What should your focus for the rest of the Quest be?


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How are we going to supply people who are actively shooting at us? Or ferry massive amounts of supplies through an active warzone?

Also, the longer the war on the ground takes, the more people will die from it. So better make the war as decisive as we can make it.
You do you, but I for one would rather there still be people to liberate by the time we're done with the ground war. And that means we must take over the duty of feeding the Hives.
 
Guys, I am not ready a planner, so I'm not going to go around saying what we could do.

But I think we should trigger the war already. The Lamenters are... Motivated.
 
They are not enough to feed the whole planet, but they should be enough to feed the side that's currently fighting for us.

We can worry about the rest after we conquer the planet.

Civil Wars are very rarely that simple. There are those fighting for us, those fighting against us, and many people, civilian refugees of all kinds... stuck in the middle to some extent, whether they lean one side or another.
 
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They are not enough to feed the whole planet, but they should be enough to feed the side that's currently fighting for us.

We can worry about the rest after we conquer the planet.
The "other side", right now, is everybody who is not in our gang. So 699 billion people, give or take a few billions. I wonder what will happen to these 699 billion if they're left for an entire turn (10 years) without food. Let alone the 5 or 6 turns we'll need to take the planet.
Are you so eager to rule over a boneyard?
 
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[] Plan: ALL IN, The River
-[] [Military] Fill Out Sector Battle Group
--[] Basilisk (1/2.5)
-[] Evacuation Fleets - (2/4)
-[] [Megafreighters] Now that the infiltration has been thorough, it should now be controlling, aiming to gain the ability to influence the mechanical systems, to keep the engines and other key components from blowing up and keeping them under control, and otherwise foment the necessary takeover as carefully as possible. We have a timeline, we have a timeframe now. Now all we need to do is prepare for the Mutiny that will save billions of lives on Voxx Primus.

Honestly if one is doing cynical calculus, the total number of deaths that 20 SAGs represent is perhaps the number of children who die in industrial actions every year on Voxx Primus, perhaps less, let alone anything approaching parity with the losses that a lack of Civilian Ships would bring.

Now, would I prefer we both advance our Infantry tech AND do the Evacuation Fleets? Yeah. But we've always been in Action Hell, and I think I know what I believe our priority should be.
 
Honestly if one is doing cynical calculus, the total number of deaths that 20 SAGs represent is perhaps the number of children who die in industrial actions every year on Voxx Primus, perhaps less, let alone anything approaching parity with the losses that a lack of Civilian Ships would bring.
Actually, I've decided that I'm going to do both. Get a new SBG and Novel Infantry upgrades this turn, then spend the rest of our actions on the civilian fleet the turn of the Revolution
 
It's still absurd that three agriworlds can only feed the Hive if they're supplemented by a literal armada of food from our end of the border when it's us, but those three megafreighters are largely enough as long as Van-Zandt is doing it.

Damnit I hate all the subtle miracles they have that let them largely ignore logistics and sanity as long as they're Ruthless enough!
 
But… it does cost one action? Triggering the Revolution starts the campaign for us. That's what we've been told

No? I'm pretty sure that HeroCooky said exactly the opposite. I'll find the post.

It's still absurd that three agriworlds can only feed the Hive if they're supplemented by a literal armada of food from our end of the border when it's us, but those three megafreighters are largely enough as long as Van-Zandt is doing it.

Damnit I hate all the subtle miracles they have that let them largely ignore logistics and sanity as long as they're Ruthless enough!

The answer is that they DON'T feed all of their people, let alone adequately.
 
The "other side", right now, is everybody who is not in our gang. So 699 billion people, give or take a few billions. I wonder what will happen to these 699 billion if they're left for an entire turn (10 years) without food.
They are not going to immediatly pop out of existance the moment they stop receiving food. Otherwise no Hive world would have been able to survive.

And like BigBadBob says, we can work on the fleet after the revolution triggers.
 
Well if that's the case we can just do the Infantry Research next turn, spend an action on it? We get two for one on it, so that's a good thought, but I'm still not entirely sure?

Honestly if we are thinking Infantry research, it might almost be interesting to do one of Logistical Armor or Weaponry, just so that we can equip the non-SAGS on our side with some body armor.

This. That was last turn, so we have 5 now.
1 Megafreighter,
2 civ fleet
1 sbg
1 infantry research?

Like to clarify here, I looked at that same post and interpreted it differently. Technically there's not a REQUIREMENT to send your fleet when triggering the Revolution, only a practical requirement.
 
@HeroCooky , apologies if your answer to this has already happened, but I'm still actually deeply unsure. I was under the impression that Triggering the Revolution and Sending In The Fleets were separate actions in the action economy. Can you chime in on this?
 
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