The Long Founding (Warhammer 40k)

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Secure and Capture: Another request from the so-called 'Inquisition'. It appears they want a Chapter specialized in tracking down and capturing select targets... 'alive'... you would rather not try and comprehend the reasoning. You truly do wonder what Malcador was thinking some days. An update on this request has revealed that the primary target is actually other Inquisitors of all things. You still don't comprehend Malcador's logic.
This request was updated, and they apparently want an Inquisitor-capturing Chapter. Interesting.

Xenocide: Apparently, the heavy focus on Chaos has left many within the Imperium dismayed at a perceived ignoring of the Xenos threat, and have asked your aid to fix that. Oddly enough though, the description of the Xenos species they want to attack first…. Paints that species as one of the least threatening ones in the entire history of the Imperium. And there have been some fairly unimpressive Xenos in the - Wait a minute, are you being toyed with!?
Condition: Next chapter automatically gains the 'Extremely Xenocidal' trait. They want to kill the Lampreys.
You aren't being toyed with, Grimm.
They may become a threat.

Codex Experiments: "Hmmmmmmmmmm..."
Goal: Create a chapter with Alpha Legion Gene-Seed and place it in a homeworld with the (Ultramar) tag.
I still don't get the significance of this.


Cold Shower:.... Fine, you'll admit it - as annoyed as this barrage of near identical requests from an organisation that increasingly comes across more as squabbling children than the elite protectors against the darkness Malcador tried to build, that actually is a good project name for a suggestion about a Chapter for fighting Slaanesh.
Goals: Create a chapter specialized for fighting Slaanesh.
Honestly? These anti-Chaos God chapters are a fun idea, I suggest we pursue them after this batch of chapters we've been pre-planning.

Secondary Gene-Seed (Insert Legion Name): The key component for creating Chimeric Gene-Seed. You're honestly surprised Guiliman approved of this one - then again, you did hear him grumbling about some idiots who were suggesting mixing Night Lord and World Eater templates, so maybe he just wanted to make the concept your problem before somebody did something completely moronic. 5 Points for one charge, choose 1 legion to be the donor for the secondary Gene-Seed. Burn 1 charge and traits from the donor chapter are added for a roll, or a separate charge of potent gene-seed can be spent for a separate roll on the donor legion's trait list as well as an acquisition of the secondary legions 'base' traits.
Oooo... interesting.

[] Plan: Prologue To Truth
 
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Can we get a plan that includes assault bikes?

Honestly using this as an excuse to write an entirely different plan...(though I swapped out the bikes).

[] Plan: Go Fast, Kill Birds
-[ ] Bird Hunting: Too late, apparently - now a third group of Inquisitors want a Chapter specialized in fighting the Changer of Ways….. Which is going to be utterly infuriating given the very nature of that particular pain in your backside. Bah.
Goals: Create a chapter specialized for fighting Tzeentch.
[ ] Traitor Legion Geneseed: Traitor Legion Geneseed: If you wish, you could gain access to the gene-seed of the traitor legions, each will have its benefits and costs, but all of them will have their gene-fathers concealed for practical reasons - little point creating a Chapter only for them to be wiped out by some overly paranoid fool. Write in a traitor legion. 10 Points for each time this is taken.
-[] Thousand Sons
-[ ] Secondary Gene-Seed (Thousand Sons): The key component for creating Chimeric Gene-Seed. You're honestly surprised Guiliman approved of this one - then again, you did hear him grumbling about some idiots who were suggesting mixing Night Lord and World Eater templates, so maybe he just wanted to make the concept your problem before somebody did something completely moronic. 5 Points for one charge, choose 1 legion to be the donor for the secondary Gene-Seed. Burn 1 charge and traits from the donor chapter are added for a roll, or a separate charge of potent gene-seed can be spent for a separate roll on the donor legion's trait list as well as an acquisition of the secondary legions 'base' traits.
--[] Thousand Sons
-[ ] Potent Gene-Seed Charge: Some samples of a chapter's gene-seed are more likely to retain their stronger traits, and you have isolated such samples. 5 Points for each charge. Burn a charge to make the chapter roll for two traits from their parent legion.
-[ ] Adaptive Gene-Seed: Some samples of Gene-seed are more capable of adapting to different conditions on different planets. 5 Points each charge. Burn a charge to roll an extra planetary trait.
-[ ] Extra Trainers: With some extra effort and yelling at a few more bureaucrats, you ought to be able to arrange things so the new Chapter is able to get in some extra specialised training before proper deployment. 5 Points. Burn 1 charge to get an extra training option.
-[ ] Extra Land Speeders: The Chapter has access to extra Land Speeders of various Patterns, granting them a more capable fast attack force. 10 Points.

Ok. This isn't using Bikes but I think it's a similar ethos. Basic idea is that they are going to be specialized in showing up with ambush troops to absolutely ruin whatever sorcerous working the local cult has on hand.

Figure anyone with a strong librarian bent would be useful as the baseline (Blood Angels, Salamanders, White Scars). Though honestly we could go wild. Lot of options that are fun.
 
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I just realized this, but there has been no increase in points for our budget despite our increase in reputation. Does anybody know the reason why?
 
[ ] Equartaz: A planet populated by nomads that have tamed horses large enough to hold a space marine, and fierce enough to kill the Orks that infest the planet on a regular basis. Oddly enough, the local Forge World of Beyath-Ezda has discovered an STC that actually contains blueprints of powered armor for these strange horses of all things. Truly, the Ancients made some strange wonders in their time.
[ ] Latch Boots: A superior counterpart to the regular mag-boots in Power Armour, these fascinating devices gives the Chapter's armor the ability to 'stick' itself onto any surface at will - letting the Astartes of the chapter fight on vertical surfaces, or even while upside down. 10 Points.
. . . i want A white scars successor chapter to ride 8-10 ft tall horses that can run up walls and ceilings, and i bet they would love it too

[] Plan: please i want spider-horse
-[ ] Xenocide: Apparently, the heavy focus on Chaos has left many within the Imperium dismayed at a perceived ignoring of the Xenos threat, and have asked your aid to fix that. Oddly enough though, the description of the Xenos species they want to attack first…. Paints that species as one of the least threatening ones in the entire history of the Imperium. And there have been some fairly unimpressive Xenos in the - Wait a minute, are you being toyed with!?
-[ ] Extra Land Speeders: The Chapter has access to extra Land Speeders of various Patterns, granting them a more capable fast attack force. 10 Points.
-[ ] Potent Gene-Seed Charge: Some samples of a chapter's gene-seed are more likely to retain their stronger traits, and you have isolated such samples. 5 Points for each charge. Burn a charge to make the chapter roll for two traits from their parent legion.
-[ ] Adaptive Gene-Seed: Some samples of Gene-seed are more capable of adapting to different conditions on different planets. 5 Points each charge. Burn a charge to roll an extra planetary trait.
-[ ] More Equipment: You've managed to secure extra equipment for a chapter. 5 Points. Burn 1 charge to add an extra equipment slot for the chapter.
-[ ] Extra Trainers: With some extra effort and yelling at a few more bureaucrats, you ought to be able to arrange things so the new Chapter is able to get in some extra specialised training before proper deployment. 5 Points. Burn 1 charge to get an extra training option.
-[ ] Latch Boots: A superior counterpart to the regular mag-boots in Power Armour, these fascinating devices gives the Chapter's armor the ability to 'stick' itself onto any surface at will - letting the Astartes of the chapter fight on vertical surfaces, or even while upside down. 10 Points.
 
[] Plan: Prologue To Truth

The Imperial Creed could have lived along side the Imperial Truth but NNNNOOOOO....Hopefully this time around we manage to make the Ecclesiarchies accept the Imperial Truth alongside the Imperial Creed.
 
Liking the plans for the Imperial Truth chapter so far. Some of the others also look good but I am focused in on keeping the Imperial Truth around considering this is near certainly our last chance to do so before the Ecclesiarchy... Removes the possibility.
 
Don't forget there's the Tyranid that will come soon. Maybe make an chimera chapter of Primary World Eaters and Secondary Imperial Fists.
 
I just want everyone to know that for [] Plan: please i want spider-horse, getting Xenocide just means that the 8-10ft tall horses get to eat tons of protein, have you seen those pictures or read the stories of super-yoked lions that hunt only water buffalo?

well our white scars successors love feeding their horses entire 500lb+ Ork bodies, full of lean muscle and protein; then you can throw in other xenos into the horses diet, give them some variety to where the protein comes from.
it's not like the White Scar Chapter will ~Hate~ Xenos, its just feeding the horses only on fungi-animal meat of Orks, Grox meat and some grass might not be good enough (god-emperor forbid its corpse starch, or any other industry-processed slop)

maybe some Eldar brains with tons of emotion firing off their synapses while they were eaten alive might increase the horses intelligence.
you know what would be amazing? if the Chapter can find some mobile flora Xenos and import them to Equartaz so the horses can hunt down their leafy greens instead of just shoveling grass down their throats all day
. . . eldar maiden worlds with with rare dino meat and exotic plant-life 👀 5-Star Horse Feed
imagine them going to the verdant eyes to trade for that cultivated good stuff, premium salad acquired, now it needs some cubed up meat chunks, maybe powder-ize the bones so the horses can get enough calcium
 
how good at defenses do you think a chapter with the gene seed of both dorn and perturabo would be?

Depending on the trait rolls? We either end up with an immovable object of a chapter, Or Beserkers of such sheer Rage, Hatred and Spite at the univere they make Khorne and angron look downright pacifistic.
Don't forget, The Imperial Fists produced the black templars, Fist decedents seem to have ANGER issues at times, Combined with Iron warrior spite... Foof is less volatile TBH
 
how good at defenses do you think a chapter with the gene seed of both dorn and perturabo would be?

Assuming we burn a potent gene seed (which we honestly should), you'd have the potential for the best siege people but also the risk of rolling neither side's directly siege based traits.

Chimeric gene seed seems best for when we want to get some very specific combinations or want one very specialized donor plus a more generalist one or to combine two specialist niches for a goal.
 
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So just listen to videos on YouTube and heard how the inquisition kick one of there members out during hive fleet leviathan entrance becuase of how dumb he was
 
@*name* I'm pretty sure that horses are herbivores.
That aside, will the chapter be able to stand against the Ecclesiarchy due to how widespread it is, even before all the crazy shenanigans?
 
[]plan:we serve until we are nothing but ash
-[] Aid to Ultramar: The Ultramarines are putting all their efforts into the Scouring, leaving quite a few holes in the defenses of the Realm of Ultramar. Another space marine Chapter in the region could help alleviate that, and ensure the safety of the 500 Worlds.
Unlocks
-[] Extra Dreadnaughts: The Chapter has more Dreadnought hulls than normal, letting it field more of the venerable ancients… if it has enough wounded veterans to pilot them, of course. 5 Points.
-[] Cerberus Class Dreadnaught: A dreadnought intended to replicate and replace the power of the now unused Leviathan Siege Dreadnought. The design gets around the risk of killing its occupants by spreading the load out among three Astartes instead of one - thereby keeping the strain from overwhelming any one of them. Of course, that does come at the risk of the blasted thing needing three critically injured Space Marines to work together to get it moving, but that's still far superior to them occasionally dropping dead mid battle. 15 Points.
-[ ] Secondary Gene-Seed (Insert Legion Name) (death guard): The key component for creating Chimeric Gene-Seed. You're honestly surprised Guiliman approved of this one - then again, you did hear him grumbling about some idiots who were suggesting mixing Night Lord and World Eater templates, so maybe he just wanted to make the concept your problem before somebody did something completely moronic. 5 Points for one charge, choose 1 legion to be the donor for the secondary Gene-Seed. Burn 1 charge and traits from the donor chapter are added for a roll, or a separate charge of potent gene-seed
-[] Potent Gene-Seed Charge: Some samples of a chapter's gene-seed are more likely to retain their stronger traits, and you have isolated such samples. 5 Points for each charge. Burn a charge to make the chapter roll for two traits from their parent legion.
-[] More Equipment: You've managed to secure extra equipment for a chapter. 5 Points. Burn 1 charge to add an extra equipment slot for the chapter.
-[ ] Extra Trainers: With some extra effort and yelling at a few more bureaucrats, you ought to be able to arrange things so the new Chapter is able to get in some extra specialised training before proper deployment. 5 Points. Burn 1 charge to get an extra training option.

Honestly dreadnaughts are one of my favorite space marine aspects and I want to use it also I want to try and do the iron hand with dreadnaughts and add a little death guard to make it so more veterans stay alive
 
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So just listen to videos on YouTube and heard how the inquisition kick one of there members out during hive fleet leviathan entrance becuase of how dumb he was
Hunting down other Inquisitors and making sure they get back alive enough to face trial is pretty much the main desire of behind the proposal for the capture Chapter.

Because the biggest pain for the Inquisition.... is the Inquisition.
 
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