[X] Plan "Insert Witty Name Here"
-[X] Clean up the spill! (-125 R)
-[X] Upgrade Manufacturing (-2000 R)
-[X] Upgrade Research (-1500 R)
-[X] Research Anti-Kaiju Attack Helicopters
-[X] Research cauterization upgrade for Tacits' Blades
(3625 Resources Total, 50 Resources Left)
As the clean-up is addressed, more love is heaped on Neo-Seattle's scientific community. The new testing lab is expanded, and a personal set of auto-jigs are built to supply them with any sort of useful tools or prototypes they need.
But that's not all the auto-jigs churn out. The older systems are constructing new parts for themselves, the machining complex that is Branch 03 slowly expanding.
Of course, what better to do with new equipment than use it? Two projects are set upon by the Branch 01 scientists; creating a set of cauterising blades for Tacit, and creating a dedicated combat helicopter. The results are... mixed.
Obviously, the easiest was to make Tacit's blades cauterise kaiju flesh is to hook them up to the reactor output-- but there's a few problems with that. On one front, the electromagnetic guide rails don't make any further attachments between the blades and the arms easy, meaning that the energy would probably have to be funneled
through the rails to maintain the weapons' mobility-- and
that risks overloading the rails. The other problem is Tacit's reactor itself; while it can handle the full mecha with relative ease, its cooling system is a bit iffy-- though Seattle's constant cold weather provides an extra heat sink. Should the reactor be called on to power the massive blades-- each of which
is the same size as the rest of its arm, there's a very real possibility of the reactor overheating. The jaeger will need a much better cooling system before it can handle reactor-fueling its fangblades fully. Still, it's a start.
+1 Bonus to continued Research on Cauterising Fangblades gained
The other team has a far easier time. Probably because there's hundreds of attack helicopter designs to come by, and Seattle already has a few types lying around. It takes a while, but eventually the team has their sturdy little prototype out on its first test flight. Although 'little' is a bit of a misnomer-- the vehicle's about the size of a Type 90 Tank, with the firepower to match. Dubbed the 'Hellhound', the helicopter only really matches the Jumphawk in speed-- but speed isn't its focus. It mounts a pair of heavy, phosphorus-filled missiles, along with two smaller rocket racks similar to those on the scouts-- but with an expanded magazine. The only problem is that the prototype is currently the only Hellhound available-- and alone, it won't do much against a Kaiju. No free squadrons for the council.
New Conventional Unit available for purchase: A-KA-77 'Hellhound' Attack Helicopter Squadron
A-KA-77 'Hellhound' Attack Helicopter Squadron
Cost: 500 Resources
- Move up to 10 units a turn.
- Hellfire+ Missile: 1d10 Fire damage. +0 Damage. Range 20/-/-. Hits on 4+. One Shot Only. Cauterises Wounds.
- 'Kaiju-Buster' Super RPG: 1d10 Impact/Fire damage. -3 Damage. Range 5/-/-. Hits on 4+. Four Shots Only. Cauterises Wounds.
Research increases to 3!
Manufacturing increases to 4!
<ALERT: INBOUND KAIJU SIGNATURE DETECTED>
<CLASSIFICATION: CATEGORY II>
Roll me the scanners!