- Location
- The Bayou, Everglades
In the update, Atlas attacks Muspelheim, Chron attacks Asgard.
But:good but not certain (50-75%) it depends on a lot of variables including if he suicides on seeing her coming. His flaw is cowardice and Areatha is really scary for someone like him. Particularly as he has basically no chance of either worming his way into her mind or beating her in a fight
Yeah but his first from Tzeentch means he sees the truth about things and through any non paragon deception.But:
1. He doesn't know about Arathea.
2. She appears to be a piddly Delta-level.
3. Can probably veil or shapeshift herself.
How could you differentiate Arathea from Generic Psyker #98590?
strike force? 80% in the first try 100% within the next decade. If they miss they will try again and the Eldar are very very good at true death nowdays. The blessings of a god of death born to oppose daemons are really useful for that it seems@Durin I just want to make sure. What are the chances of the Eldar giving him a true death?
No Vanaheim is the biggest by far and Midgard should beat them out in bulk production.
I'll give you Muspelheim is the raw material giant and shiny king bar Avernus
once he sees he he will know, his whole build is around insight and while Areatha is a very good illusionist she is not a specilist and he will be able to get enough look to tell that she is hiding something from himBut:
1. He doesn't know about Arathea.
2. She appears to be a piddly Delta-level.
3. Can probably veil or shapeshift herself.
How could you differentiate Arathea from Generic Psyker #98590?
Even when she vastly overpowers him, gets a massive additional bonus to her roll because of her traits and has perfect control and power optimization? She gets a bigger bonus to all her rolls than even a grandmaster illusionist does.once he sees he he will know, his whole build is around insight and while Areatha is a very good illusionist she is not a specilist and he will be able to get enough look to tell that she is hiding something from him
and he has a paragon trait and major chaos gift about seeing though deception. which would be enough to at least let him realise that she is hiding something from himEven when she vastly overpowers him, gets a massive additional bonus to her roll because of her traits and has perfect control and power optimization? She gets a bigger bonus to all her rolls than even a grandmaster illusionist does.
I notice you're putting a lot of our elites army forces on Asgard. Are they really the best against this particular invasion force, as opposed to large amounts of more regular armies?Army: Phase Tigers(4), 20 Battle Companies of Varangian Guard(20), 5 Scout Companies of Varangian Guard(2.5) 1 Helguard Corps(4), 2 Helltrooper Corps(8), 10 Guard Armies(80) (118.5)
Army: Phase Tigers(4), 20 Battle Companies of Varangian Guard(20), 5 Scout Companies of Varangian Guard(2.5) 1 Helguard Corps(4), 2 Helltrooper Corps(8), 10 Guard Armies(80) (118.5)
Oh yeah, @Heavenly Body, you really need to put more Guard Armies on Asgard. Main danger there comes from 20 billion Skitarii who are just a bit worse than Grenadiers and will butcher Asgardian Militia, we need actual bodies that can hold there.I notice you're putting a lot of our elites army forces on Asgard. Are they really the best against this particular invasion force, as opposed to large amounts of more regular armies?
I suppose those 140 Grenadiers Corps, 130 Guard Armies, 490 PDF Armies can better spread out across all the colonies, but still. Maybe balance things out a bit.
You're also putting a disproportionate amount of Avernites on the front line. Seems like this plan would cost us (and the Varangians) more than it will the other planets in men and equipment.
I notice you're putting a lot of our elites army forces on Asgard. Are they really the best against this particular invasion force, as opposed to large amounts of more regular armies?
I suppose those 140 Grenadiers Corps, 130 Guard Armies, 490 PDF Armies can better spread out across all the colonies, but still. Maybe balance things out a bit.
You're also putting a disproportionate amount of Avernites on the front line. Seems like this plan would cost us (and the Varangians) more than it will the other planets in men and equipment.
[Edit]: Well, it'll obviously also cost the invaded planets, and Vanaheim provides a larger percentage of the Fleet than other planets, but you get my point, right? We have other power-armored forces available.
Oh yeah, @Heavenly Body, you really need to put more Guard Armies on Asgard. Main danger there comes from 20 billion Skitarii who are just a bit worse than Grenadiers and will butcher Asgardian Militia, we need actual bodies that can hold there.
And it seems logical that the smaller numbers of more elite units would be faster to transport to the defence of worlds under siege. With large numbers of regulars, you might need to go back and forth multiple times to get the same amount of firepower and skill to the battle.Oh yeah, @Heavenly Body, you really need to put more Guard Armies on Asgard. Main danger there comes from 20 billion Skitarii who are just a bit worse than Grenadiers and will butcher Asgardian Militia, we need actual bodies that can hold there.
Okay I just added in more guard Armies by reducing the pyskers do you think I should do that even more?
It's possible, and just the possibility of permadeath by someone that can sneak up on him should have him wanting to go to a different area of space rather than attack us. Especially when his rivals attack when he's weakened after a failed assault.
[EDIT]
I already questioned if there were enough anti-psyker forces (mainly in the form of our own psykers) available on Asgard, so I can't say I like that move.
Wait, you clearly increased that, or I'm thinking of another plan. Strike what I said for now.
I suppose if she just appears randomly as part of the Eldar strike force blinking in he's as good as dead, might not even have time to suicide.and he has a paragon trait and major chaos gift about seeing though deception. which would be enough to at least let him realise that she is hiding something from him
and he has a paragon trait and major chaos gift about seeing though deception. which would be enough to at least let him realise that she is hiding something from him
I know the turn says if we have less than 500 we can lure turoq away from the colonies. But...if we're using an eldar favor and either sending areathra with a warhost to hunt turoq or with strikeforce to help them do it, then they'll be travelling to him and we don't need to lure him anywhere. For the warhost it's better to have their forces divided into three, and it let's us offer more support at the core worlds.Plan Kill Turoq Good
Muspelheim Defence:
Generals: Admiral Freyr, General Schwarz, Chapter Master Julius
Heroes: Master of Sanctity Horatius, Grandsmaster Aria, Jane Oakheart, Jacob Oakheart
Fleet: 1 Dreadnought(4), 24 Task Groups(24) (30)
Army: 35 Battle Companies of Varangian Guard(35), 2 Knight Courts(12), The Black Irons(4), 3 Helguard Corps(12), 10 Helltrooper Corps(40), Nulls and Voids (103)
Pyskers: 2 Alpha Pyskers(2), 2 Primaris Execution Forces(4), 50 Pysker Choirs(50), 44 Battle Pysker Bridages(44) (100)
Asgard Defence:
Generals: Governor Rotbart, Governor-General Aelfic
Heroes: Grandmaster Xavier, Grandmaster Jameson, First Counciler Aryz
Fleet: 1 Dreadnought(4), 46 Task Groups(46) (50)
Army: 20 Battle Companies of Varangian Guard(20), 5 Scout Companies of Varangian Guard(2.5), 14 Guard Armies(112), Phase Tigers(4), 1 Helguard Corps(4), 2 Helltrooper Corps(8) (150.5)
Pysker: 1 Alpha Pysker(1), 1 Primaris Execution Force(2), 30 Pysker Choirs(30), 30 Battle Psyker Brigades(30) (63)
Okay naval stuff corrected.
I know the turn says if we have less than 500 we can lure turoq to the colonies. But...if we're using an eldar favor and either sending areathra with a warhost to hunt turoq or with strikeforce to help them do it, then they'll be travelling to him and we don't need to lure him anywhere. For the warhost it's better to have their forces divided into three, and it let's us offer more support at the core worlds.
So, you might as well max everything out. Pad out asgard with some pdf armies, and stuff muspelheim with all the leftover avernite corps.
For the favor, I think the warhost should strike tiroq first, but only after he attacks.
Confirmation that the eldar will attack no matter whether he's in the colonies or not?I'd rather confirmation from durin before I make any changes as my plan is based around the under 500 limit.