we go back to normal turns then we can get the jewels decoded for the conference.
It's a major favor that while is broken down into 3 minors gets more done on it's own. If people don't go for it that's fine with me but I don't want the plan to be misrepresented. My plan is to get the most we can without attracting too much attention to us. Ork Waaghs hitting a chaos domain that's pretty expected and normal. Random competent Chaos Lord/ Daemon Prince getting killed by the Eldar well he probably would have become a problem later on so they killed him. Hitting the Forge Worlds same as above.Yes, but you are using all 3 minor favors, meaning that we would have to split the second major favor and nobody wants that.