What should your focus for the rest of the Quest be?


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@HeroCooky have any of the Lamenters sucumbed to the red thirst yet? Its been some time since they saw FUCKING HORUS! *reves chainsword with malicious intent*

How do the Lamenters feel about their super vitamin and calorie rich chocolate bar rations?

do we have the tecnologies to make our armiger karnivore titans jump? As in, strap on some grav and jump packs so it can fuckin dropkick things into ultradeath, or wafflestomp something so hard it's erased from canon?
No, the Lamenters do not succumb to the Black Rage and have no Red Thirst, they get depression instead.

Their diet is the Space Marine Gruel, not chocolate. Some do kind of remember/think fondly of the taste, but most are indifferent when eating it.

Beyond the natural ability, no, no jump-kicks for you.
 
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Scheduled vote count started by HeroCooky on Apr 30, 2024 at 3:51 PM, finished with 45 posts and 32 votes.

  • [X] Plan: To Stand Against Ruin
    -[X] [Military] Begin Military Operations
    --[X] Operation: ENLIGHTENED FLAME
    ---[X] Task Fleet Alpha will address the Southern Front, stabilizing the situation in Quintura Diablo, Saget, and Qualach's Forge
    ----[X] Attached SAGs will include the 1st Droman, 1st Neumidia, 1st Ubraka, and the Blazing Sun, supplementing the already present forces to bring total strength up to 6 SAGs. Additional SAGs should be deployed as logistics and fronts allow, drawing from the 1st Itani and 1st Barbarun. Make use of Andromedas and Celestial Choirs to maintain logistical chains and communications despite the weight of the deployment, and try to squeeze at least one to check any sorcery going on in the Forge.
    ---[X] Task Fleet Beta will accompany the Lamenters to vassalize Gathin and stabilize the situation in Valhidem and Japhoneumm's Fall. If Gathin cooperates, leave a Celestial Choir behind to maintain communication lines with the Fleet. Ideally, both thrusts snap closed in Grabstein before it's too late.
    ---[X] Final Considerations: Do not be afraid to deploy the Salvation of Archwan when it's completed, to where it could do the Most Good as judged by the admiralty. Adjust Fleet and SAG deployments as needed, for the Enemy is at the gates. The entire strength of the Glimmering Federation is at the disposal of our Force Commanders. Do everything in your power to Deny Ruin's Victory here, we can do no less.
    -[X] [Faith] Surrender By The Foe, The Despicable, And The Abominable
    [X] Plan: The enemy gate is Valheideim
    -[X] [Military] Begin Military Operations
    --[X] Operation: MERCIFUL FLAME
    ---[X] Task Fleet Alpha & Beta will strike Valheideim alongside the Lamenters to secure the orbitals of the system as quickly as possible.
    ---[X] Task fleet Beta will remain in or near Valheideim to blockade it against further Chaos incursions from beyond Valheideim and detach the Andromeda to deploy SAGs as necessary to take the planet and for future operations.
    ---[X] As soon as the orbits of Valheideim are secured, Task Fleet Alpha will turn south to secure the Neon capital worlds with the focus on suppressing chaos uprisings/dominance on any planets. If this goes well, they will also attempt to make it to Sagat to do the same.
    ---[X] SAGs should be deployed as logistics and fronts allow, drawing from and preferably deploying the entire SAG strength of the Glimmering Federation to prevent any Chaos-aligned faction from consolidating a foothold in the former territory of Neon. Make use of Andromedas and Celestial Choirs to maintain logistical chains and communications despite the weight of the deployment.
    ---[X] If possible, crash-build a new Andromeda to support logistics operations and Taurus movement during the second half of the turn.
    ---[X] Final Considerations: Do not be afraid to deploy the Salvation of Archwan when it's completed, to where it could do the Most Good as judged by the admiralty.
    -[X] [Faith] Surrender By The Foe, The Despicable, And The Abominable
 
491.M42 - The Daemon's Offer
Chaos is upon us, and in its wake walk the slaves of Ruin, ever eager to please their masters with all their body, mind, and soul, fearful of what their displeasures might bring, and ever covetous what their boons can mean in those few moments of glorious false-freedom given when their chains and collars are given just one more link of distance.

And that is where the discussions and arguments begin. Because not all followers of Chaos are willing. Not all who labor in their name are eager to do so. Not all who fight have been given the chance to deny their souls and lights to Ruin Evermore.

'How many of these people would rise against them if only given a chance, as the founders of our very nation had once done?' Ask those who study history. 'Are we not supposed to reach a hand out to those who had never known a life beyond servitude to show that they have power over their lives all their own?' Ask those who have fought against Neon, knowing of those who changed sides willingly once given a hand to reach a better tomorrow. 'To treat those teetering on the brink as already lost is to push them over the edge ourselves! We must fight for those unchained and those who knew no other alternative!' Demand the priests and the faithful praying for souls lost and taken.

In opposition to those words stand the deeds of the very same they want to save. Children; skinned. Innocents; butchered. Souls; defiled. Millions; slaughtered. Sapients; treated like livestock and materials. Foul minds enacting fouler designs. Corrupted souls corrupting hale lands. Worlds scream in anguish at their works...and we are now supposed to save them? From what? Themselves? Their deeds, gleefully committed?

'There must be a hand offered, a light shown!' Say some.
'They have chosen their light. Let them reap their darkness too.' Demand others.

And above the bickering masses of priests, faithful, philosophers, soldiers, and more sits Teeln, Prophet of the Star Child, remembering the days when his back felt the lash of a whip. When his hands built weapons for Chaos. When his works were for Ruin, not Salvation. He remembers, beyond all else, those days when the darkest hour offered him the brightest light. When two hands were given, and he denied the Daemon's offer, choosing that of the Stars Themselves instead.

And he opens his mouth:
(6-Hour Moratorium)
[] (Write-In how you will handle Chaos Corrupted Surrenders. Forced or Offered.)
 
Mmm.

The important thing is distinguishing between those who were forced into the hands of the Enemy--be by misfortune or by artifice--and those who made a conscious choice to embrace Ruin. Not merely a Slave to Darkness, but one who seeks to be a Slavemaster in their own right. The ones who embraced evil instead of have it be thrust on them.

But this kind of thing isn't really my specialty, so I'll leave it to more eloquent wordsmiths to hammer the deets down.
 
My feeling is sorta partial-quarantine, house-arrest kind of stuff for those who willingly surrender, but it shouldn't be one big community of them, that'd be self-reinforcing. Instead, we need people who are devoted to the Star Child to be among them, because they cannot be easily turned and they can watch for signs.

Like even those who desperately grab the boots because all they can imagine are Stomping and being Stomped On can be redeemed, but the path to that still has to involve them willingly surrendering. So I think that that's the first key distinction: between surrendering and simply being captured, with the specifics of the circumstances before that being a matter of case-by-case...
 
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Would Something like an interrogation or investigation for surrendered chaos cultists to see if they are more desperate than irredeemably evil be useful? Or would it be to much to do on likely devastated worlds.
 
The Biggest problem is that those forced into chaos arms typically get warped pretty heavily, Both on a soul level, a meta level amd a physical level. Its likely that we can save the menial slave labourers, But I am worried anyone above that is probably warp ins some way we can't prevent or undo.

the biggest problem is that quarantine without acess to anything of value isn't even a perfect solution because as long as they have blood and souls, A desperate enough chaos worshiper can theoretically pull something nasty that is worth a firebombing.
 
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Do we have a method of checking if they truly believe in the star child? And would that force the chaos corruption out of them? If not then I have no idea, but my initial thought was only those who accept the star child get to live while the others get executed in a manner that keeps their souls from chaos.
 
My feeling is sorta partial-quarantine, house-arrest kind of stuff for those who willingly surrender, but it shouldn't be one big community of them, that'd be self-reinforcing. Instead, we need people who are devoted to the Star Child to be among them, because they cannot be easily turned and they can watch for signs.

Like even those who desperately grab the boots because all they can imagine are Stomping and being Stomped On can be redeemed, but the path to that still has to involve them willingly surrendering. So I think that that's the first key distinction: between surrendering and simply being captured, with the specifics of the circumstances before that being a matter of case-by-case...
In order to be forgiven, one must first learn to ask for forgiveness. Whether they mean it or not, in the act of asking for forgiveness, one plants the seed that what they have done is wrong.

If one does wrong, and are simply forgiven automatically, that is not forgiveness but enablement. They must say the words.
 
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-[] Separation 1: Those Who Surrender versus those who are merely captured. Those who surrender are not pure, and are still responsible for their crimes, but can be trusted more than those captured. Those captured will need to be considered Prisoners of War of High Danger and should be carefully watched and guarded, though even the worst prisoner is to have food and medical care, until or unless it is decided that they are to be executed by firing squad.
-[] Separation 2: By task or deed. Those who fought in the name of Chaos, or who were especially eager in slaughter must be separated from either the reluctant or those who, fundamentally, were not important.
-[] Separation 3: Among them. It is the case that if you have 500 sinners in one community, you have a community of sinners. Instead for those who willingly surrendered and who have not been found to have committed the most vile deeds, we will create Repentance Communities, places where those who wish to redeem the lost and make them Found again. By mixing the faithful and the faithless, and creating a model Star Child town, complete with plenty of chapels... and yet also having it being guarded by the fiercely faithful against subversion, we can give these people a taste of the Federation life: food, medical care, houses and all other Quality of Life amenities equal to that of any citizen of the Federation. To those who were captured or who did greater evils, we must keep them spread out. That is to say, a Repentance Community might have 200 such Chaos people and as many or more good Glimmering Federation Citizens devoted to the cause. But for those who either went too far (but not so far as to be executed) or who had to be captured should be held such that there are no more than a dozen at any location, the better to individually monitor them.
-[] Separation 4: Separation by Inquisition. Those left over, those who fall into the cracks, are to be investigated and tried. Those found too guilty or too corrupted are to be executed, but if there is a chance to save them without granting dishonor to their victims, it must be investigated. Therefore let it be that those Orders and groups involved in this Inquisition must come not only from those preaching Mercy, or Justice, but from those who believe in both.
-[] Separation 5: Time. Conversion can be forced, and may have to be, but it also takes time for faith to take root in the heart. At the end of each year, those in all of the categories are to be evaluated, those doing well and Finding Faith potentially to be moved up, those who are backsliding to be pulled away such that they cannot help others backslide, with the ultimate goal that all who can be saved... and who are WILLING to be saved, will one day be full-citizens released from the Repentence Commuities.

Maybe this or something?
 
One thing to take into account is that we'll likely need seperate policies for individual surrenders and mass surrenders.

Like, quarantaine, interrogation and rehabilitation are far more feasible for the crew of an individual ship, but what if we're dealing with a situation similar to what we're encountering with Neon right now?
You can't really quarantaine a few billion people who decide to jump ship, not with your own forces massively outnumbered by them.
 
The Biggest problem is that those forced into chaos arms typically get warped pretty heavily, Both on a soul level, a meta level amd a physical level. Its likely that we can save the menial slave labourers, But I am worried anyone above that is probably warp ins some way we can't prevent or undo.
Well, it's not like someone corrupted by Chaos is completely gone. The End and the Death novels (though I hate them) actually have it so Horus could have actually been saved and forsake Chaos, and even ignoring that over in Fantasy Alarielle was able to purify a Norscan Champion of Slaanesh (before they got pissy and turned the poor bastard into a Chaos Spawn out of spite).
 
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