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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I liked the narrative bit of Snorri purposefully doing the Reckoner first, even though we didn't ask for that or anything: narrative stuff not tied to rolls and decisions is always nice to see.

@soulcake
The first leg of your research is dedicated to finding the Rune's necessary, before figuring out exactly what materials you'll need to actually build the Rune itself.
seems to be missing a word.
 
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I wonder if it's worth Snorri looking at the magically inert materials. Obsidian is immune to magical transformation/corruption, IIRC, and lead is similar. He might want to look at how he can transfer those properties, at least temporarily, to gromril, so the corruption has nothing to hold on to.
 
Seems we're halfway to making a new rune for ourself. Unless chaos shits show up next turn I'm all for finishing this part of research with another 3 actions. Maybe using the other action to explore or make armour/weapons for our apprentices for when we let them out on their journeying.
 
Seems we're halfway to making a new rune for ourself. Unless chaos shits show up next turn I'm all for finishing this part of research with another 3 actions. Maybe using the other action to explore or make armour/weapons for our apprentices for when we let them out on their journeying.
If we did that we would basically be saying that they are not ready to journey yet. If they can't make their own equipment then they are embarrassments as rune smiths.
 
that exploding gromil frag grenade sounds very extravagant but useful since it could pierce a gromil shield
also super heated gromil enough to instantly fry non heat resistant enemies sounds like a perfect warhammer head
 
Maybe it's something about light. The light of Morrslieb? Which might have touched the meteor as it flew through the sky. And so you need to ritually purify it. Or maybe you need to polish the Gromril. With, uh, some kind of special polish. Or maybe it needs to absorb light. Of some sort. Maybe it needs light shined on it of some sort? Light produced by other runes? (EDIT: Or maybe... Well, Runes themselves glow, right? Maybe the Gromril is meant to be made to glow like runes do, with the same shine and glow, but before it even is be-runed. So it glows the same color as runework, even before it has had runes placed on it. How, I don't know.)

EDIT 2: Actually wait doh. The Glittering Realm. Maybe the Gromril needs to shine like the Glittering Realm. Maybe it needs to directly be attuned to the Glittering Realm. Whereas before Gromril is connected to the world or to the aether... it needs to be readjusted to connect to the part of the aether that is Dwarf-only -- aka the Glittering Realm?

Snorri says the rune feels incomplete, so it probably is. But before that conclusion showed up in the narrative, I had actually been wondering if maybe what needed to happen was for the Gromril to be made liquid and then swirled around the rune; thereby making it so that the whole of the Gromril eventually gets subjected to that rune, as opposed to only one side of it.

@soulcake Also uh, I think we should have a batch of Stone Troll's Blood under "Things of Note" in our character sheet, right?
 
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Maybe it's something about light. The light of Morrslieb? Which might have touched the meteor as it flew through the sky. And so you need to ritually purify it. Or maybe you need to polish the Gromril. With, uh, some kind of special polish. Or maybe it needs to absorb light. Of some sort. Maybe it needs light shined on it of some sort? Light produced by other runes?

Snorri says the rune feels incomplete, so it probably is. But before that conclusion showed up in the narrative, I had actually been wondering if maybe what needed to happen was for the Gromril to be made liquid and then swirled around the rune; thereby making it so that the whole of the Gromril eventually gets subjected to that rune, as opposed to only one side of it.

Maybe we need a rune to connect to the glittering realm or something. Maybe use some light from that realm where the ancestor gods enforced order on chaos. Or some such. Could be an interesting take on the rune. Not sure what the first half is, but if the second is siphoning some light from the origin of runecrafting to make Adamant and higher tier material?

Makes some kind of thematic sense I suppose.
 
You definitely have it. I apologize for being coy about my answers earlier, but you have a native source and didn't need to order it. It'd be like me putting down Pure Gromril x[infinite] and silver Wutroth x[infinite]
Oh, doh, sorry. Yes that actually makes perfect sense.

A little bit like putting in an order for snow, eh? xD ("Snow? You can just wait for winter! Except you're in the north already, so!")
Maybe we need a rune to connect to the glittering realm or something. Maybe use some light from that realm where the ancestor gods enforced order on chaos. Or some such. Could be an interesting take on the rune. Not sure what the first half is, but if the second is siphoning some light from the origin of runecrafting to make Adamant and higher tier material?

Makes some kind of thematic sense I suppose.
Yeah, the Glittering Realm idea occurred to me eventually.

... Maybe the Gromril needs to be blessed by priests and priestesses of the Ancestor Gods?
 
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You snort, the memory coming to your mind with ease. Your own First Carving was given to your older brother Hroki, who wielded it for two centuries before you made him a replacement. The offending sight of your apprentice work forcing you to make a new one the next time you met him.

The memory is a quiet comfort.
Awwww.

You send off The Reckoner and its very happy crew at the turn of the sixth month, leaving you with little else to do but teach your bumbling apprentices and do research.

So it is, that in-between long marathons of holing yourself up in your study, you take a break, walk out of your room and check in on them from time to time. Leaving the next batch of lesson plans for them to find in a cache somewhere in the Workshop or outlying area around it.

After all, a keen eye is necessary to becoming a Runesmith.

Sometimes you leave it in places that also train their climbing ability, but that's just good common sense. Every dwarf should know how to scale a cliff or walk across a beam from only a paltry eight meters in the air.
Ninja Apprentices!

A good choice Snorri.

You don't know how, but your body, finally breaking after who knows how long you've spent awake, moves you into bed and you leave the waking world the second your head hits the soft down stuffing of the pillow.
Not sand?

Huh, okay.

Gently, you put down to ingots of Pure Gromril, one near each array, then immediately run off to put on a protective suit and shield before you come back to activate them.
Lol, bit absentminded there Snorri?

Not exactly. Master Rune of Valaya is in the same book, with...basically identical functions except remains in play spells are dispelled automatically if within 12". Master Rune of Spellbinding is a Talisman rune, while Valaya's is a banner.

Edit:
...silver...silver, is...yeah, silver is a key anti-evil material in Warhammer, especially when it's put through functions to increase its use against the dark powers.


@soulcake "two"
Might be we need silver as a component in the Rune.


Maybe we need a rune to connect to the glittering realm or something. Maybe use some light from that realm where the ancestor gods enforced order on chaos. Or some such. Could be an interesting take on the rune. Not sure what the first half is, but if the second is siphoning some light from the origin of runecrafting to make Adamant and higher tier material?

Makes some kind of thematic sense I suppose.
Well the thing is, is that all runes have a connection to the Glittering Realm. That's where they get their power from.
 
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Well the thing is, is that all runes have a connection to the Glittering Realm. That's where they get their power from.

Yeah, might be we need to draw more power from it and dump it into the Gromril, or as EVA says, get some silver blessed by priests of the Ancestor Gods. Thungni is covered by Snorri coz he's a Runelord. Maybe Valaya and her blessing might imbue the silver with the anti corruption metaphysical nature we need?

Or, we go balls to the walls and pit the metaphysical nature of the angriest and killiest ancestor god against the metaphysical nature of chaos.
 
Yeah, might be we need to draw more power from it and dump it into the Gromril, or as EVA says, get some silver blessed by priests of the Ancestor Gods. Thungni is covered by Snorri coz he's a Runelord. Maybe Valaya and her blessing might imbue the silver with the anti corruption metaphysical nature we need?

Or, we go balls to the walls and pit the metaphysical nature of the angriest and killiest ancestor god against the metaphysical nature of chaos.
Literally kill the stain of magic in the Gromril. Heh.

I think what we're dealing with here, the magic and warpstone fade away, but they set the Gromril out of joint. It is metaphysically off-kilter. Suitable metaphors that seem to fit the description in the update are things like, a slightly off balance statue or a very slightly mis-aligned brick in a wall.

Or to put it another way, gromril gets punched in the dick by warpstone and doesn't quite recover.
 
If we did that we would basically be saying that they are not ready to journey yet. If they can't make their own equipment then they are embarrassments as rune smiths.
Pretty much in agreement here. From what we can gather it's supposed to be a personal journey where they get on with the skills gained from their teachings. Their master giving them tools seems like it would defeat the purpose.
 
You necessarily believe in the practice itself or what the outcome signified, but then again the logic made a sort of sense.
I believe you meant to say "you don't necessarily believe in the practice."
The machine is perhaps a third again larger than the standard Bolt Thrower, the wooden structure is composed of Silver Wutroth, the metal bracings and mechanisms out of Pure Gromril. The mass of silver is broken up aesthetically with inlays or Darkened Silver, sapphires and regular wutroth, the dark lines creating the image of a menacing Frostwyrm.
Boy, that's some rich construction. Not something a mere century and something Hold should be making. But, Kraka Drak is hardly a standard Hold.
You grunt at them all, shooing them out of your room, even the Longbeards, and get to work.

Hide this weapon, let the eyes of my foe be blind to it.

Let air shimmer and distort, let mind be befuddled…


You hum the chant, a hammer striking precisely and deepening the groove.
Power Flows
The diamonds are crushed, ground down to a fine powder that is barely noticeable even to you.
Will guides it
You pour in the dust carefully, the only way to tell where it is through the slowly growing light of the Rune.
Let song remind you
Your hammer burns a dull orange, the rhythmic striking in time with every third heartbeat. You must do this again seven times over for each of the chisel marks that make up this Rune.
Let mind shape it

It is tiresome work, but your mind is calm, your spirit fulfilled and the deepest parts of you made content. Finally, after two weeks of chanting, grinding and hitting the completed Master Rune glows with power. The white light it emits, for all its intensity, leaving not even a shadow or mark of its existence.
I have to say, i really like the writing on the construction processes for our important works.
Your dream self floats before the meteor again, the chunks of Warpstone strewn about from your failed attempt last time still there. You're a bit impressed with your mind's ability to retain continuity, then again you were a Runelord so at the very least you trained it to be that good.
Funky Runic dreams remain cooler than any funky Voodoo dreams.
You barge out of your workshop and see your apprentices are all looking a bit older than last time.

Grungni Damn it you've done it again.

"WELL!" you shout, drawing their attention, "I better see some significant improvement since I've been gone Beardlings!"

Can't let them know this was anything less than planned.
Nailed it.
Yeah, might be we need to draw more power from it and dump it into the Gromril, or as EVA says, get some silver blessed by priests of the Ancestor Gods. Thungni is covered by Snorri coz he's a Runelord. Maybe Valaya and her blessing might imbue the silver with the anti corruption metaphysical nature we need?

Or, we go balls to the walls and pit the metaphysical nature of the angriest and killiest ancestor god against the metaphysical nature of chaos.
When in doubt, pour more Righteous Holy Fury into something.
They try and assault your hold regularly enough that I wanna say yes. Cuz again, Greedy Trolls are still only native to the north rn.
Somehow, i don't think that's gonna remain the case when the First Incursion hits and suddenly there are no Dawi culling their numbers.

A new breed of Trolls to haunt the Old World.
 
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Literally kill the stain of magic in the Gromril. Heh.

I think what we're dealing with here, the magic and warpstone fade away, but they set the Gromril out of joint. It is metaphysically off-kilter. Suitable metaphors that seem to fit the description in the update are things like, a slightly off balance statue or a very slightly mis-aligned brick in a wall.

Or to put it another way, gromril gets punched in the dick by warpstone and doesn't quite recover.
Yeah. Maybe it got slightly nudged and became a bit oriented towards the aether, or the physical world, and needs to be brought into alignment with the Glittering Realm? ... Though, well, as you yourself pointed out, the thing is that all runes have a connection to the Glittering Realm.

Then again... I guess, the difference here would be that... it's runes that are connected to the Glittering Realm. Here, we want to make a physical material aligned to it. The Gromril metal isn't runework itself after all; it merely holds runes usually. (And yes okay there's that one rune that is made by pouring molten gromril or something. But that's just one rune not all of 'em.)

I say we try polishing it (use cloth-of-gold made out of Oathgold?) and try having priests and priestesses of every Ancestor God bless it?

EDIT: Also, an idea I'd been having, is that... "Purity of form, purity of spirit... purity of purpose/mind/construction." A sort of... maybe after we've mastered the whole "Gromril that is pure in spirit", the next step would be... Gromril whose craft and construction with made with such focus and intensity that, at the time of construction, the crafter focuses on nothing BUT the idea of working Gromril. The crafter dedicates themselves to nothing BUT the idea of "working the Gromril", as he is making it.

Wasn't... sure where else to go with that. It made more sense in my head. (Since, well, I know that Dwarfs would probably hyper-focus on stuff anyway. But, this level of things was different in my head. It was about a craftsman making his mind and self contain nothing but the idea of 'working this Gromril' as he works on it.)
 
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Pretty much in agreement here. From what we can gather it's supposed to be a personal journey where they get on with the skills gained from their teachings. Their master giving them tools seems like it would defeat the purpose.
I'm coming around to the same thoughts myself. Back when it was first suggested I figured they wouldn't make journeyman stuff to use in the sense of weapons and such, but in hindsight this tradition of them making their stuff makes way more sense.

E: Come to think of it what we'll probably get is a chance to evaluate their journeyman works, the stuff they're making in prep for going Journeying and that will be a good measure of how ready they are.
 
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I'm coming around to the same thoughts myself. Back when it was first suggested I figured they wouldn't make journeyman stuff to use in the sense of weapons and such, but in hindsight this tradition of them making their stuff makes way more sense.

E: Come to think of it what we'll probably get is a chance to evaluate their journeyman works, the stuff they're making in prep for going Journeying and that will be a good measure of how ready they are.


Where are they going anyway? I don't want them to get caught between a demon army outside of our defenses and die. They are also more mundane threats and monsters.
 
Where are they going anyway? I don't want them to get caught between a demon army outside of our defenses and die. They are also more mundane threats and monsters.
They're likely gonna try to wander about somewhat, like Runic Knight Errants, searching for a good place to serve at and refine their craft until such a time as when they feel ready for the next step in their progression, then return to us.
 
It sounds to me that the mystery rune is a rune of void, or space, or emptyness. Basically replicating the absolute emptyness of space that the origional Gromril came from.
 
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