The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 591 80.4%
  • No

    Votes: 144 19.6%

  • Total voters
    735
Njal Stormcaller - Warhammer 40k - Lexicanum
At the Battle of Goreswirl, he earned his name, Stormcaller, by using his psychic talent to blast apart a Bloodthirster that had killed his mentor, and then called up a psychic ice storm that destroyed the whole Chaos Army.
@Durin

1. Can our psykers clear the clouds in the sky in a nearby area so that our ortillery can see better and lay down fire on the First Circle to disrupt its ritual?
2. Can we have a grand choir chuck a massive psychic attack in the First Circle's direction to disrupt it?
3. You apparently said it would take a nat 100 for a Battleship to hit the First Circle. Do we have 100 or more Battleships in orbit?
 
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I have to counter with this:

Yes she is good but she is as well to valuable to just sacrifice against deamons.
That quote does not support your argument. It says she's very good in combat. And furthermore, that description was written by a player, not the GM. Those "other fields" is limited to an inferior ability to do psychic artisanship, and that's it. Battle psykery is what Ophelia's best at and it's something she is supremely good at.

EDIT: She is a Master Primaris psyker. That means she's in the second top tier of our best war psykers in the entire Adeptus Astra Telepathica. In all of human Avernus, there are only four psykers who stand above her in terms of how good they are at war.
 
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I really wish we had used the Black Imperiums taskforce to take care of the Nids. Holy Hell is it not going to be fun to take care of the Nids after this.
 
Battle psykery is what Ophelia's best at and it's something she is supremely good at.
I think it refers to Choir bombardment from the back lines compared to direct combat where her lower combat score means she could get sniped by a duelist. That's what the "other field" refers to, basically counterspelling and artillery support with a Choir to boost her.
 
That quote does not support your argument. It says she's very good in combat. And furthermore, that description was written by a player, not the GM. Those "other fields" is limited to an inferior ability to do psychic artisanship, and that's it. Battle psykery is what Ophelia's best at and it's something she is supremely good at.

EDIT: She is a Master Primaris psyker. That means she's in the second top tier of our best war psykers in the entire Adeptus Astra Telepathica. In all of human Avernus, there are only four psykers who stand above her in terms of how good they are at war.
You.........realize that Durin is the GM, right?
 
From my reading of things, priority is priority—Ophelia being priority three doesn't mean she'll avoid any fights with non-trivial risks, it means she'll avoid fights with non-trivial risks unless doing so risks a higher priority objective.

Anyone below priority five is classed as expendable to protect Lin based on Durin's text explaining things. Setting heroes to lower priority levels to help protect him just means we're either going to be sacrificing them first or also risking them in actions that are not directly about protecting Lin.

Also, what things a given hero will do is based on both their capabilities and priority level. You'll notice that despite both being priority three Xavier was sent out on the sallies while Tamia wasn't.
 
Njal Stormcaller - Warhammer 40k - Lexicanum

@Durin

1. Can our psykers clear the clouds in the sky in a nearby area so that our ortillery can see better and lay down fire on the First Circle to disrupt its ritual?
2. Can we have a grand choir chuck a massive psychic attack in the First Circle's direction to disrupt it?
3. You apparently said it would take a nat 100 for a Battleship to hit the First Circle. Do we have 100 or more Battleships in orbit?
1. not easily, they are notmundane clouds
2. you can, chance of success is moderate at best
3. no
If they really wanted to save Isha they should've followed Fuegan's advice and just killed Ahrha. They put a human saint and a life god on the line for a war god and they paid the price.
where on earth did you get this from? they had no good opportunities to kill Arhra that did not give khrone a good chance of winning. and how was a human saint connected to this?
 
From my reading of things, priority is priority—Ophelia being priority three doesn't mean she'll avoid any fights with non-trivial risks, it means she'll avoid fights with non-trivial risks unless doing so risks a higher priority objective.

Anyone below priority five is classed as expendable to protect Lin based on Durin's text explaining things. Setting heroes to lower priority levels to help protect him just means we're either going to be sacrificing them first or also risking them in actions that are not directly about protecting Lin.

Also, what things a given hero will do is based on both their capabilities and priority level. You'll notice that despite both being priority three Xavier was sent out on the sallies while Tamia wasn't.
Yep. Priority also determines how much of a bodyguard is assigned to them to help in whatever battles they do decide to partake in, and in this case priority 3 is reserves that get called in to plug gaps if the enemy breaks through, it's their job to then force them back. That and artillery support when there is no gap to plug.
 
@Durin
1. And by the powers of the dragons and psykers combined?
2. With an added barrage of Deathstrike missiles?
1. moderate at best
2. little change
you are dealing with an Exalted Daemon here, a peer of the one which took on the entire Aetheric Concordat at once and killed half of them, there are no easy ways to stop them when they are willing to go all out to do something
 
you are dealing with an Exalted Daemon here, a peer of the one which took on the entire Aetheric Concordat at once and killed half of them, there are no easy ways to stop them when they are willing to go all out to do something
I know that's why we in turn are also willing to go all out!

@Durin
1. On a different note, are we reaching the point of the fading debuff coming into effect?
2. Back to the same note, what kind of debuff would attempting to disrupt give the psykers/dragons?
 
Aww, that nat 1 on Helm's Deep could've gone on Storm's End. Oh well, the question is if we want to rebuild that place after this.
 
Too late?
Too late?
Byzantium: two days after the End of the Abominite incursion
Chapter Master Jullius of the Vanangrian guard read over the report from Averneus again and again, the horror only increasing with each glance. The last Saint had survived, just barely, saved by some ancient Avernite Xeno who battled two first circle arch-angyls at once and come out on top, despite suffering mortal wounds, but the cost to the trust had been horrific.

Dis, all but wiped from the Spine, a burning ruin all that was standing. The best human army ever to walk the galaxy left lying dead or battling themselves for control of the remaining cities. Their heroes, psykers and generals, fallen fighting for time. Even the governor himself had laid down his life, holding the first circle at the gate of his vault, black crystal in hand buying the precious last seconds the Ancient one needed to catch up to the greater daemons.

The old Astartes knew that no other force in the trust could fight on Helhiem, against the fallen armies of Avernite humans attempting to seize the planet from the remaining loyalists, to launch one last attempt at the last Saint while he tried to start reconstruction. Lins report on how few troops remained loyal terrified the old General- him worriedly predicting that if things continued as they were, the forthcoming deployment would be an extraction mission rather than reinforcements intended to hold the world.

The rush to deploy was like lightning striking the Astartes. Within an hour every Astartes that could possibly be spared were aboard a small Armada, whatever ships were at hand, and they set off.

The warp: one year later
Julius' rush to attack had cursed him, that much he was sure about. His fleet, barely half of which remained, was lost in the doldrums of the warp. His navigators had died, screaming about a snake crashing in and out of the warp, the waves being too great, the sea being too overwhelming.

Without the navigators alive Julius had no good way of telling where he was in the tumoultous warp. His fleet struggled, and suffered, fearing for the further harm that had come to Helhiem without them. Fearing for the life of the last Saint, left alone to hold his shattered world, the chapter master slowly let go of a layer of hope.

At least he was in a stronger position than before he'd found the trust- he had possesed only a few squads of Astartes and a single ship then, and now, he had over ten thousand space marines, and over a hundred ships. Wherever they landed in the galaxy, he was certain they would make an impact for good.

It was just a pity that it wouldn't be at home, saving the man who promised far more hope than any had before in these dark times, the man who he was certain could heal his father.

Averneus: Day 15 of the Abominite incursion

The ritual was bombarded by dragonfire and deathstrikes, and yet it continued. Blink spiders struck again and again at its leader, little more than pinpricks.

The Human Avernites made ready to assault, but knew in their hearts that mere men could not match the wrath of dragons, could not hope to do more. They knew that this was a suicide mission, at best buying time, but they charged anyway, ready to die fighting Angyls.

They fight better than any hoped, their thrust cutting through the Angylic host like a chain sword at first, but as their supporting aircraft were one by one brought down the advance slows to a crawl, constant attack from the air tearing at the vast formation of soldiers, the best human army the galaxy has ever seen clashing with the might of a great god of chaos.

The Avernites had a chance, a one in a thousand chance, but as the battle raged on that became a one in a million, and then one in a billion.

The Governor, accompanied by the Ash Hound, the Champion, and the Witch of Nothing lead the final charge. They are halted but a few hundred metres from the enemy captain, each dueling a Third Circle Archangel, only Jacob seemingly winning.

And then, the stars come out

First one, then a dozen, then a thousand drop pods burst through the clouds, the amber bright flame of their retros casting a new red light over the battlefield, breaking the golden curse of the Abomination.

The Varangian guard had arrived, and in time to save Dis, paradox be damned!

@Durin
 
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I know that's why we in turn are also willing to go all out!

@Durin
1. On a different note, are we reaching the point of the fading debuff coming into effect?
2. Back to the same note, what kind of debuff would attempting to disrupt give the psykers/dragons?
1. Yes, after a couple more days it will com e into effect
2. Best case decimate them, worst case kill a third of them and take another third out of action
 
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