What should your focus for the rest of the Quest be?


  • Total voters
    269
Voting will open in 5 hours, 18 minutes
This is a bad SBG design.
1) It includes no Andromeda ships, so it's incapable of flying in formation
2) It's 34 ships large, so it doesn't match neatly with Andromeda's even if we build them seperatly
3) You probably didn't intend to, but it's a massively inefficient composition.
==> Our current SBG is worth 248 fleet points
==> Your plan scales it down, building smaller frigates over light cruisers not including the Andromeda's, lowering the cost to just 224, thereby further increasing the inefficiency. The opposite is what's required, we should increase it.


Edit : A few varieties that go a bit wacky, for fun.


1) Frigate Heavy
FrigateTotal28
Taurus
Sagittarius16
Crux
Chamleon
Scutum12
Light CruiserTotal6
Libra
Hydrus6
Scorpio
Heavy cruiserTotal6
Leo
Pegasus6
FLT CruisersAndromeda4
Rusbucket


2) Top Heavy

Frigate144
Taurus
Sagittarius
Crux
Chamleon
Scutum14
Light Cruiser58
Libra
Hydrus5
Scorpio
Heavy cruiser1018
Leo
Pegasus10
FLT CruisersAndromeda38
Rusbucket

3) Hydrus Dominatus

Frigate194
Taurus
Sagittarius
Crux
Chamleon
Scutum19
Light Cruiser158
Libra
Hydrus15
Scorpio
Heavy cruiser418
Leo
Pegasus4
FLT CruisersAndromeda48
Rusbucket

4) 2 action SBG


Scout01
Pixys
Destroyer102
Aries
Lupus10
Frigate404
Taurus
Sagittarius20
Crux
Chamleon
Scutum20
Light Cruiser208
Libra
Hydrus20
Scorpio
Heavy cruiser1018
Leo
Pegasus10
FLT CruisersAndromeda88
Rusbucket
Good analysis? I didn't have time to do all of this properly. I think I like the frigate heavy version, since this fleet is intended to work with others.
 
Last edited:
Vote closed
Scheduled vote count started by HeroCooky on Aug 30, 2024 at 2:58 PM, finished with 38 posts and 10 votes.
[X] Plan: Tech Overhaul Wins. Even if the count is borked.

Writing.
 
Last edited:
with the help of a point provided by new dawn frigates are only 2 research actions away:
-[] Shipyard Automatization III (1/3)
(Gain: 1 Frigate every Turn.)
Honestly speaking if we had that it would be very nice. A frigate a turn means that we can fill out an SBG's frigate cap in 8 turns which is about normal for our ship building.
 
with the help of a point provided by new dawn frigates are only 2 research actions away:
-[] Shipyard Automatization III (1/3)
(Gain: 1 Frigate every Turn.)
I still don't think that making our SBG's such that they rely on automation to fill them out is wortwhile.

Not when we can just design a proper SBG that doesn't have that problem.
 
I still don't think that making our SBG's such that they rely on automation to fill them out is wortwhile.

Not when we can just design a proper SBG that doesn't have that problem.
Sure but actions are always in short commodity. Having automation simply means, as I have said so many times now, more room for us to do other things. It's simple an investment.
 
Last edited:
If we had consistently spent actions on upgrading ship automation then we would be drowning in SBG's now...
Shipyard automations is a deceptive title because well it's not just ships. We automated knight production from it. We went from building like a unit of knight to now two separate orders each automating knight production and can just throw knights in any army group
 
Well, at least our tech rate is going up.

That was a weird plan to win, especially as it's one of the few that doesn't address the giant potential ticking time bomb on our southern border.
 
Last edited:
Not Pictured: Non-Locations of Import.

Not Pictured: Non-Locations of Import.


Not Pictured: Non-Locations of Import.

Not Pictured: Non-Locations of Import.


Not Pictured: Non-Locations of Import.

Not Pictured: Non-Locations of Import.

Not Pictured: Non-Locations of Import.

can someone tell me what changed in one of the maps because I don't notice what changed
 
I think the Duchy's force doubled in size?

Really should crash build some of our "Surprise!" SBGs assuming they don't instant attack as a free action the moment they feel they have an advantage.
 
Voting will open in 5 hours, 18 minutes
Back
Top