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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I'm hoping that shoving the Brain into the cloak will get us a sentient cloak that can float around on its own and do its own things on the battlefield while Snorri is doing Runelord things in his workshop.
 
Honestly after the cloak I want to work on our retainers equipment since we already hopefully have a set after this so we can hold off replacing all our equipment for now.

Theyve serve us for a while now and they deserve legendary equipment heck if we get a t5 that cant be used on the gronti lots of people seem to want Id be perfectly fine with making a T5 equipment for them.
Oh that's fine for me the retainers could use a custom banner or something to help boost them I was more talking in general not as something to do right away.

And I'm not going to lie but good luck getting T5 gear for our retainers that stuff is crazy hard to make and a lot of factors need to align to make it happen. Like in some ways our T5 armor we have had a lot of luck involved to make it happen.
 
Once Snorri is decked out in the best gear he can make after all the research trees are finished, we can have him go into the Wastes to kill Krakanrok for the ultimate regents.
 
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Man, I'm feeling, uh....kinda bad for the other Runelords? Like, during the last major campaign, we were already pulling quite a bit more then our fair share of weight between Zharrgal and Barak Azamar. Now, on the next major campaign, not only are we bringing those, but also (hopefully) a new T5, and a set bonus that's going to enhance all three.
 
He was the second eldest.

The oldest one is camped somewhere in the Chaos Wastes and is basically the size of a mountain.

Yeah in theory we could, at some point in this quest's lifespan, wind up leading a throng with a fucking massive bolt thrower at the helm to shove a skyscraper-sized hunk of metal into Krakanrok's spine.
nice, so we might be able to make something even better next time.
 
Oh that's fine for me the retainers could use a custom banner or something to help boost them I was more talking in general not as something to do right away.

And I'm not going to lie but good luck getting T5 gear for our retainers that stuff is crazy hard to make and a lot of factors need to align to make it happen. Like in some ways our T5 armor we have had a lot of luck involved to make it happen.
Were gonna wage war with firmir on their silver age there a good chance well get T5 aginst the leader or strongest champion they have so its worth it fight against them next turn.
 
Were gonna wage war with firmir on their silver age there a good chance well get T5 aginst the leader or strongest champion they have so its worth it fight against them next turn.
Just to be clear here I am talking about making our retainers some equipment not regents it's entirely possible we could stumble upon another T5 regent for use, but again I was talking about their gear.
 
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I doubt the Brain will be wasted on the Cloak. I even think Bungni's plan will work. My objection was purely based on how much it did not befit our position as Runelord and Living Ancestor, but of course the native culture must be corrected and shit.
Honestly that's one of the most aggravating things in quests. People complaining about the culture to a ridiculous degree to the point of outright doing things that the PC wouldn't be comfortable with nor would it make sense for them since it's largely blatant bias on the players part. Like what the hell is the point of playing a quest set in the middle ages or fantasy if people are just constantly going to complain about playing said character when they hold said values that make sense for the time? For a number of players even if we don't agree with certain actions if they are in character we would respect them since otherwise it feels like it ruins a story.

I see way too many quests where this is common and it's really bad in Warhammer quests.

It really doesn't help that it just feels like questers making excuses to min max when it's convenient. Just look at the cloak that Snorri's wife gave him and how people keep coming up with excuses to replace because they wanted a higher tier item. I don't care what excuses people used, it felt extremely out of character and it was blatantly obvious that people just wanted to switch it out for a more powerful item despite how Snorri felt about it.

Hence why it really feels like there should be limits to how radical we can get instead of people being able to do things like use a material that we don't understand and it blatantly making him unhappy. We are playing a runelord Dwarf, it really doesn't feel like it actually means much if we can act out of character and shit all over tradition to absurd degrees just because it's inconvenient for us at times.
 
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Ah fair but T5 regents atleast gives us a chance of making a T5.
T5 regents does help yes but there not the only factor involved from my understanding a lot of other parts need to align to help create a T5 work not just T5 regents, not only that but Snorri has also implied that he probably won't be able to make another T5 work for centuries after our armor(it says that in the armor description I believe). So I do find it unlikely that we'll make one soon.
 
T5 regents does help yes but there not the only factor involved from my understanding a lot of other parts need to align to help create a T5 work not just T5 regents, not only that but Snorri has also implied that he probably won't be able to make another T5 work for centuries after our armor(it says that in the armor description I believe). So I do find it unlikely that we'll make one soon.
To be fair, it's been a while since we made BA at this point, hasn't it? Not several centuries, of course, but at least a century or two.
 
Yeah, the reality is that even with Top level gear it's highly doubtful that Snorri would even survive the encounter. It took numerous high tier heroes with epic gear with the help of an army along with preparation just to kill Kholek. His dad is magnitudes above that and the only Dwarf I can see having any real chance of beating him would have been Grimnir when he was still around. Even if we did give our best gear to the best current Dwarven warrior I'm highly doubtful they'd win and if they lose it would have cost us some irreplaceable gear.

Basically it's one of those things that aren't worth it.
 
To be fair, it's been a while since we made BA at this point, hasn't it? Not several centuries, of course, but at least a century or two.
It has been a while but I still think we're a way off from another T5 work I think we'll need to hit a whole new breakthrough in one of our major research chains before we can make another really. That's me guessing on this matter of course but I do think part of T5 works that make them T5 is entirely new and powerful runes to incorporate into said gear. And to get to entirely new and powerful runes requires a lot of research.
 
It really doesn't help that it just feels like questers making excuses to min max when it's convenient. Just look at the cloak that Snorri's wife gave him and how people keep coming up with excuses to replace because they wanted a higher tier item. I don't care what excuses people used, it felt extremely out of character and it was blatantly obvious that people just wanted to switch it out for a more powerful item despite how Snorri felt about it.
bovine, didn't snorri already come up with his own reason IC when we made BA? Something about not dying like a dummy sticking with inferior equipment than what he actually had access to and seeing his wife too early?
 
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Honestly that's one of the most aggravating things in quests. People complaining about the culture to a ridiculous degree to the point of outright doing things that the PC wouldn't be comfortable with nor would it make sense for them since it's largely blatant bias on the players part. Like what the hell is the point of playing a quest set in the middle ages or fantasy if people are just constantly going to complain about playing said character when they hold said values that make sense for the time? For a number of players even if we don't agree with certain actions if they are in character we would respect them since otherwise it feels like it ruins a story.

I see way too many quests where this is common and it's really bad in Warhammer quests.

It really doesn't help that it just feels like questers making excuses to min max when it's convenient. Just look at the cloak that Snorri's wife gave him and how people keep coming up with excuses to replace because they wanted a higher tier item. I don't care what excuses people used, it felt extremely out of character and it was blatantly obvious that people just wanted to switch it out for a more powerful item despite how Snorri felt about it.

Hence why it really feels like there should be limits to how radical we can get instead of people being able to do things like use a material that we don't understand and it blatantly making him unhappy. We are playing a runelord Dwarf, it really doesn't feel like it actually means much if we can act out of character and shit all over tradition to absurd degrees just because it's inconvenient for us at times.
1) Snorri isn't stupid, he knows when it's time to leave something at home instead of taking it to battle. Why is it time? Because it keeps getting torn. Why does it getting torn mean it has to be left at home? Because if it gets torn enough there won't be a cloak anymore.

Ergo, save the cloak gifted by a loved wife by not being a dolt and getting it destroyed by stubbornness.

2) If you're going to do that, why have it be a quest anyway? There are runelords waaaaay more radical than Snorri has been, although he's an unknowable enigma when you try to put him on the scale.

Player choice and democracy, that's how the wind blows.
 
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Honestly that's one of the most aggravating things in quests. People complaining about the culture to a ridiculous degree to the point of outright doing things that the PC wouldn't be comfortable with nor would it make sense for them since it's largely blatant bias on the players part. Like what the hell is the point of playing a quest set in the middle ages or fantasy if people are just constantly going to complain about playing said character when they hold said values that make sense for the time? For a number of players even if we don't agree with certain actions if they are in character we would respect them since otherwise it feels like it ruins a story.

I see way too many quests where this is common and it's really bad in Warhammer quests.

It really doesn't help that it just feels like questers making excuses to min max when it's convenient. Just look at the cloak that Snorri's wife gave him and how people keep coming up with excuses to replace because they wanted a higher tier item. I don't care what excuses people used, it felt extremely out of character and it was blatantly obvious that people just wanted to switch it out for a more powerful item despite how Snorri felt about it.

Hence why it really feels like there should be limits to how radical we can get instead of people being able to do things like use a material that we don't understand and it blatantly making him unhappy. We are playing a runelord Dwarf, it really doesn't feel like it actually means much if we can act out of character and shit all over tradition to absurd degrees just because it's inconvenient for us at times.
To be fair, it's not at the level of what in the goddam when people turn the Imperium of Man into some sort of egalitarian paradise, so it can very much be worse.

It is times like this that I have to wonder how people would play an Interim Coalition of Governance quest, well ignoring the fact it would be a completely miserable experience to play those self serving bastards. Oh, and time travel. Too much damn time travel.

Anyways, I mostly agree with this. Obviously some things are unhealthy, like slayers. But Dwarfs were built to think like that by the Old Ones. How the hell is that part of society supposed to be dealt with? It is objectively a tragedy that the Slayer Cult is a certainty due to the Dwarf psyche and the fact that Mallus is not habitable for Dwarfs. There are going to be Dwarfs too immature to see a way out except through ritual suicide yes, but a rather uncomfortably large amount of Dwarfs are going to come across this because they genuinely no other way to honor their Ancestors.

Come to think of it, one of the reasons why I like Dwarfs is the tragedy of them. Abandoned by their creators as defective and forced to carve their way out in a hostile land out of spite? It's hard to not romanticize that in a sense.

I think you are being unfair about the idea of replacing the cloak. I think Snorri, ignoring our input, would have eventually decided to do it. Just look at his commentary on Barak Azamar. He wouldn't shame his wife but hanging onto gear when it might kill him, ect. He probably would have done it, eventually. However I certainly believe that he never would have considered this half-cocked method of replacing it.

Boney actually had a couple of really good posts on a similar subject.

That Snorri is willing to do it is a result of character development per word of GM, not open season on radical actions.
That word of GM also mentioned that Snorri would not be particularly happy about doing. There is a big difference between using a purified version of a reagent

I expect this will shatter quite a few of Snorri's previously held convictions about the proper safe path of doing things. Using a Tier 5 reagent without even putting the least bit of research into it is... different than anything we've done previously.
 
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1) Snorri isn't stupid, he knows when it's time to leave something at home instead of taking it to battle. Why is it time? Because it keeps getting torn. Why does it getting torn mean it has to be left at home? Because if it gets torn enough there won't be a cloak anymore.

Ergo, save the cloak gifted by a loved wife by not being a dolt and getting it destroyed by stubbornness.

2) If you're going to do that, why have it be a quest anyway? There are runelords waaaaay more radical than Snorri has been, although he's an unknowable enigma when you try to put him on the scale.

Player choice and democracy, that's how the wind blows.
First off I don't mind playing a character that's unusual but still makes sense in the story. Example being that it makes sense for Snorri to have radical views and have different views on things than the average Dwarf. It's even handled well since he is still recognizably a Dwarf behavior wise. Heck, that applies to plenty of characters in quests. The issue is when it starts to feel like people don't give a shit about being in character. Example:
Player choice and democracy, that's how the wind blows.
This is what I am talking about. The attitude that feels like people don't give a damn about being in character as long as they can do whatever they want even if it doesn't make sense. And it does feel like that's the attitude some people have with sentences like that being said.
@Red Bovine
That Snorri is willing to do it is a result of character development per word of GM, not open season on radical actions.
If that's the case I can't complain since it does make sense for said character if it's due to character development. But I have to ask if this is common among Runelords since it feels pretty radical even by radical standards when it comes to Dwarfs.
 
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First off I don't mind playing a character that's unusual but still makes sense in the story. Example being that it makes sense for Snorri to have radical views and have different views on things than the average Dwarf. It's even handled well since he is still recognizably a Dwarf behavior wise. Heck, that applies to plenty of characters in quests. The issue is when it starts to feel like people don't give a shit about being in character. Example:

This is what I am talking about. The attitude that feels like people don't give a damn about being in character as long as they can do whatever they want even if it doesn't make sense. And it does feel like that's the attitude some people have with sentences like that being said.

If that's the case I can't complain since it does make sense for said character if it's due to character development. But I have to ask if this is common among Runelords since it feels pretty radical even by radical standards when it comes to Dwarfs.
*Shrug*

Maybe quests aren't for you then, it feels in character to me

In the end this is a quest designed for fun and for a whole crowd, they've stayed in what I see as in-character this long.

Just because *you* see a character one way doesn't mean we all do.

If you want to stick really close to one idea of a character, maybe try rps or fics instead?

Accuse me and others of not giving a sh*t all you want, that's neat. Not particularly inclined to listen to you now if you're going to be rude.
 
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